User Generated Content Krishnamurthy, S. and W. Dou (2008). "Note From Special Issue Editors: Advertising with User-Generated Content: A Framework and Research Agenda." Journal of Interactive Advertising 8(2). Ravi Vatrapu vatrapu@cbs.dk Course Portal: http://www.itu.dk/~rkva/2011-Spring-EB22 Facebook: http://www.facebook.com/group.php?gid=133258548012 Etherpad: http://ietherpad.com/7y3drhMCnq Thursday, 07-Apr-2011 EB22: Online Marketing: Lecture 30 Auditorium 4, ITU, Copenhagen, Denmark 1 User Generated Content “User-generated content (UGC), also known as consumer-generated media (CGM) or user-created content (UCC), refers to various kinds of media content, publicly available, that are produced by end-users” (Wikipedia). 2 Three Criteria Publication requirement Creative effort Creation outside of professional routines and practises 3 Typology 4 Stakeholders in the UGC Advertising Environment Advertisers Media Platform Owners Users Advertisers can: Create content ads in parallel (competitive) Empower users to create ads (cooperative) 5 Advertiser's Acceptance of UGC Advertising Level of trust Level of risk tolerance Level of experience 6 Attitudes toward Social Networking Sites Internet self-efficacy Need to belong Need for cognition Collective self-esteem 7 Consumer Motivations for UGC ego-defensive and social components of attitude 8 eWOM (WOL) vs. UGC “Whereas eWOM frequently pertains to product recommendations, UGC generally focuses on pure entertainment-especially when it comes to video components.” 9 Discussion Exercise 17: OECD Report 10