Soldier Systems Technology Roadmap: Project Update Soldier Human and Systems Integration Workshop Château Cartier, Gatineau, September 21-22, 2010 LCol M.A. Bodner Director S&T Land (DSTL-2) Army Capability Concepts and Systems Army of Tomorrow (AoT) Land Systems Future Soldier System Operating, functional & enabling concepts Future security environment: complex terrains (urban, desert, arctic) complex battle spaces (asymmetric) all pervasive network 1 Soldier Modernization Effort Aim: Enhance the capability of the future soldier to accomplish his mission and objectives Today Tomorrow Future Future AOT 2015-2025 2025-2040 Clothe The Soldier +: Level 0 Soldier System Future Army 2040 2 Soldier System Definition Everything that a Soldier wears, carries, consumes or otherwise uses to optimize and sustain his tasks and performance (cognitive/physical/social) in all operational environments Include all equipment and non-materiel aspects (e.g. training) enabling soldier and small unit capabilities for mounted/dismounted land operations 3 ‘System of Systems’ Approach Challenge: Human and System Integration 4 Soldier Systems Technology Roadmap: Answering the When? Question 2015 Adapted from TNO Nanobook 2025 5 Technology/System vs Capability Integration Domain System / Technology Areas TRM Workshops 6 Power & Energy Workshop (Vancouver 21-23 Sept 2009) Highlights No Energy or Information: No Future Soldier System. Both must be distributed. Micro fuel cells and energy harvesting solutions more mature than anticipated Common interfaces, protocols & connectors are key elements Weight: major driver A narrow selection of power sources makes logistics and distribution critical (Panda) where a single-source dependencies should therefore be limited (rat) Themes identified: Interoperability standards Power storage/batteries Power sources integration Micro-fuel cells Electro-textiles Novel connectors 7 Soldier Lethal and Non-Lethal Weapons Workshop (Toronto 24-26 Nov. 2009) Highlights Soldiers need a broad range of weapons effects capabilities, reflecting the many roles performed Lethal and non-lethal weapons effects should considered as a continuum Weapons effects at the soldier level focus on what the soldier can carry, and reflect the “back-end” communications capabilities Lethal Effects Themes Target Location/Decision Support Target Acquisition – IFF – Sensors Target Information Fusion Smart & Enhanced Lethality Ammunition Power Supply/Management – Powered Rail Fire Control System Non-Lethal Effects Themes Directed/Constant Energy Weapon Improved Dazzler Hostile Intent Senses/Automated Decision Support Enhanced Non-Lethal Ammunition – Caseless, Low Weight 8 C4I-Sensor Workshop (Montreal 24-26 March 2010) Highlights C4I/Sensors at soldier level is relatively new Lots of relevant work done within NATO LCG1 from which to build from Key challenges: Geo-location in GPS denied environment Information overload & Network security Interoperability within the Army, other CF elements, Allies, NGOs, OGDs The C4I, Sensors and Weapons domains will converge in mid-long-term C4I Themes Personal Sensors (body worn) Geo-location & Communication C4I Human Interfaces Information Integration and SA Security & Interoperability & Integration Sensors Themes Personal Sensors (body worn) Weapons Sensors Crew Sensors (STANO) Area Sensors, Sensors integration (physical, network, data) 9 Soldier Survivability/Sustainability/ Mobility Workshop (Ottawa, May 12-13) Vision: To have a technologically superior, lightweigt, mission configurable, fully integrated, multi-functions soldier system that increases operational effectiveness Themes Ballistic/Blast Protection Operational Clothing & Equipment Footwear Systems Headwear Systems Load Carriage Systems Key Technologies Human factors Nanotechnologies Multi-functions material Smart textiles 10 Capability Trade-off & Challenge Opposite trends: Increases in some capability areas (C4I, survivability, lethality), lead to reduction in other capability areas (mobility, sustainability) due to physical and cognitive overload/burden Burden reduction needed through: Equipment weight reduction (e.g. lighter/multi-functions materials) Distribute/off-loading to other platforms (e.g. SUGV/Mule) Increased system integration (e.g. distributed power, E-textiles) Improved human performance Better training External assistance (exoskeleton) ….. Equipment Weight (kg) The soldier, being human, has limitations and constraints, i.e., he is not a robot or a machine Injury Zone Weight neutral 44 26 Comfort Zone ---------2010 ---------------------------2025 NATO recommended load currently exceeded by 40% 11 The Hard Problem Overall capability balance and holistic integration over time such as to maximize future soldier system effectiveness C4ISR 2010 2020-2025 Sustain -ability Lethality Mobility Survivability 12 Questions? For more information, please consult: http://soldiersystems-systemesdusoldat.collaboration.gc.ca 13