From Film to the Internet: 35 years of cartographic animation Michael Peterson Geography - University of Nebraska Omaha Personal Landmarks 1975 - Super 8 Film animation 1986 - Interactive animation with Macintosh Types of animation 1995 - Interactive and Animated Cartography book 1996 - Movie animations. Animation with sound. 2003-2007 - Flight animations 2011 - Thoughts about interaction and animation History of Cartographic Animation Conjecture about first map animated map Maps in stone/paper for most of modern human existence Level of map interaction/ animation Time 1980-1990 2500 BC Ice age of cartography 1939 Cartographic Animation QuickTime™ and a Video decompressor are needed to see this picture. Disney German invasion of Warsaw, Poland My Personal Journey 1972-1976 University of Wisconsin-River Falls, BA Film animation with Super 8 1976-1978 Boston University, MA Programming in Fortran 1978-1981 State University of New York at Buffalo, Ph.D. More programming in Fortran / Pascal 1981-1982 University of Zürich, Switzerland, Post-Doc Super 8 - 1975 MacChoro 1985-1991 Macintosh program for Choropleth mapping Purchased 512KB, “Big Mac” in 1985 for $2,500 Ported a choropleth mapping program from a DEC VAX computer Program written in Fortran Many late hours: Adapting to event-driven computing menus and dialogs 1985 Big Mac 512 KB of memory 400 KB floppy-drive Display Bit-map (pixels either on or off), no color 342 pixels 512 pixels How MacChoro worked Polygon-based map file Spreadsheet-type data file Map update done logically by class interval rather than alphabetically 16 shadings, up to 16 classes Six different methods of data classification - Equal Interval, Quantile, Standard Deviation, Natural Breaks, Unclassed*, User-Defined User Interface Map Elements Map, Title, Legend, Neatline, Text1, Text2 User-defined bounding box to define size of each element User input with dialogs and mouse MacChoro Map Generalization Animation QuickTime™ and a H.264 decompressor are needed to see this picture. Temporal Animation Classification Animation Trend Animation Map Storage/Comparison Movie Editing Programs 1993 - Adobe Premiere Frame-based animation With individual maps created with MacChoro 1995 - Story maps concept Generalization Animation Percent of births to mothers under 20 years of age; 2 to 7 classes QuickTime™ and a Video decompressor are needed to see this picture. Temporal Animation Nebraska Growth in Irrigation by County QuickTime™ and a Graphics decompressor are needed to see this picture. Classification Animation Different methods of data classification QuickTime™ and a Graphics decompressor are needed to see this picture. Spatial Trend Age of Population by Percent, Omaha, Nebraska, by census tract QuickTime™ and a Video decompressor are needed to see this picture. Interactive and Animated Cartography 1995 - Prentice-Hall Story Maps Universit y of Hawaii 1995 QuickTime™ and a Video decompressor are needed to see this picture. Adobe Premiere Motown Maps QuickTime™ and a Video decompressor are needed to see this picture. Internet Phase - Javascript 1997 --> Mouseover // TASK: PRELOADING AND RENAMING IMAGES (SEE THE EXPLANATION ABOVE){picker_n = new Image(200,200);picker_n.src = "picker.gif";red_n = new Image(200,200);red_n.src = "red.gif";blue_n = new Image(200,200);blue_n.src = "blue.gif";yellow_n = new Image(200,200);yellow_n.src = "yellow.gif"; Internet Phase Interactive animation with Javascript - Mouseover - 1997 Flight Atlas Project 2002-2006 Interest in Frequently Updated Maps (FUMs) Internet Frequently Updated Maps (IFUMs) In cooperation with FlyteComm, Inc. ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING • Background on Flight Tracking Canada and the USA Data from the Federal Aviation Administration (FAA) is made available to venture capital companies that attempt to provide services with this data FlyteTrax program from FlyteComm ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING Herndon, Virginia (near Washington D.C.) ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING Flights by Hour over US & Canada Number of Flights 6000 5000 4000 Series 1 3000 2000 1000 0 1 3 5 7 9 11 13 15 17 Time of Day Average: 3415; High: 5300; Low: 800 19 21 23 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING ASDI (Aircraft Situation Display to Industry) Data made public in 1995 Flight Movement Messages transmitted from the aircraft every minute near airports; every 4 minutes in mid-flight Since 1998, due to security, transmission of data is delayed by 5-10 minutes ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING FlightTrax 2002 - Windows-based program for displaying the geographic location of aircraft - Program connects to the FlyteComm server through the Internet and receives the current database of air traffic activity - Updates locations every minute Adobe Photoshop - FlyteTrax receives a radar position report on each aircraft once every 4 minutes when the are in the ARTCC airspace - Most minute-by-minute positions based on dead reckoning using the last radar position report, the established ground speed at that position report, and the direction established by the prior two position reports ANIMATED ATLAS ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING ANIMATED ATLAS Air Traffic over North America Überblick AIR TRAFFIC ANIMATION 1500 MB FlyteTrax 2002 Displays current flight traffic by minute CaptureEze Pro + Script Collection of single pics (1440 min/day) Adobe Photoshop + batch script Automatic enhancement of pictures Adobe Premiere + batch script Construction of an analog clock Virtual Dub 7 MB – 15 MB DivX compression ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop QuickTime™ and a decompressor are needed to see this picture. QuickTime™ and a decompressor are needed to see this picture. 39 QuickTime™ and a decompressor are needed to see this picture. Time Number of flights 40 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop QuickTime™ and a decompressor are needed to see this picture. 42 QuickTime™ and a decompressor are needed to see this picture. 43 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop QuickTime™ and a decompressor are needed to see this picture. 45 QuickTime™ and a H.264 decompressor are needed to see this picture. 46 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop United Airlines night traffic from west to east QuickTime™ and a decompressor are needed to see this picture. 48 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop QuickTime™ and a decompressor are needed to see this picture. Bombardier CR-J 50 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop JFK New Yorkxt QuickTime™ and a decompressor are needed to see this picture. 52 ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Adobe Photoshop ANIMATED ATLAS Air Traffic over North America Überblick FLIGHT TRACKING PATTERNS Other Patterns - Non-hub airline - Southwest Airlines - direct city-to-city - Boeing 737 - All night Los Angeles - The effect of zooming on speed (New York) Adobe Photoshop - Concorde Supersonic - All flights - Fedex - overnight package delivery Southwest Airlines QuickTime™ and a decompressor are needed to see this picture. 56 QuickTime™ and a decompressor are needed to see this picture. Boeing 737 57 All Night LA QuickTime™ and a decompressor are needed to see this picture. 58 Speed increases with zoom QuickTime™ and a decompressor are needed to see this picture. 59 60 Concorde lands in New York QuickTime™ and a decompressor are needed to see this picture. 61 All Flights QuickTime™ and a QuickTime™ and a decompressor decompressor are needed to see this picture. are needed to see this picture. 62 QuickTime™ and a decompressor are needed to see this picture. QuickTime™ and a decompressor are needed to see this picture. 63 Fedex QuickTime™ and a decompressor are needed to see this picture. 64 ANIMATED ATLAS Air Traffic over North America Überblick AIR TRAFFIC ANIMATION Adobe Photoshop ANIMATED ATLAS Air Traffic over North America Überblick PUBLICATION Adobe Photoshop Peterson, M. & Wendel, J. (2006) Animated Atlas: Air Traffic over North America. Omaha: Cartography and GIS Laboratory. Final comments Animation is an important technique in our use and understanding of spatial data. Cartographic animation demonstrates that individual maps are only a snap-shot in time. One should ask: What was before? What will come after? What trends would be evident if the time element could be viewed as an animation? The individual map is a snap-shot not only in time but also in terms of the data. What non-temporal trends would be evident if a map were viewed along with other related data sets (e.g., age distribution in a city)? Finally, the individual map is a snap-shot in the choice of the representational forms that were used to depict the world. The use of different symbols or data classifications can also constitute an animation. Interactive and Animated Cartography (1995) The Problem Cartographic animation is not widely used. Why? Top Five Problems 1. File size Distribution dependent on the Internet Internet users are impatient. Animation files take too long to download. Compressed video formats (youtube) are unacceptable for maps. Top Five Problems 2. Animations are hard to make Essentially consist of many maps, requiring multiple data sets May require different levels of generalization GIS programs either don’t incorporate animation or have poor implementations Top Five Problems 3. No monetary incentive Why make many maps when most people are satisfied with one Top Five Problems 4. File format No standard file format for cartographic animation Will the file be readable by different computers? Will the file be readable in the future? Top Five Problems 5. Animation is by definition a non-interactive experience With an interactive map, you can always change something With paper map, you can always look around the map With animation, you look at a very small area of the screen With animation, you just sit and watch - and this is boring The Future of Animation 1. 3-D movie technology will transfer to computers 3-D map animations 2. Faster Internet capable of transmitting larger files 3. Better software to make animations 4. More interactive playback/creation 5. People may eventually expect that maps be animated