Multicast instant channel change in IPTV systems 1 Outline Introduction Instant Channel Change Conclusion Experimental Result 2 INTRODUCTION 3 Objective Traditional Instant Channel Change (ICC) Having a separate unicast for every user change channel. We propose a multicast-based approach Using a secondary “channel change stream” associated with each channel. Carrying only I-frame and associated audio. The drawback is the 50% additional capacity required. 4 5 Network Architecture 6 Network Architecture Content Source & D-Server Content is buffered at Distribution Server (D-Server) in the Video Hub Office (VHO) A separate D-Server could be used for every channel All D-Server share the link to the VHO Metro Network Connects the VHO to a number of Central Offices (CO) Is usually an optical network with significant capacity 7 INSTANT CHANNEL CHANGE 8 Current Approach (Unicast ICC) 1. Join D-Server TV Client Multicast Router 9 Current Approach (Unicast ICC) 1. Join D-Server 2. Unicast a stream with a higher bit rate TV Client Multicast Router 10 Current Approach (Unicast ICC) 3. Start display 1. Join D-Server 2. Unicast a stream with a higher bit rate TV Client Multicast Router 11 Current Approach (Unicast ICC) 3. Start display 1. Join D-Server 2. Unicast a stream with a higher bit rate TV Client 4. Join multicast Multicast Router 12 Current Approach (Unicast ICC) 3. Start display 1. Join D-Server 2. Unicast a stream with a higher bit rate TV Client 4. Join multicast Multicast Router 5a. Multicast stream 13 Current Approach (Unicast ICC) 3. Start display 1. Join D-Server 2. Unicast a stream with a higher bit rate TV Client 4. Join multicast Multicast Router 5a. Multicast stream 5b. Display full quality video 14 Drawback The number of concurrent ICC requests is small. When there are a number of concurrent ICC requests: substantial load on the network. service provider have to deploy additional servers. 15 Multicast ICC (Motivation) Unicasting the same stream for a given channel is wasteful. It is sufficient for the user to briefly (for 1-2 seconds) see a lower quality. There are bandwidth constraint on the links from the DSLAM to CO. To limit the number of concurrent streams delivered to a particular DSLAM. 16 Multicast ICC Secondary lower-bandwidth channel change stream corresponding to each channel at the D-Server This stream will consists of I-frame only Each channel will add another IP multicast group called the “Secondary ICC Multicast Group” 17 Multicast ICC 1. Join Multicast Replicator TV Client 18 Multicast ICC 1. Join Multicast Replicator TV Client 2a. I-frame stream 19 Multicast ICC 1. Join Multicast Replicator TV Client 2a. I-frame stream 2b. Primary multicast stream 20 Multicast ICC 1. Join Multicast Replicator 2a. I-frame stream TV Client 3. Display the frame from I-frame stream 2b. Primary multicast stream 21 Multicast ICC 1. Join Multicast Replicator 2a. I-frame stream 2b. Primary multicast stream TV Client 3. Display the frame from I-frame stream 4. Buffering the primary stream 22 Multicast ICC 1. Join Multicast Replicator 2a. I-frame stream 2b. Primary multicast stream TV Client 3. Display the frame from I-frame stream 4. Buffering the primary stream 5. Play the full quality video 23 CONCLUSION 24 Requires approximately 50% additional capacity for each channel. The requirement is relatively independent of, and does NOT grow with, the user population request. Does not take into account the command processing delay time? 25 26 EXPERIMENT 27 Tool & Objective Build and NS-2 simulation of the metro/access network and the VHO servers. The link between the CO and the DSLAM and the D-Server I/O were the bottlenecks. To evaluate the unicast and multicast schemes in terms of: Bandwidth consumption Display latency Channel switch latency D-Server I/O 28 NS-2 Settings With NS-2 simulation constraints, we set The number of channels at the DSLAM to 10. The link capacity of DSLAM →CO to 200 Mbps. The simulation was run for 150 seconds. 29 Channel Change Requests The empirical distribution of the channel change requests across all channels initiated from all users. 30 31 32 33 Popular Channel & D-Server I/O The channel change requests for the most popular channel at a D-Server collected. The key bottleneck we examine here is the D-Server I/O. The popularity of channel is defined by the largest number of users changes. 34 35 36 37 Thanks Q&A 38