Godot 4.7 vs 4.6 Interface Changes
Renderer Selection
4.6
4.7
Go to Project -> Project Settings.
Type renderer in the filter.
You can change it from the dropdown there
Section Value Copy
4.7 (not in 4.6)
You can copy properties of whole sections (yay)
Autoloads (Globals)
4.6
Here we used the Browse or Add
4.7
Here we use Select Script/Scene to browse or Create Script / Create Scene to Add
Scene Painter
4.6
Not there
4.7
This allows you to select a scene / node in the tree and use the mouse to drop instances
into the scene, like placing tiles.
This is shown in the Fox Antics game
Game window stretch options
4.6
4.7