i-GAME

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i-GAME
i-GAME: Overview and opportunities
Tjerk Bijlsma
October 01, 2013
Tjerk Bijlsma
i-GAME
Aim of the project
Aim of i-GAME is to:
•
Speed up real-life implementation and interoperability of wireless
communication based automated driving.
This aim can be accomplished by joint development and demonstration!
Development focusing on:
•
Environmental perception, actuation and interaction
•
Wireless communication
•
Guaranteed safety
•
Mixed-traffic operation
By demonstrating it in a multi-vendor challenge, the GCDC to:
•
Accelerate multi-vendor solutions, based on an interoperable architecture
•
Accelerate standardization, verification and validation tools & methods
•
Enhance governmental & public awareness
October 01, 2013
Tjerk Bijlsma
i-GAME
Where it all started:
Grand Cooperative Driving Challenge
2008-2011
• Innovative worldwide competitive demonstration
• Acceleration development, implementation and
testing of cooperative & automated driving
• 11 teams signed up, 9 teams made it to the final
event
• Competition and collaboration go hand in hand
together
• National and international attention for GCDC,
GCDC won the I-mobility Award
• Positive response from general public,
technical experts and teams
• Not just one 1 winner….
October 01, 2013
Tjerk Bijlsma
i-GAME
How will we organize this?
Viktoria
ETSI, CEN
October 01, 2013
Tjerk Bijlsma
i-GAME
Work shops and challenge
• Scenarios and requirements
• Validation of vehicle performance
• Validation of message level interoperability
• Validation of interaction performance
• Validation of safety
• Finally the CHALLENGE!
October 01, 2013
Tjerk Bijlsma
i-GAME
Timeline
Months
Quarters
(selection of)Deliverables/Milestones
1-3
13Q1
4-6
14Q1
7-9
14Q2
10-12
14Q3
13-15
14Q4
16-18
15Q1
19-21
15Q2
-Workshop: message level interoperability
-Online interoperability testing
22-24
15Q3
-Kick-off event
25-27
15Q4
28-30
16Q1
-Workshop: interaction performance
31-33
16Q2
-Benchmark vehicle
-Workshop: vehicle performance
-Workshop: safety validation
-GCDC event
34-36
16Q3
-Validation results
-Workshop: Scenarios & requirements
-Architecture and requirements(Draft)
October 01, 2013
Tjerk Bijlsma
i-GAME
Cooperation
Cooperation possibilities:
1. Define automated driving use cases and scenarios (All via reference-group)
2. Implementation of communication protocols (ITS-G5) according to
the standard(s) (COMPANION and AdaptIVe?)
3. Organize joint events and possibly stakeholder meetings (All)
4. Join the i-GAME challenge!!
(AdaptIVe, COMPANION)
• Form a (OEM, supplier, RTD) team to assess the implementation
5. Provide input for the VRA roadmap, based on GCDC results and
implementation
Please contact me for a possible cooperation
October 01, 2013
Tjerk Bijlsma
i-GAME
Questions?
tjerk.bijlsma@tno.nl
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