M. Gai INAF-Osservatorio Astronomico di Torino
On some Fundamental Physics results achievable through astronomical techniques…
Goal of GAME: to 10 -7 -10 -8 ; to 10 -5 -10 -6
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 1
[previous]
Space-time curvature parameter
Apparent star position variation
Light deflection close to the Sun
Space mission
Approach: build on flight inheritance from past missions
[SOHO, STEREO, Hipparcos, Gaia]
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 2
Outline of talk:
• Scientific rationale
• The GAME implementation concept
Quick review of historical / scientific framework
Goal of GAME: to 10 -7 -10 -8 ; to 10 -5 -10 -6
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 3
Scientific rationale of GAME
Goals: Fundamental physics; cosmology; astrophysics
• The classical tests on General Relativity
• Light deflection from spacetime curvature
• The Dyson - Eddington - Davidson experiment (1919)
• Current experimental findings on
• Cosmological implications of
• Science bonus: additional topics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 4
Classical tests of general relativity [Einstein, 1900+]
1. Perihelion precession of planetary orbit [Mercury]
Eddington’s parameter
2. Light deflection by massive objects (Sun)
Eddington’s parameter
3. Gravitational redshift / blueshift of light
“Modern” tests:
Gravitational lensing; Equivalence principle;
Time delay of electromagnetic waves (Shapiro effect);
Frame dragging tests (Lense-Thirring effect);
Gravitational waves; Cosmological tests (cosmic background);
…
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 5
Scientific rationale of GAME
Goals: Fundamental physics; cosmology; astrophysics
• The classical tests on General Relativity
• Light deflection from spacetime curvature
• The Dyson - Eddington - Davidson experiment (1919)
• Current experimental findings on
• Cosmological implications of
• Science bonus: additional topics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 6
Spacetime curvature around massive objects
1.5
1".74 at Solar limb
8.4
rad
G: Newton’s gravitational constant
1
1
GM c 2 d
1
1
cos
cos
d: distance Sunobserver
M: solar mass
0.5
c: speed of light
: angular distance of the source to the Sun
0
0 1 2 3 4
Distance from Sun centre [degs]
5 6
Light deflection
Apparent variation of star position, related
to the gravitational field of the Sun
in Parametrised Post-Newtonian (PPN) formulation
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 7
Scientific rationale of GAME
Goals: Fundamental physics; cosmology; astrophysics
• The classical tests on General Relativity
• Light deflection from spacetime curvature
• The Dyson - Eddington - Davidson experiment (1919)
• Current experimental findings on
• Cosmological implications of
• Science bonus: additional topics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 8
Dyson-Eddington-Davidson experiment (1919) - I
Moon
Real (curved) photon trajectories
Negative sample from
Eddington's photographs, presented in 1920 paper
First test of General Relativity by light deflection nearby the Sun
Epoch (a) : unperturbed direction of stars S1, S2 (dashed lines)
Epoch (b) : apparent direction as seen by observer (dotted line)
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 9
Dyson-Eddington-Davidson experiment (1919) - II
Repeated throughout
XX century
Precision achieved:
~10%
[A. Vecchiato et al., MGM 11 2006]
Authors
Dyson & al.
Dodwell & al.
Freundlich & al.
Mikhailov van Biesbroeck van Biesbroeck
Schmeidler
Schmeidler
TMET
Year
1920
1922
1929
1936
1947
1952
1959
1961
1973
Deflection ["]
1.98 ± 0.16
1.77 ± 0.40
2.24 ± 0.10
2.73 ± 0.31
2.01 ± 0.27
1.70 ± 0.10
2.17 ± 0.34
1.98 ± 0.46
1.66 ± 0.19
Limiting factors:
• Need for natural eclipses
• Atmospheric turbulence
•
Portable instruments
Short exposures, high background
Large astrometric noise
Limited resolution, collecting area
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 10
Why is space better than ground?
Atmospheric imaging limit without adaptive optics : ~1" [seeing ]
10
degradation of individual location performance
Atmospheric coherence length in the visible: ~10"
small differential deflection
100
degradation
Astrometric decorrelation noise ~0".1
degraded statistics on stars
10
degradation
Atmospheric diffusion of Sun light
increased background
10
100
degradation
Measurement performance loss vs. space: 10^5
10^6
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 11
Improvements achievable with adaptive optics
10
0
10
-1
10
-2
Full deflection
Differential over 10"
Differential over 100"
Future multi-conjugate AO system
AO recovers at most 1-2 orders of magnitude
GAME needs space!
10
-3
10
-4
2 4 6
Angle to Sun centre [deg]
8 10
Large, state-of-theart solar telescope equipped with high performance
Adaptive Optics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 12
Scientific rationale of GAME
Goals: Fundamental physics; cosmology; astrophysics
• The classical tests on General Relativity
• Light deflection from spacetime curvature
• The Dyson - Eddington - Davidson experiment (1919)
•
Current experimental findings on
• Cosmological implications of
• Science bonus: additional topics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 13
Current experimental results on …
Hipparcos
Earth Different observing conditions: global astrometry , estimate of full sky deflection on survey sample
Sun
Precision achieved: 3e-3
Cassini
Radio link delay timing,
/
~1e-14
(similarly for Viking, VLBI: Shapiro delay effect, “temporal” component)
[B. Bertotti et al., Nature 2003]
Cassini
Precision achieved: 2e-5
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 14
Scientific rationale of GAME
Goals: Fundamental physics; cosmology; astrophysics
• The classical tests on General Relativity
• Light deflection from spacetime curvature
• The Dyson - Eddington - Davidson experiment (1919)
• Current experimental findings on
•
Cosmological implications of
• Science bonus: additional topics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 15
Cosmological implications
Dark Matter and Dark Energy: explain experimental data
Alternative explanations: modified gravity theories – e.g. f(R)
Possible check: fit of gravitation theories with observations
Check of modified gravitation theories within Solar System
Rationale: replacement in Einsten’s field equations of source terms [ new particles ] on one side with geometry terms [ curvature ] on the other side
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 16
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 17
Check of gravitation theories within Solar System
Taking advantage of PPN limit, e.g. for f(R) theories…
PPN
R
1
f '
f
"
2
f "
2
2
,
R
PPN
1
1
4
2 f f
'
'
3 f f
"
"
2
d
PPN
R d
[Capozziello & Troisi 2005]
Alternative formulation:
PPN
R
1
f " dR d
2
Zf '
2
f " dR d
2
,
R
PPN
1
1
4
2 Zf f '
'
3
f " f " dR d
dR d
2
d
dR
dR d
[Capone & Ruggiero 2010]
Local measurements
cosmological constraints
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 18
Scientific rationale of GAME
Goals: Fundamental physics; cosmology; astrophysics
• The classical tests on General Relativity
• Light deflection from spacetime curvature
• The Dyson - Eddington - Davidson experiment (1919)
• Current experimental findings on
• Cosmological implications of
•
Science bonus: additional topics
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 19
Additional science topics - I
Fundamental physics experiments in the Solar System
planetary physics
Light deflection effects due to oblate and moving giant planets:
Jupiter and Saturn
• Monopole and quadrupole terms of asymmetric mass distribution
Close encounters between Jupiter and selected quasars and stars
• Speed of gravity; link between dynamical reference system and ICRF
Mercury’s orbit monitoring
• Perihelion precession determination
PPN
parameter
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 20
Additional science topics - II
Astrophysics of planet-star transition region
Upper limits on masses of massive planets and brown dwarfs
• Nearby (d < 30-50 pc), bright (4 < V < 9) stars, orbital radii 3-7 AU
Time resolved photometry on transiting exo-planet systems
• Constraints on additional companions: mass, period, eccentricity
[Sample not conveniently observable by Gaia or Corot]
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 21
Additional science topics - III
Monitoring of Solar corona and asteroids
Observation in / through inner part of Solar System
• NEO orbits and asteroid dynamics (a few close encounters)
• Circumsolar environment transient phenomena
(high resolution corona observations)
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 22
Additional science topics - IV
Complementary
GR tests: measurement of
from Mercury orbit
2
2
Same instrument
cross-calibration
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 23
Mercury observability
~6 periods in
2 year period
(dotted line)
Orbit region accessible to
GAME:
<30° to Sun
Magnitude / pixel fits GAME dynamic range (scaling exposure time)
Performance assessment in progress
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 24
Outline of talk:
• Scientific rationale
• The GAME implementation concept
Description focus on
measurement
Goal of GAME: to 10 -7 -10 -8 ; to 10 -5 -10 -6
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 25
The GAME concept (I)
Observer in space with CCD technology
A space mission in the visible range to achieve
• long permanent artificial eclipses
• no atmospheric disturbances, low noise
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 26
The GAME concept (II)
Base Angle of ~4° between
Lines of Sight (LOS) N and S
Experimental approach:
Repeated observation of fields close to the Ecliptic
Measurement of angular separation of stars between fields
Track separation with epoch
distance to Sun
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 27
M. Gai - GAME
Mission profile
Sun-synchronous orbit,
1500 km elevation
no eclipse
100% nominal observing time
Stable solar power supply and thermal environment
instrument structural stability
La Thuile, Rencontres de Moriond XLVI, 2011 28
GSCII star counts along ecliptic plane
Astrometric performance depends on actual number, brightness and spectral type of observed targets (7’ field)
“Gaps” due to
- extinction / reddening
- removal of “blended” stars
Average values
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 29
Observing calendar
Convenient observing periods:
~June +
December
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 30
Field superposition at high stellar density
Field crowding manageable due to
> high angular resolution: ~0.1 arcsec
> magnitude limit to ~16 mag [visible, wide band]
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 31
Astrometric signature at 2° ecliptic latitude
South
North
Peak displacement between stars @
2°:
466 mas
Largest signature over
10° along the ecliptic, i.e. about
10 days
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 32
Key issues of GAME
•
Observation sequence
• Fully differential measurement
•
Precision on image location
• Systematic error control: beam combiner
• The Fizeau interferometer/coronagraph
•
Elementary astrometric performance
•
Photon limited mission performance
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 33
Two-epoch observation sequence (I)
Deflection measurement
Calibration fields, 0
Two measurements epochs to modulate deflection on fields F1, F2 (Sun“switched”on/off)
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 34
Two-epoch observation sequence (II)
Field superposition to ease differential measurement
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 35
Key issues of GAME
•
Observation sequence
• Fully differential measurement
•
Precision on image location
• Systematic error control: beam combiner
• The Fizeau interferometer/coronagraph
•
Elementary astrometric performance
•
Photon limited mission performance
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 36
Fully differential measurement (I)
Epoch 1
Epoch 1
2: deflection modulation switched between field pairs
Epoch 2
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 37
Fully differential measurement (II)
Basic equations referred to stars in Fields 1, 2, 3, 4; Epochs 1, 2
F 1 ; E 1
F 2 ; E 1
F 1 ; E 2
F 2 ; E 2
F 1 , F 2
E 1 ; E 2
Star separation variation: deflection
F 3 ; E 2
F 4 ; E 2
F 3 ; E 1
F 4 ;
+ instrument [base angle]
E 1
F 3 , F 4
E 1 ; E 2
ADDITIVE variations of Base Angle COMPENSATED
M. Gai - GAME
Base Angle
: hardware separation between observing directions
La Thuile, Rencontres de Moriond XLVI, 2011 38
Fully differential measurement (III)
Optical scale variation
(in each field)
Deflection between fields
Different collective effects on field images from
• instrument evolution (focal length, distortion)
• deflection (field displacement)
simple calibration of MULTIPLICATIVE terms
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 39
Key issues of GAME
•
Observation sequence
• Fully differential measurement
•
Precision on image location
• Systematic error control: beam combiner
• The Fizeau interferometer/coronagraph
•
Elementary astrometric performance
•
Photon limited mission performance
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 40
Precision on image location
4
X
1
SNR
: Standard deviation of image location
: Effective wavelength of observation
Statistics
Diffraction
X: Root Mean Square size of the aperture
Signal to Noise Ratio
photons, RON, background
N: Number of photons collected
SNR
N
>1 : Instrumental factor of degradation (geometry, sampling, …)
can be a small fraction of pixel/image size
[Gai et al., PASP 110, 1998]
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 41
Precision on image separation x
1
Arc length defined by composition of individual locations
2 x
2
x
1
x
2
2
1
2
2
Precision related to
Instrument resolution
Source magnitude
Average on # arcs
Pupil size
Exposure time }
Field of view
Observing strategy
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 42
Key issues of GAME
•
Observation sequence
• Fully differential measurement
•
Precision on image location
• Systematic error control: beam combiner
• The Fizeau interferometer/coronagraph
•
Elementary astrometric performance
•
Photon limited mission performance
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 43
Solution: Fizeau-like interferometer
+ coronagraph
Goal: achieve higher resolution through small apertures
Fizeau interferometer implemented by Pupil Masking: set of elementary apertures cut on pupil of underlying monolithic telescope cophasing by alignment
Coronagraphic techniques applied to each aperture replication of individual coronagraphs in phased array
Geometry optimised vs. astrometry and background
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 44
Beam distribution (front)
N and S stellar beams retained, separated by geometric optics
Sun photons rejected either at first or second surface
M. Gai - GAME
Apodisation
La Thuile, Rencontres de Moriond XLVI, 2011 45
Beam distribution (rear)
Secondary mirror + light screen
Larger beams from opposite-to-Sun (Out-ward) directions
/2 injected into the telescope with acceptable vignetting
Simultaneous observation: multiplex + systematics rejection
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 46
Imaging performance
Monochromatic PSF
(
= 600 nm)
Polychromatic PSF
(T = 6000 K)
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 47
Beam Combination (I)
M. Gai - GAME
N and S stellar beams folded onto telescope optical axis by beam combiner: Two flat, pierced mirrors set at fixed angle
La Thuile, Rencontres de Moriond XLVI, 2011 48
Beam Combination (II)
Proposed solution:
Pierced prism hosting one optical surface and supporting flat mirror e.g. by silicon bonding (LISA)
M. Gai - GAME
Near-monolithic assembly
High dimensional stability over mission lifetime
90
115 mm 2 Zerodur prototype
La Thuile, Rencontres de Moriond XLVI, 2011 49
Key issues of GAME
•
Observation sequence
• Fully differential measurement
•
Precision on image location
• Systematic error control: beam combiner
• The Fizeau interferometer/coronagraph
•
Elementary astrometric performance
•
Photon limited mission performance
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 50
Elementary astrometric performance
Precision on a
15 mag star:
< 1 mas
[Gai et al., PASP 110, 1998]
Band :
_0 = 650 nm,
= 120 nm
Bright case:
100 s exposures, close to Sun
Background:
15.5 mag per square arcsec
Faint case:
500 s exposures, away from Sun
Background:
19.5 mag per square arcsec
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 51
Key issues of GAME
•
Observation sequence
• Fully differential measurement
•
Precision on image location
• Systematic error control: beam combiner
• The Fizeau interferometer/coronagraph
• PSF of the phased array
•
Photon limited mission performance
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 52
Scaling and tuning GAME geometry
Basic concept can be modified to fit
Experiment “scale”: goal
budget
Engineering / technological constraints
Additional science case requirements
Example: small mission / medium mission class
Performance factors: ~diameter^2, (field of view)^{3/2}
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 53
Small mission version
Pupil map
N S
Entrance slit (solid)
Output slit (dotted)
Optics size: ~0.5
0.7 m
Front mask size: ~0.7
0.8 m
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 54
Overall layout
(small mission version)
Korsch, 4 mirrors,
EFL = 19.50 m, visibility > 95% over
20
20 arcmin field; distortion < 1e-4
[Loreggia et al., SPIE 2010]
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 55
Photon limited small mission performance
~1 million 15 mag stars required to achieve 1
as cumulative
2e-6 equivalent precision on
Observing time required: 20 + 20 days
[Gai et al., SPIE 2009]
[on average Galactic plane stellar density from GSCII]
Observation focused on Galactic centre / anti-centre region:
3e-7 precision on
2 + 2 months over 2 years
[Gai et al., COSPAR 2010;
Vecchiato et al., COSPAR 2010]
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 56
Medium mission version
Pupil map
Overall diameter: ~1.5 m
Individual diameter: 7 cm
Simultaneous observation of 4 Sunward + 4 outward fields
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 57
10:35:08
Hole on M1 = 0.7 m
Hole on M3 = 0.4 m
Beam
Combiner
M1
M2
Optical configuration
FP
SF1_SCHOTT
BSM24_OHARA
M3
2.0 m M4 471.70 MM
La Thuile, Rencontres de Moriond XLVI, 2011 58
Photon limited medium mission performance
Error budget: photon limit + 30% systematics
10 -7 level reached in one year observation
5 years mission:
4e-8 precision on
5e-6 precision on
ESA M3 proposal:
Cosmic Visions
2015-2025
[not approved!
]
3 .
9
10
8
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 59
Concluding remarks
GAME as modern rendition of Dyson, Eddington & Davidson experiment
Simple geometry / differential measurement concept
Robust rejection of instrumental disturbances
Scalable to 10^-7 – 10^-8 precision range
Instrument suitable to additional science applications
Future steps:
strengthen science case and consortium;
optimise design AND get consensus to implementation
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 60
M. Gai - GAME
GAME
OVER
La Thuile, Rencontres de Moriond XLVI, 2011 61
GAME vs. Gaia
Commonality:
• Use of natural sources ( stars ) in two (or >2) fields of view
• Position measurement on CCD images
• Resolution (image size) ~200 mas
GAME peculiarity:
• Observing instrument in low orbit
•
Payload optimised for
and
measurement
• Fully differential
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 62
1.5
Deflection range
1
GAME:
~ 0.5 arcsec
0.5
GAIA:
~ 2-20 mas
0
0 1 2 3
Distance from Sun centre [degs]
4
GAME observes sky regions with deflection
10
-1 larger (by 10-100) than that seen by Gaia
10
-2
Minimum correlation among variables
M. Gai - GAME
0 50 100
Distance from Sun centre [degs]
La Thuile, Rencontres de Moriond XLVI, 2011 63
150
Sensitivity: amplitude of deflection / angular precision
Location precision @ V = 15 mag
S
Gaia:
GAME:
(
) ~ 300
as
S = 7 ~ 70
(
) ~ 400
as
S = 1250
More than one order of magnitude of improvement
Lower number of measurements (stars) required by GAME
Lower sensitivity to systematic errors
(deflection signal ~0".5, ~ PSF size)
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 64
Beam footprint superposition on M1
Sun-ward fields
Out-ward fields
Vignetting on M2
M. Gai - GAME
Vignetting of out-ward beams on both M1 and M2
Vignetting on M1
La Thuile, Rencontres de Moriond XLVI, 2011 65
Coronagraphic + baffling section
M. Gai - GAME La Thuile, Rencontres de Moriond XLVI, 2011 66