History of World-Wide Web and HTML 1989: WWW has been invented at CERN 1991: Official birthday of HTML 2 HTML: Reminder Markup version <!DOCTYPE html> <html> <head> HTML header <title>School Announcement</title> </head> <body> Heading <h1>JINR/CERN School 2014</h1> link <p>JINR, <a href="http:\\www.cern.ch">CERN</a> and MEPhI are organizing a school on grid and advanced information systems.</p> Paragraph <p class="topics"> The main topics of the school are: <ul> List <li>NICA project</li> <li>Advanced Information Systems</li> <li>Introduction to the GRID technologies</li> </ul> </p> </body> </html> CSS: Reminder CSS = Cascading Style Sheets <link rel="stylesheet" href="Style.css"> body { font-family: Arial, MS Sans Serif; background: url(gr1.jpg) repeat } h1 { background: url(gr3.jpg); color: white; padding: 10px} p { font-weight: bold; padding-left: 5px } p.topics { color: #800517} li { list-style-image: url(b.jpg); margin-top: 1em} History of HTML Language 1991 Official birthday (20 elements) 1995 v.2.0 1996 CSS 1 1996 JavaScript 1997 3.2 and 4.0 (W3C Recommendation) 1999/2000 XHTML 2005 World is asynchronous (AJAX) 2009-… 5.0 HTML5: Philosophy Reduce the need for external plug-ins Error handling Device independent Replace scripting with markup HTML5 = HTML + CSS + JavaScript HTML5: New Features in a nutshell New tags added in HTML5 Semantic elements New form controls Local offline storage New JavaScript APIs Media: video and audio Canvas element for drawing User Interface improvements SVG and WebGL http://www.testking.com/techking/infographics /ultimate-html5-cheatsheat/ HTML5: Simplification of code Markup version HTML4 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" http://www.w3.org/TR/xhtml1/DTD/xhtml1transitional.dtd> HTML5 <!DOCTYPE html> Metadata HTML4 <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> HTML5 <meta charset=''utf-8''/> HTML5: New form elements HTML: Structure No semantics in layout <div id=“header”> <div class=“post”> <div id=“sidebar”> <div class=“post”> <div id=“footer”> HTML5: Semantic markup <header”> <section> <header> <nav> <article> <footer> <header”> <aside> HTML5: Semantic elements example <header> <nav> <aside> <section> <footer> Web Storage: a bit of history HTTP Cookies Introduced in 1994 Key-value storage 4Kb of data per cookie Data sent back to the server on every request Browsers are not required to retain more than 300 cookies in total Web Storage Storing data on the client side (up to 5-10Mb) Local storage: per domain, stored forever Session storage: per page/window, stored for a session The API is the same for both types of storage 11+ Example: Indexed DB Database of records and hierarchical objects Indexed: provides fast search Transactional: supports data integrity Unlimited size, unlimited storage time var request = indexedDB.open("library"); request.onupgradeneeded = function() { // The database did not previously exist, so create object stores and indexes. var db = request.result; var store = db.createObjectStore("books", {keyPath: "isbn"}); var titleIndex = store.createIndex("by_title", "title", {unique: true}); var authorIndex = store.createIndex("by_author", "author"); }; // Populate with initial data. store.put({title: "Quarry Memories", author: "Fred", isbn: 123456}); store.put({title: "Water Buffaloes", author: "Fred", isbn: 234567}); store.put({title: "Bedrock Nights", author: "Barney", isbn: 345678}); request.onsuccess = function() { db = request.result; }; (example from the W3C Editor’s Draft page) HTML5: Media Extra video field attributes: autoplay controls height / width loop preload poster playbackRate http://www.youtube.com/html5 Special JavaScript events: play, pause, ended, playing, progress, … HTML5: Media Support HTML 4: HTML 5: Codecs Challenge MPEG-4/H.264: Commonly used video compression format (not royalty-free) OGG/Theora: Royalty-free codec not encumbered by any known patents WebM: Multimedia format designed to provide a royalty-free, high-quality open video compression format for use with HTML5 video. Video codecs support in different browsers MPEG-4/H.264 Ogg/Theora WebM http://caniuse.com Works with an installed WebM codec No single combination of codecs works in all HTML5 browsers and this is not likely to change in the near future. To make your video watchable across all of these devices and platforms, you’re going to need to encode your video more than once. HTML5: Canvas Canvas is an API for 2D drawing <canvas/> Context selector Lines, shapes, path, … Pixels Save image (Data URL) Canvas example … a more advanced example https://sketch.io/sketchpad/ HTML5: Scalable Vector Graphics (SVG) SVG is an XML-based format for describing 2D vector graphics SVG in HTML5: Canvas or SVG? Canvas + WebGL WebGL is a JavaScript API for interactive 2D/3D graphics Based on the OpenGL ES standard Supported by most modern browsers without plug-ins Compatibility http://glslsandbox.com/ HTML5 or Flash? https://en.wikipedia.org/wiki/Comparison_of_HTML5_and_Flash Geolocation The geolocation API allows the user to provide their location to web applications if they so desire. For privacy reasons, the user is asked for permission to report location information. <script> var x = document.getElementById("demo"); function getLocation() { if (navigator.geolocation) { navigator.geolocation.getCurrentPosition(showPosition); } else { x.innerHTML = "Geolocation is not supported by this browser."; } } function showPosition(position) { x.innerHTML = "Latitude: " + position.coords.latitude + "<br>Longitude: " + position.coords.longitude; } </script> HTML5 Communication HTML5 and browser support Before using an HTML5 feature you must check whether it is supported Use Modernizr Small JS library that detects over 40 features Easy to use Doesn’t add missing features (but can help replacing it with a “polyfill”) “polyfill” is a JavaScript library that replicates the standard API for older browsers If (Modernizr.canvas) { // let’s draw } else { // no native canvas support available } Thank You! More information: Rostislav.Titov@cern.ch 30