Digital Media Production Digital Media Production Anselm Spoerri PhD (MIT) SC&I @ Rutgers University aspoerri@rutgers.edu anselm.spoerri@gmail.com Digital Media Production © Anselm Spoerri Lecture 6 - Overview Web Design (HTML5, CSS3) – HTML5 Key New Features – CSS3 Key New Features Storyboarding – Videos | Readings | Resources Exercise 3 – What to Do Video Editing Principles – Short Movie Example – Basic Film / Video Editing – Compress Time – Create Illusion of Continuity – Create Illusion of Cause & Effect Lectures – Week 6 Content http://comminfo.rutgers.edu/~aspoerri/Teaching/DMPOnline/Lectures.html#week6 Digital Media Production © Anselm Spoerri HTML5 – Intro Why HTML5? – – – – – Reduce the need for external plugins (like Flash) Better error handling More markup to replace scripting HTML5 should be device independent Based on HTML, CSS, DOM, and JavaScript What is HTML5 ‒ HTML5 specification – http://dev.w3.org/html5/spec/ ‒ Officially Working Draft | “living standard” Browser Support for HTML5 – HTML5 not yet official standard, no browser provides full HTML5 support. – But all major browsers continue to add support for new HTML5 features. – Understanding & implementing features is what matters. Digital Media Production © Anselm Spoerri HTML5 – New Capabilities http://www.w3schools.com/html5/default.asp Video specifies standard way to embed video (no plug-in) Audio specifies standard way to embed audio (no plug-in) Drag and Drop any element can be draggable what to drag | where to drop | do the drop Canvas used to draw graphics, on the fly, on web page SVG supported Scalable Vector Graphics to draw shapes Geolocation can determine user's position with permission Web Storage better local storage within browser than cookies Web Workers JavaScript runs in background without affecting page performance Server-Sent Events page gets automatic updates from server Digital Media Production © Anselm Spoerri HTML5 – DOCTYPE | charset | lang | CSS & JavaScript links ‒ HTML5 DOCTYPE: <!DOCTYPE html> ‒ not case sensitive | version dropped ‒ all browsers recognize shortened DOCTYPE & render in strict mode and deprecated elements will not work ‒ Specify Character Set: <meta charset="UTF-8" /> ‒ Specify Language: <html lang="en"> <!DOCTYPE html> <html lang="en"> <head><meta charset="utf-8" /> ‒ Script and Link Declarations: type attribute optional <link rel="stylesheet" href="styles.css" /> <script src="scripts.js"></script> Digital Media Production © Anselm Spoerri HTML5 – New Elements New Media Elements <audio> <video> <source> <embed> <track> sound content video or movie multiple media resources for <video> and <audio> container for external application or interactive content (a plug-in) text tracks for <video> and <audio> New Form Elements – New form controls, like calendar, date, time, email, url, search New Semantic / Structural Elements ‒ header, nav, aside, section, article and footer ‒ Focus on your content and consider semantics of each element ‒ Use div if you need containing element strictly for style purposes ‒ Some older browsers treat new elements like inline elements header, footer, nav, article, aside, section { display: block; } Digital Media Production © Anselm Spoerri HTML5 – New Semantic / Structural Elements ‒ header element ‒ Used to contain headline(s) for a page and/or section. ‒ Can contain logos and navigational aids. ‒ nav element ‒ Contains major navigation links. ‒ Often contained by header. ‒ aside element ‒ Contains related information, such as sidebar or pull-quotes. ‒ section element ‒ Contains content that is related or grouped thematically. ‒ Only if its content has own self-contained outline (h1,… h6). ‒ Do not use simply for styling purposes – use divs and spans instead. ‒ article element ‒ Stand-alone content such as a blog entry. ‒ footer element ‒ Contains information about a page and/or section. Digital Media Production © Anselm Spoerri HTML5 – Element Flowchart http://html5doctor.com/happy-1st-birthday-us/#flowchart Digital Media Production © Anselm Spoerri CSS3 – Intro http://www.w3schools.com/css3/default.asp CSS3 backwards compatible, don’t have to change existing designs. Borders Rounded, add shadow and use image as border. Backgrounds new background properties and greater control. Text Effects new features such as text-shadow or word-wrap. Fonts can use font you like by including font file on server. 2D Transforms move, scale, turn, spin and stretch elements. 3D Transforms format elements using 3D transforms. Transitions add effect when changing from one style to another, such as on mouseover or mouseout events. Animations specify CSS style inside @keyframes rule and animation will gradually change from the current style to the new style. Multiple Columns can create multiple columns for laying out text. User Interface user can resize elements and other features supported. Digital Media Production © Anselm Spoerri Storyboarding Videos AFI’s Storyboarding Guide http://www.youtube.com/watch?v=pWPjjoOFIu8 – – – – Help you visualize what you want to see in your video or film Show what the camera is looking at a specific moment Taxonomy of Shots: Long | Medium | Close-up | Point of View … Sequence of Camera Shots to Capture Essence of Idea Vimeo Storyboarding Basics – http://vimeo.com/videoschool/lesson/4/storyboarding-basics How To Make a Storyboard – http://www.youtube.com/watch?v=65_3bq_0eSY Readings Knight Digital Media Center: Storyboarding Story Cookbook: Storyboarding AFI’s Screen Shot Reference Resources website | video video video http://filmmakeriq.com/2010/10/500-storyboard-tutorials-resources/ Digital Media Production © Anselm Spoerri Exercise 3 – Develop Website with Storyboard for Video Create Storyboard for video to be created in Ex4 – Tools to Use to Create Storyboard Frames / Panels – Digital Drawing Tool – Word Text Processing: use Drawing Tool – Use Jing screen capture tool to create digital image – Paper & Pencil – Scan or Create Digital Photo Website – Page Layout uses DIVs and is controlled by External CSS file – Overview Page: Sidebar floating to right – Storyboard Page – Each Frame = DIV that contains Image, Type of Shot, Topic – margin = 10px | black border | padding = 10px Exercise 3 http://comminfo.rutgers.edu/~aspoerri/Teaching/DMPOnline/Exercises.html#Ex3 Digital Media Production © Anselm Spoerri Video Editing Principles Video Editing Principles ‒ Short Movie Example ‒ Meaning – Basic Film Editing ‒ Compress Time ‒ Create Illusion of Continuity ‒ Create Illusion of Cause & Effect ‒ Parallel Editing ‒ Motivate Cuts Digital Media Production © Anselm Spoerri Film Editing – Tools & Devices Illusion of Motion Continuity of Direction of Motion & Speed Total > Medium > Close-up Shot Continuity of Location of Focus Continuity of Line of Sight Digital Media Production © Anselm Spoerri Hi – I am in a rush Digital Media Production © Anselm Spoerri Illusion of Motion Digital Media Production © Anselm Spoerri Illusion of Motion Digital Media Production © Anselm Spoerri Motion Out of Frame Digital Media Production © Anselm Spoerri Where Does Boy Reappear? His Direction of Motion? ? Digital Media Production ? © Anselm Spoerri Direction of Motion Continuity Digital Media Production © Anselm Spoerri Need to Maintain Speed Continuity Digital Media Production © Anselm Spoerri Illusion of Motion Digital Media Production © Anselm Spoerri Illusion of Motion Digital Media Production © Anselm Spoerri Total Shot Digital Media Production © Anselm Spoerri Medium Shot Digital Media Production © Anselm Spoerri Close-up Shot Digital Media Production © Anselm Spoerri Total > Medium > Close-up Spatial Alignment Digital Media Production © Anselm Spoerri Total Shot Digital Media Production © Anselm Spoerri Medium Shot with Poor Spatial Continuity Digital Media Production © Anselm Spoerri Close-up with Poor Spatial Continuity - Jumpy Digital Media Production © Anselm Spoerri Current Location of Focus Digital Media Production © Anselm Spoerri Maintain Location of Focus Digital Media Production © Anselm Spoerri Continuity of Location of Focus Digital Media Production © Anselm Spoerri Line of Sight between Protagonists Digital Media Production © Anselm Spoerri Angle of Line of Sight Continuity Digital Media Production © Anselm Spoerri Camera on Same Side of Line of Sight Digital Media Production © Anselm Spoerri Do not Cross Line of Sight Digital Media Production © Anselm Spoerri Establishing Line of Sight Digital Media Production © Anselm Spoerri Crossing Line of Sight – Seesaw Digital Media Production © Anselm Spoerri Maintaining Angle and Line of Sight Digital Media Production © Anselm Spoerri Camera Again on Same Side of Line of Sight Digital Media Production © Anselm Spoerri Film Editing – Tools & Devices (cont.) Frame Grid Action Reaction Cut-Away & Audio L-cut Establishing Subjective POV Digital Media Production © Anselm Spoerri The Frame Grid Digital Media Production © Anselm Spoerri Action Digital Media Production © Anselm Spoerri Reaction Digital Media Production © Anselm Spoerri Action or Cut-Away Digital Media Production © Anselm Spoerri Reaction or Jump in Time (Audio L-cut) Digital Media Production © Anselm Spoerri Stop The “Argument” Digital Media Production © Anselm Spoerri Direction and Angle of Gaze Digital Media Production © Anselm Spoerri Subjective Point of View Digital Media Production © Anselm Spoerri Film Editing - Create Illusion of Continuity Compress Time by Selecting "Highlights" Viewer Fills In "Real time" = "Screen time" Maintain Continuity for: – – – – Location of Focus Motion & Speed Line of Sight Theme: similarity in subject & background in terms of shapes, color, texture, motion Leverage Conventions & Viewer Expectations Digital Media Production © Anselm Spoerri Create Illusion of Cause & Effect Sequence Shots Use Continuity Principles Viewers Create Relationships that Do Not Exit in Reality Digital Media Production © Anselm Spoerri Close-up of Face Digital Media Production © Anselm Spoerri Subjective Point of View Digital Media Production © Anselm Spoerri Effect Digital Media Production © Anselm Spoerri Cause? Digital Media Production © Anselm Spoerri Effect! Digital Media Production © Anselm Spoerri Parallel Editing Cut Back and Forth between Different Storylines Creates Illusion of Events Happening at the Same Time Enhances Anticipation or Anxiety Digital Media Production © Anselm Spoerri Two Protagonists Digital Media Production © Anselm Spoerri In Discussion Digital Media Production © Anselm Spoerri Boy Digital Media Production © Anselm Spoerri Rushing Home Digital Media Production © Anselm Spoerri Action Digital Media Production © Anselm Spoerri Reaction Digital Media Production © Anselm Spoerri Really … Digital Media Production © Anselm Spoerri Action Digital Media Production © Anselm Spoerri Reaction Digital Media Production © Anselm Spoerri Really Rushing Digital Media Production © Anselm Spoerri Resolution … Digital Media Production © Anselm Spoerri Short Movie Example NIKE AD slow – Click on http://www.scils.rutgers.edu/~aspoerri/Teaching/MPOnline/Video/ Please click on “nikeadslow.wmv” link to play video (it may take a while) – Analyze happens to the focus of attention and which continuity principles are employed. Digital Media Production © Anselm Spoerri Summary – Basic Film Editing Compress Time Create Illusion of Continuity – – – – Location of Focus Motion & Speed Line of Sight Theme: similarity in subject & background in terms of shapes, color, texture, motion Create Illusion of Cause & Effect Parallel Editing Motivate Cuts – – – – Any Edit Has Potential of Breaking Illusion of Continuity Use or Break Conventions & Viewer Expectations Use Cuts to Create Rhythm Maintain or Break Continuity As Storyline Requires Digital Media Production © Anselm Spoerri Summary – Basic Editing Principles Continuity of Direction of Motion & Speed Total > Medium > Close-up Shot Continuity of Location of Focus Continuity of Line of Sight Digital Media Production © Anselm Spoerri Summary - Create Illusion of Continuity Compress Time by Selecting "Highlights" Viewer Fills In "Real time" = "Screen time" Maintain Continuity for: – – – – Motion & Speed Location of Focus Line of Sight Theme: similarity in subject & background in terms of shapes, color, texture, motion Leverage Conventions & Viewer Expectations Digital Media Production © Anselm Spoerri