Common Core Geometry Unit 4 Starting Points Unit 4: Extending to Three Dimensions Essential Questions: ● How can a real-world object be modeled by a three-dimensional figure? How can this be helpful in solving real-world problems related to the object? ● How can the formulas for volume, area and circumference be explained using various tools and visual or tactile representations? ● How can the cross-section of a three-dimensional figure be described or sketched? Are all cross-sections the same for a given three-dimensional figure? ● What will be the three-dimensional result of rotating a two-dimensional figure about a line? Curriculum Standards: Visualize the relation between two-dimensional and three-dimensional objects. G.GMD.B.4 Identify the shapes of two-dimensional cross-sections of three-dimensional objects, and identify three-dimensional objects generated by rotations of two-dimensional objects. Explain volume formulas and use them to solve problems. G.GMD.A.1 Give an informal argument for the formulas for the volume of a cylinder, pyramid, and cone. Use dissection arguments, Cavalieri’s principle, and informal limit arguments. Explain volume formulas and use them to solve problems. G.GMD.A.3 Use volume formulas for cylinders, pyramids, cones, and spheres to solve problems. Apply geometric concepts in modeling situations. G.MG.A.3 Apply geometric methods to solve design problems (e.g., designing an object or structure to satisfy physical constraints or minimize cost; working with typographic grid systems based on ratios). Apply geometric concepts in modeling situations. (Note: This standard will be embedded throughout the unit) G.MG.A.1 Use geometric shapes, their measures, and their properties to describe objects (e.g., modeling a tree trunk or a human torso as a cylinder). Approximate Length: 20-25 days (15-20 G/T) Standard(s) Days Notes G.GMD.B.4 Big Ideas: 3-5 G.MG.A.1 Identifying geometric figures from real-world objects. This document represents one sample starting points for the unit. It is not all-inclusive and is only one planning tool. Please refer to the wiki for more information and resources. Identifying cross sections in three-dimensional objects. Describe what three-dimensional objects are generated by rotating two-dimensional objects. Resources: Lesson: Cross Sections of 3D Figures Assessment Items: Illustrative Mathematics: Tennis Balls in a Can Illustrative Mathematics: Global Positioning System II G.GMD.A.1 G.MG.A.1 5-7 Big Ideas: Derive formulas for volumes of cones, spheres, pyramids, and cylinders. Explore and derive Cavalieri’s principle. Resources: Lesson: Cavalieri’s Principle Assessment Items: Illustrative Mathematics: Use Cavalieri’s Principle to Compare Aquarium Volumes G.GMD.A.3 G.MG.A.1 5-7 Big Ideas: Solve real-world problems using cones, spheres, pyramids, and cylinders. Resources: Task: Fish Tank Decoration Assessment Items: Illustrative Mathematics: Centerpiece Illustrative Mathematics: Doctor’s Appointment G.MG.A.3 G.MG.A.1 3-5 Big Ideas: This document represents one sample starting points for the unit. It is not all-inclusive and is only one planning tool. Please refer to the wiki for more information and resources. Design a three dimensional structure to meet criteria (include minimizing materials used or maximizing volumne). Resources: Task: Design It Lesson: Geometry Virtual Tour Howard County Public Schools Office of Secondary Mathematics Curricular Projects has licensed this product under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. This document represents one sample starting points for the unit. It is not all-inclusive and is only one planning tool. Please refer to the wiki for more information and resources.