By Andy Rupert
(Under Pending Patent)
• The Game is Used As a
Learning Tool For Growing
Number of Sport
Management
Undergraduate/Graduate
Programs.
• Makes Learning NCAA Rules and Bylaws More Enjoyable in an Applicable Platform.
• Combines the Point of a
Number of Sport
Management Classes into a
Simulated Version to Test
Lessons.
• Game Meant to Be User Friendly
• Competitive Both For Students and Schools
• Very Affordable (Goal is $30-$40 range)
• Can Be Downloaded Off Site or
Sent in CD Form
• A Few Sport Management
Programs Will Be Used For
Testing Initial Game
• Pops Up Throughout Game to
Explain Various Roles of Different
Offices
• Sport Management/Administration Programs for students between sophomore-first year grad student standing
• Sell directly to Sport Management departments
• 150-200 schools offer the Sport
Management/Administration Option Now
• Schools have been contacted about learning tool
(90%+ are interested in incorporating it into their program)
• Designed for Sport Management/Business
Departments
• Text-Based or Web-Based Programming
• User Takes Control as an Athletic Director
• Manage Individual Sports Offices/Athletic
Department Offices
• Follow NCAA rules
• Step 1: Player Enters Name and
Has Option to Upload Scores for
Comparisons With Classmates.
• Step 2: Player Chooses D-1, D-2, or D-3 School from Drop Down
Menu
• Step 3: Player Chooses
Conference and Finally Team to
Take A.D. Role
• Step 4: Player Serves Just As A.D.
With Computer Manually
Controlling Sport Offices and AD
Departments (Option to Manually
Run Departments)
• You Must Follow All Current NCAA Guidelines as Assigned By Your
School’s NCAA Level (ex. Title IX, Minimum Number of Teams, etc.)
• You Manage Various Departments Including Development/Alumni
Relations, Sponsorship/Marketing/Sales, Coaching Staffs, Compliance,
Facilities/Operations/Grounds, Academic Support, Media
Relations/Broadcasting, and Athletic Training/Strength and
Conditioning.
• Hire/Fire Staffs and Offices Every School Year If You Choose
• Your Allocation of Funds to These Various Sports and Offices
Determine Your Success in Each Department.
• Each Year Depending on Your Funds You Assign a Number of
Scholarship Which You Delegate to Staffs Who Recruit Student-
Athletes for You.
• Schedule Matches /Games for Various Athletic Sports All While
Keeping Inside the Travel and Operation Budget.
• Admission Standards (According to GPA/SAT Sliding Scale)
• Sports Program Tradition and
History of Success
• Facility Ratings
• Student Body Male/Female
Breakdown to Follow Title IX
• School’s Academic Rankings
• Alumni Support Ratings
• Each school has a financial budget assigned to it. Players can choose if they want schools to have random economic/academic standards or choose to leave reputations as is.
• Every school will have same athletic department offices (Compliance, Marketing, Strength and
Conditioning, Alumni Relations, etc.)
• Schools have different sports and start out with the sports that each university actually currently has
• Player must follow Title IX standards (balance of scholarship/fund allocation for comparable sports reflective of the student body’s gender numbers)
• Each school has an academic profile (simply their admissions standards)
• Self-Sustaining (No Need to Micromanage)
• You as the Athletic Director Just Hire/Fire Coach and they run the program completely
• Hired Coach Does All the
Recruiting/Coaching/Scheduling
• Each Head Coach Has Their Own Set of Ratings (Their
Supporting Staff, Recruiting Skill, Loyalty to Program,
Fundraising Ability, Desire to Win, Compliance to NCAA rules, Value of Academics)
• Successful Teams Are on TV (Locally, Regionally, National)
• Scholarships Will Be
Assigned to Team By
Athletic Director at the
Beginning of Each Fall
Semester
• Limits For Each Team Will
Be According to NCAA
Rules.
• Removing Scholarships
May Cause Withdrawals and the Transfer of
Student-Athletes
• Only Head Coaches Will Be
Hired By Athletic Director
• Each Sport Will Have a Pool of Hundreds of Coaches
Options for Each Sport
• Various Attributes Will
Make Up Coach’s Profile
• Higher Rankings Mean
Higher Pay
• A.D. gives an assigned amount of money to each program’s staff for recruiting.
• Start Out With Randomly Assigned Coaches
• At the End of Each Spring Semester There Will Be a
Pool of Free Agent Coaches With Assigned Ratings and
Salaries (Higher the Overall Rating, the Higher the
Salary)
• Coaches Will Be Signed to Automatic 5-Year Deals (Can
Be Renewed at End of 5-Year)
• You Can Only Fire a Coach at the End of the School Year
(Causes Some Transfers and Thus Lower Graduation
Rates)
• Coach Can Leave For Another School At End of Contract
If Not Renewed
• Each player has a set ranking in 6 attributes when they are listed as recruits. (Only Likelihood of
Corruptibility Does Not Change With
Progression Through program.)
• Pool of 500,000+ randomly named student athletes.
• Players recruited by coaching staffs you hire
• Every player has not only these attribute rankings, but also SAT/GPA sliding scale which must match school’s minimum to be recruited.
• Each player will have an emphasis on two traits they are looking at in a school. (ex. Academics, Location, Team
Success, Facilities)
• Revenue Drawn By Post-Season Runs
– 40% Directly to Your Revenue
– 60% Into Conference Pot (Teams that Don’t Make
It Still Receive a Cut)
Ex. Football Team Goes to Bowl With $5 Million
Payout from 10 Team-Conference(You Receive $2
Million then $3 Million Goes Into Pot Split 10
Ways or $300,000. You receive $2.3 Million Total)
• Record
• Home Attendance
• Attendance Revenue
• Media Revenue
• Graduation Rates/Average Grades
• Coach Fundraising Revenue
• NCAA Violations (Major or Minor)
All Revenue Dumps Into Budget For Following
School Year
• Training/Strength and Conditioning (Impact Win-Loss
Record), Media (Impacts Attendance), Academic
Support (Impacts Team Academic Success) Compliance
(Impacts Rule Violations),Development/Alumni
Relations (Impacts Revenue), Marketing/Sales
(Impacts Attendance), and Facility/Operations
(Impacts Attendance)
• All Offices are Self-Sustaining Just Like Athletic Teams
(No Need For Micromanaging)
• The Better the Talent (The More It Costs) You Hire for
Each Office the More Successful They Will Be Making
An Impact on the Factors Above
• Each school will start out with facility ratings.
• An A.D. can submit project approval for expansion or new facilities. However, funds and team success must be present for approval.
• An appropriate playing surface must be in place before a new varsity team can be approved.
• The upkeep of the facility is dependent on the quality of
Facilities/Operations/Grounds staff in place.
• Your investment in funds with this department determines how much emphasis they will have in spreading the word about certain sports.
• You purchase effort points for marketing and from your list of varsity sports you assign them at the beginning of the school year
(Note: Teams with a long-standing history of success do not need as much marketing.)
• This department will be responsible along with a program’s history of success ratings with how many tickets are sold to events.
• You set a general cost for each ticket price every facility.
• Post-season funds from bowls and NCAA tournament appearances will fall under this department.
• Also sponsorships and naming rights to facilities can be found under this department.
• Each varsity coach will draw in funds from their fund-raising ability.
• You will hire a director of development/alumni relations whose sole purpose is to solicit donations.
• The higher the development rating, the more donations you will receive.
• The more you spend on compliance the more developed it will be and more likely to catch infractions.
• The lower the coach’s compliance ranking for each varsity sport the greater the need for compliance.
• A compliance department will be given a percentage of violations they catch and fix immediately. The higher the ability to catch mistakes, the more expensive the cost of employing.
• If a violation is missed by compliance you will be given the option to report to the NCAA for penalty. Reporting will be a lesser penalty, but you may not get caught if you don’t report.
• Academics/Graduation Rates Are Very Serious Issues in
Athletics.
• Each School Will Compete for the Sears Director’s Cup.
• The Higher the Academic Standards of the School the
Less Likely For the NCAA to Hand Them a Violation.
• Improved Athletic and Academic Success Will Lead to the Overall Improvement of School Reputation.
• The Higher the Reputation of the School Will Cause
More Alumni Contributions; but Your School Becomes
More Difficult to Gain Admission to for Student-
Athletes.
• Investing Money to This Department
Combined With Program Success Will Bring In
More TV/Media Money to Your Program.
• The More Invested Money the More Talented the Media Which Increases Ticket Sales.
• Helps Develop Athletes To Turn Their Current
Talent Into Their Potential Talent On Their
Profile.
• Also Keeps Players on the Field Thus
Improving Likelihood to Win Games
• The More Money Invested the Higher the
Chance of Meeting Potential Without Injury.
• Players Will Be Scored Based On:
– Academic Success (ex. University Averages a 82% in class player is given a
4.1 out of 5/Other half deemed by Graduation Rates 78% of players enrolled four years ago graduate 3.9 out of 5)
– Athletic Success (Based on Teams Combined Winning Percentage: .620
WP equals a 6.2 out of 10 + .25 For Each Team Makes Post-Season)
– NCAA Rule Compliance (Minor Infractions worth -.5, Major Infractions -
1.0, Infractions Not Caught By Compliance -1.0, -2.0 respectively from
Original 10.0 rating)
– Financial Success (Bottom Line: Breaking Even is a 5 out of 10:
Fundraising, Media Coverage (TV/Radio), and Attendance Revenue Fuel
This Rating)
– Alumni Relations (General Satisfaction With State of Athletics 1-10)
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Player’s Score Out of 50 For That Given Academic Year
• What It Effects
– Winning Teams Mean Higher Attendance
– Impacted Alumni Relations
– Donors More Willing to Give to Support Winning
Program
• What Goes Into It?
– Level of Player a Staff Can Recruit
– Head Coach/Staff Rating
– The Talent Level of Athletic Training/Strength and
Conditioning Staff
• Effected By:
– Team Success/Failure
– Efforts/Talent Levels of Media, Marketing/Sales, and Facilities/Operations Staffs
– Alumni Relations
• Effected By:
– Academic Standards/Admissions of University
Profile
– Coach’s Emphasis on Academics
– Academic Support Staff Talent Level
– Graduation Rates (deemed to be graduation of athletes enrolled four years ago)
• You Hire a Compliance Department to Catch Breaking of
Rules Before It Becomes a Problem (A Department That
Catches 97% is More Expensive Than One That Catches
86%)
• At the End of Each Spring Semester the List of Violations
(Major and Minor) From All the Teams Go Into the
Compliance Department
• For Example: Out of All the Teams You Have 10 Violations (1
Major/9 Minor). Your Compliance (say 90% effective) will catch 9 out of the 10.
• You Then Have Option to Report the 1 Missed Violation for
Financial/Scholarship Loss/Post-Season Ban Penalty
Depending on Level of Violation
• The Revenue You Create Through Alumni
Donations, Revenue From Attendance, NCAA
Allocations (80% Split By D-1 Schools, 15% by
D-2 Schools, and 5% By D-3 Schools) and Post-
Season Allocations Determine Budget For
Following Season
• The Consequences of the Player’s Decisions
Will Set Your Budget For Next Season