Basic Physics Introduction 1. What is Physics? 2. Give a few relations between physics and daily living experience 3. Review of measurement and units SI, METRIC, ENGLISH VECTOR AND SCALAR Scalar is a quantity which only signifies its magnitude without its direction. (+ / - ) Ex. 1kg of apple, 273 degrees centigrade, etc. Vector is a quantity with magnitude and direction. (+ / - ) Ex. Velocity of a moving object – a car with a velocity of 100 km/hr due to North West, etc. VECTOR AND SCALAR Writing conformity F F Bold font F Normal Font with an arrow head on top of it (Use this) Italic font signifying its magnitude VECTOR AND SCALAR Defining a Vector by: 1. Cartesian Vector Ex. F = 59i + 59j + 29k N the magnitude is F = (592 + 592 + 292) F = 88.33 N Due to which is the vector ?? VECTOR AND SCALAR Z(k) F = 59i + 59j + 29k O Y(j) X (i) N VECTOR AND SCALAR Defining a Vector by: 2. Unit Vector Ex. F = F u (use the previous example) u = F F F for magnitude (F2 = Fx2 + Fy2 + Fz2) u for direction (dimensionless and unity) VECTOR AND SCALAR Magnitude F = (592 + 592 + 292) F = 88.33 N Direction u = 59i + 59j + 29k 88.33 u = 0.67i + 0.67j + 0.33k = cos-1 0.67 = 47.9 0 (angle from x-axis) = cos-1 0.67 = 47.9 0 (angle from y-axis) = cos-1 0.33 = 70.7 0 (angle from z-axis) VECTOR AND SCALAR Z (k) F = 88.33 N U U = 0.67i + 0.67j + 0.33k F = 47.9 0 = 47.9 0 O = 70.7 0 X (i) Y (j) VECTOR AND SCALAR Defining a Vector by: 3. Position Vector Similar to unit vector, it differs on how to locate the vector’s direction which is using the point coordinate. Ex. F = F u (see next example) u= r r (position vector) (position vector magnitude) VECTOR AND SCALAR Z (k) Given: A F = 150 N F Required: a. F ? b. , , ? O X (i) U 6m Y (j) VECTOR AND SCALAR Solution: F=F u u = = r r 2i + 4j + 6k 7.48 u = 0.27i + 0.53j +0.80k VECTOR AND SCALAR Solution: a. F = F u = 150 (0.27i + 0.53j +0.80k) F = 40.5i + 79.5j + 120k b. = cos-1 0.27 = 74.3 0 (angle from x-axis) = cos-1 0.53 = 58.0 0 (angle from y-axis) = cos-1 0.80 = 36.9 0 (angle from z-axis) VECTOR AND SCALAR Operations of Vector 1. Addition 2. Subtraction 3. Dot Product 4. Cross Product VECTOR AND SCALAR 1. Addition F2 R O F1 R = F1 + F2 = Tan -1 Ry Rx R = (F1x + F2x) i + (F1y + F2y) j + (F1z+F2z) k VECTOR AND SCALAR 1. Addition F2 R O Resultant is directed from initial tail towards final arrow head F1 R = F1 + F2 = Tan -1 Ry Rx R = (F1x + F2x) i + (F1y + F2y) j + (F1z+F2z) k VECTOR AND SCALAR 2. Subtraction O F1 F2 R R = F1 - F2 = Tan -1 Ry Rx R = (F1x - F2x) i + (F1y - F2y) j + (F1z - F2z) k VECTOR AND SCALAR 2. Subtraction O F1 = Tan -1 Ry Rx F2 R R = F1 - F2 Take note and watch out !!! (the sense is opposite to the given diagram) R = (F1x - F2x) i + (F1y - F2y) j + (F1z - F2z) k VECTOR AND SCALAR 3. Dot Product Z (k) F F X (i) Y (j) VECTOR AND SCALAR Vector (General Formula) A . B = AB cos Magnitude The angle between vectors (between their tails) Cartesian Unit vector dot product i.i=1 j.j=1 k.k=1 i.j=0 i.k=0 k.j=0 VECTOR AND SCALAR From Example: F . d = Fd cos (Using Vectors’ magnitude) = (Fxi + Fyj + Fzk) . (dxi + dyj + dzk) = Fx dx + Fy dy + Fz dz (Using Component Vector) The dot product of two vectors is called scalar product since the result is a scalar and not a vector VECTOR AND SCALAR The dot product is used to determine: 1. The angle between the tails of the vectors. = cos -1 A.B AB 2. The projected component of a vector V onto an axis defined by its unit vector u VECTOR AND SCALAR Example: Given : Figure 1 Z (k) Required: 1. A O Y (j) C 2. FBA (Magnitude) X (i) Fig.1 F = 100 N B VECTOR AND SCALAR Solution : 1. Angle Find position vectors from B to A and B to C rBA = -200i – 200j + 100k r BC = -0i – 300j + 100k = – 300j + 100k rBA . rBC 0 + 60000 + 10000 70000 cos = = = = 0.738 rBA rBC (300)(316.23) 94869 = Cos -1 0.738 = 42.45 o (answer) VECTOR AND SCALAR Solution : 2. FBA rBA uBA = r BA -200i – 200j + 100k = = -0.667i – 0.667j + 0.33k 300 rBC -0i – 300j + 100k uBC = r = BC 316.2 = – 0.949j + 0.316k FBC = FBC . uBC = 100 . (– 0.949j + 0.316k) = -94.9j + 31.6k FBA = FBC . uBA = (-94.9i + 31.6j) . (-0.667i – 0.667j + 0.33k) = 63.3 + 10.5 = 73.8 N (answer) VECTOR AND SCALAR Solution : Alternative Solution FBA = (100 N) (cos 42.45o) = 73.79 N FBA = FBA uBA = 73.79 (-0.667i - 0.667j + 0.33k) = -49.2i – 49.2j + 24.35k VECTOR AND SCALAR 4. Cross Product Z (k) O A X (i) B F Y (j) VECTOR AND SCALAR A = B x C A is equal to B cross C Apply the right hand rule i j + k ixj=k j x i = -k ixi=0 jxk=i k x j = -i jxj=0 kxi=j i x k = -j kxk=0 VECTOR AND SCALAR Right Hand Rule VECTOR AND SCALAR Right Hand Rule VECTOR AND SCALAR Right Hand Rule VECTOR AND SCALAR Right Hand Rule ……. (answer for yourself) VECTOR AND SCALAR A = B x C = (Bx i + By j + Bz k) x (Cx i + Cy j + Cz k) i = j k Bx By Bz Cx Cy Cz = i j k i j Bx By Bz Bx By Cx Cy Cz Cx Cy - + A = (By Cz – Bz Cy)i + (Bz Cy – Bx Cz)j + (Bx Cy – By Cx)z = (By Cz – Bz Cy)i – (Bx Cz – Bz Cx)j + (Bx Cy – By Cx)z VECTOR AND SCALAR A = B x C = (Bx i + By j + Bz k) x (Cx i + Cy j + Cz k) i = j k Bx By Bz Cx Cy Cz = Full caution for the +/- sign and subscripts i j k i j Bx By Bz Bx By Cx Cy Cz Cx Cy - + A = (By Cz – Bz Cy)i + (Bz Cy – Bx Cz)j + (Bx Cy – By Cx)z = (By Cz – Bz Cy)i – (Bx Cz – Bz Cx)j + (Bx Cy – By Cx)z VECTOR AND SCALAR Example: Given : Figure 2 Z (k) Required : O A Mo 1. Mo (Moment at point O) 2. My (Moment about y axis) X (i) F = 100N Y (j) B VECTOR AND SCALAR Solution: Finding the vectors needed F =F u = 100 ( 400i – 250j – 200k (4002 + 2502 + 2002) ) F = 78.07i – 48.79j – 39.04k OA = 400j OB = 400i + 150j – 200k VECTOR AND SCALAR Z (k) O A 400i + 150j – 200k Y (j) Mo X (i) B F = 78.07i – 48.79j – 39.04k F = 100 N VECTOR AND SCALAR Mo = OA x F = i j k 0 400 0 -48.79 -39.04 78.07 Mo = -15616i – 31228k N.mm Mo = 34914.86 N.mm = cos-1 (-0.447) = 116.55 0 (angle from x-axis) = cos-1 0 = 90.0 0 (angle from y-axis) = cos-1 0.894 = 26.57 0 (angle from z-axis) VECTOR AND SCALAR Mo = OB x F = i j k 400 150 -200 78.07 -48.79 -39.04 Mo = -15616i – 31228k N.mm Mo = 34914.86 N.mm = cos-1 (-0.447) = 116.55 0 (angle from x-axis) = cos-1 0 = 90.0 0 (angle from y-axis) = cos-1 0.894 = 26.57 0 (angle from z-axis)