"Effective Crew Scheduling Strategies on Ultra-long Range Flights." John R Fare Introduction • Current and Future Demands of our Customers – Longer range Aircraft – Faster Speeds – Shorter Layovers Alertness in the Aircraft • Three Distinct Factors that Determine Cockpit Alertness – Circadian Rhythm – Sleep Propensity/Pressure – Sleep Inertia Circadian Rhythm • Reason – Regulate bodily functions • Synchronization – Length • 25.3 hours – Zeitgebers “time keepers” • 24 hours – Low • 0200-0600 and 1500-1700 Circadian Rhythm (cont.) Circadian Adjustment • Phase Advance • Phase Delay • Resynchronization Phase Advance • Occurs when traveling Eastbound – Day is shortened • Forced to “advance” to new rhythm • First sleep is short followed by subsequent longer rest period Phase Delay • Occurs when travelling Westbound • Day is lengthened • Initial sleep is longer followed by shorter sleep episode Resynchronization • Asymmetrical Effect – Difference between Eastbound and Westbound • Westbound (8 time zones or more) – 5.1 days for 95% adjustment • Eastbound (8 time zones or more) – 6.5 days • Circadian Synchronization – Westbound (92 minutes per day) – Eastbound (57 minutes per day) Sleep Propensity/Pressure • Definition • Adjusting • Performance Decrements Sleep Propensity/Pressure • Definition – The physiological need to sleep based off of the last full nights rest – 16 hours awake/ 8 hours asleep – Naps improve wakefulness but do not reset Sleep Propensity’s cumulative effect! Sleep Propensity/Pressure (cont.) Adjusting Sleep Propensity • Lengthening the Sleep/Wake Cycle – 28 hour day (Westbound travel) • Greatest need for sleep at 20 hours • Shortening the Sleep/Wake Cycle – 20 hour day (Eastbound travel with less than 24 hours of crew rest) • Greatest need for sleep at 13 hours Performance Decrements after 16 hours and 24 hours Sleep Inertia • Definition • In-flight Considerations Sleep Inertia • Definition – The grogginess that one feels after waking up from a deep sleep Sleep Inertia • In-flight Considerations – Short Naps (NASA Naps) • Less than 40 minutes to stay out of Deep Sleep • Effective when crew rest time is shorter – Long Naps • More beneficial in reducing fatigue levels • More realistic during circadian low times • Afford at least 40 minutes of recovery prior to resuming flight deck duties Crew Types and Logistics • Two-Pilot Crew • Augmented or Three-Pilot Crew • Crew Change Two-Pilot Crew • Duty/Flight Time Limitation Considerations – Normal • 14 hours duty/ 12 hours of flight (FSF, 1997) – Circadian Low *Is flight flying through or landing between the hours of 0200 - 0600 body adjusted time or duty day starts at 0400 or earlier • 12 hours duty/ 10 hours of flight and consider max amount of landings (FSF, 1997) Augmented Crews • Definition • Crew Bunk Categories and Considerations • Circadian and Sleep Propensity Considerations Augmented Crews • Three Pilots – From original point of departure? – From intermediate and or tech stop? – Supine rest available in a separated area? • 20 hours of duty (FSF, 1997) – No supine • 18 hours of duty (FSF, 1997) Crew Bunk Categories • Class I – 75% sleep opportunity credit (George, 2011) • Class II* – 56% sleep opportunity credit (George, 2011) • Class III – 25% sleep opportunity credit (George, 2011) *Business Jet with separated crew rest facilities Crew Change • Logistics • Circadian Considerations Crew Change Logistics • Location! – Available Resources i.e. pilots? – Great Circle? – Airline Service for preposition? – Cost? – Time to get there? – Weather? – Handling? Fatigue Study • • • • • • • Overview Assumptions Limitations Methodology Treatment of Data Results Conclusion Overview • Background – Fatigue Management Program for our SMS – Justify or refute our current policies • Geographic Representation – Europe, Asia, South America • Participants – Pilots and Flight Engineers Hypothesis • Three-Pilot Crews are less tired than TwoPilot Crews during the last two hours of a flight to include top-of-descent, approach, landing, and post-flight Assumptions • All participants were operating during or through their circadian low • All pilots afforded supine rest • Two-Pilot Crews – Two pilots and one Flight Engineer – Flight Engineer data from augmented flights considered two-pilot crew • Three-Pilot Crews – Three pilots from original point of departure Limitations • Human Factors – Health, emotional stability, family life, quality of sleep, alcohol/substance abuse • Meteorological – Day, Night • In-flight Conditions – Turbulence, Convective Weather Methodology Stanford Sleepiness Scale (SSS) Treatment of Data • All Duty Start Times Adjusted to “Body Adjusted Time” – Eastbound • 57 minutes per day – Westbound • 90 minutes per day Results • SSS Mean for the Last Two Hours of Duty • Crewing Technique vs. SSS • SSS Mean for Entire Flight vs. Start Time of Duty Day • Crew Rest Sleep Percentages vs. Duty Hour SSS Mean for the Last Two Hours of Duty SSS During Last 2 Hours of Duty 2.45 2.4 2.35 2.3 Hour 1 2.25 Hour2 2.2 2.15 2.1 2.05 2 Pilot 3 Pilot Conclusion • Three-Pilot Flight Crews are Less Tired than Two-Pilot Crews Crewing Technique vs. SSS Crewing Technique vs. SSS 4 3.5 3 2.5 2 Pilot 2 3 Pilot 1.5 1 0.5 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Conclusion • SSS Levels Separate at Duty Hour 11/ Flight Hour 9 • Johnson & Johnson Aviation Lowered its Circadian Low Duty Limits to 9 Hours of Flight with a Max of 2 Landings SSS Mean for Entire Flight vs. Start Time of Duty Day SSS vs. Adjusted Start of Duty Day 3 2.5 2 1.5 SSS 1 0.5 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 22 23 24 Conclusion • Start time does correlate to SSS levels of augmented crews • There is a significant increase in SSS with start times between 1800 and 0700 Crew Rest Sleep Percentages vs. Duty Hour 120 100 80 Sleep 60 Awake 40 20 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Conclusions • Physiological need determines success • Most sleep attained between duty hour 9 and 18 • Strategic “rostering” – PF gets the most consideration Practical Approaches • Two Pilots – KTEB – LFPB – KTEB – Minimum Layover – Off Duty Prior to Circadian Low • Three Pilots – KTEB – RJTT – Fuel Stop in PANC Europe “Quickturn” • Two Pilots – Depart KTEB @ 1800 Local – Arrive LFPB @ 0630 Local • 10 hour rest period + 2 hours for travel and “unwinding” – Depart LFPB @ 1830 Local – Arrive KTEB @ 2030 Local Three Pilots to Tokyo • Three Pilots – Depart KTEB @ 0800 Local – Arrive RJTT @ 1300 Local the next day Summary • Three-pilot crews are less tired than twopilot crews on extended circadian low flights! • Sleep propensity needs to be considered when augmenting • Have a plan! – Rostering – In-flight fatigue countermeasures • Learn from your Experiences References Billiard, M, & Kent, A. 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