Zoomobile Program Topics Kindergarten Classroom Programs (45 minutes) Programs for one classroom (up to 25 students) per program Special topics also available with at least two-months notice. Let us know what you would like us to teach and we’ll see if we have the resources to teach it. Scales, Feathers and Fur - Learn about animal's four basic needs and the differences between mammals, birds and reptiles. Key Concepts Animals are grouped based on similarities All animals need food, water, protection and air to survive Reptiles have dry scales, get warmth from outside their bodies and lay eggs. Birds have feathers, get warmth from inside their bodies and lay eggs. Mammals have hair, get warmth from inside their bodies and have live babies. Keywords: reptile, bird, mammal, endothermic, ectothermic Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations) Crawl, Slither and Fly - Discover how animals get around and why they move the way they do by watching live animals move. Note: this program requires an open floor space of 12 feet by 12 feet and the animals move around on a 6 ft x 6 ft. tarp. Key Concepts Animals must move to find food, water, shelter and air. Animals move in different ways because they live in different habitats, eat different foods and get eaten by different animals. Animals have special adaptations for movement to help them survive in their unique circumstances. Keywords: adaptations, habitats, predator, prey, movement. Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations); 0007.11.1(Movement) Talk Like an Animal (K-3rd) – (Coming Soon) Animal Homes and Habitats - Find out about animal habitats. Why some animals use homes in their habitats and how they make them. Key Concepts Animals use homes for protection from weather, protection from enemies, to raise their young, and to store food. Animals make their homes in different places and use a variety of materials. Not all animals have homes, but all animals can protect themselves, get food, and raise their young. Keywords: homes, predator, prey, nest, protection. Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations) Wild Colors and Patterns - Explore colors and patterns of animals and how these adaptations help them survive. Key Concepts Animals use colors and patterns to help them survive. Some animals use colors and patterns for camouflage to help them hide in their habitat. Camouflage protects animals from being eaten, but also helps animals catch food. Some use colors and patterns to identify themselves, attract a mate, or defend a territory. Some use colors and patterns to warn other animals that they are dangerous. Some use colors and patterns to trick animals into thinking that they are dangerous even though they are not. Keywords: adaptations, camouflage, predator, prey, habitat Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations) Animal Senses - Learn about incredible animal senses and compare them to our own. Key Concepts People have 5 senses. Animals have similar senses, but they may use them differently. Animals use their senses to find food, protect themselves and to find their way around. Some animals need very keen senses to get what they need. Keywords: see, smell, hear, taste, touch, predator, prey Core: GLE 0007.2.2(Senses); 0007.3.1(Needs to survive); 0007.5.1(Adaptations) Owls: Hunters of the Night - Discover nighttime’s most amazing hunters. Learn how owls find their way and their food in the dark with up-close observation of live owls and by touching owl biofacts. Note: the live birds are not touchable, but the bird biofacts are. Limited Availability Key Concepts Owls are birds (have feathers, endothermic, lay eggs). Owls are nocturnal. Owls have special abilities for hunting at night. Owls live in a variety of habitats. Keywords: bird, nocturnal, habitat, predator, prey. Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations) Life Cycles - Find out how and why animals reproduce, how they grow and change and why death is necessary for survival. Key Concepts A life cycle includes birth, growth, reproduction and death. Life starts with an egg or birth. Animals change as they age and grow in order to become adults. Metamorphosis is how most insect larvae change into adults. Adults reproduce so that the species will continue. Death is necessary to avoid overpopulation. Decomposition provides nutrients for new life, completing the cycle. Keywords: life cycle, egg, larva, pupa, nymph, adult, reproduction, complete metamorphosis, incomplete metamorphosis, population, decomposition, food chain, competition. Core: GLE 0007.4.1(life cycles) Desert Survivors: Find out how animals survive in the harsh dry environment that makes up Deserts. Key Concepts Little rain is the defining feature that makes a desert a desert not temperature Animals have special adaptations to survive in the harsh environment How do animals get food, water, and shelter Keywords: Adaptations, habitat, desert, Nocturnal, predator/prey, Carnivore Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations Rainforest Adventurers: Find out the different layers of the rainforest and how animals survive in this heavily saturate densely populated and severely threated Habitat. Key Concepts A rainforest gets at least 100 inches of rain a year. Rainforests house some of the densest number of animals and plants in the world There is three layers of a rainforest: ground, understory, canopy, and emergent layer How do animals adapt to survive in this crowded habitat Rainforest are being cut down or farmed at an unstable rate. Keywords: Adaptation, habitat, predator/prey, canopy, Emergent, Global Climate Change, conservation, population, competition. Core: GLE 0007.3.1(Needs to survive); 0007.5.1(Adaptations); It Got Cold! : Find out what crazy stuff animals do to escape the winter cold. Animals hibernate, migrate, horde food, grow fur and so many more things to survive the winter. See some of the amazing adaptations animals have developed to get by during the cold months. Keywords: Hibernate, Migration, adaptations, endothermic, ectothermic Core: GLE 0007.3.1(Needs to survive); 0007.5.1 (Adaptations);