New Learning Solutions from Finland Suvi Sundquist, Tekes 21st Century Skills with 21st Century Methods Preschool K-12 Higher education Vocational training Corporate training Leisure An adaptive math game with learning analytics Need Educational games are the preferred language of children. Tablets, smartphones and PCs are modern schoolbooks Solution A revolutionary math learning game where children teach a digital pet to learn a corresponding amount of knowledge to certain grade in school curriculum Benefits Better learning results because of interactive, fun, easy, individual and adaptive way to learn Real time learning analytics and stored data helps in evaluating and monitoring learning results Users Children and families, also schools besides teaching Harri Ketamo p. 050 5285006 harri.ketamo@skillpixels.com www.skillpixels.com Math learning game for kids Need Learn math in fun and easy way Math Ahoy! learning games are based on the principle that we learn best when using and creating information Benefits Games are fun and engaging for the students, but also valid educational tools for the teacher Students get to use and apply their knowledge All game content is safe for children 4+ years Users Decide where you want to go and use math to get there. That’s what makes Math Ahoy! Different. Children, schools, families etc. martiska.reinikka@eduplus.fi www.eduplus.fi Classical music education, anywhere Need High-quality elementary classical music education without the need to travel to distant locations Solution A distance education solution for violin studies. Live weekly lessons are documented for online broadcasting Benefits New learning environment Top-level music pedagogy can be brought anywhere Users Students and music pedagogy professionals Music institutions, universities, teachers and musicians maarit.rajamaki@sarestokons.fi www.minifiddlers.org Digitalizing schools Need Schools need support to keep up with the digital development and to be forerunnes in using IT tools Solution A comprehensive consulting service for schools from choosing devices to in depth teacher training Benefits Possibility to create IT teaching environments to any subject The pedagogical aspect is taken into account. IT is adapted to teaching, not vice versa Users All teaching environments and situations, schools, municipalities, teachers, pupils, parents Pupils working in one of our Pilot Schools, Piikkiön yhtenäiskoulu. christian@ilonait.fi www.ilonait.fi Cloud based desktop for learning tools Need Easy user interface where all learning materials, tools, games and software can be used in one place Solution Cloud based desktop, “Electronic schoolbag”, which includes all essential tools for management, teaching and learning Benefits Teacher can personalize the contents needed in teaching Combines learning tools and playfulness, leads to better learning results Application programming interface, API, doesn’t limit the possibilities to choose the services which are in use Users Schools, teachers and students in basic education mikko@haltu.fi http://dreamschool.sg Platform for location based learning experiences Need Support the formal learning in schools with a mobile device Solution A location based learning environment where materials can be imported through open interfaces to maps and places Benefits Easy to use platform can be used to any school subject or educational level Possibility to move outside the classroom and participate interactively The game motivates learning and teacher can observe learning results Users Schools and teaching centres Museums, cities and cultural organizations nomadi@citynomadi.com www.citynomadi.com Activating academic teaching concept Need To train and help academic teachers to change the teaching tradition to meet better the modern demands of working life Solution The Smart Classroom aims at combining entrepreneurial pedagogy, physical and virtual teaching spaces, teaching materials and tools and teacher training to create a modern and effective education environment Benefits New and more activating academic teaching traditions which challenge the traditional ways of university lecturing Students are better trained to meet the modern demands of working life Users Universities, university teaching staff and teacher education sari.stenvall@utu.fi katariina.nordell@utu.fi www.bid.utu.fi Recognize learning with Open Badges Need People deserve recognizition for valuable skills they learn in voluntary work and organizations Solution With Open Badge Factory cloud-based solution you can digitally promote people’s learning experiences and skills Benefits You can reward people in your organization Badges give your organization positive image eg. in social media and communicate about possibilities you offer Users Companies, organizations, voluntary work, schools etc. Marjaana.jokinen@discendum.com www.openbadgefactory.com Company training on the go Need To train staff fast and easy on the go or when there is not possibility to participate in long education periods Solution Prewise Gimlet Mobile Learning Platform can support teaching or to be used to check details when working Benefits Possibility to reach many people anytime, anywhere with substantially low costs Two-way learning process because people can share and create content with mobile tools Customizable for all kinds of companies and materials Users All companies that need to train their employees maria.paassola@prewise.fi www.prewise.com Manage your staff’s know-how globally online Need Train employees in an efficient way, regardless of time and place. To store data and results in one place Solution Learning management system where student management, learning results and e-learning are integrated Benefits Easy user interface that can be used in any mobile device or computer over web Comprehensive control of the training process Enjoyable learning experience and effective outcomes Users All companies which have education needs eg. franchise businesses, possible also for schools ”Both student enrollment and automatic handling of training expenses have made our operations more efficient and they have saved a lot of our time and effort.” myynti@rediteq.fi www.rediteq.fi Customizable dashbord for learning Need A user friendly way for teaching to share all learning materials, conversations and timetables Solution Personal, customizable dashbord that works on any device and combines all course materials, tools and systems Benefits Possible to create widgets for all learning contents and different teaching situations in one place Learning is independent from time and place Pupils can participate in various ways because of interactive way of learning Users Universities and schools petri.seljavaara@lumitools.com www.lumitools.com Business Management Simulation Game Need Apply the educational contents in practice and prepare students better for working life Solution A browser-based business management simulation game Benefits Students learn cooperation and decision-making in teams Learning by doing leads to better outcomes, the simulation reflects real business challenges and helps students apply their knowledge in practice Flexible and customizable simulations can be applied to different topics at school Users Higher educational institutions, mainly universities and polytechnics. Also used by companies for training purposes www.cesim.com veijo.kyosti@cesim.com Fulfill your dream and learn to play guitar online Need We all have dreams, but we forget them. Learn to play the guitar regardless of time, place and life conditions. Solution A Netflix like combination of Guitar Hero and a Songbook for adults Benefits Works on all possible platforms (mobile or not) Easy to start, learning is broken down to easily comprehensible parts Learn to play the guitar by playing your favorite songs Users Anyone who has a dream of playing guitar better tobias.andersin@rockway.fi www.rockway.fi Get in contact Ms. Suvi Sundquist Learning Solutions Programme Manager Tekes suvi.sundquist@tekes.fi +358 50 5577 675 SuviSundquist