Everfi Presentation – Color - Texas Council on Economic Education

CRITICAL LIFE SKILLS EDUCATION
Scalable and engaging digital learning
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“Education is the most powerful weapon which
you can use to change the world.”
― Nelson Mandela
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2
Core Mission
EverFi’s core mission is to
create measurable results for
students and communities
through our digital learning
platforms.
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Blended Learning
A BLENDED LEARNING APPROACH
Complimenting the traditional
classroom, EverFi is a new media,
web-based learning platform that
stimulates student learning and
empowers teachers with critical
student insights using:
1
Instructional Animation
2
Attitudinal Surveying
3
Assessments
4
Simulation Gamification
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Who is EverFi?
Industry leader in education technology focused on teaching
critical skills including STEM, entrepreneurship, financial literacy,
digital responsibility, alcohol awareness, texting and driving, civic
responsibility and other skill areas
Scalable solution with 5.5 million certified students across K-12 and
higher education, and adult learning
Unique partnership model with over 1,000 corporations sponsoring
state and local digital learning innovation
Experienced team of 130+ engineers, designers, teachers, digital
marketing and partnership professionals across the U.S.
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EverFi Platforms Are…
1. Simple: Teachers can get started in less than 30 minutes.
No additional planning. No additional grading.
1. Flexible: Platforms can be implemented in a variety of
curricular contexts, allowing the programs to reach scale.
2. Engaging: Students love using games and simulations to
learn at their own pace.
3. Effective: Our national data shows students making
significant knowledge gains on their assessments; we are
also seeing changes in student attitudes. Over 80% of high
school students think “all students should have to take the
EverFi course”. Over 98% of teachers would recommend
the program to a colleague.
www.everfi.com
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Texas Results: August 2012 – May 2013
30,709 Active Students have completed 1+ modules with a passing
score. Network-wide, over 90% of students will complete at least half of
the program.
17,887 Certified Students that have completed all modules with a
passing score.
783 teachers all across 400+ schools in 60+ school districts.
Sarah Pratt Ponder
Senior Schools Manager
sarah@everfi.com
(713) 553-1852
www.everfi.com
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EVERFI’S ASSEMBLY PLATFORM
EverFi’s learning platform supports students throughout the education lifecycle.
4th
5th
6th
7th
8th
9th
10th
11th
12th
Longitudinal Student Attitude and Behavioral Data, Insights and Studies
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EVERFI’S IMPACT ON THE PROBLEM
Critical Life Skills
EverFi
Assembly
Platform
Continuous research and nine
independent studies show that
EverFi’s Assembly:
GDP
Increases Student Knowledge
Improves Student Attitudes
Improves Student Behavior
Work Force
Graduation Rates
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EverFi Investors Have Built Networks
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Our Partners
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Thousands of Schools In Strategic Areas
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Higher Education Partners
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Personalized Data on Education Results
EverFi captures and analyzes significant data from students as they take our courses.
This data is shared with our partners and tailored to the research needs of each partner.
EVEFI FEATURES
PARTNER REPORTING
• Personalized Pathways
• Students Analytics
• Behavioral and Attitudinal
Surveys
• Knowledge Gain
• Knowledge Assessments
• Research aggregation
TOOLS
• Knowledge
Assessments
• Teacher and
Student Surveys
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Community Launch Events
Elected officials are incorporated into our sponsor launch and certification events,
highlighting the work that our partners are doing.
South Carolina Governor Nikki
Haley at BB&T certification event
U.S. Representative Hal Rogers
& UK Coach Calipari at a launch
in Kentucky
California Lieutenant Governor Gavin
Newsom at Neustar certification event
Senator Mark Warner (VA) and
Governor Bob McDonnell (VA)
at Neustar launch event
Kansas Governor Sam Brownback at
at Kansas Securities Commissioner
certification event
Newark Mayor Cory Booker with
EverFi certified©EverFi,
students
and
Capital
Inc. All
rights
reserved. 15
One Bank
APPENDIX
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Vault – Understanding Money™ (Primary Schools)
OVERVIEW
Target Audience: 4-6th grade
students
SIX LEARNING GROUPS
1.
Standards: State and National
Jump-$tart Standards for
Personal Financial Literacy
2.
School Placement: Required
Course
4.
5.
6.
Knowledge Assessments: Pre &
Post Module
Time: Approximately 2.5 hours
3.
Responsible Money Choices: saving vs. spending,
financial resources, goal-setting
Income and Careers: jobs, compensation, career
planning, taxes
Making Plans with Money: budgets, payment methods,
impulse buying, charity
Credit and Borrowing: credit and responsible borrowing
Insurance and Safety: risk prevention, health insurance
Savings and Investing: savings accounts, basic
investments
Games: Users also unlock two games per group as they
progress through the course.
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Ignition – Digital Literacy & Responsibility™ (Middle Schools)
OVERVIEW
MODULE TOPICS
Target Audience: 7th - 9th Grade
Students
Buying a Computer: Computer & Software Basics
Standards: State and ISTE Standards
School Placement: Co-curricular
Performance Assessments: Pre &
Post Module
Behavior and Attitude
Assessments: Pre and Post Course
Surveys
Time: Approximately 3.5 Hours, plus
Simulation
Wireless Communication: Texting and Driving, Mobile
Devices & Service Plans,
The Viral World: Online Privacy, Security, & Digital TimeManagement
Research in a Digital Age: Internet Resources & Credibility
Creating Multimedia Products: Responsible Digital
Publication and Production
Digital Relationships and Respect: Digital Citizenship &
Cyberbullying
Looking to the Future: STEM Technology and Careers
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Radius™ - STEM Careers (Middle School)
OVERVIEW
Target Audience: 8th-9th grade
students
Standards: Common Core, Math
and ELA; State and National
Standards for CTE
School Placement: Co-curricular
Math & CTE courses
Assessments: Inter & Post
Module/Project Base/Attitudinal
and Behavior Surveying
Time: Approximately 8-10 hours
High Level Details



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
16 Learning Modules: Each designed to be 30
minutes
Basic Computer Science and Starting To Code:
Students will be learning the basics of CS and
getting hands-on experience writing their first
code
Exposure to STEM Careers: Each module will
explain how the learning topics are leveraged in
different careers
Math Common Core: Course will help instructors
teach new common core math standards
Pathing: Instruction will be scaffolded to work with
learners at all levels
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EverFi – Financial Literacy™ (High School)
OVERVIEW
TEN LEARNING MODULES
Target Audience: High school
students
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
Standards: State and National
Jump$tart Standards for
Personal Financial Literacy
School Placement: Required
Course
Behavior and Attitude
Assessments: Pre & Post
Module
Time: 6 – 8 hours
Introduction and Overview
Saving
Banking
Payments, Interest Rates, and Credit Cards
Credit Score
Financing Higher Education
Renting vs. Owning
Taxes and Insurance
Consumer Fraud
Investing
Real-Life Simulations: Students apply their learning in virtual
environments to weigh the consequences of their decisions.
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AlcoholEdu® - Substance Abuse for High School
OVERVIEW
Target Audience: All 9th grade
students (Parents Course
Included)
Standards: State and National
Standards for Health
NINE LEARNING MODULES
1.
2.
3.
School Placement: Required
Course – Health, Science,
Transitions
4.
5.
6.
7.
8.
Behavior and Attitudinal
Assessments: Pre, Post & 30day Follow Up Surveys
9.
School—Standard drink measurement
Pizza Place—Myths and facts about alcohol, accurate
social norms data
TV Station—Alcohol expectancies, influences and
community issues
Movie Theater—Blood alcohol concentration
Research Lab—Brain and body science
Friend’s House—Peer pressure and decision-making
Newspaper—Addiction and community impact of alcohol
Town Hall—Underage drinking laws, policies, and social
host liability
My House—Tips for talking to parents, setting personal
goals
Time: Approximately 2 hours
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Commons – Civics Education™ (8TH – 10TH Grade)
Overview
Interactive Activity / Topics
Target Audience: 8th-10th Grade
•
Rights and Responsibilities of Citizens
Standards: Common Core Literacy Standards for
History/Social Studies; State standards for Civics
•
The Process of Civic Change
•
Civil Rights
Knowledge Assessments: Formative
assessments integrated throughout; summative
assessments for each module
•
US Role in World Affairs
•
Structure and function of
National/State/Local government
•
Origins, structure, and content of the
Constitution
•
The Supreme Court and Judicial Branch
Behavior and Attitude Assessment: Pre- and
post-course surveys
Time: 30-40 minutes per module; 5 hours total
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EverFi Entrepreneurship
OVERVIEW
Target Audience: 7th-10th grade
students
KEY FEATURES:

Standards: Common Core, Math
and ELA

School Placement: Co-curricular
Business, Economics

Assessments: Pre & Post
Module/Attitudinal and
Behavior Surveying

Time: Approximately 4-6 hours
Interactive Personal Diagnostic: Students will take
a personality assessment to identify their
individual entrepreneurial characteristics
Personalized Business Simulation: Students will
leave the course with a full business plan for a
simulated business
Business Pitch: Students will learn the basics of
finance, marketing, team-building and market
research
Standards-Based: Course will help instructors
teach new Common Core Math and English
standards
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Impact
EverFi’s core mission is to create measurable results through our digital learning
platforms.
1. Nine independent studies have shown EverFi programs to be effective in
increasing knowledge and changing attitudes and behaviors.
1. EverFi employs an in-house team of PhD statisticians and researchers who
continually monitor and analyze EverFi’s data. Their research is used to
test efficacy, but also to improve our courses on a regular basis.
1. Student and teacher testimonials support the impact that EverFi courses
have.
1. State Superintendent and State Departments of Education have continued
to endorse EverFi and, in many cases, selected EverFi as their preferred
resource around certain critical topics.
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©EverFi, Inc. All rights reserved.
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