Learning and Behaviour • Learning – Enduring change in behaviour – Due to experience – How something is done • Behaviour – Procedures and actions performed – Learning – Non-learning – What is done Types of Learning • • • • Habituation/sensitization Classical conditioning Operant conditioning Observational/vicarious Adaptation • Changing conditions • Time scales • Learning only one type of adaptation Innate Behaviours Innate Behaviours • Evolved • Environmental change • Re: Learning – Roots in innate behaviours – Parallels • Homeostasis, reflexes, tropisms, modal (fixed) action patterns Evolutionary Theory • Voyage of the Beagle (1831-1836) • On the Origin of Species (1859) • Artificial, natural, and sexual selection • Adaptation to environment Natural Selection • • • • • Variation, inheritance, selection Differential reproductive success No intelligent design Level of the individual Change over generations Examples: Physical Evolution • Skull • Bipedalism Australopithecus afarensis (400cc), Homo erectus (1200cc), Homo sapiens (1400cc) Examples: Behavioural Evolution • Cooperation (e.g., food sharing, child rearing) • Pair bonding • Altruism Homeostasis • Internal balance of the body • Drives • Regulatory drives Control System • • • • • • • Comparator Reference input Actual input Action system Output Feedback system (closed-loop system) Response lag Blood Salinity Comparator Reference input Output Actual input Action System EatEat more peanuts! Drink water! peanuts! Reflexes • Stereotypic movement patterns • Reliably elicited by appropriate stimulus • Survival benefit Example: Grasping in Infants • Humans, other primates Example: Eyeblink • Stimulus (e.g., airpuff) • Eyelid closes Example: Limb Retraction • Sharp rock, hot surface, etc. • Fast muscle contraction • Pulls limb away Reflexes • Rapid response • Simple neural pathways • Sensory neuron, interneuron, motor neuron Reflex Arc sensory neuron interneuron muscle motor neuron ? Tropisms • Movement, or change in direction, of the entire animal • Jacque Loeb – Geotropism Geotropism Types of Tropisms • Kinesis – Movement random with respect to stimulus • Taxis – Non-random (directed) movement with respect to stimulus Kinesis • Movement in a random direction testing arena hot slow cool medium fast heat source Taxis • Movement that bears some relationship to the location of a stimulus testing arena hot cool heat source The Models • Kinesis – – – – Random turn Set move length No more than 180° turn Movement speed variable (fast, medium, slow) • Taxis – – – – Turn so as to move away from heat Set move length No more than 180° turn Movement speed fixed Modal (Fixed) Action Patterns • Originally “fixed”; variable to some degree • Species specific, often state dependent • Sign stimulus (“releaser”) activates a dedicated neural system • To completion in sequence Graylag Goose • Rolls displaced egg near its nest back with beak • Sign stimulus: displaced egg • Remove egg during sequence • http://www.youtube.com/ watch?v=vUNZv-ByPkU www.cerebromente.org.br/n09/fastfacts/comportold_I.htm Stickleback Bruno Cavignaux / Biosphoto www.arkive.org/three-spined-stickleback/ gasterosteus-aculeatus-aculeatus/image-A23078.html http://www.mylot.com/w/image/1967361.aspx Supernormal Stimuli • Extreme version of sign stimulus • Size, colouration, etc. • Preference sometimes detrimental Beetles on the Bottle • Gwynne & Rentz (1983) • Male Jewel beetles (Julodimorpha bakewelli) • Colour and reflection of bumps on bottle as supernormal stimuli for female beetle General Behaviour Traits • Behavioural traits strongly influenced by genes • Not the same as Modal Action Patterns – GBTs more plastic than MAPs – No single sign stimulus • e.g., Species Specific Defense Reactions – Freeze, flee, fight – Mouse vs. bear Environmental Interaction • Not strictly genetically controlled • Susceptible to conditioning • e.g., twin studies Behavioural Influence • • • • • Selective breeding studies Artificial or natural selection e.g., morphine addiction in rats e.g., Silver foxes http://www.youtube.com/watch?v=ot2www 2CF3Y Habituation and Sensitization Simplest form of Learning Habituation and Sensitization • Changes reflex response • Learning without new axons/synapses • Temporary effect at existing synapse – E.g., less neurotransmitter released from axon terminal Habituation • Decease in a response following repeated stimulus presentation • Note: note everything that results in a decrease in response is habituation Sensitization • Increase in a response following repeated stimulus presentation Example: Banana Slug Habituation • Eyestalk retraction • Touch back • Record time until eyestalks are fully reextended Results • Slug eyestalk re-extension times – Trial 1: 23 sec – Trial 2: 12 sec – Trial 3: 10 sec Time (sec.) – Trial 4: 7 sec – Trial 5: 3 sec – Trial 6: 1 sec 25 12.5 1 2 3 Trial 4 5 6 Example: Rat Sensitization • 1. Gentle touch, no response • 2. Painful shock, flinch • 3. Gentle touch, flinch Habituation and Sensitization Habituation Sensitization Generalization Less More Length of effect Longer Shorter Rate of relearning Quicker than Quicker than initially initially • Generalization: treat other stimuli like learned stimuli • Discrimination: distinguish other stimuli from learned stimuli Spontaneous Recovery • Post habituation or sensitization • Return to original level of responding • Due to passage of time Limits of Natural Selection • Adaptation relatively slow • Generally not helpful during a lifetime • Select best adapted individuals from each generation • Evolutionary time lag • Variation within species Learning: Evolved Modifiability • Selective pressure • Learning – Going beyond innate behaviour patterns • All animals • Evolutionarily selected for • Allows individuals to adapt to rapid environmental change Nature and Nurture • • • • • Long debate British Empiricists vs. Nativists Not “either/or,” but “both” Genes and environment constantly interact Biology and experience both shape an organism’s behaviour patterns The Ability to Learn • A by-product of both heredity and experience • e.g., rats reared in complex environments • e.g., educational aids for infants