RUNNING HEAD: MOROPHOLOGICAL ANALYSIS Morphological Analysis English 1200 Christi Bock 4/16/2012 This paper is an analysis of my son Jordan Bock’s speech when he discusses his online video game Runescape. After observing, discussing and recording Jordan playing the game I will analyze the data collected. This paper will then be addressing the jargon that Jordan uses when he talks about his game, and jargon he types into the game itself. Morphological Analysis Introduction: According to our textbook “the average high school student knows about sixty thousand basic words” (Bedford/ St. Martin, 2010). These are words that have a basic meaning such as on or cold. This does not include the countless other words that one can make by adding suffixes or prefixes to them. When one also looks at the jargon that can be associated with online games a high school student’s vocabulary can increase by a considerable amount. More and more teenagers and young adults are spending hours in the online world of video games, using jargon for words that are currently not in the current college dictionary and initialisms instead of writing out the whole word. There is a growing concern among educators and healthcare professionals that this time playing video games is taking away from the time spent developing the skills needed to transition into higher education and the workforce. According to research done by Hope M. Cummings, M.A., of the University of Michigan, Ann Arbor, and Elizabeth A. Vandewater, Ph.D., of the University of Texas at Austin, "female gamers spent an average of 44 minutes playing on the weekdays and one hour and four minutes playing on the weekends, and male gamers spent an average of 58 minutes playing on the weekdays and one hour and 37 minutes playing on the weekends" (Journals, 2007). This is a significant enough amount to make a societal difference in the language of adolescences and young adults. Hypothesis The hypothesis of this project is that during the recording of Jordan Bock the following morphological process will be noted: Onomatopoeia: this occurs when words are created to sound like the thing they name. Examples of this in our text were buzz, hiss, or sizzle (Bedford/ St. Martin, 2010). 1 Morphological Analysis Initialisms: in which a new word is created by using the initial letters of each word in a phrase or title, but unlike an acronym each letter is pronounced. Examples of this in our text were IBM or NBA (Bedford/ St. Martin, 2010). Review of Literature The morphological process known as Onomatopoeia is around us even more that we realize. The idea of using words that sound like the action or sound that a person is describing makes a lot of sense. It is how the mind works, we associate sounds with words. Who cannot think of Rice Krispies without thinking of Snap Crackle Pop.? Besides advertising the Comic Industry has also used this process extensively. Spiderman has the Thwip, which is the sound of his web shooter. Batman has wham!, pow!, "biff!", when he is in a fight. (Wikipedia, the free encyclopedia, 2012). Most of the young adults that are playing these video games have grown up in this culture so it is natural that they would in turn use this in their own gaming experience. The morphological process known as Initialisms is used a lot in online gaming and texting between young people it has even started to show up in some school work that students are turning in. There is even a web site Netlingo that is dedicated to keeping current lists of what these terms mean. The web site compares this phenomenon to the way that secretaries took shorthand in the past. (shorthand- Netlingo the internet dictionary, 1994 - 2012) Methodology The research subject Jordan Bock, is a 13 year old young man. He has been playing an online game for the past two years called Runescape. RuneScape is a fantasy multiplayer online role-playing game released in January 2001 by Andrew and Paul Gower, and developed and published by Jagex Games Studio. 2 Morphological Analysis 3 Players interact with each other through trading, chatting, or by participating in mini-games and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play (Gower, 2012). Methods Jordan was recorded a few different times while he was playing his game. The first attempt that was tried was using a recording devise that used a tape, but the recording was not of a high enough quality to distinguish anything. The device was picking up too much background noise. The second attempt used an Android phone and unfortunately it shut off and did not get the whole recording. The final attempts used a downloaded an app to the Android phone that would record a talk and this attempt was successful. By this time though the subject was a little irritated the recording was not the highest quality. The subject was asked to describe his game and what he was doing on the game. He was asked to describe what he called different objects and activities. The subject was told to describe this in a way that someone who had never played the game would understand. Results Unfortunately the hypothesis was not correct. Some initialisms were heard, but the majority of the words that were heard had a different morphological process called clipping. This is a process that shortens a word by removing one or more syllables. An interesting observation was that the subject would sound out all the letters. When one creates an acronym or initialism they Morphological Analysis use the first letter out of words in a phrase. What was heard were single words that were abbreviated, or in some cases there was back formation occurring. Please see the appendix for a complete list of words. One of the words that caught the researcher’s attention was the word thug. In the dictionary thug is described as somebody, especially a criminal, who is brutal and violent. In this case though the word thug is used to describe the action of thieving, which is not what the word means according to the Encarta Dictionary. In this way this word creates a homophone which is where a single word has two or more meanings. This word is not necessarily recognized by the public but is used interchangeably among this online gaming community. Implications As a mother I am always concerned with my child’s ability to use correct grammar and I have been concerned with how this communication affects young people’s ability. Communication is an ability that one needs in the workforce, and in higher education. If a person does not know how to spell or communicate appropriately because all they do is write or speak the way they do online this will affect their ability to support themselves in the future. In the professional field as a teacher, one might run into this in a student’s papers. Students need a good base of writing skills. There is a saying use it or lose it. When a person practices something the wrong way, like not using correct grammar, they tend to do things the wrong way in all scenarios. This is the same way with things that are not in the field of language arts, for instance math. If a student repeats in their mind over and over again that 2 + 2 = 5 it will be hard to retrain the student that 2 + 2 = 4. The implications of young people communicating this way are still unknown, this is something that would warrant further long-term research. 4 Morphological Analysis References Bedford/ St. Martin. (2010). Contemporary Lingustics. Boston: Macmillian Publishing Solutions. Gower, A. a. (2012). Retrieved April 21, 2012, from RuneScape: http://www.runescape.com/ Journals, J. a. (2007, July 2). Study Examines Video Game Play Among Adolescents. Retrieved April 17, 2012, from Science Daily: http://www.sciencedaily.com/releases/2007/07/070702161141.htm shorthand- Netlingo the internet dictionary. (1994 - 2012). Retrieved April 22, 2012, from Netlingo: http://www.netlingo.com/word/shorthand.php Wikipedia, the free encyclopedia. (2012, April 15). Retrieved April 17, 2012, from Onomatopoeia: http://en.wikipedia.org/wiki/Onomatopoeia 5 Morphological Analysis Appendix 6 1. Att – for attack Clipping Derivation - none 2. Str – for strength Clipping Derivation - none 3. Def – for defense Clipping Derivation – none because fense is not a word. 4. Hp – for hit points Initialism Derivation - none 5. Mag – for magic Clipping Derivation - none 6. Thug - for thieving Morphological Analysis Homophone( see results for more info) Derivation in thieving suffix ing N →V 7. Agil – agility Clipping Derivation in agility suffix ity A → N 8. Frm – farming Clipping Derivation - in farming suffix ing N → V 9. Wc – for wood cutting Initialism Derivation in cutting suffix ing V → A 10. Tele – for teleport Clipping Derivation – none 7