Deterministic Finite State Machines Chapter 5 Languages and Machines 2 Regular Languages L Regular Expression Regular Language Accepts Finite State Machine 3 Finite State Machines Vending Machine: An FSM to accept $.50 in change Drink is 25 cents No more than 50 cents can be deposited X Other FSM examples? 4 Definition of a DFSM M = (K, , , s, A), where: Quintuple K is a finite set of states is an alphabet s K is the initial state A K is the set of accepting states, and is the transition function from (K ) state input symbol to K state Cartesian product 5 Accepting by a DFSM Informally, M accepts a string w iff M winds up in some element of A when it has finished reading w. The language accepted by M, denoted L(M), is the set of all strings accepted by M. 6 Configurations of DFSMs A configuration of a DFSM M is an element of: K * It captures the two things that can make a difference to M’s future behavior: • its current state • the input that is still left to read. The initial configuration of a DFSM M, on input w, is: (sM, w), where sM is the start state of M 7 The Yields Relations The yields-in-one-step relation |-M : (q, w) |-M (q', w') iff • w = a w' for some symbol a , and • (q, a) = q' The relation yields, |-M*, is the reflexive, transitive closure of |-M. C1 |-M* C2 : M can go from C1 to C2 in 0 or more steps. 8 Computations Using FSMs A computation by M is a finite sequence of configurations C0, C1, …, Cn for some n 0 such that: • C0 is an initial configuration, • Cn is of the form (q, ), for some state q KM, • C0 |-M C1 |-M C2 |-M … |-M Cn. 9 Accepting and Rejecting A DFSM M accepts a string w iff: (s, w) |-M * (q, ), for some q A. A DFSM M rejects a string w iff: (s, w) |-M* (q, ), for some q AM. The language accepted by M, denoted L(M), is the set of all strings accepted by M. Theorem: Every DFSM M, on input s, halts in |s| steps. 10 An Example Computation An FSM to accept odd integers: even odd even q0 q1 odd On input 235, the configurations are: (q0, 235) |-M |-M |-M (q0, 35) Thus (q0, 235) |-M* (q1, ) 11 Regular Languages A language is regular iff it is accepted by some FSM. 12 A Very Simple Example L = {w {a, b}* : every a is immediately followed by a b}. 13 A Very Simple Example L = {w {a, b}* : every a is immediately followed by a b}. 14 A Very Simple Example L = {w {a, b}* : every a is immediately followed by a b}. M = (K, , , s, A) = ({q0, q1, q2}, {a, b}, , q0, {q0}), where = {((q0, a), q1), ((q0, b), q0), ((q1, a), q2), ((q1, b), q0), ((q2, a), q2), ((q2, b), q2)} 15 Parity Checking L = {w {0, 1}* : w has odd parity}. 16 Parity Checking L = {w {0, 1}* : w has odd parity}. M = (K, , , s, A) = ({q0, q1}, {0, 1}, , q0, {q1}), where = {((q0, 0), q0), ((q0, 1), q1), ((q1, 0), q1), ((q1, 1), q0)} 17 No More Than One b L = {w {a, b}* : w contains no more than one b}. 18 No More Than One b L = {w {a, b}* : w contains no more than one b}. M = (K, , , s, A) 19 Checking Consecutive Characters L = {w {a, b}* : no two consecutive characters are the same}. 20 Checking Consecutive Characters L = {w {a, b}* : no two consecutive characters are the same}. 21 Dead States L= {w {a, b}* : every a region in w is of even length} 22 Dead States L= {w {a, b}* : every a region in w is of even length} M = (K, , , s, A) 23 Dead States L= {w {a, b}* : every b in w is surrounded by a’s} 24 The Language of Floating Point Numbers is Regular Example strings: +3.0, 3.0, 0.3E1, 0.3E+1, -0.3E+1, -3E8 The language is accepted by the DFSM: 25 A Simple Communication Protocol 26 Controlling a Soccer-Playing Robot 27 A Simple Controller 28 Programming FSMs Cluster strings that share a “future”. Let L = {w {a, b}* : w contains an even number of a’s and an odd number of b’s} What states are needed? How many states are there? 29 Even a’s Odd b’s 30 Vowels in Alphabetical Order L = {w {a - z}* : all five vowels, a, e, i, o, and u, occur in w in alphabetical order}. 31 Vowels in Alphabetical Order L = {w {a - z}* : all five vowels, a, e, i, o, and u, occur in w in alphabetical order}. u O 32 Programming FSMs L = {w {a, b}* : w does not contain the substring aab}. 33 Programming FSMs L = {w {a, b}* : w does not contain the substring aab}. Start with a machine for L: How must it be changed? 34 Programming FSMs L = {w {a, b}* : w does not contain the substring aab}. Start with a machine for L: How must it be changed? 35 A Building Security System L = {event sequences such that the alarm should sound} 36 FSMs Predate Computers The Chinese Abacus, 14 century AD The Jacquard Loom, invented in 1801 The Prague Orloj, originally built in 1410 37 Finite State Representations in Software Engineering A high-level state chart model of a digital watch. 38 Making the Model Hierarchical 39 The Missing Letter Language Let = {a, b, c, d}. Let LMissing = {w : there is a symbol ai not appearing in w}. Try to make a DFSM for LMissing: 40