8.1 Linear Impulse and Linear Momentum Fig. 8 – 1: Different types of hammers produce different types of impulsive forces. DK2 In engineering, linear impulse is defined as the integral over time of force. When the force acts over a small amount of time it’s called an impulsive force. The hammer, for instance, is designed to create impulsive forces, as shown in Fig. 8 – 1. Whether the force is impulsive or not, the linear impulse that is created by the force is responsible for changing the object’s speed. The relationship between linear impulse and speed is governed by the linear impulse-linear momentum principle. This section deals first with the linear impulse-momentum principle for a single particle. Then, the impulsive force is examined more closely, revealing general properties that displacements, velocities and accelerations satisfy. Next, the linear impulse-momentum principle is extended to a system of particles. Finally, this section gives special attention to collision problems. Direct collisions problems are first treated followed by oblique collision problems. Linear Momentum of a Single Particle Linear Momentum Consider a single particle of mass m moving at velocity v. The linear momentum vector of the particle is defined as Linear Impulse p mv. (8 – 1) Assume that the particle is subjected to a resultant force R. Integrating Newton’s Second Law with respect to time yields (8 – 2) t2 t1 t t1 Rdt 2 madt mv 2 mv 1 where v1 = v(t1) and v2 = v(t2). Equation (8 – 2) can be rewritten as (8 – 3) G12 p 2 p1 , where (8 - 4) Linear Impulse-Momentum Principle for a Particle t t1 G1-2 = 2 Rdt is called the linear impulse of the resultant force R acting on the particle from time t1 to time t2. Equation (8 – 3) states that the linear impulse of the resultant force acting on a particle from time t1 to time t2 is equal to the change in the linear momentum of the particle. Equation (8 – 3) is called the linear impulse-momentum principle. As a simple illustration, picture a 40 kg block resting on a smooth horizontal surface. A constant 10 N force then acts on the block in the horizontal direction. After 5 seconds, according to the linear impulse-momentum principle, the block has been subjected to a 10(5) = 50 lb-s impulse increasing the block’s linear momentum by 50 kg-m/s. Since the block was originally at rest, its velocity after 5 seconds becomes 50/40 = 1.25 m/s. When no resultant force is acting on the particle, the linear impulsemomentum equation states that the linear momentum of the particle is conserved (mv1 = mv2), from which it follows that the velocity of the particle is constant (v1 = v2). This is actually Newton’s First Law. The Impulsive Force Fig. 8 – 2: It is difficult to measure an impulsive force because it acts so quickly. A very large force that is applied and removed very quickly is called an impulsive force. Impulsive forces occur during explosions and collisions. Say that you strike a nail with a hammer, or that you hit a baseball with a bat, or that a piston hits the bottom of a cylinder. In all of these situations very large forces occur over very small amounts of time (See Fig. 8 – 2). Theoretically, the impulsive force can be taken to be infinitely large and to act over an infinitesimally small interval of time, although this is clearly an idealization. In contrast, the non-impulsive force, such as the weight force and the spring force shown in Fig. 8 – 3, is a bounded function, meaning that it can’t become very large over a very small amount of time. The linear impulse that a non-impulsive force creates over an infinitesimal amount of time is therefore infinitesimal, whereas the linear impulse created over an infinitesimal amount of time by an impulsive force is finite. Whether a force is impulsive or not, the linear impulse it creates is never infinite. For otherwise, Eq. (8 – 2) would imply that an object of finite mass could appear in one place at one instant only to reappear somewhere else in the span of an instant. Mathematically, the force is said to be an integrable function. In practice, it is difficult to accurately measure and predict impulsive forces, given that they occur so fast. Also, during the very short amount of time that they do act, the impulsive force is not constant. It changes depending on the material properties at the point of application of the force. Fortunately, though, the motion of objects subject to impulsive forces can be predicted without knowing the impulsive forces themselves, or how long they act. As Eq. (8 – 3) indicates, the linear impulse produced by an impulsive force is the quantity of interest, not explicitly the force or the duration of time. Fig. 8 – 3: The weight force and the spring force are non-impulsive forces. The average force is defined as Fave (8 – 5) 1 t 2 t1 t2 t1 Fdt Equation (8 – 5) can be used to determine the average force from a known linear impulse if the duration of time t2 – t1 is known (See Fig. 8 – 2). The Nature of Acceleration, Velocity, and Position Fig. 8 – 4: A hammer strikes a block. The impulsive force affects the motion of a particle in a very specific way. The way in which the motion is affected depends on the general nature of acceleration, velocity, and position. To appreciate what is meant by this statement, consider a block resting on a smooth surface when all of a sudden it’s subjected to a resultant impulsive force R, as shown in Fig. 8 – 4. Assume that the impulsive force is constant over the contact time – between the times t1 = 0 and t2 = t. From Eq. (8 – 4), the linear impulse created by the force is 2 Rt , 0 t t t G1-2 = 2 Rdt , t1 t t Rt , (8 – 6) Equation (8 – 6) tells us that the impulse is growing during the contact time t until it reaches Rt, after which the impulse remains constant. From Eqs. (8 – 3) and (8 – 6) the velocity of the block is R m t , 0 t t 1 t v= Rdt R m 0 t , t t m (8 – 7) Fig. 8 – 5: These graphs reveal the general nature of acceleration, velocity, and position. By integrating Eq. (8 – 7) the position of the block is found to be (8 – 8) Rt 2 , 0 t t t x = vdt 2m 2 0 R(t ) Rt (t t ), t t 2m m Equation (8 – 7) tells us that the velocity of the block is growing during the contact time, after which the velocity is constant. Equation (8 – 8) tells us that the position of the block is growing with the square of time until it reaches the end of the contact time after which the position grows linearly. For example, assume that the mass of the block is m = 5 slug block, that the constant impulsive force is R = 500 lb, and that the contact time of t = 0.01 s. As Fig. 8 – 5 shows, just after the impulse, the block’s speed is 1 ft/s and it has displaced 0.005 ft. It was stated earlier that the force acting on any particle is an integrable function. Since the resultant force and acceleration are related by R = ma, it follows that acceleration is an integrable function, too. This means that the velocity at the end of the contact time, Rt, is finite. So, over the infinitesimal amount of time t in Eq. (8 – 7), the block’s velocity jumps to a finite amount from 0 to Rt/m. The velocity of the block is said to be continuous except when it’s subjected to an impulsive force, during which time its velocity jumps a finite amount. The velocity is a piecewise continuous function with jump discontinuities occurring each time the block is subjected to an impulsive force. From Eq. (8 – 8), the displacement at the contact time t is Rt2/2 = (Rt)t/2. But Rt is finite, so (Rt)t/2 is infinitesimal. In other words, the position at time t is infinitesimal. Thus, position is a continuous function. To summarize, acceleration, velocity, and position are very different types of functions, by their nature. Acceleration is an integrable function. Velocity is a piecewise continuous function, having a jump discontinuity when the particle is subjected to an impulsive force. Position is a continuous function. 3 Linear Momentum of a System of Particles Fig. 8 – 6: A General System of Particles In the case of a system of particles acted on by a resultant external force R, Newton’s Second Law for a system of particles is R = maC. Integrating with respect to time yields the same equation as Eq. (8 – 3), G12 p 2 p1 , (8 – 9) but now G1-2 represents the linear impulse produced by the external forces acting on the system and p represents the linear momentum of the system, given by Linear Impulse-Momentum Principle for a System Conservation of Linear Impulsive Force Momentum n p mv C mi v i . (8 – 10) i 1 Equation (8 – 10) states that the linear impulse of the resultant external force acting on a system from time t1 to time t2 is equal to the change in the linear momentum of the system. This is the linear impulse-momentum principle for a system of particles. Notice that the linear impulse-momentum principle for a system of particles is the same as the linear impulse-momentum principle for a single particle. When no external force is acting on the system, the linear momentum of the system is constant. This statement is called conservation of linear momentum for a system of particles. For example, say that a 50 lb object is at rest when it explodes into two pieces. The impulsive forces acting on the object are internal. No impulsive external forces would be acting on the object so the linear momentum of the object (both pieces) is conserved over the short time of the explosion. If one piece is 25% of the weight of the other piece, then it follows that a) just after the explosion the two pieces fly apart in opposite directions, and b) just after the explosion the heavier piece moves at 25% of the speed of the lighter piece. As this example illustrates, the impulse-momentum principle, Eq. (8 – 9), is particularly easy to use when no external forces are acting on a system. It is good practice, when looking at the free-body diagrams of a system, to look at the external forces acting on the system and check whether they are zero in any given direction. When this happens, linear momentum is conserved in the directions in which the resultant external force is zero. Also, notice that the linear impulse-momentum equations, Eqs. (8 – 9), represent three equations. They can be used instead of the equations of motion determined directly from Newton’s Second Law in any or all of the three directions. Collisions Fig. 8 – 7: When two objects collide, first identify the line of force and then the plane of impact. Line of Force Plane of Impact Figure 8 – 7 shows two objects that are about to collide. A coordinate system has been set up with the x-axis directed along the line of the internal forces acting between the objects during the collision. The x-axis is called the line of force. The yaxis and the z-axis make up the plane of impact, which is perpendicular to the line of force. Notice that the x-axis is directed from object A to object B. With this convention, the objects are sure to collide if vAx > vBx where vAx is the x-component of the velocity of object A just before the collision and vBx is the x-component of the velocity of object B just before the collision. After the collision, it will necessarily be the case that vBx vAx where v Bx is the x-component of the velocity of object B just after the 4 collision and v Ax is the x-component of the velocity of object A just after the collision. If this were not the case, object A would pass through object B, which is impossible. Direct Collisions Oblique Collisions Collisions in which the motions of the objects are along the direction of the line of force are called direct collisions. Collisions in which the motions are not along the line of force are called oblique collisions. In direct collision problems, v Ay , v Az , v By , v Bz , v Ay , v Az , v By , and v Bz are all zero. In other words, there is no motion in the plane of impact in direct collision problems. The Coefficient of Restitution Fig. 8 – 8: Two objects deform a very small amount during a collision. Let’s first consider direct collisions. Our interest lies in determining the velocities of objects A and B just after a collision, given the velocities of the objects just before the collision. The two objects are regarded as a system of two particles. Let’s look at the linear impulse-momentum principle for this system of particles over the collision time from t = 0 to t = t. Assume that no external impulsive forces act on the particles during the collision. Linear momentum is then conserved over the collision time, so m A v A mB v B m A v A mB v B . (8 – 11) Fig. 8 – 9: When the deformations are small the normal force is approximated by a tangent plane. Its general form is given by Eq. (8 – 12). Fig. 8 - 10: The normal force between colliding objects can be modeled as a spring and a damper. The subscript x has been dropped temporarily because it’s the only direction we’re considering right now. Equation (8 – 11) is one equation expressed in terms of the two unknown velocities v’A and v’B at the end of the collision. An additional equation is needed in order to be able to find v’A and v’B. We know that the additional equation must depend on the material properties of the objects that are colliding. After all, two objects that are colliding can respond in different ways depending on how they deform, even though the deformations are very small (See Fig. 8 – 8). The deformation is described in terms of the elasticity and the plasticity of the objects. Elasticity refers to the spring-like force that acts between the objects during the collision and plasticity refers to the damping-like force that acts between the objects during the collision. As Fig. 8 – 9 shows, the normal force N between two colliding bodies is some function of the deformation d between the bodies and the deformation rate d . When the deformation between the bodies is small, the normal force approximately follows the tangent plane. The normal force is essentially a linear function of the elastic deformation d and the plastic deformation rate d , written N kd cd (8 – 12) Linear Elastic-Plastic Collision where the constants k and c are constants that depend on the material. The normal force given in Eq. (8 – 12) can be represented by a spring and a damper, as shown in Fig. 8 – 10. The material constant k represents a spring constant and c represents a damping constant. Equation (8 – 12) is called the linear elastic-plastic model of the impulsive force, and the collision is called a linear elastic-plastic collision. In Chapter 10 Eq. (8 – 12) will be used to show that the relative velocity between the objects just after the collision is linearly proportional to the relative velocity of the objects just before the collision, written 5 e (8 – 13) Coefficient of Restitution v B v A v A vB where the material constant e is called the coefficient of restitution1. We won’t need to further use Eq. (8 – 12) in this section, but Eq. (8 – 13) will be very helpful. The values of the coefficient of restitution in Eq. (8 – 13) are between 0 and 1. When e = 0, the collision is called a purely plastic collision. This case arises when no rebound takes place and the two objects stay together after the collision. The largest amount of energy is lost in a purely plastic collision. At the other extreme, when e = 1, the collision is called a purely elastic collision. The relative velocities between the objects after the collision is largest in a purely elastic collision and no energy is lost in a purely elastic collision. The purely plastic collision (e = 0) and the purely elastic collision (e = 1) are idealizations. In reality, collisions are elastic-plastic, in which case 0 < e < 1. Equation (8 – 13) is the second equation that we were looking for. The unknown velocities v’A and v’B. at the end of the collision can now be determined from the two linear algebraic equations, Eq. (8 – 11) and (8 – 13). The solution is Fig. 8 – 11: Remember to direct the line of force from object A to object B. v A 1 (m A emB )v A (1 e)mB v B , m A mB v B 1 (1 e)m Av A (mB em A )v B . m A mB (8 – 14) Remember that the line of force in Eq. (8 – 14) is assumed to be directed from object A to object B, as shown again in Fig. 8 – 11. A special case of interest occurs when object A collides with a stationary wall. In this case, the mass mB of the wall is very large compared to the mass mA of the object and the velocity of vB of the wall is 0. Substituting mA/mB = 0 and vB = 0 into Eq. (8 – 14) yields, vA ev A , (8 – 15) vB 0 Notice that object A changes direction and that the wall doesn’t move. Also, notice when the collision is purely elastic (e = 1) that the ball rebounds from the wall at the same speed it approaches the wall. A few popular coefficients of restitution are given in Table 7 – 3. Notice that the numerator in Eq. (8 – 13) subtracts the velocity of object B from object A while the denominator subtracts the velocity of object A from the velocity of object B. As a result, the coefficient of restitution given by Eq. (8 – 13) is never negative. 1 6 Objects in sports basketball and court golf ball and club tennis ball and racket Baseball and bat Volleyball and court Coefficient of restitution e 0.85 0.80 0.73 0.55 0.75 Table 7 – 3: The coefficient of restitution in several popular sports Oblique Collisions The components of the velocities of the objects in the plane of impact do not change over the small time of the collision. Equation (8 - 14) predicts the velocities of two colliding objects just after they collide. The velocities in Eqs. (8 – 14) are actually components in the x-direction, where the x-direction has been taken along the line of force. In oblique collisions, there are velocity components in the y and z directions, too. However, there are no impulsive forces acting on either of the objects in the y and z directions during the collisions. Therefore, over the short duration of the collision, the linear impulses acting on each of the objects in both the y and z directions are zero. It follows from Eq. (8 – 9) that the components of the velocities of the objects in the y and z directions do not change over the time of the collision. The velocity components of the two objects in the y and z directions are (8 – 16) v Ay v Ay , v By v By , v Az v Az , v Bz v Bz . New Terms Average Force, Coefficient of Restitution, Collision, Conservation of Linear Momentum, Contact Time, Continuous Function, Direct Collision, Elasticity, Impulse, Impulsive Force, Integrable Function, Jump Discontinuity, Linear Momentum, Linear Impulse, Linear Impulse-Momentum Principle, Non-impulsive Force, Oblique Collision, Piecewise Continuous Function, Plasticity, Purely Elastic Collision, Purely Plastic Collision Review Questions 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. Define linear momentum. State the linear impulse-momentum principle for a single particle. What is an impulsive force? Give examples. What is a non-impulsive force? Give examples. Are there any restrictions to the types of functions that can represent a force? Describe the nature of acceleration, velocity, and position. State the linear impulse-momentum principle for a system of particles. When is linear momentum conserved? What should you look for in your free body diagrams to determine whether linear momentum is conserved? What are the line of force and the plane of impact? What’s the difference between a direct collision and an oblique collision? What is elasticity? What is plasticity? How is the coefficient of restitution defined? How do the components in the plane of impact of the velocities of two objects change as soon as the two objects collide with each other? 15. What is a purely elastic collision? What is a purely plastic collision? 16. What is the equation that describes what happens to the velocity of an object when it hits a wall? 7 Examples Fig. 1a 8 – 1 A 20 kg block lies on a horizontal surface when it’s subjected to a horizontally applied force of F = at2 N where a = 100 N/s2. The kinetic coefficient of friction between the block and the surface is = 0.2. If the block starts at rest at t1 = 0, determine its speed after t2 = 2 seconds. What is the average applied force acting on the block over this time? What would have been the speed of the block had the block been subjected to the average applied force instead of the actual applied force? Solution: From the free-body diagram, the resultant force acting on the block in the xdirection is made up of the applied force and the friction force, both of which change the block’s linear momentum. From the impulse-momentum principle in the xdirection G mv 2 mv1 , Set-up – The block is a particle moving in the x-direction. Transition – Draw the free body diagram of the block. t t t a 2 G 2 R x dt 2 (at 2 mg )dt t 3 umgt 0 0 3 0 (1) a t 22 umg t 2 , 3 mv1 20 0 0, Equation – Write out the impulsemomentum equation. which is one equation in terms of the unknown speed v2. Solving for v2 Answer – Solve for v2. . (2) at 3 100 2 3 v 2 2 g t 2 0.2 9.81 2 22 .7 m/s. 3 20 3m Next, let’s calculate the average applied force and the speed resulting from the average applied force. From Eq. (8 – 5) (3) Fave 1 t 2 t1 t2 t Fdt 1 1 t2 t2 0 at 2 dt a 2 t 2 133 N. 3 Notice that at time t2 the actual applied force F at 22 is three times greater than the average applied force given in Eq. (3). From the impulse-momentum principle (4) G mv 2 mv1 , 2 Knowledge – The average applied force is three times smaller than the peak value of the actual applied force. The resulting speed of the block is the same whether subjected to the actual applied force or the average applied force. 2 2 2 t a G R x dt (a 2 mg )dt t 22 t umgt , 0 0 3 3 0 mv1 20 0 0, so at 3 v 2 2 g t 2 22.7 m/s, 3m (2) 8 which is the same speed that was obtained with the actual applied force. Both the applied force and the average force, even though they’re quite different, create the same impulse and hence impart the same resulting speed. Fig. 2a (use Fig. 8.1 – 2) 8 – 2 A block is acted on by an impulsive force over the small period T. The impulsive t t force is the parabolic function F 4F0 1 where t is time and F0 is a constant. T T Determine the impulse associated with the force, the maximum value of the force, and the average force. Solution: This example deals with the relationship between force and impulse. From Eq. (8 – 3) Equation – Write out the equation of an impulse and the equation of an average force. Answer – Solve for the impulse and the average force from the given equations. Determine the maximum force either from calculus or recognizing that it occurs at T/2. T (1) T 0 T 4 F0 0 G Fdt t2 2F T t t t3 1 dt 4 F0 0 2 T T 3 2T 3T 0 The maximum force occurs at T/2 so Fmax 4F0 (2) (T / 2) (T / 2) 1 F0 T T From Eq. (8 – 5), the average force is (3) Knowledge – The average force is two-thirds of the maximum value of the force. Fig. 3a Fav 1 t 2 t1 T 0 Fdt 1 2 F0T 2 F0 . T 3 3 Notice that the average force is two-thirds of the maximum value of the parabolic force. The impulse created by the actual force and the average force are the same. 8 – 3 A system of particles is subjected to applied forces, as shown. The initial velocities of the particles are also given. Determine the velocity and displacement of the mass center after 2 seconds. Solution: The figure showing the particles is really a free-body diagram of the particles. From the linear impulse-momentum principle 2 G p 2 p1 (FA FB FC )dt 0 Set-up – The example is set up from the beginning as a system of particles. The motion is planar. Transition – The figure of the particles is the free-body diagram of the system. (1a, b) [(10 50 sin 25)t 3t 2 ]i [(50 cos 25)t 4t 2 ]j, p1 m A v A1 m B v B1 mC v C1 5(10 i 10 j) 10 (20 i ) 20 (15 j) 250 i 350 j kg - m/s. The linear impulse was left as a function of time because it will later need to be integrated. Equation (1) is a two-dimensional vector equation that represents 2 scalar Equation – Write out the impulsemomentum equation for a system. 9 Answer – Solve for vC. Integrate with respect to time and solve for rC. Knowledge – Notice that particle A has a very small effect on the answer because particle A’s mass and initial velocity are both relatively small. equations in terms of the vector unknown p2 = mv2, which is two scalar unknowns. Solving for the final velocity of the mass center v2 v2 (2) 1 p1 G 5.02i 6.95 j m/s. m Integrating Eq. (1a) with respect to time yields the displacement vector of the mass center after 2 seconds. 2 r2 r1 vdt (3) 0 16 .3i 599 j m. Notice that we did not integrate Eq. (2) to determine the displacement of the mass center because it was already evaluated at the final time. Fig. 4a Set-up – Two particles are moving in the x-direction. Transition – The free-body diagram of the system is drawn. Notice that no external forces are acting in the x-direction. Equation – Write out the conservation of linear momentum equation for the x-direction. Answer – Solve for vC.. Integrate and solve for rC.. Knowledge – When docking a small boat, stand up at the end of the boat closest to the dock. 8 – 4 A mF = 140 lb fisherman is returning from a long day out on the water. When he docks, the left end of his mB = 100 lb, L = 10 ft boat is just touching the dock and the fisherman is seated at the right end of the boat. The fisherman gets up and walks over to the left end of the boat, only to discover that the boat has drifted to the right. The weary fisherman attempts to jump onto the dock. Assuming that he is capable of jumping a maximum of 4 feet from the boat to the dock, will he make it to the dock or will the fisherman fall into the water? Solution: The boat and the fisherman are a system of two particles. From the free-body diagram, no external forces act on the system, so the linear momentum of the system is conserved. Since the linear momentum of the system is initially zero, it remains zero. It follows that the velocity of the mass center of the system is zero and hence the position of the mass center of the system is a constant. Measuring from the dock, the initial position of the mass center and the final position of the mass center are x C1 1 L (m F L m B ), mF mB 2 xC 2 1 L (m F d m B (d )), mF mB 2 (1) where d is the final distance between the left end of the boat and the dock. From xC1 = xC2, d (2) mF L 5.83 ft, mF mB which is greater than 4 ft. The fisherman does not make it to the dock and falls into the water. Fig. 5a 8 – 5 Two trains are locked to each other by allowing one train to gently ram into the other, while both trains’ brakes are disengaged. Let train A, which weighs 10,000 lb coast at 2 mph while train B, which weighs 15,000 lb, is stationary. Find the average locking force if the locking is observed to take place in 0.1 s. 10 Solution: This is a direct collision problem for which e = 0. From Eq. (8 – 14) v B2 Fig. 5b (1) mA mA g v A1 v A1 m A mB m A g mB g 10,000 5280 2 1.17 ft/s 0.8 mph. 10,000 15,000 3600 From the impulse-momentum equation, Eq. (8 - 9), applied to train B, Set-up – This is a system of two particles that move in the xdirection. Transition – The free-body diagram of the system is drawn. No external forces are acting on the system. Equation – Write out the solution to the collision problem and the impulse-momentum equation. Answer – immediate. The answers are Knowledge – Disengage the brakes on both trains when locking the two trains. 1 1 G m B v B 2 m B v B1 t t 1 15,000 1.17 0 5470 lbs. 0.1 32 .2 Fave (2) The average locking force could have also been calculated by looking at train A instead of train B in Eqs. (1) and (2). The average locking force is quite large, and the peak locking force could be considerably greater. Moreover, if the second train’s brakes were inadvertently engaged during the collision, preventing it from moving during the collision, then the locking force would become still greater. When the second train’s brakes are engaged, the average locking force becomes 1 1 m Av A2 m Av A1 G t t 1 10,000 5280 2 9110 lbs, 0.1 32 .2 3600 Fave (3) which roughly doubles the average locking force. Fig. 6a Fig. 6b 8 – 6 Blocks A and B are at rest on a smooth table when a hammer strikes block A. The impact of the hammer imparts an initial velocity of vA1 to block A. Determine the speeds of the blocks when the spring later undergoes its largest compression. Also determine the speeds of the blocks when the spring later undergoes no compression. The masses of the blocks are mA and mB. The answers should be in terms of mA, mB, and vA1. Solution: The two blocks form a system of two particles. We set up a coordinate system to describe the motion of each particle in the horizontal direction. During the infinitesimal time of the impact, the only impulsive force acting on block A is produced by the hammer. The spring force is non-impulsive. Therefore, immediately after the impact, the velocity of block A can change from 0 to vA1 which is not equal to zero, but block B must remain at rest at that instant. Let point 1 be just after the impact, point 2 is when the spring compresses the most, and point 3 is when the spring is not compressed. 11 After point 1, no resultant external force acts on the system in the x direction. Therefore, linear momentum is conserved. Since the work done by the nonconservative forces acting on the system is zero, too, energy of the system is also conserved. First, let’s determine the speeds of the blocks at point 2. From conservation of linear momentum of the system at points 1 and 2 Set-up – This is a system of two particles that move in the xdirection. Transition – The free-body diagram of the system is drawn. Notice that the hammer exerts the only impulsive force. After the impact no external forces are acting on the system. Equation – Write out conservation of linear momentum of the system in the x-direction and conservation of energy of the system. When the compression is the largest vA2 = vB2 and when there is no compression s = 0. Answer – To determine the speeds when the compression is the largest, solve a linear algebraic equation. To determine the speeds when the compression is zero, solve 2 nonlinear algebraic equations. You can factor out one of the solutions (which you know), to reduce it to linear equations. m A v A1 m A v A2 m B v B 2 . (1) At point 2, the relative velocity between the blocks is zero, so vA2 = vB2. From Eq. (1) v A2 v B 2 (2) mA v A1 . m A mB Next, let’s determine the speeds of the blocks at point 3 when the spring undergoes no compression. Equation (1) still applies, replacing point 2 with point 3. However, at point 3 the relative velocity of the blocks is not zero, so Eq. (1) represents one equation in terms of the two unknowns vA3 and vB3. The additional equation that is needed expresses conservation of energy, E1 = E3, so m Av A1 m Av A3 mB v B3 (3a) (3b) 1 1 1 m A v A21 m A v A2 3 m B v B2 3 2 2 2 Equations (3a,b) are two non-linear algebraic equations expressed in terms of the unknowns vA3 and vB3. By substituting Eq. (3a) into (3b), we’ll get a quadratic equation. The problem will actually be relatively easy to solve because we already know one of the two solutions. Recall that the spring is not compressed at point 1, so one of the solutions is the speed of a block at point 1. Solving for vB3 in Eq. (3a) and substituting the result into Eq. (3b), yields (4) m (v v A3 ) 1 1 1 m A v A21 m A v A2 3 m B A A1 2 2 2 mB 2 which is a quadratic equation in terms of the unknown vA3. We know that one of the solutions is vA3 = vA1, which is now factored out. Multiplying Eq. (4) by 2 and rearranging terms, 2 (5) m (v v A3 ) m A (v A21 v A2 3 ) m A (v A1 v A3 )(v A1 v A3 ) m B A A1 m B Dividing by mA( v A1 v A3 ) and solving for vA3 yields (6) v A3 m A mB 2m A v A1 , v B3 v A1 m A mB m A mB where vB3 was found by substituting vA3 back into Eq. (3a). 12 Knowledge – The hammer only imparts an initial speed to block A. Some interesting trends were observed. For example, when the masses of the blocks are equal, notice from Eq. (6) that the block A becomes momentarily stationary at the instant the spring is not compressed. Fig. 7a Note that Eq. (6) can be verified by checking that the velocity of the mass center of the system at point 3 is equal to the velocity of each of the blocks at point 2. Indeed, from Eq. (6) mA vA3 + mBvB3 = (mA/(mA+mB))vA1. Among the observations that can be made, notice from Eqs. (2) and (3) when mA >> mB and when the spring undergoes its largest compression that the velocities of the blocks are equal to the initial velocity that was imparted to block A by the hammer. This is also the same as the velocity of block A when the spring undergoes no compression. The speed of block B, however, is double. 8 – 7 In the game of croquet, a wooden mallet strikes a wooden ball. The coefficient of restitution of the collision is about e = 0.7 and the mallet is about 6 times heavier than the ball. Determine the relationship between the speed of the ball vB2 just after the collision and the speed of the mallet vM1 just before the collision. How does the speed of the mallet change as a result of the collision? Solution: This is a direct collision problem whose solution was already worked out in Eq. (8 – 14). Let particle A represent the mallet M and let particle B represent the ball. Also, let’s define the ratio = mM /mB = 1/6 and substitute it into Eq. (8 – 14) by dividing both the numerator and the denominator in Eq. (8 – 14) by mM, to get 1 e v M 1 0.757 v M 1 1 1 e v M 1 1.48v M 1 1 vM 2 (1) vB2 Knowledge – A stationary object, when struck by a moving object, gains a speed of less than twice the initial speed of the moving object, depending on the energy lost in the collision and the relative masses of the objects. Fig. 8a The speed of the ball is about 50% greater than the initial speed of the mallet. The speed of the mallet, after the collision, decreases by about 25%. Looking at Eq. (1), had this been a purely elastic collision, the speed of the ball would have been about 86% larger than the speed of the mallet. In fact, had the collision been purely elastic and had the mallet been infinitely heavier than the ball, the theoretically highest speed of the ball becomes twice the speed of the mallet. Collision problems like this one, in which a large moving object hits a small stationary object, are quite common in sports. This same situation arises when serving in tennis and racquetball, and when hitting fly balls in baseball. In each of these situations the speed of the ball is slightly less than double the speed of the object hitting it. 8 – 8 In billiards, a ball approaches a cushion at ○. At what angle does it leave the cushion? Assume a coefficient of restitution of e = 0.75. Also, how different is than when the approaching angle becomes either larger or smaller than 45 ○? Solution: This is an oblique collision problem in which one object is much larger than the other – the cushion being the very large object. The line of force is perpendicular to the cushion. This problem has already been solved; the solutions are given in Eqs. (8 – 15) and (8 – 16). First, consider the x-direction. From Eq. (8 – 15) (1) v Ax v sin , 13 vAx ev Ax ev sin Set-up – This is an oblique collision problem of two particles that move in the x- and ydirections. In the y direction, from Eq. (8 – 16) Transition – The figure shows the direction of the line of force. So, from the figure, Equation – Determine tan from the figure. (3) v Ay v cos , (2) tan v Ay v Ay v cos vAx ev sin e tan , vAy v cos and so Knowledge – The angle changes the most when the ball approaches the cushion at 45○. tan 1 (e tan ) (4) From Eq. (4), the angles corresponding to different initial angles are: Fig. 8b deg) tan 1 (0.75 tan ) 0 20 45 70 90 0 15.3 36.9 64.1 90 0 4.7 8.1 5.9 0 They’re also shown in Fig. 8b. The angle that the ball leaves the cushion differs most from the approaching angle when the approaching angle is 45○. With a little calculus, the precise angle that maximizes can be determined. Is the precise angle 45○? Fig. 9a Set-up – This is an oblique collision problem but the direction of the line of force is not known. Transition – Notice that linear momentum is conserved in both directions. Equation – Write out the conservation of linear momentum in the x- and y-directions. 8 – 9 A police officer arrives at the scene of an accident. Driver A claims to have been driving at 55 mph (the speed limit) when driver B went through the intersection; failing to come to a complete stop at the stop sign. Driver B claims that driver A was traveling at what appeared to him to be 100 mph. He claimed to have come to a complete stop but accelerated at the intersection to about 10 or 20 mph when driver A barreled into him. The physical evidence shows that the cars locked and skidded together at an angle of 20○, as shown. The masses of the cars are about the same. Which driver is likely telling the truth and why? Solution: This is an oblique collision problem, although the direction of the line of force is not obvious. Nevertheless, linear momentum of the system of two cars is conserved during the collision in both directions. Let’s solve this problem two ways. By the first way, assume that driver A’s information is accurate and by the second way assume that driver B’s information is accurate. From conservation of linear momentum in the x- and y-directions, (1) m A v Ax (m A m B )v x (m A m B )v cos , m B v By (m A m B )v y (m A m B )v sin . From Eq. (1) tan (2) Answer – Solve the linear algebraic equations for each of the two hypothetical cases. 14 m B v By m A v Ax . If driver A’s information is accurate and he was traveling at 55 mph, then from (2) (3) v By tan mA v Ax tan 20 (1)55 20 .0 mph. mB On the other hand, if driver B’s information is accurate and he was traveling at 20 mph, then from (2) Knowledge – Driver B appears guilty of failing to come to a complete stop and lying to a police officer. 1 mB 1 v By (1)20 55 .0 mph. tan m A tan 20 Driver A’s statement is consistent with these calculations and with driver B’s statement that he was going 20 mph when the cars collided. However, driver B’s statement that driver A was traveling at about 100 mph is not consistent with the facts. It appears that driver B not only failed to come to a complete stop, but also lied to the officer. (4) v Ax Problems 8 -1(L) A block on a smooth horizontal surface is subjected to a horizontally applied constant force of 100 lb. If the block was originally at rest, use the linear impulse-momentum principle to determine its speed after 5 seconds. Answer: v = 166 ft/s. 8 – 2(L) A 175 lb man runs into a wall at 10 mph and does not rebound from the collision. If the collision took place in about 0.1 seconds, what is the average force exerted on the man by the wall? Answer: Fave = 797 lbs. 8 – 3(L) A 150 lb engineering student jumps 12 inches in the air. If the landing on the ground takes 0.01 seconds, what is the average force exerted on the student by the ground? Answer: Fave = 3740 lbs. 8 – 4 (L) Develop a formula for the average of the triangular force over the time T. Answer: Fave = 0.5F0. 8 – 5(L) Develop a formula for the average of the sinusoidal force over the time T. Answer: Fave = 0.637F0 . 8 – 6(L) In a manufacturing line, three chutes are lined up above a cart. A 10-kg part comes out of each chute at 5 m/s, one after the other, into a 100 kg free-rolling cart. If the speed of the cart is 2 m/s before any of the parts were dropped into it, what is the speed of the cart after the first part is dropped into it?, after the second part is dropped into it?, and after the third part is dropped into it? Answer: v1 = 2.21 m/s, v2 = 2.39 m/s, v1 = 2.54 m/s. 15 8 – 7(L) A 350 gram bullet shot from a colt 45 is traveling at 20 m/s when it hits a 2 kg can sitting on a wood post. If the bullet gets caught in the can, at what speed does the can fly off the post? Answer: v = 2.98 m/s. 8 – 8(L) A 50 kg stone is exploded into two large pieces. One piece takes off at 2 m/s and the other at 3 m/s. Determine the mass of each piece. Answer: m1 = 30 kg, m2 = 20 kg. 8 – 9(L) A 100 kg stone is exploded into three large pieces that shoot out in a plane. Let their speeds be vA = 3 m/s, vB = 5 m/s, and vC = 2 m/s. The angles are 1 = 30○,2 = 60○, and3 = 60○. Determine the mass of each piece. Answer: mA = 32.5 kg, mB = 11.3 kg, mC = 56.3 kg. 8 – 10(L) A 275 lb skater dives for a puck on the ice at 10 mph, which is in the direction of a 125 lb skater who is diving for the same puck at 15 mph. The two skaters collide directly into each other, grabbing on to each other during the collision. How fast do they slide on the ice after the collision? Answer: v 2.19 mph. 8 – 11(M) 2t A general form of an impulsive force is F F0 1 1 for n = 1, 2, … As n increases, the force F rises to F0 and T falls to zero more rapidly, making the function look more like the constant F0. Develop a general formula for the average force over the time T. 1 Answer: Fave F0 1 for n 1. 2n 1 2n 8 – 12(M) A 10,000 lb stone floating out in deep space and initially located at point O, is exploded into three large pieces. A camera records their positions after 0.5 seconds. They are rA = (1.5 2 0) ft, rB = (0.5 0 2) ft, and rC = (-4 -1 -13) ft. Neglecting the effect of gravity, determine the weights of each of the pieces. Answer: WA = 625 lb, WB = 8130 lb, WC = 1250 lb. 8 – 13(M) A shuffleboard puck is released at v1 = 2.5 m/s, slides d1 = 4 m, and then directly hits a second puck. How far does the second puck go? Assume that the kinetic friction coefficient between the pucks and the surface is = 0.04 and that the coefficient of restitution of the collision is e = 0.8. Answer: d2 = 3.21 m. 8 – 14(M) Billiard ball A is moving with no spin at a speed of vA when it strikes billiard ball B obliquely. What is the speed vB’ and direction of billiard ball B after it was struck? Assume a coefficient of restitution of e = 0.9. Answer: vB’ = 0.823vA, = 30○. 8 – 15(M) Particle A is moving at 10 m/s and particle BC is at rest when particle A strikes particle BC, causing it to break into two pieces B and C. Particle BC weighed 5 times as much as particle A. A high speed camera recorded the direction of the motion of each particle just after the collision. Determine the speeds of the three particles after the collision. Assume that the ground does not apply an appreciable impulse to the particles during the collision. Answer: v A 5.36 m/s, v B 0.583 m/s, vC 4.04 m/s. 16 8 – 16(H) Ball A of mass mA is held slightly above ball B of mass mB and then both are released from rest about h1 feet from the ground. Ball B will hit the ground first, ball A will then hit ball B, and then ball B will shoot up h2 feet into the air. Assume that h1 is large compared to the radius of the balls and the initial gap between them, and that all of the collisions are purely elastic. Develop a formula for h2 in terms of mA, mB, and h1. What is h2 when mB/mA = 7? 3 mB m A 1 Answer: h2 h1 , h2 2.5h1 . mB m A 1 8 – 17(H) Determine a general expression for the energy loss that objects A and B undergo as a result of a linear elastic-plastic collision. Also show that the energy loss is zero in a purely elastic collision ( = 1) and that the energy loss is the most in a purely plastic collision ( = 0). m A mB (1 2 )( v Ax v Bx ) 2 . Answer: E 2(m A m B ) More problems are under preparation. In the published book, the answers are given in the back of the text instead of directly following the problems. 17