Integrating digital resources
Glossary
Accessibility
Ensuring that content or technology can be used by everyone, including people with disabilities.
For technology, it often means features like screen readers or voice commands; for special
educational needs, it means adaptations to meet diverse learners’ needs.
Alt text
A written description of an image on a website, which helps people who can’t see the image
understand what it shows.
Appropriacy
The use of language or behaviour that is suitable to a particular context or audience.
Assistive technologies
Tools or software that help individuals with disabilities use technology, such as screen readers,
hearing aids and text-to-speech tools.
Attribution
Acknowledging the source or creator of content or ideas, often necessary when using shared or
licensed material.
Bias
A tendency or prejudice in favour of or against something or someone.
Closed captions
Text displayed on a screen representing spoken words and sounds in videos, useful for viewers
with hearing impairment.
Connectivity
The ability to connect to the internet.
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Cookies
Small data files stored on a device by websites to track and remember user preferences or
activity.
Copyright
Legal protection of creative work that prevents unauthorised use without permission from the
creator.
Derivative
A work created from or based on another work, often under a Creative Commons licence.
Diversity
Inclusion of various backgrounds, perspectives and characteristics, such as race, gender and
culture.
Dyslexia
A condition that affects reading and writing skills.
Encryption
Transforming digital information so that only authorised users can decode it, enhancing security.
Equitable
Fair and balanced representation of different groups, ensuring no one is left out or underrepresented.
Hearing impairment
Partial or total inability to hear.
Hyperlink
Clickable text or image that links to another webpage or document.
Identity theft
Unauthorised use of someone’s personal information to commit fraud.
Inclusion
Ensuring all individuals feel valued and able to participate, regardless of their differences.
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Interactive technology
Technology that allows active engagement and response from users.
Large language models
Artificial intelligence systems trained on massive text datasets, used for language tasks like
translation or text generation.
Multifactor authentication
A digital security system requiring more than one form of identification to access a site, such as
a password and a code.
Phishing
Fraudulent attempts to obtain sensitive information by pretending to be a trustworthy source.
Representation
The way and extent to which various groups or ideas are shown in media or other contexts.
Screencast
A recording of a computer screen, often used for tutorials or presentations.
Screensharing
Showing what you can see on your computer or phone screen to others in real time in an online
meeting or lesson.
Sight impairment
Partial or total vision loss.
Technical capacity
The ability to use, maintain or support technology.
Usage right
Legal permissions that dictate how a work can be used by others.
Virtual tours and field trips
Digital experiences that allow users to explore locations or museums remotely, often using
virtual reality or 360° video.
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Tools and digital resources
This is a list of common digital tools and resources that teachers are using in their classrooms
and that were mentioned during the module.
AI chatbots
ChatGPT
Claude
Gemini
Other generative AI tools
DALL-E (text to image)
D-ID (avatar videos from photos)
ElevenLabs (text to voice)
Midjourney (text to image)
OpenArt (text to image)
PixVerse (text to video)
Blogging platforms
Weibo
Wix
WordPress
Content-creation platforms
Canva
Genially
Mentimeter
Quizizz
Content generation tools
Google Slides (presentations)
Prezi (presentations)
File-sharing platforms
Dropbox
Google Classroom
Google Drive
OneDrive
Tencent Cloud
Grammar checkers
Grammarly
WhiteSmoke
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Instant-messaging apps
LINE
Messenger
Telegram
WeChat
WhatsApp
Quiz makers
Google Forms
Kahoot! (multiple-choice quiz questions)
Quizlet (vocabulary flashcards)
Screencasting tools
RecordCast
Screencast
Team management platforms
Slack
Trello
Text evaluation tools
Text Inspector
VocabKitchen
Videoconferencing platforms
Google Meet
Tencent Meeting (VooV)
Zoom
Video editing tools
Edpuzzle
Virtual noticeboards
Lino
Padlet
Wakelet
Voice recording and/or editing tools
Audacity
SpeakPipe
Vocaroo
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References and further reading
The following links and resources explore the areas discussed in this module in more detail:
Pelgrum, M., Hockly, N. and Dudeney, G., 2022. Digital literacies (2nd edn). Routledge.
UNESCO press release discussing the importance of integrating technology in the classroom
Article introducing the UNESCO artificial intelligence frameworks for teachers and students
British Council report on artificial intelligence in English language teaching
Introduction to Creative Commons licences
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