04/13/10 Stereo and Projective Structure from Motion Computer Vision CS 543 / ECE 549 University of Illinois Derek Hoiem Many slides adapted from Lana Lazebnik, Silvio Saverese, Steve Seitz This class • Recap of epipolar geometry • Recovering structure – Generally, how can we estimate 3D positions for matched points in two images? (triangulation) – If we have a moving camera, how can we recover 3D points? (projective structure from motion) – If we have a calibrated stereo pair, how can we get dense depth estimates? (stereo fusion) Basic Questions • Why can’t we get depth if the camera doesn’t translate? • Why can’t we get a nice panorama if the camera does translate? Recap: Epipoles • Point x in left image corresponds to epipolar line l’ in right image • Epipolar line passes through the epipole (the intersection of the cameras’ baseline with the image plane C C Recap: Fundamental Matrix • Fundamental matrix maps from a point in one image to a line in the other • If x and x’ correspond to the same 3d point X: Recap: Automatically Relating Projections Assume we have matched points x x’ with outliers Homography (No Translation) Fundamental Matrix (Translation) Recap: Automatically Relating Projections Assume we have matched points x x’ with outliers Homography (No Translation) • Correspondence Relation x' Hx x'Hx 0 1. Normalize image coordinates ~ x Tx ~x T x 2. RANSAC with 4 points ~ 3. De-normalize: H T1H T Fundamental Matrix (Translation) Recap: Automatically Relating Projections Assume we have matched points x x’ with outliers Homography (No Translation) Fundamental Matrix (Translation) • • Correspondence Relation Correspondence Relation x' Hx x'Hx 0 1. Normalize image coordinates ~ x Tx ~x T x 2. RANSAC with 4 points ~ 3. De-normalize: H T1H T xT Fx 0 1. Normalize image coordinates ~ x Tx ~x T x 2. RANSAC with 8 points ~ 3. Enforce detF 0 by SVD ~ 4. De-normalize: F T1FT Recap • We can get projection matrices P and P’ up to a projective ambiguity P I | 0 T P e F | e e F 0 See HZ p. 255-256 • Code: function P = vgg_P_from_F(F) [U,S,V] = svd(F); e = U(:,3); P = [-vgg_contreps(e)*F e]; Recap • Fundamental matrix song Triangulation: Linear Solution X • Generally, rays Cx and C’x’ will not exactly intersect • Can solve via SVD, finding a least squares solution to a system of equations x x' x PX 0 x PX 0 upT3 p1T T T v p p 2 AX 0 A 3T u p3 p1T T T v p3 p2 Further reading: HZ p. 312-313 Triangulation: Linear Solution Given P, P’, x, x’ 1. Precondition points and projection matrices T p 1 2. Create matrix A T P 3. [U, S, V] = svd(A) p 2 p T3 4. X = V(:, end) Pros and Cons • Works for any number of corresponding images • Not projectively invariant u x v 1 u x v 1 p1T T P p2 p3T upT3 p1T T T vp p 2 A 3T u p3 p1T T T v p3 p2 Code: http://www.robots.ox.ac.uk/~vgg/hzbook/code/vgg_multiview/vgg_X_from_xP_lin.m Triangulation: Non-linear Solution • Minimize projected error while satisfying xTFx=0 • Solution is a 6-degree polynomial of t, minimizing Further reading: HZ p. 318 Projective structure from motion • Given: m images of n fixed 3D points • xij = Pi Xj , i = 1,… , m, j = 1, … , n • Problem: estimate m projection matrices Pi and n 3D points Xj from the mn corresponding points xij Xj x1j x3j P1 x2j P3 Slides from Lana Lazebnik P2 Projective structure from motion • Given: m images of n fixed 3D points • xij = Pi Xj , i = 1,… , m, j = 1, … , n • Problem: estimate m projection matrices Pi and n 3D points Xj from the mn corresponding points xij • With no calibration info, cameras and points can only be recovered up to a 4x4 projective transformation Q: • X → QX, P → PQ-1 • We can solve for structure and motion when • 2mn >= 11m +3n – 15 • For two cameras, at least 7 points are needed Sequential structure from motion •Initialize motion from two images using fundamental matrix •Initialize structure by triangulation points – Determine projection matrix of new camera using all the known 3D points that are visible in its image – calibration cameras •For each additional view: Sequential structure from motion •Initialize motion from two images using fundamental matrix •Initialize structure by triangulation points – Determine projection matrix of new camera using all the known 3D points that are visible in its image – calibration – Refine and extend structure: compute new 3D points, re-optimize existing points that are also seen by this camera – triangulation cameras •For each additional view: Sequential structure from motion •Initialize motion from two images using fundamental matrix •Initialize structure by triangulation points – Determine projection matrix of new camera using all the known 3D points that are visible in its image – calibration – Refine and extend structure: compute new 3D points, re-optimize existing points that are also seen by this camera – triangulation •Refine structure and motion: bundle adjustment cameras •For each additional view: Bundle adjustment • Non-linear method for refining structure and motion • Minimizing reprojection error 2 E (P, X) Dxij , Pi X j m n i 1 j 1 Xj P1Xj x3j x1j P1 P2Xj x2j P3Xj P3 P2 Self-calibration • Self-calibration (auto-calibration) is the process of determining intrinsic camera parameters directly from uncalibrated images • For example, when the images are acquired by a single moving camera, we can use the constraint that the intrinsic parameter matrix remains fixed for all the images – Compute initial projective reconstruction and find 3D projective transformation matrix Q such that all camera matrices are in the form Pi = K [Ri | ti] • Can use constraints on the form of the calibration matrix: zero skew Summary so far • From two images, we can: – Recover fundamental matrix F – Recover canonical cameras P and P’ from F – Estimate 3d position values X for corresponding points x and x’ • For a moving camera, we can: – Initialize by computing F, P, X for two images – Sequentially add new images, computing new P, refining X, and adding points – Auto-calibrate assuming fixed calibration matrix to upgrade to similarity transform Photo synth Noah Snavely, Steven M. Seitz, Richard Szeliski, "Photo tourism: Exploring photo collections in 3D," SIGGRAPH 2006 http://photosynth.net/ 3D from multiple images Building Rome in a Day: Agarwal et al. 2009 Plug: Steve Seitz Talk • Steve Seitz will talk about “Reconstructing the World from Photos on the Internet” – Monday, April 26th, 4pm in Siebel Center Special case: Dense binocular stereo • Fuse a calibrated binocular stereo pair to produce a depth image image 1 image 2 Dense depth map Many of these slides adapted from Steve Seitz and Lana Lazebnik Basic stereo matching algorithm • For each pixel in the first image – Find corresponding epipolar line in the right image – Examine all pixels on the epipolar line and pick the best match – Triangulate the matches to get depth information • Simplest case: epipolar lines are scanlines – When does this happen? Simplest Case: Parallel images • Image planes of cameras are parallel to each other and to the baseline • Camera centers are at same height • Focal lengths are the same Simplest Case: Parallel images • Image planes of cameras are parallel to each other and to the baseline • Camera centers are at same height • Focal lengths are the same • Then, epipolar lines fall along the horizontal scan lines of the images Special case of fundamental matrix Epipolar constraint: x E x 0, E [t ]R T R=I t = (T, 0, 0) x x’ t 0 0 u v 10 0 0 T 0 u T v 0 0 1 0 0 E [t ]R 0 0 0 T 0 u v 1 T 0 Tv The y-coordinates of corresponding points are the same! 0 T 0 Tv Tv Depth from disparity X z x’ x f O f Baseline B O’ B f disparity x x z Disparity is inversely proportional to depth! Stereo image rectification Stereo image rectification • Reproject image planes onto a common plane parallel to the line between optical centers • Pixel motion is horizontal after this transformation • Two homographies (3x3 transform), one for each input image reprojection C. Loop and Z. Zhang. Computing Rectifying Homographies for Stereo Vision. IEEE Conf. Computer Vision and Pattern Recognition, 1999. Rectification example Basic stereo matching algorithm • If necessary, rectify the two stereo images to transform epipolar lines into scanlines • For each pixel x in the first image – Find corresponding epipolar scanline in the right image – Examine all pixels on the scanline and pick the best match x’ – Compute disparity x-x’ and set depth(x) = 1/(x-x’) Correspondence search Left Right scanline Matching cost disparity • Slide a window along the right scanline and compare contents of that window with the reference window in the left image • Matching cost: SSD or normalized correlation Correspondence search Left Right scanline SSD Correspondence search Left Right scanline Norm. corr Effect of window size W=3 – Smaller window + More detail • More noise – Larger window + Smoother disparity maps • Less detail W = 20 Failures of correspondence search Textureless surfaces Occlusions, repetition Non-Lambertian surfaces, specularities Results with window search Data Window-based matching Ground truth How can we improve window-based matching? • So far, matches are independent for each point • What constraints or priors can we add? Stereo constraints/priors • Uniqueness – For any point in one image, there should be at most one matching point in the other image Stereo constraints/priors • Uniqueness – For any point in one image, there should be at most one matching point in the other image • Ordering – Corresponding points should be in the same order in both views Stereo constraints/priors • Uniqueness – For any point in one image, there should be at most one matching point in the other image • Ordering – Corresponding points should be in the same order in both views Ordering constraint doesn’t hold Non-local constraints • Uniqueness – For any point in one image, there should be at most one matching point in the other image • Ordering – Corresponding points should be in the same order in both views • Smoothness – We expect disparity values to change slowly (for the most part) Stereo matching as energy minimization I2 I1 W1(i ) D W2(i+D(i )) D(i ) E Edata ( I1, I 2 , D) Esmooth ( D) Edata W1 (i) W2 (i D(i)) 2 i Esmooth D(i) D( j) neighbors i , j • Energy functions of this form can be minimized using graph cuts Y. Boykov, O. Veksler, and R. Zabih, Fast Approximate Energy Minimization via Graph Cuts, PAMI 2001 Many of these constraints can be encoded in an energy function and solved using graph cuts Graph cuts Ground truth Y. Boykov, O. Veksler, and R. Zabih, Fast Approximate Energy Minimization via Graph Cuts, PAMI 2001 For the latest and greatest: http://www.middlebury.edu/stereo/ Summary • Recap of epipolar geometry – Epipoles are intersection of baseline with image planes – Matching point in second image is on a line passing through its epipole – Fundamental matrix maps from a point in one image to an epipole in the other – Can recover canonical camera matrices from F (with projective ambiguity) • Recovering structure – Triangulation to recover 3D position of two matched points in images with known projection matrices – Sequential algorithm to recover structure from a moving camera, followed by auto-calibration by assuming fixed K – Get depth from stereo pair by aligning via homography and searching across scanlines to match; Depth is inverse to disparity. Next class • KLT tracking • Elegant SFM method using tracked points, assuming orthographic projection • Optical flow