Implementing iDevices to Engage the 21 st Century Learner

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Introducing…..
Chris
Norton – Principal
Jodi Stary – 2nd grade
Miranda Pederson– 2nd grade
Skitch
Uses
Pictures
Tools to Draw, Type,
Manipulate, Annotate
Examples
Math
– 3D shapes
pdf document
Popplet Lite
Creates Thinking Webs
 Examples

Presentations
 Story Maps
 Problem Solving

Popplet
Story Bots
Stories for children using their
picture as the main character
A collection of Apps come
with the monthly subscription

Aurasma
Allows
for imbedded videos to
be placed into printable
projects.
Example: GT Research Project
GT Project
Newspaper
showcasing
research
and field
trip to the
Discovery
Center
Research Project Postcards
Research Project Postcards
Site
used to locate
Educational Applications
Search by Theme, Subject,
or Program
Pic Play Post
 Interactive
Graphic Organizer
 Displays pictures and videos of student’s
work.
 Can share work easily. For example,
email parents, other teachers, principals.
 Can incorporate in all subjects.
Strip Designer
 Interactive
graphic organizer
 Allows students to create stories.
 Can turn ordinary work into a comic strip.
 User friendly
 Can incorporate in all subjects.
Strip Design Examples
Strip Design Examples
iMovie
 Create
digital projects about books,
authors, subjects, etc.
 Slideshow from field trips.
 Capture and assess oral readings.
ThingLink
Interactive
images
Interactive learning
Series of tasks incorporating
21st century learning
ChatterPix
Kids
can make anything talk
Examples:
Characters
Math Images (shapes, coins,
symbols, etc.)
Some of our Favorite Apps:
News-o-matic
Don’t
Let the Pigeon Run
this APP $$$
Epic Books
BrainPop Jr.
TEKS
Download