Today… Project 1 (Shell) due today Homework #2 due Friday (January 30) Questions… BYU CS 345 Threads 1 Control Tables 7. Operating System Control Tables Task Control Block BYU CS 345 Chapter 3 - Processes 2 P2 - Tasking Task Control Block (tcb) // task control block typedef struct { char* name; int (*task)(int,char**); int state; int priority; int argc; char** argv; int signal; void (*sigContHandler)(void); void (*sigIntHandler)(void); void (*sigKillHandler)(void); void (*sigTermHandler)(void); void (*sigTstpHandler)(void); TID parent; int RPT; int cdir; Semaphore *event; void* stack; jmp_buf context; } TCB; BYU CS 345 // // // // // // // task task task task task task task control block name address state priority (P2) argument count (P1) argument pointers (P1) // // // // // // task task task task task task signals (P1) mySIGCONT handler (P1) mySIGINT handler (P1) mySIGKILL handler (P1) mySIGTERM handler (P1) mySIGTSTP handler (P1) // // // // // // task parent task root page table (P4) task directory (P6) blocked task semaphore (P2) task stack (P2) task context pointer (P2) Chapter 3 - Processes 3 Processes and Threads Chapter 4 CS 345 Stalling’s Chapter # Project 1: Computer System Overview 2: Operating System Overview 4 P1: Shell 3: Process Description and Control 4: Threads 4 P2: Tasking 5: Concurrency: ME and Synchronization 6: Concurrency: Deadlock and Starvation 6 P3: Jurassic Park 7: Memory Management 8: Virtual memory 6 P4: Virtual Memory 9: Uniprocessor Scheduling 10: Multiprocessor and Real-Time Scheduling 6 P5: Scheduling 11: I/O Management and Disk Scheduling 12: File Management 8 P6: FAT Student Presentations 6 BYU CS 345 Threads 5 Chapter 4 Learning Outcomes Understand the distinction between process and thread. Describe the basic design issues for threads. Explain the difference between user-level threads and kernel-level threads. Describe the thread management facility in Windows 7. Describe the thread management facility in Solaris. Describe the thread management facility in Linux. BYU CS 345 Threads 6 Questions… 1. 2. 3. 4. 5. 6. 7. 8. What is a Process? What is a Thread? What are the different types of Threads? What are the benefits of Threads? What are possible Thread States? What is a RPC? How are Threads managed? How are ULT’s created in C? BYU CS 345 Threads 7 What is moving around? BYU CS 345 Threads 8 Processes 1. What is a Process? Traditionally, a process is considered an instance of a computer program that is being executed. A process contains System resources: program code, user data, buffers, devices, I/O channels, files Current activity: CPU, registers, state, execution path, “On the clock”, interleaved with other processes Can resources and CPU activity be treated independently? Unit of resource ownership process or task Unit of execution thread or lightweight process BYU CS 345 Threads 9 Processes Processes Resources owned by a process: code ("text"), data (VM), stack, heap, files, tables (signals, semaphores, buffers, I/O,…) Context switching processes has a significant amount of overhead: Tables have to be flushed from the processor when context switching. Processes share information only through pipes and shared memory. BYU CS 345 Threads 10 Threads 2. What is a Thread? A thread of execution Threads reduce overhead by sharing the resources of a process. Smallest unit of processing that can be scheduled by an operating system Switching can happen more frequently and efficiently. Sharing information is not so "difficult" anymore everything can be shared. A Thread is an independent program counter operating within a process. Sometimes called a lightweight process (LWP) A smaller execution unit than a process. BYU CS 345 Threads 11 Threads Threads and Processes one process one thread multiple processes one thread per process BYU CS 345 one process multiple threads multiple processes multiple threads per process Threads 12 Threads Multi-threading Operating system or user may support multiple threads of execution within a single process. Traditional approach is single process, single threaded. Current support for mult-process, mult-threading. Examples: MS-DOS: single user process, single thread. UNIX: multiple processes, one thread per process. Java run-time environment: one process, multiple threads. Windows 2000 (W2K), Solaris, Linux, Mach, and OS/2: multiple processes, each supports multiple threads. BYU CS 345 Threads 13 Threads 3. What Types of Threads? There are two types of threads: A thread consists of: User-space (ULT) and Kernel-space (KLT). a thread execution state (Running, Ready, etc.) a context (program counter, register set.) an execution stack. some per-tread static storage for local variables. access to the memory and resources of its process (shared with all other threads in that process.) OS resources (open files, signals, etc.) Thus, all of the threads of a process share the state and resources of the parent process (memory space and code section.) BYU CS 345 Threads 14 Threads 4. What are the Benefits of Threads? A process has at least one thread of execution May launch other threads which execute concurrently with the process. Threads of a process share the instructions (code) and process context (data). Key benefits: Far less time to create/terminate. Switching between threads is faster. No memory management issues, etc. Can enhance communication efficiency. Simplify the structure of a program. BYU CS 345 Threads 15 Threads Multi-threaded Process Thread 1 Thread 2 Thread 3 Spawn additional threads Sync Sync (a) Task graph of a program BYU CS 345 (b) Thread structure of a task Threads 16 Threads Exclusive/Shared Resources Multithreaded Process Model Single-Threaded Process Model Process Control Block User Address Space BYU CS 345 Thread Thread Thread Control Block Thread Control Block Thread Control Block Process Control Block User Stack User Stack User Stack User Address Space Kernel Stack Kernel Stack Kernel Stack User Stack Kernel Stack Thread Threads 17 Threads Using Threads Multiple threads in a single process Separate control blocks for the process and each thread Can quickly switch between threads Can communicate without invoking the kernel Four Examples Foreground/Background – spreadsheet updates Asynchronous Processing – Backing up in background Faster Execution – Read one set of data while processing another set Organization – For a word processing program, may allow one thread for each file being edited BYU CS 345 Threads 18 Threads 5. What are Possible Thread States? Thread operations Generally, it is desirable that a thread can block without blocking the remaining threads in the process Spawn – Creating a new thread Block – Waiting for an event Unblock – Event happened, start new Finish – This thread is completed Allow the process to start two operations at once, each thread blocks on the appropriate event Must handle synchronization between threads System calls or local subroutines Thread generally responsible for getting/releasing locks, etc. BYU CS 345 Threads 19 RPC’s 6. What is a RPC? 1. Client calls the client stub (stack). 2. Client stub packs (marshalls) parameters. 3. Client's OS sends message to server. 4. Server OS passes packets to server stub. 5. Server stub unpacks (unmarshalls) message. 6. Server stub calls the server procedure. 7. Reply traces in the reverse direction. “A remote procedure call (RPC) is an interprocess communication that allows a computer program to cause a subroutine or procedure to execute in another address space (commonly on another computer on a shared network) without the programmer explicitly coding the details for this remote interaction.” BYU CS 345 Threads 20 Thread Issues 7. How are Threads Managed? How should threads be scheduled compared to processes? How are threads implemented? Equal to processes Within the parent processes quantum kernel support (system calls) user level threads What about mutual exclusion? Process resources are shared Data coherency BYU CS 345 Threads 21 ULT’s 8. User-Level Threads User-level avoids the kernel and manages the tables itself. Often this is called "cooperative multitasking" where the task defines a set of routines that get "switched to" by manipulating the stack pointer. Typically each thread "gives-up" the CPU by calling an explicit switch, sending a signal or doing an operation that involves the switcher. Also, a timer signal can force switches. User threads typically can switch faster than kernel threads [however, Linux kernel threads' switching is actually pretty close in performance]. BYU CS 345 Threads 22 ULT’s User-Level Threads Disadvantages. User-space threads have a problem that a single thread can monopolize the timeslice thus starving the other threads within the task. Also, it has no way of taking advantage of SMPs (Symmetric MultiProcessor systems, e.g. dual-/quad-Pentiums). Lastly, when a thread becomes I/O blocked, all other threads within the task lose the timeslice as well. Solutions/work arounds. Timeslice monopolization can be controlled with an external monitor that uses its own clock tick. Some SMPs can support user-space multithreading by firing up tasks on specified CPUs then starting the threads from there [this form of SMP threading seems tenuous, at best]. Some libraries solve the I/O blocking problem with special wrappers over system calls, or the task can be written for nonblocking I/O. BYU CS 345 Threads 23 KLT’s Kernel-Level Threads KLTs often are implemented in the kernel using several tables (each task gets a table of threads). The kernel schedules each thread within the timeslice of each process. There is a little more overhead with mode switching from user>kernel-> user and loading of larger contexts, but initial performance measures indicate a negligible increase in time. Advantages. Since the clocktick will determine the switching times, a task is less likely to hog the timeslice from the other threads within the task. I/O blocking is not a problem. If properly coded, the process automatically can take advantage of SMPs and will run incrementally faster with each added CPU. BYU CS 345 Threads 24 Thread Management User-Level and Kernel-Level Threads BYU CS 345 Threads 25 Thread Management Thread Management Some implementations support both ULT and KLT threads. Can take advantage of each to the running task. Since Linux's kernel-space threads nearly perform as well as user-space, the only advantage of using userthreads would be the cooperative multitasking. OS system calls could each be written as a thread or OS could be single threaded. Advantages: Speed and Concurrency Disadvantages: Mutual exclusion and complexity BYU CS 345 Threads 26 Thread Problems In many other multithreaded OSs, threads are not processes merely parts of a parent task. Therefore, if a thread calls fork()’s or execve()'s some external program, the whole task could be replaced. The POSIX 1c standard defines a thread calling fork() to duplicate only the calling thread in the new process; and an execve() from a thread would stop all threads of that process. Having two different implementations and schedulers for processes is a flaw that has perpetuated from implementation to implementation. Some multitasking OSs have opted not to support threads due to these problems (not to mention the effort needed to make the kernel and libraries 100% reentrant). For example, Windows NT opts not to support POSIX-compliant threads (Windows NT does support threads but they are not POSIX compliant). BYU CS 345 Threads 27 Thread Problems Most people have a hard enough time understanding tasks. “Chopped up tasks" or threads is difficult to envision. "What can be threaded in my app?". Deciding what to thread can be very laborious. Another problem is locking. All the nightmares about sharing, locking, deadlock, race conditions, etc. come vividly alive in threads. Processes don't usually have to deal with this, since most shared data is passed through pipes. Threads can share file handles, pipes, variables, signals, etc. Test and duplicate error conditions can cause more gray hair than a wayward child. BYU CS 345 Threads 28 Thread Support As of 1.3.56, Linux has supported kernel-level multithreading. User-level thread libraries around as early as 1.0.9. On-going effort to refine and make the kernel more reentrant. With the introduction of 2.1.x, the memory space is being revised so that the kernel can access the user memory more quickly. Windows NT opts not to support POSIXcompliant threads (Windows NT does support threads but they are not POSIX compliant). BYU CS 345 Threads 29 C Threads Thread Review How does a thread differ from a process? Resource ownership Smallest unit of processing that can be scheduled by an operating system What are the implications of having an independent program counter? Each thread has its own stack. Code and global data belong to the process and are shared among threads. Threads “own” local data. Thread state is defined by processor registers and the stack. BYU CS 345 Threads 30 Project 2 - Tasking P2 - Tasking Project 2 Change the scheduler from a 2 state to a 5 state scheduler using semaphores with priority queues. int scheduler() in os345.c semWait(), semSignal, semTryLock in os345semaphores.c Tasks are functions and are added to the task scheduler ready queue via the “createTask()” function. The first task scheduled is your shell from Project 1. The “SWAP” directive replaces clock interrupts for context switching between tasks (cooperative scheduling). Context switching directives may be placed anywhere in your user task code. SWAP, SEM_SIGNAL, SEM_WAIT, SEM_TRYLOCK BYU CS 345 Project 2 - Tasking 32 P2 - Tasking Project 2 (continued…) The highest priority, unblocked, ready task should always be executing. Tasks of the same priority should be scheduled in a round-robin, FIFO fashion. Any change of events (SEM_SIGNAL) should cause a context switch. To simulate interrupts, character inputs and timers need to be “polled” in the scheduling loop. void pollInterrupts() in OS345p1.c Parsed command line arguments are passed to tasks (ie. functions) via argc/argv variables. BYU CS 345 Project 2 - Tasking 33 P2 - Tasking Step 1: Priority Queue Create a priority queue typedef int TID; // task ID typedef int Priority; // task priority typedef int* PQueue; // priority queue PQueue rq; // ready queue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue Priority/TID Priority/TID int enQ(PQueue q, TID tid, Priority p); q tid p int Priority/TID # of entries Queue functions Priority/TID priority queue (# | pr1/tid1 | pr2/tid2 | …) task id task priority return tid int deQ(PQueue q, TID tid); q tid int BYU CS 345 priority queue find and delete tid from q (tid == -1 find/delete highest priority) deleted tid (tid == -1 q empty or task not found) Project 2 - Tasking rq[5] rq[4] 10 / 3 rq[3] 5/2 rq[2] 5/0 rq[1] 2/1 rq[0] 4 34 P2 - Tasking Step 2: Schedule w/Ready Queue Create a ready priority queue Add new task to ready queue in createTask PQueue rq; // ready queue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue enQ(rq, tid, tcb[tid].priority); NOTE: priority count be internal to enQ/deQ Change scheduler() to deQueue and then enQueue next task if ((nextTask = deQ(rq, -1)) >= 0) { enQ(rq, nextTask); } BYU CS 345 Project 2 - Tasking Priority/TID Priority/TID Priority/TID Priority/TID # of entries rq[5] rq[4] 10 / 3 rq[3] 5/2 rq[2] 5/0 rq[1] 2/1 rq[0] 4 35 P2 - Tasking 2-State Scheduler createTask() New Ready Queue dispatch() killTask() Running Exit swapTask() nextTask = enQueue(rq, deQueue(rq, -1)); BYU CS 345 Project 2 - Tasking 36 P2 - Tasking Step 3: 5-State Scheduling Add priority queue to semaphore struct // semaphore // link to next semaphore // semaphore name (malloc) // state (count) // type (binary/counting) // tid of creator // blocked queue Malloc semaphore queue in createSemaphore typedef struct semaphore { struct semaphore* semLink; char* name; int state; int type; int taskNum; PQueue q; } Semaphore; semaphore->q = (int*)malloc(MAX_TASKS * sizeof(int)); semaphore->q[0] = 0; // init queue semWait: deQueue current task from ready queue and enQueue in semaphore queue semSignal: deQueue task from blocked queue and enQueue in ready queue. BYU CS 345 Project 2 - Tasking 37 P2 - Tasking 5-State Scheduler #define #define #define #define New SWAP SEM_WAIT(s) SEM_SIGNAL(s) SEM_TRYLOCK(s) createTask() Ready Queue swapTask(); semWait(s); semSignal(s); semTryLock(s); dispatch() Running swapTask() killTask() Exit Blocked Queues BYU CS 345 Project 2 - Tasking 38 Scheduling Task Scheduling Scheduler / Dispatcher Ready Priority Queue Executing SWAP SEM_SIGNAL SEM_SIGNAL SEM_SIGNAL Semaphore Priority Queue Semaphore Priority Queue Semaphore Priority Queue SEM_WAIT SEM_WAIT SEM_WAIT … BYU CS 345 Project 2 - Tasking 39 P2 - Tasking Step 4: Counting Semaphore Implement counting functionality to semaphores Add a 10 second timer (tics10sec) counting semaphore to the polling routine (pollInterrupts). This can be done by including the <time.h> header and calling the C function time(time_t *timer). semSignal the tics10sec semaphore every 10 seconds. Create a reentrant high priority task that blocks (SEM_WAIT) on the 10 second timer semaphore (tics10sec). When activated, output a message with the current task number and time and then block again. BYU CS 345 Project 2 - Tasking 40 P2 - Tasking Task Control Block (tcb) State = { NEW, READY, RUNNING, BLOCKED, EXIT } // task control block Priority = { LOW, MED, HIGH, VERY_HIGH, HIGHEST } typedef struct // task control block { char* name; // task name int (*task)(int,char**); // task address int state; // task state (P2) int priority; // task priority (P2) int argc; // task argument count (P1) char** argv; // task argument pointers (P1) int signal; // task signals (P1) // void (*sigContHandler)(void); // task mySIGCONT handler void (*sigIntHandler)(void); // task mySIGINT handler // void (*sigKillHandler)(void); // task mySIGKILL handler Pending semaphore when blocked. // void (*sigTermHandler)(void); // task mySIGTERM handler // void (*sigTstpHandler)(void); // task mySIGTSTP handler TID parent; // task parent int RPT; // task root page table (P4) int cdir; // task directory (P6) Semaphore *event; // blocked task semaphore (P2) void* stack; // task stack (P1) jmp_buf context; // task context pointer (P1) } TCB; BYU CS 345 Project 2 - Tasking 41 P2 - Tasking Step 5: List Tasks Modify the list tasks command to display all tasks in the system queues in execution/priority order indicating the task name, if the task is ready, paused, executing, or blocked, and the task priority. If the task is blocked, list the reason for the block. BYU CS 345 Project 2 - Tasking 42 P2 - Tasking Step 6: Verification The project2 command schedule timer tasks 1 through 9, 2 signal tasks and 2 “ImAlive” tasks. The tics10sec task about the current time every 10 seconds in a round robin order. The “ImAlive” tasks will periodically say hello. The high priority “Signal” tasks should respond immediately when semaphore signaled. # Task Name Priority Time slice Blocking Semaphore 0 CLI w/pseudo-input interrupts 5 1 inBufferReady 1-9 TenSeconds 10 1 tics10sec 10 sTask1 20 1 sTask10 11 sTask2 20 1 sTask11 12 ImAlive 1 1 None 13 ImAlive 1 1 None BYU CS 345 Project 2 - Tasking 43 P2 - Tasking Step 7: Bonus Credit Implement a buffered pseudo-interrupt driven character output and demonstrate that it works by implementing a my_printf function. #include <stdarg.h> void my_printf(char* fmt, ...) { va_list arg_ptr; char pBuffer[128]; char* s = pBuffer; va_start(arg_ptr, fmt); vsprintf(pBuffer, fmt, arg_ptr); while (*s) putIObuffer(*s++); va_end(arg_ptr); } // end my_printf Implement time slices that adjust task execution times when scheduled. createTask( "myShell", P1_shellTask, 5, argc, argv // // // // // task task task task task name priority arg count argument pointers ); BYU CS 345 Project 2 - Tasking 44 setjmp/longjmp setjmp / longjmp #include <setjmp.h> jmp_buf struct setjmp(jmp_buf env); stack pointer (sp), frame pointer (fp), and program counter (pc). saves the program state (sp, fp, pc) in env so that longjmp() can restore them later. returns 0 value. longjmp(jmp_buf env, int val); resets the registers to the values saved in env. longjmp() returns as if you have just called the setjmp() call that saved env with non-zero value. BYU CS 345 Project 2 - Tasking 45 setjmp/longjmp Multi-tasking in C BYU CS 345 Project 2 - Tasking 46 createTask Creating a Task int createTask( { char* name, int (*task)(int, char**), int priority, int argc, char* argv[ ]) // task name // task address // task priority // task argument count // task argument pointers int tid, j; for(tid=0; tid<MAX_TASKS; tid++) { if(tcb[tid].name[0] == 0) break; // find an open tcb entry slot } if(tid == MAX_TASKS) return -1; // too many tasks strncpy(tcb[tid].name, name, MAX_NAME_SIZE-1); // task name tcb[tid].task = task; // task address tcb[tid].state = S_NEW; // NEW task state tcb[tid].priority = priority; // task priority tcb[tid].parent = curTask; // parent tcb[tid].argc = argc; // argument count // ?? malloc new argv parameters (Project 1) tcb[tid].argv = argv; // argument pointers BYU CS 345 Project 2 - Tasking 47 createTask Creating a Task (continued…) tcb[tid].event = 0; // suspend semaphore tcb[tid].RPT = 0; // root page table (project 5) tcb[tid].cdir = cDir; // inherit parent cDir (project 6) // allocate own stack and stack pointer tcb[tid].stack = malloc(STACK_SIZE * sizeof(int)); // signals tcb[tid].signal = 0; // Project 1 if (tid) { tcb[tid].sigIntHandler = tcb[curTask].sigIntHandler; // SIGINT handler } else { tcb[tid].sigIntHandler = defaultSigIntHandler; // default } // ?? inserting task into "ready" queue (Project 2) return tid; } // end createTask BYU CS 345 // return tcb index (curTask) Project 2 - Tasking 48 SWAP SWAP (Context Switch) // *********************************************************************** // Do a context switch to next task. // 1. Save the state of the current task and enter kernel mode. // 2. Return from here when task is rescheduled. void swapTask() { swapCount++; // increment swap cycle counter if(setjmp(tcb[curTask].context)) return; // resume execution of task // task context has been saved in tcb // if task RUNNING, set to READY if(tcb[curTask].state == S_RUNNING) tcb[curTask].state = S_READY; longjmp(k_context, 2); } // end swapTask BYU CS 345 // kernel context Project 2 - Tasking 49 Scheduling Task Scheduling // *********************************************************************** // scheduler int scheduler() { int i, t, nextTask; if (numTasks == 0) return -1; // no task ready nextTask = rq[0]; // take 1st (highest priority) for (i = 0; i < (numTasks-1); ++i) // roll to bottom of priority (RR) { if (tcb[rq[i]].priority > tcb[rq[i+1]].priority) break; t = rq[i]; rq[i] = rq[i+1]; rq[i+1] = t; } return nextTask; // return task # to dispatcher } // end scheduler BYU CS 345 Project 2 - Tasking 50 Project 2 Task Dispatching int dispatcher(int curTask) { int result; switch(tcb[curTask].state) // schedule task { case S_NEW: tcb[curTask].state = S_RUNNING; // set task to run state if(setjmp(k_context)) break; // context switch to new task temp = (int*)tcb[curTask].stack + (STACK_SIZE-8); SET_STACK(temp) // move to new stack result = (*tcb[curTask].task)(tcb[curTask].argument); tcb[curTask].state = S_EXIT; // set task to exit state longjmp(k_context, 1); // return to kernel case S_READY: tcb[curTask].state = S_RUNNING; // set task to run case S_RUNNING: if(setjmp(k_context)) break; if (signals()) break; longjmp(tcb[curTask].context, 3); // return from task case S_EXIT: // if CLI, then quit scheduler // kill current task if(curTask == 0) return -1; syskillTask(curTask); case S_BLOCKED: break; // blocked / exit state } return 0; } // end dispatcher BYU CS 345 // restore task context Project 2 - Tasking 51 Project 2 Project 2 Grading Criteria 5 pts – Replace the simplistic 2-state scheduler with a 5-state, preemptive, prioritized, round-robin scheduler using ready and blocked task queues. (Be sure to handle the SIGSTOP signal.) 3 pts – Implement counting semaphores within the semSignal, semWait, and semTryLock functions. Add blocked queues to your semSignal and semWait semaphore functions. Validate that the SEM_SIGNAL / SEM_WAIT / SEM_TRYLOCK binary and counting semaphore functions work properly with your scheduler. 2 pts – Modify the createTask( ) function to malloc argv arguments and insert the new task into the ready queue. Implement the killTask( ) function such that individual tasks can be terminated and resources recovered. 2 pts – Add a 10 second timer (tics10sec) counting semaphore to the polling routine (pollInterrupts). This can be done by including the <time.h> header and calling the C function time(time_t *timer). semSignal the tics10sec semaphore every 10 seconds. 2 pts – Modify the list tasks command to display all tasks in the system queues in execution/priority order indicating the task name, if the task is ready, paused, executing, or blocked, and the task priority. If the task is blocked, list the reason for the block. 1 pt – Create a reentrant high priority task that blocks (SEM_WAIT) on the 10 second timer semaphore (tics10sec). When activated, output a message with the current task number and time and then block again. BYU CS 345 Project 2 - Tasking 52 Project 2 Project 2 Grading Criteria 5 pts – Upon entering main, schedule your CLI as task 0. Have the project2 command schedule timer tasks 1 through 9 and observe that they are functioning correctly. The “CLI” task blocks (SEM_WAIT) on the binary semaphore inBufferReady, while the “TenSeconds” tasks block on the counting semaphore tics10sec. The “ImAlive” tasks do not block but rather immediately swap (context switches) after incrementing their local counters. The high priority “Signal” tasks should respond immediately when semaphore signaled. # Task Name Priority Time slice Blocking Semaphore 0 CLI w/pseudo-input interrupts 5 1 inBufferReady 1-9 TenSeconds 10 1 tics10sec 10 sTask1 20 1 sTask10 11 sTask2 20 1 sTask11 12 ImAlive 1 1 None 13 ImAlive 1 1 None BYU CS 345 Project 2 - Tasking 53 Project 2 Project 2 Grading Criteria In addition to the possible 20 points, the following bonus/penalties apply: +2 pts – bonus for early pass-off (at least one day before due date.) +2 pts – for implementing buffered pseudo-interrupt driven character output and demonstrate that it works by implementing a my_printf function. +1 pt – for implementing time slices that adjust task execution times when scheduled. –2 pts – penalty for each school day late. BYU CS 345 Project 2 - Tasking 54 Project 2 Project 2 Bonus Points Buffered pseudo-interrupt driven character output – my_printf #include <stdarg.h> void my_printf(char* fmt, ...) { va_list arg_ptr; char pBuffer[128]; char* s = pBuffer; va_start(arg_ptr, fmt); vsprintf(pBuffer, fmt, arg_ptr); while (*s) putchar(*s++); va_end(arg_ptr); } // end my_printf BYU CS 345 Project 2 - Tasking 55 Project 2 Project 2 Bonus Points Task time slices // schedule shell task createTask( "myShell", // P1_shellTask, // 5, // 4, // argc, // argv // ); BYU CS 345 task task task task task task Project 2 - Tasking name priority time slice arg count argument pointers 56 BYU CS 345 Project 2 - Tasking 57 Project 2 STDARG - Variable Arguments Usage: #include <stdarg.h> TYPE func(TYPE arg1,TYPE arg2, ...) { va_list ap; TYPE x; va_start(ap,arg2); x = va_arg(ap,TYPE); /* and so on */ va_end(ap); } BYU CS 345 Project 2 - Tasking 58 Project 2 VSPRINTF - Print Variable Arguments Usage: #include <stdarg.h> #include <stdio.h> nout = vsprintf(str,format,varlist); Description: "vsprintf" is the same as "sprintf" except that it prints out a number of values from a variable argument list. The "varlist" variable must have been initialized with the "va_start" macro. If there have already been calls to "va_arg" to obtain arguments from the variable list, "vsprintf" will start at the first argument that has not yet been obtained through "va_arg". "vsprintf" effectively uses "va_arg" to obtain arguments from the variable list; therefore a call to "va_arg" after "vsprintf" will obtain the argument AFTER the last argument printed. After a call to "vsprintf", the "varlist" variable should be assumed to be in an undefined state. If you want to use "varlist" again, you must call "va_end" to clean up, then "va_start" to reinitialize it. BYU CS 345 Project 2 - Tasking 59 BYU CS 345 Project 2 - Tasking 60 SWAP (Context Switch) // *********************************************************************** // Do a context switch to next task. // Save the state of the current task and return to the kernel. // Return here when task is rescheduled. void swapTask() { // increment swap cycle counter swapCount++; // either capture state and enter kernel mode (k_context) // or resume execution by “return”ing if(setjmp(tcb[curTask].context)) return; // task context has been saved in tcb, set task state as “READY” if(tcb[curTask].state == S_RUNNING) tcb[curTask].state = S_READY; // enter kernel context and select highest priority ready task longjmp(k_context, 2); } // end swapTask BYU CS 345 Project 2 - Tasking 61 STDARG - Variable Arguments Usage: #include <stdarg.h> TYPE func(TYPE arg1,TYPE arg2, ...) { va_list ap; TYPE x; va_start(ap,arg2); x = va_arg(ap,TYPE); /* and so on */ va_end(ap); } Description: The beginning of the function definition uses the normal format to declare arguments that are always present. In addition, it uses an ellipsis (...) to stand for the variable part of the argument list. In its local declarations, the function should declare a variable of the type "va_list". This type is defined with a typedef statement in <stdarg.h>. To begin processing the variable part of the argument list, you must issue the macro call va_start(ap,lastparm); where "ap" is the variable of type "va_list" and "lastparm" is the last named parameter (i.e. the one that immediately precedes the ellipsis). To obtain an argument value from the variable part of the argument list, you use the macro call va_arg(ap,TYPE) where TYPE is the type of value that you want to obtain from the variable part of the argument list. The result of "va_arg" is an expression whose value is the next value from the argument list. For example, i = va_arg(ap,int); obtains an integer from the variable part of the argument list and assigns it to "i". To finish processing the variable part of the argument list, you must issue the macro call va_end(ap); You can issue "va_end", even if you have not read argument from the variable part of the list.62 BYU CS 345 Project 2 - every Tasking After issuing "va_end", you can issue "va_start" again to go back to the beginning of the list and start VSPRINTF - Print Variable Arguments Usage: #include <stdarg.h> #include <stdio.h> nout = vsprintf(str,format,varlist); Where: char *str; const char *format; is a variable argument list consisting of the values to be printed. int nout; is a standard "printf" format string. va_list varlist; points to the string where the output will be written. is the number of characters output (not counting the '\0' on the end of the string). If the print operation failed for some reason, a negative number is returned. Description: "vsprintf" is the same as "sprintf" except that it prints out a number of values from a variable argument list. The "varlist" variable must have been initialized with the "va_start" macro. If there have already been calls to "va_arg" to obtain arguments from the variable list, "vsprintf" will start at the first argument that has not yet been obtained through "va_arg". "vsprintf" effectively uses "va_arg" to obtain arguments from the variable list; therefore a call to "va_arg" after "vsprintf" will obtain the argument AFTER the last argument printed. After a call to "vsprintf", the "varlist" variable should be assumed to be in an undefined state. If you want to use "varlist" again, you must call "va_end" to clean up, then "va_start" to reinitialize it. BYU CS 345 Project 2 - Tasking 63 Lab 2 Task Dispatching int dispatcher(int curTask) { int result; switch(tcb[curTask].state) { case S_NEW: tcb[curTask].state = S_RUNNING; if(setjmp(k_context)) break; temp = (int*)tcb[curTask].stack + (STACK_SIZE-8); SET_STACK(temp) result = (*tcb[curTask].task)(tcb[curTask].argument); tcb[curTask].state = S_EXIT; longjmp(k_context, 1); case S_READY: tcb[curTask].state = S_RUNNING; // schedule task // new task, start executing // set task to run state // context switch to new task // move to new stack Calls to Signal handlers // begin execution of task // set task to exit state inserted here… // return to kernel // set task to run case S_RUNNING: if(setjmp(k_context)) break; if (signals()) break; longjmp(tcb[curTask].context, 3); // return from task case S_BLOCKED: break; // ?? Could check here to unblock task case S_EXIT: if(curTask == 0) return -1; syskillTask(curTask); break; // if CLI, then quit scheduler // kill current task default: powerDown(-1); // problem!! } return 0; } // end dispatcher BYU CS 345 Project 2 - Tasking // restore task context 64 Lab 2 Task Dispatching int dispatcher(int curTask) { int result; switch(tcb[curTask].state) // schedule task { case S_NEW: tcb[curTask].state = S_RUNNING; // set task to run state if(setjmp(k_context)) break; // context switch to new task temp = (int*)tcb[curTask].stack + (STACK_SIZE-8); SET_STACK(temp) // move to new stack result = (*tcb[curTask].task)(tcb[curTask].argument); tcb[curTask].state = S_EXIT; // set task to exit state longjmp(k_context, 1); // return to kernel case S_READY: tcb[curTask].state = S_RUNNING; case S_RUNNING: if(setjmp(k_context)) break; if (signals()) break; longjmp(tcb[curTask].context, 3); // return from task case S_EXIT: // if CLI, then quit scheduler // kill current task if(curTask == 0) return -1; syskillTask(curTask); break; default: powerDown(-1); case S_BLOCKED: break; // restore task context // problem!! // NEVER HAPPEN! } return 0; } // end dispatcher BYU CS 345 // set task to run Project 2 - Tasking 65 Step 1: Priority Queue Create a priority queue typedef int TID; typedel int Priority; typedef int* PQueue; Priority/TID // task ID // task priority // priority queue Priority/TID Priority/TID Write queue functions to add/delete elements int enQ(PQueue q, TID tid, Priority p); int deQ(PQueue q, TID tid); q tid int BYU CS 345 # | pr1/tid1 | pr2/tid2 | … >=0 find and delete tid from q -1 return highest priority tid tid (if found and deleted from q) -1 (if q empty or task not found) Project 2 - Tasking Priority/TID # of entries typedef struct { int size; union { int element; struct { uint8 tid; uint8 priority; } entry; } queue[100]; } PQueue; 66 BYU CS 345 Project 2 - Tasking 67 P2 - Tasking Project 2 Change the scheduler from a 2 state to a 5 state scheduler using semaphores with priority queues. int scheduler() in os345.c semWait(), semSignal, semTryLock in os345semaphores.c Tasks are functions and are added to the task scheduler ready queue via the “createTask()” function. The first task scheduled is your shell from Project 1. The “SWAP” directive replaces clock interrupts for context switching between tasks (cooperative scheduling). Context switching directives may be placed anywhere in your user task code. SWAP, SEM_SIGNAL, SEM_WAIT, SEM_TRYLOCK BYU CS 345 Project 2 - Tasking 68 P2 - Tasking Project 2 (continued…) The highest priority, unblocked, ready task should always be executing. Tasks of the same priority should be scheduled in a round-robin, FIFO fashion. Any change of events (SEM_SIGNAL) should cause a context switch. To simulate interrupts, character inputs and timers need to be “polled” in the scheduling loop. void pollInterrupts() in OS345p1.c Parsed command line arguments are passed to tasks (ie. functions) via argc/argv variables. BYU CS 345 Project 2 - Tasking 69 Project 2 Assignment Step 1: Priority Queue Create a priority queue Priority/TID typedef int TID; // task ID typedel int Priority; // task priority typedef int* PQueue; // priority queue PQueue rq; // ready queue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue Queue functions q tid int BYU CS 345 Priority/TID Priority/TID # of entries rq[5] int enQ(PQueue q, TID tid, Priority p); int deQ(PQueue q, TID tid); Priority/TID # | pr1/tid1 | pr2/tid2 | … >=0 find and delete tid from q -1 return highest priority tid tid (if found and deleted from q) -1 (if q empty or task not found) Project 2 - Tasking rq[4] 10 / 3 rq[3] 5/2 rq[2] 5/0 rq[1] 2/1 rq[0] 4 70 C Threads State Change in C The setjmp/longjmp set of macros implemented in the C provide the perfect platform to perform complex flow-control. The setjmp function saves the state of a program. The state of a program, to be precise, are the values of sp (stack pointer), fp (frame pointer), pc (program counter). A program state is completely defined by this set of registers and the contents of the memory, which includes the stack. Executing a setjmp returns 0 after saving the stack environment. If setjmp returns as a result of a longjmp call, the value is the argument of the longjmp (0 is never returned). A call to longjmp restores the saved environment and returns control to the point just after the corresponding setjmp call. BYU CS 345 Project 2 - Tasking 71 Project 2 Assignment Step 2: Schedule w/Ready Queue Create a ready priority queue Add new task to ready queue in createTask PQueue rq; // ready queue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue enQ(rq, tid, tcb[tid].priority); Change scheduler() to deQueue and then enQueue next task if ((nextTask = deQ(rq, -1)) >= 0) { enQ(rq, nextTask); } BYU CS 345 Project 2 - Tasking Priority/TID Priority/TID Priority/TID Priority/TID # of entries rq[5] rq[4] 10 / 3 rq[3] 5/2 rq[2] 5/0 rq[1] 2/1 rq[0] 4 72 Project 2 Assignment Step 3: 5-State Scheduling Add priority queue to semaphore struct // semaphore // link to next semaphore // semaphore name (malloc) // state (count) // type (binary/counting) // tid of creator // blocked queue Malloc semaphore queue in createSemaphore typedef struct semaphore { struct semaphore* semLink; char* name; int state; int type; int taskNum; PQueue q; } Semaphore; semaphore->q = (int*)malloc(MAX_TASKS * sizeof(int)); semaphore->q[0] = 0; // init queue semWait: deQueue current task from ready queue and enQueue in semaphore queue semSignal: deQueue task from blocked queue and enQueue in ready queue. BYU CS 345 Project 2 - Tasking 73 Project 2 Assignment Step 4a: Counting Semaphore Add counting functionality to semaphores Add a 10 second timer (tics10sec) counting semaphore to the polling routine (os345interrupts.c). os345semaphores.c: semSignal, semWait, semTryLock Replace goto temp; #include <time.h> header. Call the C function time(time_t *timer). semSignal the tics10sec semaphore every 10 seconds. Create a reentrant high priority timing task that blocks (SEM_WAIT) on the 10 second timer semaphore (tics10sec). when activated, outputs a message with the current task number and time and then blocks again. BYU CS 345 Project 2 - Tasking 74 Project 2 Assignment Step 4b: List Tasks Modify the list tasks command to Display all tasks in all system queues in execution/priority order List task name, if the task is ready, paused, executing, or blocked, and the task priority. If the task is blocked, list the reason for the block. Use the project2 command to schedule timer tasks 1 through 9, 2 signal tasks and 2 “ImAlive” tasks. The tics10sec task about the current time every 10 seconds in a round robin order. (Round Robin) The “ImAlive” tasks will periodically say hello. (Blocking) The high priority “Signal” tasks should respond immediately when semaphore signaled. (Priority) BYU CS 345 Project 2 - Tasking 75 Project 2 Assignment Step 4c: Verification Demo # Task Name Priority Time slice Blocking Semaphore 0 CLI w/pseudo-input interrupts 5 1 inBufferReady 1-9 TenSeconds 10 1 tics10sec 10 sTask1 20 1 sTask10 11 sTask2 20 1 sTask11 12 ImAlive 1 1 None 13 ImAlive 1 1 None BYU CS 345 Project 2 - Tasking 76 P2 - Tasking Step 5: Bonus Credit Implement a buffered pseudo-interrupt driven character output and demonstrate that it works by implementing a my_printf function. #include <stdarg.h> void my_printf(char* fmt, ...) { va_list arg_ptr; char pBuffer[128]; char* s = pBuffer; va_start(arg_ptr, fmt); vsprintf(pBuffer, fmt, arg_ptr); while (*s) putIObuffer(*s++); va_end(arg_ptr); } // end my_printf Implement time slices that adjust task execution times when scheduled. createTask( "myShell", P1_shellTask, 5, argc, argv // // // // // task task task task task name priority arg count argument pointers ); BYU CS 345 Project 2 - Tasking 77 BYU CS 345 Project 2 - Tasking 78 Project 2 – Tasking (Step 1) Create a priority ready queue Create enQ and deQ functions: int enQ(PQueue q, TID tid); int deQ(PQueue q, TID tid); q # | tid1 | tid2 | … Add new tasks to the ready queue in createTask() typedef int* PQueue; // priority queue PQueue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue tid = enQ(rq, tid)); // add task to ready queue Change scheduler() to use a priority queue: if ((nextTask = deQ(rq, -1)) >= 0) enQ(rq, nextTask); BYU CS 345 Threads 79 Project 2 – Tasking (Step 2) Add a priority ready queue to semaphores: typedef int* PQueue; // priority queue PQueue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue Move blocking tasks from ready to blocked queue: int enQ(PQueue q, TID tid); int deQ(PQueue q, TID tid); q # | tid1 | tid2 | … BYU CS 345 Threads 80 Scheduling Task Scheduling Scheduler / Dispatcher Ready Priority Queue Executing SWAP SEM_SIGNAL SEM_SIGNAL SEM_SIGNAL Semaphore Priority Queue Semaphore Priority Queue Semaphore Priority Queue SEM_WAIT SEM_WAIT SEM_WAIT … BYU CS 345 Project 2 - Tasking 81 C Threads State Change in C The setjmp/longjmp set of macros implemented in the C provide the perfect platform to perform complex flow-control. The setjmp function saves the state of a program. The state of a program, to be precise, are the values of sp (stack pointer), fp (frame pointer), pc (program counter). A program state is completely defined by this set of registers and the contents of the memory, which includes the stack. Executing a setjmp returns 0 after saving the stack environment. If setjmp returns as a result of a longjmp call, the value is the argument of the longjmp (0 is never returned). A call to longjmp restores the saved environment and returns control to the point just after the corresponding setjmp call. BYU CS 345 Threads 82 setjmp/longjmp setjmp / longjmp #include <setjmp.h> jmp_buf struct setjmp(jmp_buf env); stack pointer (sp), frame pointer (fp), and program counter (pc). saves the program state (sp, fp, pc) in env so that longjmp() can restore them later. returns 0 value. longjmp(jmp_buf env, int val); resets the registers to the values saved in env. longjmp() returns as if you have just called the setjmp() call that saved env with non-zero value. BYU CS 345 Project 2 - Tasking 83 setjmp/longjmp Multi-threading in C jmp_buf k_context; int tid; // my thread void myThread() { while (1) { if(!setjmp(tcb[tid].context)) longjmp(k_context,2); // execute function } } BYU CS 345 // new threads for (tid = 0; tid < 4; tid++) { if (setjmp(k_context) == 0) { temp = (int*)tcb[tid].stackEnd; SET_STACK(temp); if (setjmp(tcb[tid].context) == 0) { longjmp(k_context, 1); } myThread(); } } // schedule threads while (1) { tid = scheduler(); if (setjmp(k_context) == 0) { longjmp(tcb[tid].context, 3); } } Project 2 - Tasking 84 setjmp/longjmp Multi-tasking in C BYU CS 345 Project 2 - Tasking 85 BYU CS 345 Project 2 - Tasking 86 setjmp/longjmp Multi-tasking in C jmp_buf k_context; int tid; #define SWAP \ if(!setjmp(tcb[tid].context)) \ longjmp(k_context,2); void myFunc() { while (1) { SWAP; if(!setjmp(tcb[tid].context)) longjmp(k_context,2); // execute function } } BYU CS 345 for (tid = 0; tid < 4; tid++) { if (setjmp(k_context) == 0) { temp = (int*)tcb[tid].stackEnd; SET_STACK(temp); if (setjmp(tcb[tid].context) == 0) { longjmp(k_context, 1); } myFunc(); } } while (1) { tid = scheduler(); if (setjmp(k_context) == 0) { longjmp(tcb[tid].context, 3); } } Project 2 - Tasking 87 P2 - Tasking Step 1: Priority Queue Create a priority queue typedef int TID; // task ID typedef int Priority; // task priority typedef int* PQueue; // priority queue PQueue rq; // ready queue rq = (int*)malloc(MAX_TASKS * sizeof(int)); rq[0] = 0; // init ready queue Priority/TID Priority/TID Priority/TID Priority/TID # of entries Queue functions int enQ(PQueue q, TID tid, Priority p); int deQ(PQueue q, TID tid); q # | pr1/tid1 | pr2/tid2 | … tid >=0 find and delete tid from q -1 return highest priority tid int tid (if found and deleted from q) -1 (if q empty or task not found) BYU CS 345 Project 2 - Tasking rq[5] rq[4] 10 / 3 rq[3] 5/2 rq[2] 5/0 rq[1] 2/1 rq[0] 4 88