class diagram

The Movement To Objects
Chapter 15
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Key Definitions
Object-oriented techniques view a system
as a collection of self-contained objects
which include both data and processes.
The Unified Modeling Language (UML)
the object modeling standard
adds a variety of techniques to the field of
system development.
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THE OBJECT APPROACH
AND UML
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Object Concepts
An object is a person, place, event, or thing about which we
want to capture information.
Each object has properties (or attributes).
The state of an object is defined by the value of its properties
and relations with other objects at a point in time.
Objects have behaviors -- things that they can do -- which are
described by methods (or operations).
Objects do not use primary or foreign keys, instead each
instance is assigned a unique identifier (UID) when it is
created.
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An Object and Object Instances
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Class
A class is a general template we use to
define and create specific instances or
objects.
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Classes and Objects
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Class Hierarchy
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Messages
Messages are information sent to objects
to trigger methods
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Encapsulation
The message is sent without considering
how it will be implemented
The object can be treated as a “blackbox”
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Inheritance
Classes are arranged in a hierarchy
Superclasses or general classes are at the top
Subclasses or specific classes are at the bottom
Subclasses inherit attributes and methods from
the superclasses above them
Classes with instances are concrete classes
Abstract classes only produce templates for more
specific classes
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Inheritance
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Polymorphism
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Benefits of an Object Approach
Benefits of an Object Approach
An Object
A class
Inheritance
Polymorphism
Encapsulation
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What Do the
Concepts
Support
and Lead
To?
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Unified Modeling Language - UML
Defines a set of nine object diagramming
techniques
The key building block is the use case
Diagrams are tightly integrated
syntactically and conceptually to represent
an integrated whole
Application of UML can vary among
organizations
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Adaptation of the Phased
Development Method
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USE-CASE DIAGRAM
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Use-Case Diagram Concepts
Summarizes all use cases (for the part of
the system being modeled) together in
one picture
Typically drawn early in the SDLC
Shows the associations between actors
and use cases
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Integration of four UML
Diagrams
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Use Case Diagram for
Appointment System
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Syntax for Use-Case Diagram
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Use-Case Diagram for Specialized
Actor
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Extends or Uses Associations
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Steps in Creating the Use Case
Diagram
1. Identify use cases
2. Draw the system boundary
3. Place use cases on the diagram
Group use cases into packages
Add special use case associations
4. Identify the actors
5. Add associations
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CLASS DIAGRAM
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Class Diagram Concepts
A static model that shows the classes and
relationships among classes that remain
constant in the system over time
Resembles the ERD, but depicts classes which
include both behaviors and states, while
entities in the ERD include only attributes
Scope not system wide, but pertaining to a
single use-case
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Class Diagram for Manage
Appointment
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Class Diagram Syntax
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Method Types
Constructor methods create new instances of a
class
Query methods determine the state of an
object and make information about that state
available to the system
Update methods will change the value of some
or all of the object’s attributes, resulting in a
change of state
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Multiplicity
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Association Class
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Aggregation and Generalization
Associations
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Steps in Creating a Class Diagram
1. Identify classes
2. Identify attributes and operations
3. Draw relationships between classes
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Class Diagram for Customer
Places Order (1)
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Class Diagram for Customer
Places Order (2)
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Class Diagram for Customer
Places Order (3)
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SEQUENCE DIAGRAM
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Sequence Diagram Concepts
Illustrates the classes that participate in a use case
Shows the messages that pass between classes over
time for one use case
Can be a generic sequence diagram, but more
frequently one is drawn for a single scenario within
the use case
Design diagrams are implementation specific -database objects or specific GUI components serve as
classes
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Use Diagram for CD Selections
Internet Sales System
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Sequence Diagram
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Steps in Creating a Sequence
Diagram
1. Identify classes
2. Add messages
3. Place lifeline and focus of control
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Syntax for Sequence Diagram
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Steps of the Customer Places
Order Scenario
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Sequence Diagram for Customer Places
Order Scenario
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STATECHART DIAGRAM
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Statechart Concepts
A dynamic model showing changes of
state of a single class over time in
response to events along with its
responses and actions
Typically not used for all classes, but just
to help simplify the design of algorithms
for methods of complex classes
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Statechart Diagram for a Hospital
Patient
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Syntax for Statechart Diagram
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The Life of an Order
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Steps for Creating a Statechart
Diagram
1. Identify the states
2. Identify the transitions
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Statechart Diagram for an Order
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Summary
Many organizations are moving to the use of
object-oriented techniques
Objects are grouped into classes that share
common properties and methods and arranged
in a hierarchy
Objects communicate by sending messages
which trigger methods
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Summary
Major object-oriented modeling techniques
include:
Use case diagrams
Class diagrams
Sequence diagrams
Statechart diagrams
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