Chapter 1 Attributes
Attributes is the section where u can level up ur characters and see their stats.
Atk- How hard you hit
Crit Rate- The chance of it hitting hard
Crit Damage- How much it hurts
Energy Recharge- How quickly you get your burst or ultimate
Elemental Mastery- How much your reactions do
Elemental DMG Bonus/Physical DMG Bonus- How much your elemental and Normal attacks do
Defence- How hard you tank hits
HP- How much health you have
You need a ratio of 50% Crit rat and 100+% Crit dmg for DPS
For support depends on their role
Zhongli needs Hp the most
Sucrose needs EM
Venti and Xingqui need ER
Chapter 2
Weapons
A Weapon is smth that enhances a character. There are 5 in total.
Sword/Claymore/Polearm do melee attacks.
Catalyst users can only do elemental damage and not physical dmg.
Bow users have very long range and their charge attacks don’t consume stamina
What is substat and passive?
Substats
All weapons have main stat as ATK but their sub stat is different from weapon to weapon. Some
have EM, some have Crit Rate/Crit Dmg. Again some weapons are amazing for some characters. For
example- The sword Sacrifical Sword is perfect for Xingqui cuz it has a lot of ER and it has an
amazing passive.
Passive
There are a special thing each weapon can do to enhance your damage or assist your team. For
example the book Thrilling tales of Dragon Slayers increases your Atk when you swap to another
character. It’s also perfect for Barbara since it has HP as its substat. And the sacrifical sword is
perfect for Xingqui cuz it’s passive resets your elemental skill cooldown so you can use it again.
Xingqui has a long cooldown so it helps him
Refinement- If you get copies of the same weapon you can use a copy to make another one stronger,
for example. The thrilling tales will raise your Atk by only 15% but when you keep refine it, it’s passive
becomes better with Max refinement it gives 50% Atk
Ascending weapons: If you keep ascending a weapon the Atk of the weapon will increase and so will
its substat. The passive however will not increase upon level up and only though refinement