Case Competition 2009 ACE Applied Cognitive Engineering Ltd. How to slam dunk from an air ball ? Team No 7 : Gilli Rosenzweig Yana Berkovits Oded Naim David Sugarman FACULTY OF MANAGEMENT, THE LEON RECANATI GRADUATE SCHOOL OF BUSINESS ADMINISTRATION 1 THE ELI HURVITZ INSTITUTE OF STRATEGIC MANAGEMENT Case Competition 2009 Agenda 1. Company profile 2. Strategic analysis 3. Proposed solution 4. Summary 1 2 Case Competition 2009 Company Profile About ACE Applied Cognitive Engineering Ltd. Privately owned, Israeli based company, established in 2003 Developed a unique cognitive engineering model for brain fitness IntelliGym® proved to improve real time decision making skills Key resource - IP in cognitive engineering modeling Outsourcing all functions apart from modeling Current target markets: basketball and ice-hockey markets in North America 3 Case Competition 2009 Company Profile - Continue Current estimated Financials P&L 2004 2005 2006 2007 2008 $50 $50 $50 $50 $50 0 $100 $100 $150 $100 $150 0 in K US$ $300 $300 $450 $150 $300 150 $600 $600 $1,050 $250 $550 350 $350 $350 $1,400 $150 $700 200 0 0 150 500 700 Revenues Basket Ball Total Revenues Accumulative Revenues Cost of Sales Accumulative cost of sales Gross Profit Accumulative Gross Profit Other revenue R&D Grants Investors Expenses: Advertising and Promotion NMS R&D Operating/GA Total Expenses Accumulative Expenses Profit Before Tax Accumulating Balance 4 $500 $300 $50 $60 $70 $40 $20 $200 $30 $280 $280 $220 $220 $200 $60 $320 $600 -$320 -$100 $150 $60 $280 $880 $170 $70 $50 $30 $120 $1,000 $230 $300 $50 $30 $100 $1,100 $100 $400 Case Competition 2009 Ace’s Vision & Goals Vision: To set the sports industry standard for cognitive brain training Goals: Expand Operations to reach accumulative sales of US$ 50 M within 5 years Increase cash flow and maintain long term sustainable revenue growth Improving our competitive positioning in the fast growing cognitive brain fitness market 5 Case Competition 2009 Strategic Analysis Brain fitness customer segments Changes in USA Market Volume US$ M 100 80 60 40 20 0 Corporate – Fortune 1000 companies; military & Sport teams K12 school systems Health & Insurance providers General self-improvement products Hyper competition - standards and rules are in flux Positioning against hyper competition 1. Price and quality 3. Strongholds 6 2. Timing and knowhow 4. Deep pockets Case Competition 2009 Strategic Analysis - SWOT Strengths Unique Cognitive Engineering expertise Professional's positive opinion Proven 30% improvement game performance Unique and unmatched cognitive fitness niche Reliable investor and promoters committed for future product High entrance barriers for non-cognitive market, only 20 specialist in the world, 3 committed to Ace 7 Case Competition 2009 Strategic Analysis - SWOT Weaknesses User Interface and product website Limited marketing Pricing module Long time business model Outsourced operations 8 Case Competition 2009 Strategic Analysis - SWOT Opportunities Hypercompetition growing market Competitors have not exploited all potential markets Sports segment under saturated with no dominant solution provider in Cognitive fitness BIRD commitment for investing and marketing support for a new ice hockey product 9 Case Competition 2009 Strategic Analysis - SWOT Threats Strong Australian, Israeli & other cognitive market players Relatively low entrance barriers for the cognitive industry players Wide array of products that offer to improve players performance Need to raise funds to match BIRD support (challenge) 10 Case Competition 2009 Strategic Analysis - Continue Brain Training Future Trends Increased emphasis on brain maintenance for retirement communities (becoming standard in residential facilities) Physical and mental exercise will be better integrated Broad government initiative Better and more widely available assessments of cognitive function Brain training will be added to corporate wellness and leadership initiatives Increased differentiation to reach specific segments 11 Case Competition 2009 Proposed Solution Business Model Focus on the competitive sports industry Simplify products and services Different marketing and pricing models for various target markets Develop a generic product for ball games, an affordable solution for nonprofessionals Expand global positioning in countries with large populations, technological and gaming consumer culture Fund raising Substantial change in Marketing and distribution strategies Explore global partnering/JV opportunities 12 Case Competition 2009 Proposed Solution - Continue Strategy Alternatives Products Segments Geography New products • Generic • • Core Business Expansion Ice Hockey Scouting Tool Geographic • Vertical Integration • Asia Europe No Change Innovative Business Expansions 13 Horizontal Integration Case Competition 2009 Explore Complementary new companies (Cogstate / Cognifit) Proposed Solution - Continue MARKETING STRATEGY - NEW PRODUCTS Generic “ONE Ball” Soccer training system Candidate evaluation system for Scouters Referees tool Back to the Game CATCH THE CUSTOMER! ONE BALL FOR ALL 14 Case Competition 2009 Proposed Solution - Continue MARKETING STRATEGY Aggressive marketing The World is our playground – Global exploration Targeting promising markets: European Ice-Hockey and Asia Pacific basketball Distribution through chain stores Cooperation with leading sports brand companies Focus on International sports events: FIFA World Cup 2010,Olympic games 2012 Advertise in our products Friendly user interface Recruit leading trend setting professionals 15 Case Competition 2009 Proposed Solution - Continue Business model varification process Revenue model Segmentation Market penetration Steady annual growth ACTION PLAN Customer satisfaction MEASURES The products Marketing Target 16 Version release. Actual Case Competition 2009 Proposed Solution - Continue SOLUTIONS SUMMARY Present Future Additions Segments Sports : Basketball & Ice-Hockey Generic product, basketball, soccer, ice-hockey and others. Products Basketball & Ice-Hockey Cognitive trainer. Generic ball game trainer, soccer trainer,Judge trainer, Candidate evaluation (for scouters), back to the game testing, new editions & revised pricing Geographic North America Europe, Japan, China, Korea Competitive advantages 1. Cognitive know how of the basketball game 2. Highly regarded in the coaching community 1. Better feedbacks on the relativity of current player performance to actual basketball playing 2. Cognitive data comparison to professional levels: college players, NBA players etc 3. Growing DB of players’ performance 17 Case Competition 2009 Proposed Solution - Continue Financials 2009 2010 2011 2012 2013 2014 (Q1&2) Accumulated Revenues Basket Ball Hockey All Play Scouting Referees Foot Ball Back to the Game Other Revenues Advertising revenues Total Revenues Accumulative Revenues Cost of Sales $220,000 $462,000 $0 $440,000 $0 $300,000 $0 $0 $0 $0 $350,000 $1,135,000 $0 $0 $706,200 $854,000 $1,530,000 $200,000 $100,000 $1,863,500 $0 $1,170,620 $1,567,062 $1,231,706 $1,185,400 $1,568,540 $881,854 $4,153,000 $10,415,300 $10,041,530 $420,000 $642,000 $464,200 $260,000 $426,000 $292,600 $2,736,350 $1,723,635 $7,808,485 $450,000 $945,000 $694,500 $5,358,988 $4,929,794 $26,439,830 $1,726,200 $1,078,600 $15,616,970 $2,089,500 $100,000 $570,000 $2,437,000 $570,000 $3,007,000 $171,000 $701,100 $200,000 $300,000 $300,000 $200,000 $5,453,700 $10,675,370 $17,587,537 $21,614,875 $8,460,700 $19,136,070 $36,723,607 $58,338,482 $1,576,110 $3,112,611 $5,186,261 $6,424,463 $1,100,000 $58,339,882 $171,000 $872,100 $399,000 $1,564,900 $2,448,210 $3,005,490 $399,000 $1,963,900 $4,969,390 $10,083,939 $16,924,394 $21,367,724 Cost of Units Personal Proffesional Total Cost Of Sales Accumulative cost of sales Gross Profit Accumulative Gross Profit Other revenue R&D Grants $800 $800 Investors $2,000,000 Expenses: Advertising and Promotion $350,000 $2,000,000 NMS $50,000 $50,000 R&D $500,000 $1,000,000 Operating/GA $300,000 $500,000 Total Expenses $1,200,000 $3,550,000 Accumulative Expenses $1,200,000 $4,750,000 Profit Before Tax $800,200 $15,700 Accumulating Balance $800,200 $784,500 18 Case $5,560,821 $10,747,082 $17,171,545 $5,114,549 $6,840,455 $4,443,331 $21,368,424 $1,600 $4,000,800 $2,000,000 $2,000,000 $2,000,000 $3,000,000 $1,500,000 $50,000 $150,000 $150,000 $150,000 $1,000,000 $250,000 $250,000 $250,000 $400,000 $400,000 $450,000 $250,000 $3,450,000 $2,800,000 $3,850,000 $2,150,000 $8,200,000 $11,000,000 $14,850,000 $17,000,000 $1,555,490 $2,314,549 $2,990,455 $2,293,331 $770,990 $3,085,539 $6,075,994 $8,369,324 Competition $17,172,245 $0 $0 $0 $700 2009 $10,850,240 $600,000 $3,250,650 $2,300,210 $17,001,100 $8,369,724 Summary and Conclusions Focus on the sports industry with global expansion Develop branded products Generic product for the non – professionals. Professional solutions for selected competitive sports Using IP & the DB to develop candidate evaluation tool for scouters Aggressive marketing targeting FIFA World Cup 2010 Focused financial plan and management cost reduction Explore global partnering opportunities Raise additional funds and research grants Implementation will increase sales up to $50M by 2014 Become an industry standard Substantial ROI 19 Case Competition 2009 Thank You 20 Case Competition 2009