i-GAME i-GAME: Overview and opportunities Tjerk Bijlsma October 01, 2013 Tjerk Bijlsma i-GAME Aim of the project Aim of i-GAME is to: • Speed up real-life implementation and interoperability of wireless communication based automated driving. This aim can be accomplished by joint development and demonstration! Development focusing on: • Environmental perception, actuation and interaction • Wireless communication • Guaranteed safety • Mixed-traffic operation By demonstrating it in a multi-vendor challenge, the GCDC to: • Accelerate multi-vendor solutions, based on an interoperable architecture • Accelerate standardization, verification and validation tools & methods • Enhance governmental & public awareness October 01, 2013 Tjerk Bijlsma i-GAME Where it all started: Grand Cooperative Driving Challenge 2008-2011 • Innovative worldwide competitive demonstration • Acceleration development, implementation and testing of cooperative & automated driving • 11 teams signed up, 9 teams made it to the final event • Competition and collaboration go hand in hand together • National and international attention for GCDC, GCDC won the I-mobility Award • Positive response from general public, technical experts and teams • Not just one 1 winner…. October 01, 2013 Tjerk Bijlsma i-GAME How will we organize this? Viktoria ETSI, CEN October 01, 2013 Tjerk Bijlsma i-GAME Work shops and challenge • Scenarios and requirements • Validation of vehicle performance • Validation of message level interoperability • Validation of interaction performance • Validation of safety • Finally the CHALLENGE! October 01, 2013 Tjerk Bijlsma i-GAME Timeline Months Quarters (selection of)Deliverables/Milestones 1-3 13Q1 4-6 14Q1 7-9 14Q2 10-12 14Q3 13-15 14Q4 16-18 15Q1 19-21 15Q2 -Workshop: message level interoperability -Online interoperability testing 22-24 15Q3 -Kick-off event 25-27 15Q4 28-30 16Q1 -Workshop: interaction performance 31-33 16Q2 -Benchmark vehicle -Workshop: vehicle performance -Workshop: safety validation -GCDC event 34-36 16Q3 -Validation results -Workshop: Scenarios & requirements -Architecture and requirements(Draft) October 01, 2013 Tjerk Bijlsma i-GAME Cooperation Cooperation possibilities: 1. Define automated driving use cases and scenarios (All via reference-group) 2. Implementation of communication protocols (ITS-G5) according to the standard(s) (COMPANION and AdaptIVe?) 3. Organize joint events and possibly stakeholder meetings (All) 4. Join the i-GAME challenge!! (AdaptIVe, COMPANION) • Form a (OEM, supplier, RTD) team to assess the implementation 5. Provide input for the VRA roadmap, based on GCDC results and implementation Please contact me for a possible cooperation October 01, 2013 Tjerk Bijlsma i-GAME Questions? tjerk.bijlsma@tno.nl