Fall. 2014 Java Programming LEC. 02: DATA T YPES AND OPERATORS (1/2) 0 CONTENT Fall. 2014 Data types Literals Variable declaration and initialization Scope rules Operators Expressions Type conversion and casting Wrapper classes for primitive types Java Programming 1 DATA TYPES Fall. 2014 A data type is a collection of two sets: Value set – all the possible and legal values of the data type Operation set – all the possible and legal operations applicable on the values in the value set Java Programming Example: Integer data type Value set: { …, -2, -1, 0, 1, 2, …} Operation set: {+, –, *, /, mod} In computer, the data type determines how to represent a value, such as the encoding, and how many bytes needed. 2 JAVA DATA TYPES Fall. 2014 Two categories of Java data types Java Programming Object-oriented Non-object-oriented Object-oriented Each class is a data type. Object-oriented types are designed by programmers to represent problem-oriented types, such as the type for student records, also called user-defined data type. All the possible states of a class object form the value set. All the methods defined in a class form the operation set. Non-object-oriented Java provides 8 primitive types. Each primitive type is associated with a specified value range and set of operations. 3 SIZE AND RANGE OF PRIMITIVE TYPES boolean N/A true and false char 16 16-bit Unicode characters byte 8 -27 ~ 27-1 short 16 -215 ~ 215-1 int 32 -231 ~ 231-1 long 64 -263 ~ 263-1 float 32 Based on IEEE 754 double 64 Based on IEEE 754 Java Programming Ranges Fall. 2014 Primitive data Length in type bits 4 INTEGRAL TYPES Fall. 2014 Java provides four integral types for integers, including both positive and negative. Four integral types Java Programming byte short int long The difference among these four types is the number of bytes used to store an integer and the ranges. 5 FLOATING TYPES Fall. 2014 Java provides two types for real numbers , including both positive and negative. Two types of floating types Java Programming float double The difference between these two types is the number of bytes used to store a real number and the ranges. 6 CHARACTERS Java uses Unicode to represent characters. Unicode defines a encoding for character set that can represent all of the characters found in all human languages. Java Programming Fall. 2014 In Java, char is an unsigned 16-bit type having a range of 0 to 65,535. The standard 8-bit ASCII character set is a subset of Unicode and ranges from 0 to 127. Since char is an unsigned 16-bit type, it is possible to perform various arithmetic manipulations on a char variable. Example The following program segment prints Y char ch; ch = ‘X’; System.out.print(++ch); 7 BOOLEAN Fall. 2014 The boolean type represents true/false values. Java defines the values true and false using the reserved words true and false. Java Programming 8 DEMO PROGRAM FOR USING boolean Fall. 2014 class BoolDemo { public static void main(String args[]) { Java Programming boolean b; b = false; System.out.println("b is " + b); b = true; System.out.println("b is " + b); if(b) System.out.println("This is executed."); b = false; if(b) System.out.println("This is not executed."); System.out.println("10 > 9 is " + (10 > 9)); } } What is the result if you remove the parentheses of (10 > 9) ? 9 LITERALS Fall. 2014 Java Programming In Java, literals refer to fixed values that are represented in their human-readable form. A literal is a string representing a value by itself. The literal forms of different types are distinct, except for byte, short and int. 10 LITERAL TABLE comment boolean true, false Only two literals char ‘a’ ‘\n’ ‘\\’ ‘\u03A6’ The letter a The escape sequence for “new line” Representing the back-slash 16-bit Unicode, using hexadecimals byte 10, -30 short 227, -102 int 25 -031 0xA1F2 long 25L 077l -0xA3CBL Java Programming Example Fall. 2014 Primitive data type Integer in decimal Integer in Octal form Integer in Hexadecimal form (not case sensitive) 11 LITERAL TABLE Fall. 2014 Example float 52.56f, 32.9F double 100.25, 100.345d, 100.0112D 12.34e2 comment Java Programming Primitive data type 12 MORE ON LITERALS By default, integer literals are of type int. Although integer literals create an int value by default, they can still be assigned to variables of type char, byte, or short as long as the value being assigned can be represented by the target type. Java Programming If you want to specify a long literal, append an l or an L, e.g. 12 is an int, but 12L is a long. Fall. 2014 byte b; b= 12; are legal. byte b; b= 128; are illegal. Beginning with JDK 7, you can embed one or more underscores into an integer or floating point literal. Example: 123_45_1234 is equal to 123451234 By default, floating-point literals are of type double. If you want to specify a float literal, append an f or an F, e.g. 12.5 is a double, but 12.5F is a float. 13 HEXADECIMAL, OCTAL AND BINARY FORMS In Java, an integer beginning with 0 is a octal number(八進位). Java Programming 011 represents a octal number equal to 910. 081 is illegal. Fall. 2014 In Java, an integer beginning with 0x or 0X is a hexadecimal number(十六進位). 0x11 represents a hexadecimal number equal to 1710. 0xG1 is illegal. Beginning with JDK 7, an integer beginning with 0b or 0B is a binary number(二進位). 0b11 represents a hexadecimal number equal to 310. 0b21 is illegal. 14 CHARACTER ESCAPE SEQUENCES (跳脫字元) Java Programming Java provides escape sequences, also referred to as backslash character constants, to represent some characters which are not printable or have special meanings, such as the carriage return, the single and double quotes. Fall. 2014 15 TABLE OF CHARACTER ESCAPE SEQUENCES Fall. 2014 Java Programming 16 STRING LITERALS Fall. 2014 Java Programming A string is a sequence of zero or more characters enclosed by double quotes. In Java, strings are represented by a standard built-in class String. In Java, a string literal is a sequence of characters enclosed by a pair of double quotes. Example Legal: "", "a", "abc123", "a\"hello", "a\t\uA123hello“ Illegal: ‘X’, "a"" 17 VARIABLES Fall. 2014 Java Programming A variable is a named memory space used to save value. All variables in Java must be declared prior to their use by using the following form. <type> <variable_name>; The capabilities of a variable are determined by its type. The type of a variable cannot be changed once it is declared. There are 4 types of variables Class fields Instance fields Local variables Parameters 18 VARIABLES Initializing variables Fall. 2014 Java Programming byte count = 10; // give count an initial value of 10 char ch = 'X'; // initialize ch with the letter X float f = 1.2F; // f is initialized with 1.2 int a, b = 8, c = 19, d; // b and c have initializations double radius = 4, height = 5; double volume = 3.1416 * radius * radius * height; //dynamic 19 SCOPE RULES OF VARIABLES Scope rules defines the association between the use of a variable and the declaration of a variable. Java allows variables to be declared within any code block. It determines what variables are visible to other parts of your program and the lifetime of variables. Remember that the definitions of classes and methods are all code block. Java Programming Fall. 2014 A block defines a scope. A variables declared inside a scope are NOT visible (that is, accessible) to codes which are defined outside that scope. For nested scopes, a variable declared in a outer scope will be visible to codes within inner scopes. Nested scopes mean a scope is enclosed by another scope, such as a method’s scope is enclosed by a class’ scope. 20 EXAMPLE FOR SCOPE RULES Fall. 2014 Java Programming class ScopeDemo { public static void main(String args[]) { int x; // known to all code within main x = 10; if(x == 10) { // start new scope int y = 20; // known only to this block // x and y both known here. // x cannot be re-defined here System.out.println("x and y: " + x + " " + y); x = y * 2; } // y = 100; // Error! y not known here // x is still known here. System.out.println("x is " + x); } } 21 LIFETIME OF VARIABLES Java Programming Fall. 2014 The lifetime of a variable describes if there is a memory space associated with the variable. The variables are created, associated with memory space, when their scope is entered/activated, and destroyed, disassociated with memory space, when their scope is left/inactivated. Variables declared within a method will not hold their values between calls to that method. 22