PROGRAM October 3-4, 2013 CONFERENCE DAY 1. Registration13.00-13.15 Welcome, INSIKTEN13.15-13.30 Keynote 1, INSIKTEN13.30-14.10 Title: Vad händer när man får en hit? Speaker: Daniel Hasselberg, MAG Interactive Keynote 2, INSIKTEN14.20-15.00 Title: The times are a-changin’: Succeeding on other game platforms in the mobile era Speaker: Brjann Sigurgeirsson, Image & Form Coffee break15.00-15.20 Two parallel sessions15.20-16.00 1. Business, E1082. Development, INSIKTEN Title: Blocksworld: från koncept till exit på 12 månader Title: Att skrota sina spel Speaker: Tomas Ahlström, Linden Lab Speakers: Jonatan Söderström, Dennis Wedin, Dennaton Two parallel sessions16.10-16.50 1. Business, E1082. Development, INSIKTEN Title: Att kränga spel på Steam Title: Project Holodeck: Development, Design, and Tech Challenges with Virtual Reality Speaker: Anton Westbergh, Coffee Stain Studios Speakers: Nathan Burba, James Iliff, Project Holodeck Panel discussion, INSIKTEN17.00-17.40 Theme: Games of the future Moderator: Orvar Säfström Panel: Daniel Hasselberg, Brjann Sigurgeirsson, Anton Westhberg, Tomas Ahlström, Robert Lazic, Daniel Sjölie, Nathan Burba and James Iliff. Skövde Academic Game Award, INSIKTEN 17.40 Exhibition13.00-18.00 MAG Interactive, Tobii, Rovio, Project Holodeck, Pieces Interactive, Stunlock Studios, Coffee Stain Studios, Paradox South, Coilworks, Guru Games, ius information, Mobile Storytelling, Weesteer, Cavelight, Ludosity, The Game Incubator, University of Skövde, Ages. Conference reception18.30 Venue: Restaurant Orangeriet, Gothia Science Park O R G A N IZER PA RT N ER S : S: Skaraborgs Allehanda PROGRAM October 3-4, 2013 CONFERENCE DAY 2. Registration08.30-09.00 Two parallel sessions09.00-09.40 1. Business/Development, INSIKTEN Title: From Dream to Business: How Virtual Reality is Transforming Games and Entertainment Speakers: Nathan Burba and James Iliff, Project Holodeck 2. Tutorial, G110 Title: Bitsquid Engine Speaker:Niklas Frykholm, Bitsquid Coffee break09.40-10.00 Three parallel sessions10.00-10.40 1. Business, SPEGELN3. Tutorial, G110 Title: Inte ett dugg indie Title: Bitsquid Engine Speaker: Tau Petersson, Stunlock Studios Speaker: Niklas Frykholm, Bitsquid 2. Development, INSIKTEN Title: Pixlar, Lådor och en hälsosam dos Skrot-Nisse: Arbetet bakom grafiken till Else.HeartBreak() Speaker: Niklas Åkerblad, konstnär Three parallel sessions10.50-11.30 1. Business, INSIKTEN3. Tutorial, G110 Title: To gamify and monetize a youth community Title: Why is WebGL important to game creators Speaker: Harald Walden, Head of product, Stardoll Speaker: Sara Lempiäinen, Goo Technologies 2. Development, SPEGELN Title: Next gen gamers: att skapa spel för kids Speaker: Mårten Brüggemann, Toca Boca Keynote, INSIKTEN11.40-12.30 Title: Creating Candy Crush: King’s recipe for sweet success Speaker: Tommy Palm, King Lunch12.30 Exhibition08.30-18.00 MAG Interactive, Tobii, Rovio, Project Holodeck, Pieces Interactive, Stunlock Studios, Coffee Stain Studios, Paradox South, Coilworks, Guru Games, ius information, Mobile Storytelling, Weesteer, Cavelight, Ludosity, The Game Incubator, University of Skövde, Ages. O R G G A N IZE PA RT N ER S : RS : Skaraborgs Allehanda