Sensation: Overview • Psychophysical approach – Just noticeable difference – Signal detection theory • Top-down influence Sensation What is the relationship between the physical stimulus and our psychological experience of that input? Distal stimulus: Proximal stimulus: - actual physical object in the world not directly available to the brain - For example, 3-D object - the pattern of sensory stimulations received by the sensory receptors in our brains stimulation of a 2-D surface (retina) Sensation What is the relationship between the physical stimulus and our subjective experience of that input? Distal stimulus: Proximal stimulus: - - For example, 3-D object stimulation of a 2-D surface (retina) This is the reason why it’s possible to experience 3-D in pixar movies Psychophysics: Just Noticeable Difference What’s the minimal difference in physical intensity to produce a psychological difference? Just Noticeable Difference (JND) • Does one bulb emit more light? (Physical stimulus) – Independent variable • Is one light brighter? (Subjective experience): – Dependent variable ‘Same’ Psychophysics: JDN What’s the minimal difference in physical intensity to produce a psychological difference? Just Noticeable Difference (JND) • Is one line longer? (Physical stimulus) – Independent variable • Does one line looks longer? (Subjective experience): – Dependent variable ‘Same’ Psychophysics: Weber’s law Same or different? Size % difference 0.2 50.0% 0.3 4.0 2.5% 4.1 Weber’s law: • The sensory system is sensitive to percentage change, not absolute change • The absolute difference between stimuli doesn’t matter, the relative difference does matter True also for sound and for weight Signal detection - Is this a tumor? (mammogram) - Is there a light on? (experiment) - Is there a fire? (smoke detector) Your response (what you thought): Present or Absent True state of the world Present or Absent Signal detection theory High Hits but also high false alarms Low false alarms but low hits Ideally, we want HIGH HITS and LOW FALSE ALARMS (Increased Sensitivity) Problems in Perception (1) Perceptual stability: Proximal stimulation is hugely varied from instance to instance (2) The percept is not veridical (3) A given object (e.g., tepid water) will be perceived differently at different times (e.g., after hot or cold water). It is not consistent (4) It is affected by knowledge (top-down processing) Shape Constancy •Perception of an object remains the same even when our proximal sensation of the distal object changes Copyright © Allyn & Bacon 2009 Size Constancy: We ‘assume’ the train is of the same size, despite different retinal stimulation Top-down influence • Naïve realism: the world is as we see it (1st day of class we showed this is not true) • Constructed reality: when interpreting the visual world, we rely on expectations and past knowledge (dalmatian dog) The brain assumes light comes from above Information the visual system has: • Same retinal image • Railroad track context makes us think that one is further away than the other, Ponzo illusion So the visual system concludes … • Top line must be longer • Ames room Gestalt Principles of Perception Copyright © Allyn & Bacon 2009 How Well Can You Judge Relative Size? Copyright © Allyn & Bacon 2009 • examples from youtube • Chaplin face (schacter’s book, shading & face) 4.2 Principles of Perceptual Organization • Before object recognition can occur, grouping of images must occur • Gestalt perceptual grouping rules 23 4.2 Principles of Perceptual Organization • Grouping involves visually separating an object from its surroundings • Separating “figure” from “ground” – size – edge assignment 24 4.2 Perceiving Depth and Size • Monocular cues to depth – Linear perspective (a) – Texture gradient (b) – Interposition (c) – Relative height in the image (d) 25 4.2 Perceiving Depth and Size • Binocular depth cues – binocular disparity – having space between the eyes means that each eye registers a slightly different view of the world – the difference in these views provides the brain with important and direct information about depth 26 4.2 Motion-Based Depth Cues • Motion parallax • Optic flow 27 4.2 Illusions of Depth and Size • Ames Room • Moon illusion 28