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International Conference 'Typography and Visual Communication: History, Theory, Education' 26-30 June 2002, The University of Macedonia Press and alterVision, typography & visual communication ltd, University of Macedonia, Thessaloniki, Greece Dr. Vassilys Fourkas Spatial Development Research Unit School of Architecture Aristotle University of Thessaloniki PO Box 491, 54006 Thessaloniki, Greece Tel: 0030 310 995584 Fax: 0030 310 995592 Email: vfourkas@estia.arch.auth.gr Cyber-Space: Theoretical Approaches and Considerations Abstract This paper serves as a critical review of the literature and existing research in the area of spatial, in particular urban, approaches and geographical studies of cyberspace. Therefore, it develops a theoretical debate regarding the spatial conception and embodiment of cyberspace. The central point of the debate is concerned with the provocative question of the ‘end of geography’. Under this very fundamental question two interrelated issues are examined: the prospects of ‘urban dissolution’ and ‘virtual community’. The paper then proposes an integrated cyber-spatial approach, by refuting utopian/ dystopian considerations and technological determinism, and arguing that cyberspace is an alive virtual space applied within rather from outside society. Thus, it is suggested that place/space and cyberspace are interrelated and must be seen to influence and shape each other. 1. Introduction When you log into cyberspace, either Web sites or other online services, through screen interfaces of connected to Internet computers, you use new tools for a very old and common activity. Even with all the screens and wires and modems and lines, it still comes down to people talking to each other. This is a new type of communication; in this conference this is referred as visual communication. On the other hand, the language used in visual communication is either spoken or written. However, and thanks to the huge 1 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 popularity of e-mail and chat-rooms, it is mostly written. It is mainly about talking by writing. Here we get a relation to the other branch of the present conference: typography. Online conversation is about writing and thus about typography because you type it on a keyboard and people read it. But because of the ephemeral nature of luminescent letters on the screen, and because it has such a quick - sometimes instant – turnaround, it’s more like talking and in general like interacting. And this is where the very fundamental elements of convincing cyberspace as a new spatial system are lying on. Electronic mail in particular is quite useful for maintaining and enlarging a personal network because, in practical terms, it allows you to conduct a larger volume of personal correspondence over a given period of time than any other media, such as writing paper letters and talking on the telephone. The text display that still dominates cyberspace appeals to people who love wordplay, language and writing, and the study of their evolution over the time. Just like people attending this conference. The act of interacting over the Internet is such a new twist that the lasting term for what it is has been mostly related to cyberspace as a new alive but virtual space. The new with the old. It is new because you often feel a real sense of place when logged in, though it exists virtually in each person’s imagination while they stare into a PC screen. It is old because even if the place is virtual, when it is working right it fulfils for people their need for a new space away from home or work where they can conduct their personal and professional affairs (see Coate, 1992). But how can we accurately approach cyberspace as a new spatial system? Which are these distinctive characteristics that support such a discussion? How the mainstream theories deal with this? Is cyberspace substituting the real space? Is it autonomous from social, economic and cultural geographies? Is it indeed all about the “end of geography”? Do we witness the way toward the end of urban civilisation and the rise of independent by place/time restrictions virtual communities? Eventually, can we speak off an integrated cyber-spatial approach that would help cyberspace researchers to form more reliable and thorough conceptual and methodological frameworks, avoiding misleading utopian/ dystopian and deterministic approaches? 2 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 2. ICTs, Internet and WWW The term ‘cyberspace’ was first coined by the, American, cyberpunk1 writer William Gibson in his 1982 short story ‘Burning Chrome’ to refer to a computer generated virtual reality. However, the term became popular in 1984, after its use in Gibson’s novel ‘Neuromancer’. Etymologically, cyberspace is a compound word and the origin of the first term ‘cyber’ comes from the Greek word kybernetes (κυβερνήτης), which means pilot, governor, and ruler. The root ‘cyber’ is also related to ‘cyborg’, a term that describes a human-machine synthesis resulted by connecting the human body in advanced high-tech devices. According to Gibson, cyberspace is the name of a real nonspace world, which is characterised by the ability for virtual presence of, and interaction between people through ‘icons, waypoints and artificial realities’ (Gibson, 1984: 67). Eventually, cyberspace has become one of the most world-widely over-hyped terms of the 20th century’s last decade. cyberspace has been cast into reality and it is generally conceived, as the integration of the connectivity provided by Information and Communication Technologies (ICTs) networks. Figure 1, illustrates the historical timeline of cyberspace, starting from the first inventions of telecommunications and computer devices. The 1990s is the ‘gold decade’ of cyberspace, as the Internet with its exceptionally fast diffusion and popularity – in terms of size, transmission capacity and users– leads and defines by far the cyberspace’s development (NUA, 2000; USIC, 2000). This is the raison d' être that makes the author of the paper and many researchers as well, to focus on the Internet while speaking for cyberspace. The widely recognised fact that lent wings to Internet’s diffusion was the invention of the World Wide Web (Web or WWW) in 1989, which has made access and navigation through the Internet significantly easier, using a graphical user interface, a network system of nodes and links that can contain any combination of plain text, images, sounds, and video. 1 The cyberpunk literature movement, a subgenre of science fiction literature, is mainly considered as an underground literary response to the explosive proliferation of media and computers technologies in 1980s and 1990s. Cyberpunk could be also viewed as the paradigmatic literary expression of Jean Baudrillard’s provocative theory developed in 1970s and 1980s, that describes the emergence of a new, postmodern society organised around simulation and hyperreality created by the effects of new information, communication and media technologies (see Baudrillard, 1983; 1988). According to Kellner (1995: 298327), both Baudrillard and cyberpunk became phenomena of media culture that provided theoretical and fictional visions of a ‘techno-capitalist’ society increasingly dominated by media and information, and in which human beings merge with technologies and lose the control over their new techno-environments. 3 Figure 2.1. The development of cyberspace throughout the timeline of Information and Communication Technologies 4 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 The Web performed a tremendous growth in the 1990s: the number of Web sites has risen from 130 in June 1993 to approx. 137 million in December 2001 and more than 204 million (!) in February 20022. Eventually most of private or public bodies, as well as many individuals and communities have now their own Web site. The development of digital or wireless telecommunication networks, the liberation of telecommunications market, an unprecedented production of relevant to Internet and VR software and hardware, and the growth of educational, governmental, commercial and community networks and Web sites, back up the process of the exponential growth of cyberspace in the 1990s. At this point it is important to note that up to April 1995 selling and advertising things over the Internet was effectively discouraged, because the American government that largely financed the Internet, did not allow commercial use of any kind. In April 1995 the US government removed the barriers to commercial use by converting Internet from government-funded to private-funded network, in the context of the American National Information Infrastructure (NII) policy (see D’ Haenens, 1999). The future of the Internet and the Web is certainly to be much promising, exponentially faster in multiple multimedia platforms, accessible not only by connected to the network computers, but also by mobile devices (the Wireless Access Protocol -WAP- is already in use) and by digital televisions. A recent estimate predicts, “handheld mobile Internet terminals will quickly outnumber Internet-connected personal computers as well as voiceonly mobile phones” (IDC 2000, quoted in Townsend, 2000: 2). 3. Place-Metaphor and Real Virtuality Therefore, cyberspace no longer strictly refers to the fictional ‘matrix’ in William Gibson's novels; it is not science fiction but rather a science fact. It has now entered into common speech on and off the Internet, as shorthand for the conception of computer networks as a virtual space. Most of definitions given refer to cyberspace as an artificial, computer-sustained, computer-accessed, and computer-generated, virtual space, in such a way so to give people the potential (illusion, for others) of control, movement and access to information, and allowing them to interact with others, or with the computer-simulated worlds, at any time of day and night (see Benedict 1991; Rheingold, 1994; Featherstone and Burrows, 1995; Loader, 1998; Kitchin, 1998). Instead of the human-parts metaphors (brains, memories etc.) that were basically used to describe the first appearance of 2 See http://www.netsizer.com/ 5 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 computers, the literary term cyberspace is used as a virtual place-metaphor to describe and understand the function of ICTs networks. It concerns a metaphor flip from the human body to real-world places and these place-metaphors have been directly or indirectly used to describe systems that support people communicating and collaborating on the Web. Thus, cyberspace in general depends upon a subtler metaphorical figuration a virtual topography in which speed, motion, and direction become possible (Adams, 1997). “One doesn't ‘go’ somewhere when picking up the telephone. But when the computer couples with these same telephone lines, suddenly spatial and kinetic metaphors begin to proliferate” (Nunes, 1995:1). According to Vinton Cerf, one of the inventors of Internet, the ‘information superhighway’ metaphor has very little ability to explain either where the Internet arose or where it could go (Cerf, 1997). Stefik complements that politicians, especially the American ones (i.e. Gore, 1991), use the highway metaphor in their rhetoric in an attempt to persuade people that large-scale investments on the Internet will, similarly to highway system, benefit the common good. Stefik, instead, teases out four other metaphors from current discourse about the Internet: First, the digital library metaphor shows up in digital libraries, databases and other archival information services. It emphasises the publishing and storage of collected knowledge for preservation and access by a society. Second, the electronic mail metaphor shows up the Internet as a communications system. Third, the electronic market metaphor is used for thinking about issues of digital commerce, digital money, and digital property. Finally, the digital worlds metaphor shows up in description of geographical and social settings and navigations on the network, groupware and multiuser virtual environments, augmented reality, tele-presence, and ubiquitous computing (Stefik, 1997: xx-xxi). Indeed, as Figure 2 illustrates, the development of Internet/ Web technologies have formed a virtual space that is based on the operational integration of the above spatial metaphors and which is concerned with information, communication and various types of interaction, as well as the diversity of personal interests and values. It is able to embrace and integrate many forms of human activities that are related to real places and physical proximity/ movement (i.e. online shopping and banking). 6 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 Figure 2. The Basic Aspects of Internet/ WWW Eventually, as the Internet technologies become more capable, the electronic spaces become more accessible, “more experientially rich and more like places in the sense that people can become perceptually immersed within worlds constructed by software” (Graham and Marvin, 1996: 68). “But the price to pay for inclusion in the system is to adapt to its logic, to its language, to its points of entry, to its encoding” (Castells, 1996: 374). Thus, through the powerful influence of the Internet as a new communication system mediated by social interests, government policies, and business strategies, a new culture is emerging: the culture of real virtuality (ibid: 461). Therefore, Castells emphasises upon the emergence of a new, global in scope, culture in which reality will be entirely captured within virtual places in cyberspace and eventually, “screen experiences become the experience” (ibid: 373). He further explains that “it is real virtuality, and not virtual reality, because when our symbolic environment is, by and large, structured in this inclusive, flexible, diversified hypertext, in which we navigate every day, the virtuality of this text is in fact our reality, the symbols from which we live and communicate” (Castells, 1997a: 10-11). 7 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 4. Cyber-Space: Theoretical Approaches and Considerations In considering the electronic environment of cyberspace as a spatial system, the first question is inevitably concerned with geometry and topography. Unlike the real space, cyberspace appears to be a vast chaotic space, characterised by a unique spatial flexibility because Web sites, or in general virtual places, can be easily modified, replaced, united, or moved with relative ease. Mitchell (1995:8) asserts that the Internet negates geometry, which is true since cyberspace has no gravity and cardinal points and neither the basic axiom of a distance from A to B is equal to the distance from B to A, nor the allied triangle inequality (AB+BC>=AC). Distances in cyberspace are seen as measures of how long it takes from one Web site to another or how long it takes to download something. Accessibility depends thoroughly on the cyber-topological linkages and consequently the cyber-spatial order is free from gravity and physical distances. “In fact, directions and magnitudes of gravity or time consequence could be arbitrarily defined and easily altered” (Shiode, 1997:4). On the other hand, many theorists and geographers have been arguing that space is not absolutely defined in terms of location and physical limits (Cartesian space); it is not only understood in terms of Euclidean geometry, but is also definable in terms of socioeconomic and cultural structures and their space-time system of extended communications (Williams; 1975; Harvey, 1989; Lefebvre; 1991; Foucault, 1997; Kitchin, 1998). In 1960s, besides, American planners started to develop new problematisation suggesting the concept of planning as a process with the use of abstract models to represent conceptual systems or subsystems, and involving the use of computer programmes (see Hall, 1988: 326-335). Similarly, Batty (1990; 1990a; 1997a) argues upon the development of the computable or abstract city: a city that is becoming simulated, abstracted and highly invisible to us, through the extension of many of its operational and living features over the virtual space of electronic networks – the cyberspace. Regarding the spatial conception of cyberspace, therefore, the significance of the bi-pole place-metaphor/ real virtuality is interrelated to the fact that our ‘internal sphere’ is making use of the network topology of virtual places. However, our body cannot experience any actual movement in the real sense but only metaphorically. Consequently, “at first glance, cyberspace would appear to be the antithesis of the body because it is 8 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 where our minds can go but our bodies cannot” (Warf, 1998:5). Cyberspace could then be notionally linked either to the Platonic definition of space as the totality of geometric relations possible, or to the Aristotle’s more topological definition of space as the generalized sum and place of all (virtual, in our case) places. We should then perceive and study cyberspace as a spatial system (Adams, 1998). Within this context, the focal point of the debate regarding the spatial embodiment of cyberspace and its implications on real places, especially on cities, is inevitably concerned with the provocative question of the ‘end of geography’. Under this very basic question two supplementary interrelated issues are usually highlighted and co-discussed: the prospects of ‘urban dissolution’ and ‘virtual community’. 4.1. The End of Geography? Under a technologically deterministic viewpoint, the tendency within futuristic writings on the information society is to see cyberspace as completely abolishing problems of space and distance: ‘anything, anytime, anywhere’. Thus, it is suggested that geographical and locational limits can be overcome through the immediate channels of ICTs networks, creating a new provocative spaceless place that “calls into question the significance of geographical locations at all scales” (Benedict, 1991: 10). Mitchell (1995: 8-10) claims that cyberspace destroys the geocode’s key and is profoundly antispatial, because ‘the Net is ambient – nowhere in particular but everywhere at once’. You do not go to it; you log in from wherever you physically happen to be”. On the same framework, Negroponte (1995: 163) argues for the ‘end of geography’ because the manufacturing of bits could happen anywhere, at any time and such as the ‘digital life’ depends less upon being in a specific place at a specific time. Thus, cyberspace may replace physical concentration and may also overcome the need to travel. Negroponte characteristically portrays a future where using Virtual Reality systems the transmission of place itself will become possible, “if I really could look out the electronic window of my living room in Boston and see the Alps, hear the cowbells, and smell the (digital) manure in summer, in a way I am very much in Switzerland (1995:165). These approaches are not a priori unreasonable or meaningless but are poles apart from scientific and empirical justification. More precisely, it is widely recognized that cyberspace is transforming space-time relations and creating new social, cultural and economic spaces that lack the formal qualities of geographic spaces because of their 9 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 ability to transcend spatial and time barriers instantaneously (Lash and Urry, 1994; Morley and Robins, 1995; Graham and Marvin, 1996; Adams and Warf, 1997; Kitchin, 1998). Basically, cyberspace and physical space are incongruent because what is near in physical space is often far in cyberspace, and vice versa. Thus, some aspects of the world are becoming cyber-spatial (Berry, 1997) and, as already discussed, this fact is of great significance in developing new spatial perceptions and theories. Batty (1997), for instance, discusses the spatial magnitude and embodiment of cyberspace into the concept that many facets of geography are becoming virtual. New electronic media redefine notions of social ‘position’ and ‘place’ divorcing experience from physical location (Batty and Barr, 1994: 699), and thus, the real virtuality is generating a new dimension to geography – the virtual geography that encompasses both the geography of real spaces and cyberspaces. Accordingly, the maintenance of geography and its characteristics (people, space, time) are considered important means to draw conclusions regarding the basic features of cyberspace’s embodiment in contemporary society (Batty and Barr, 1994). As Gould (1991:4) accurately argues “you cannot have a geography of anything that is unconnected. No connections, no geography”. Besides, we must not forget that “advanced communications networks are being developed and introduced within an existing economic and social context that displays stark geographical inequalities: between, for example, rich and poor nations, central and peripheral regions, cities and rural areas” (Gillespie and Robins, 1989:7). Not accidentally then, the growth of cyberspace is not equally concerned with all places and social groups, and eventually the culture of real virtuality and its geography – the virtual geography – is marked by the socalled ‘digital divide’. According to the geographical distribution of Internet hosts the number of countries connected to the Internet has risen from 24 in July 1991 to 211 in June 2002 (ibid.). This universality though is not concerned with all parameters of Internet growth. Figure 3 shows spokes scaled according to estimated operational international Internet bandwidth as of mid-2001. Hubs and lines are sized on a logarithmic scale according to number of Internet hosts in each continental region, and we can clearly observe that USA and Canada constitute the core of the international Internet bandwidth. 10 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 Figure 3. International Internet Bandwidth, 2001 (source: © TeleGeography, Inc. 2001: www.telegeography.com/Publications/) Europe U.S. & Canada Africa Asia/Pacific Similarly, Alexa Research (2001) reports that 80 percent of all Web traffic goes to about only 0.5 percent of all Web sites and the, US-based, top seven sites alone account for 20 percent of the total page views. On the other hand, the, roughly estimated, number of 304.36 millions of Internet users in July 2000 (NUA, 2000) corresponds to less than 10% of the world’s population (5,3 billion people). Correspondingly, the USA leads the world with 166.14 million Internet users, followed by Japan with 46 million, the Germany with 35 million, UK with 33 million, and Canada with 17 million users. In order to better portray the geography of Internet Map 1 follows, that faces the colours of countries according to the latest estimated percentages of online population. As shown, 165 out of 209 countries have less than 5% of their population online. Only 18 countries have more than 20% of their population as regular Internet users. Scandinavian countries, Iceland, USA, Canada, Australia, Singapore, Netherlands and the UK present the higher percentages of online population. In general, countries that deployed high amounts of roads, railways, electrical power, phones, and television broadcasting in earlier generations are also leaders in the current generation's deployment of Internet hosts and Web pages (USIC, 2000). This fact verifies our theoretical assumption that the one is the result of the other: extensive transportation and communications infrastructures enabled commerce and created wealth, and these indicators in turn produced a demand for the Internet. 11 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 Map 1. Global Internet Connectivity by Users, June 20023 Categorisation of world countries according to percentage of their online population > 40% (7 countries: USA, Iceland, Norway, Sweden, Canada, Singapore, Finland) 20-40% (11 countries: Bermuda, Australia, Denmark, New Zealand, United Kingdom, South Korea, Taiwan, Netherlands, Hong Kong, Switzerland, Slovenia, Austria, Ireland, Italy) 5-20% (26 countries: Luxembourg, Belgium, Germany, Greenland, Israel, Japan, France, Estonia, Slovakia, Greece, Cyprus, Malta, Virgin Islands, Spain, Andorra, Poland, Portugal, Malaysia, Faeroe Islands, Hungary, Seychelles, Bahrain, Antigua & Barbuda, Czech Republic, Bahamas, Kuwait) < 5% (165 countries) Furthermore, Map 2 illustrates the geography of Internet penetration rate (measured in hosts per 1,000 people) in EU, and highlights the differences between Nordic and Mediterranean countries. Nordic countries started the development of their Internet infrastructure much earlier than Central European and Mediterranean countries and now are in a position of advantage. Italy, Spain, Greece and Portugal have all attained penetration rates less than 10 hosts/1000 people, while the EU average rate is 37 hosts/1000 people. Besides, the state budget for the telecommunications sector in Greece, Spain and Portugal – the ‘cohesion countries’ – is 40 per cent lower compared to the average in all other countries-members of the EU. Another study by the European Commission (EC, 2002), which assessed the overall degree of online availability of 3 Based on data provided by the NUA Internet surveys: www.nua.com/surveys/ 12 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 public services in 18 European countries, proves this geographical digital division. According to this study, although the overall availability of “e-government” services increased by 10% since October 2001 to 55% at the end of April 2002, southern regions and countries are far behind the Northern ones as well as the average score. Map 2. Internet Penetration in European Union4 In general terms, therefore, while cyberspace is difficult to be geographically captured due to its largely invisible and intangible form, somewhere beyond computer screens and cable networks, it is also connected to telecommunications networks that are themselves materially and physically fixed in particular places. Technological linkages, cables, network hubs and nodes, connected computers (access points), registered Internet addresses, and of course the users, are all located somewhere in physical world, especially in cities. The availability, speed and price of connection, as well as the quality of hardware and software are very much dependent on national, even local, telecommunications infrastructure. Besides, many information sources on the Web are relevant primarily to specific geographical communities. For instance, Web sites containing information either on governmental programmes, transport schedules and urban planning applications, or on restaurants, theatres and apartment rentals, are relevant 4 Based on data provided by RIPE NCC: RIPE Region Hostcount (www.ripe.net/pubservices/stats/hostcount.html 13 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 primarily to Internet users in geographical proximity to these locations (Buyukkokten et al, 1999). Despite also the disregard for borders, cyberspace cannot exist without the people and bodies that create, regulate, distribute and consume the flows of data and communications. Indeed, no single body owns, rules and governs the Internet and the Web. However, individual networks, Web servers and hosts that comprise large part of the Internet, have often their own ‘acceptable use’ policies regarding whom, how and for what purpose, is going to use their network facilities. For instance, Chinese authorities in Shanghai have shut down around 200 Internet cafes on May 2002, Turkey has passes a law making Web sites subject to the same censorship as print media, and in Singapore political and religious Web sites are strictly controlled by the government (see NUA, 2002). All the above spatial patterns of cyberspace reflect its very basic embodiment in real spatial organisation. Instead, therefore, of the ‘end of geography’ we should rather talk for the new experimental field of geography, which has been named cybergeography5. It involves researchers from both geography and computer sciences and is concerned with geographical analyses and cartographic visualisations of the cyberspace (see Gigardin, 1996; Jiang and Ormeling, 1997; Skupin, 2000; Dodge and Kitchin, 2000). Inferentially, despite the pervasive application of real-time informative and interactive applications of cyberspace, constrains of space, place and time still exist and, therefore, geography still matters (Graham and Marvin, 1996: 69). In addition, while information on-line might seem geographically dislocated, information is only as useful at the locale within which the body resides (Kitchin, 1998: 15-16). 4.2. The End of Cities? Following the ‘end of geography’ theory some Internet enthusiasts like Dertouzos and Moses (1991), Sterling (1993), Harasim (1993) and Negroponte (1995) argue that geographical propinquity ceases to matter and eventually cities are likely to simply dissolve. People will not need to live necessarily in cities because ICTs allow many urban activities to decentralise in a virtual world where all information will be available at all times and places to all people (Toffler, 1980; Naisbitt, 1995). Thus, the ‘end of 5 An excellent source for cyber-geographic analyses and cybermaps is the ‘cybergeography Web site’ (www.cybergeography.org), which has been constructed and maintained by Martin Dodge from Centre for Advanced Spatial Analysis (CASA, directed by M. Batty) in UCL. 14 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 geography’ approach identifies also a historical trajectory through which the intractable reality of actual urban environments may be surpassed or superseded. Within the same framework of convictions but on the opposite side, some others argue that the unavoidable ‘end of geography’ is anti-urban because it will eventually cause the ‘death of cities’. French architect and philosopher Paul Virilio is by far the most influential intellectual from this field as he claims that, “unity of place without unity of time makes the city disappear into the heterogeneity of advanced technology’s temporal regime” (Virilio, 1985:19). Nonetheless, those speaking, either cheerfully or gloomily, of the ‘end of geography’, and eventually the ‘dissolution of city’ in a simple, linear manner, first of all disregard something critically important: the process of urbanisation across the world continues briskly so to be characterised as an ‘infinite process’ (Skeates, 1998). United Nations (UN, 1993) projections show that by 2025, more than three-fifths of the world population will live in urban areas. We should also consider that the function of the large cities as destinations of migration flows, and as centres of governance, administration, tourism, and business (especially of media and cultural industries) cannot be substituted or even mediated by ICTs networks. Major cities around the world host significant concentrations of Internet content production and consumption, since users, hosts and domain names remain highly concentrated in these urban areas, which the USIC (2000) report name them as ‘global Internet venture capitals’. More precisely, although the top 100 cities (46 of which are outside the USA) contain only 6.7 percent of the world's population, they host over half of the world's Internet domains (Zook, 1999:7). According to another survey by CyberAtlas6, New York is by far the city with the higher number of Internet users (3.48m) in the world, followed by Los Angeles (2.31m) and Washington, DC (1.86m). The tendency of the electronic information industry to concentrate in leading financial centers has been observed in other parts of the world as well. Thus, London, and particularly Central London, was shown to be peaking Internet centers, hosting over 29 percent of Britain's domains (Dodge and Shiode, 1999), and is ranked fourth after the three leading U.S. cities (Zook, 1999). Similarly, Tokyo was identified as the leading telecommunications center for the Pacific Rim (Kellerman, 1999). Of course the geographic distribution of Internet activity is analogous to population size of cities – 6 http://cyberatlas.internet.com/big_picture/geographics/us_cities.html 15 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 which reflects also the concentration of telephone connections – and that is why Henkel (1998) argues that the development of Internet has a tendency to be geographically rationalised. Map 3. Location of Domain Names Allocations in USA and UK (Sources: Moss and Townsend, 1998: www.informationcity.org/research ; Dodge and Shiode, 1999: www.geog.ucl.ac.uk/casa/martin/internetspace/paper/telecom.html Moreover, each round of technological innovations breaking the barriers of space and time have actually allowed a radical shift in the way that space is organised and therefore opened up radically new possibilities for the urban growth (Harvey, 1996; Thrift, 1996; Townsend, 2000). Not paradoxically, cyberspace simultaneously facilitates the intense concentration of people, businesses and movement within extending urban regions, whilst allowing metaphorical movement and interaction across the globe, even in real-time conditions. Graham and Marvin (1996: 169) have summarised upon these issues by providing a comprehensive illustration of how the cyberspatial and spatial development processes are recursively linked (see Figure 4). Thus, they argue that “these processes can be considered as parallel ‘virtues circles’ – where advantaged core cities and high-technology zones increase their attractiveness – and ‘vicious circles’ – where the disadvantaged of peripheral and deindustrialised cities are magnified by their lack of competitive telecommunications infrastructures” (Graham and Marvin, 1996: 170). 16 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 4.3. Virtual Community Based on the ‘end of geography’ theory, utopian assumptions identify cyberspace as the new social frontier. Here, the spatial metaphor on the Internet has been seen as a new public space of human interaction, democratic participation, and cultural development (i.e. Sterling, 1993; Harasim, 1994; Bellamy, et al, 1995; Kellner, 1999), which is characterised by a universal in scope equity, transcending social and geographical inequalities (Schuler, 1995; Day, 1998). Thus, individuals will be able to form their communities through networks of social relations that are not necessarily tied to a place but are based upon common interests, ideologies and affinities (Turkle, 1995; Friedland, 1996). Perhaps the most influential advocate of approaching cyberspace as a new virtual public space is Howard Rheingold, the author of the book ‘Virtual Community’. Rheingold (1994) argues that cyberspace provides the virtual space for a community where people come together creating a web of personal relationships, but unlike Negroponte (1995) and Sterling (1993), he does not try to stimulate a priori desire for digital technology. In contrast, he sees cyberspace as offering some of the important elements of an intentional community “as more and more informal public spaces disappears from our lives” (Rheingold, 1994:6). To Kitchin (1998a:396), Rheingold’s arguments seem in line with theorists such as Sennett (1970) and Habermas (1989), who suggest that the notion of community is in transition as the public arena merges with the private and personality over-rides opinion. Rheingold’s arguments is rather closer to what Ray Oldenburg calls the ‘third place’: “a neutral place which is located out of home and work and where people can meet members of their community, leaving possible divisions such as class or industrial rank at the door in the spirit of inclusion rather than exclusivity” (quoted in Hamman, 1998:2). However, it is still unclear how much sociability is taking place in virtual community networks and what are the cultural effects of such a new form of sociability. Robins (1995) suggests that we should rather talk for an invocation but not for the production of community over cyberspace, as it would be a misnomer to equate communications directly into the real senses of communion and community. Holmes (1997: 17) strengthens this view by arguing that “community is not something to be constructed through a piece of technology, it cannot be consciously made by some collective realisation that we are in danger of ‘losing’ it”. 17 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 Within this perspective, the discussion on the virtual communities and the ‘third place’ is inevitably accommodated within the wider debate and radical philosophical rethinking of the community in post-industrial or information societies. For instance, the development of virtual community over the Internet follows a conception of community that can be found in theories of postmodernism, as that of Jean-Francois Lyotard. In The Postmodern Condition, he suggests that ‘grand narratives’ which once held communities together have become difficult to sustain in computerised societies and have been replaced by the ‘temporary contract’ in ‘professional, emotional, sexual, cultural, family, and international domains, as well as in political affairs’ (Lyotard, 1989). Graham (1997:41) develops a similar approach, arguing that the development of virtual communities is related to the culture of home-cottage and ‘cocooning’, based – especially in the USA – on the rising feeling of fear for urban violence and the increasing commodification/privatisation of public urban places. He claims that virtual communities have in a sense developed as an electronic antidote to the depressing reality of real urban life. The use of the ICTs for electronic surveillance and monitoring is well documented in early studies on the information society and its urban aspects (i.e. Lyon, 1994; Davis, 1990; Wilson, 1997). For Graham (1999a: 142), the importance in trends towards the widespread application of ‘surveillant-simulation’ techniques and databases technologies is that they support increasingly co-ordinated, extensive and comprehensive systems of surveillance and social control. But the criticism does not stop here. Sociologists like McBeath and Webb (1997) emphasise that there is a danger that cyberspace may finally promote the further withdrawal of real human communication from real places on to optical fibre networks, growing the problem of the increasing absence of real social interaction and solidarity. In contrast, recently conducted research by Wellman and Hampton (1999; 2000), found out that actually Internet does not harm physical interaction, but it rather strengthens and extends existing social links, providing also a ramp onto the ‘global information highway’. Another recent report (Harvey, Green and Agar, 2000), verifies that, in local level, both social and technical networks are required to generate cyberspace connection. Similarly, the published overview of results from the Virtual Society Project7 (ESRC, 2000), states that the cyberspatial technologies depend crucially on their local social context and tend to supplement rather than substitute existing practices and forms of 7 www.virtualsociety.org.uk 18 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 community organisation. In addition, there is evidence that some technologies intended to create new virtual systems of social organisation actually reinforce non-virtual practices. For example, systems implemented to enhance virtual learning turn out to generate more ‘real’ interaction between students (ibid.). On the other hand, the sharpest, most clearly enumerable divides in cyberspace are those based on where one lives and how much money has. Personal computers, telephone calls, and subscription to an Internet Service Provider (ISP) cost a considerable amount of money despite the price having dropped significantly over the last few years. According to numerous published surveys of Internet demographics in the 1990s, Internet users are in their majority white young males (18-40 years old), they have a higher than average personal income, and a high level of education and literacy when compared to their ‘offline’ neighbours (see NUA, 2002). Recently published research (Καρούνος και Γουσίου, 2002) on the growth and use of Internet in Greece proves that the development of the Greek virtual community (Internet users) is not concerned with more than 10% of the country’s population. Furthermore, the 55-60% of them have approximately 700.000 Drs monthly familial income, they are university-graduated and they reside in the Prefecture of Attica. The research characteristically also reports that certain and remarkable regional and intra-regional inequalities exist regarding the use of Internet in Greece" (jbid: 12). In Northern Attica for example the rate of Internet use is 33% while in the entire region of Sterea Hellas does not exceed the 3% (jbid: 16). Consequently, we should be aware that the social geography of the virtual community is much more complicated than a north-south divide. The switched-off areas are culturally and spatially discontinuous: they are in the American inner cities or in the weak Greek regions, “as much as in the shantytowns of Africa or in the deprived rural areas of China or India” (Castells, 1996:34). In any case, over-generalisations about ‘virtual community’, like over-generalisations about ‘the city’ and ‘the community’ are problematic. People’s experiences online differ, and “just as the city does not mean one thing to all people, the Internet, and cyberspace while singular worlds, are not monolithic things” (Light, 1999: 127-8). For some people the Internet recalls notions of social interaction and even solidarity; for some others, important means to extend their knowledge for their interests (interest-based virtual communities); for others like the contemporary, either socialist or conservative, European parties the Internet represents a new means in marketing their ideas and doing policy; and for some others Internet 19 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 represents a new means to make profit doing business in the global market-place that is extended over time-space restrictions. The student demonstrations in Tienanmen Square, the Chiapas uprising in 1994 and the, recently emerged, international ‘anti-globalisation’ movement have all rallied an international community of supporters and participants largely organised through activities on the Internet, providing examples of the possibilities and limitations of the Internet as a tool for social movements (Castells, 1996; Froehling, 1997). But as with any open-access communications medium, the Internet can be as well used in ways by which the more distasteful facets of contemporary society can proliferate and flourish. If the Internet can foster communities of like-minded artists and poets, youth movements and scientists it can simultaneously give space to groups of neoNazis and paedophiles, as well as “to be trumpeted as a new space of ‘white-collar’ crime (camouflaged embezzlements, fraudulent payments, falsified reports and inventories etc.)” (Kitchin, 1998: 401). Actually, such kind of coincidence of views regarding the importance of Internet, coincidence between the ‘libertarian’ and ‘neoliberal’, the ‘capital’ and the ‘rebellion’, the ‘legality’ and the ‘illegality’, form a distinctive feature of our postmodern society. 5. Concluding Remarks: Towards an Integrated Cyber-Spatial Approach Based on the above discussion, the paper argues that those spatial approaches of cyberspace speaking for the ‘end of geography’ are firstly inadequate, because they oversimplify the relationship between electronic and physical space. Secondly, they are disorientating, because they suggest that cyberspace development is somehow separated from society, rather than being designed, applied and shaped within specific geographies of political, social, economic and cultural structures and processes. In cyberspace, therefore, “places do not disappear, but their logic and their meaning become absorbed in the network” (Castells, 1997a: 13). Cyberspace does not simply substitute or displace space – “it redefines how space is perceived, used and controlled” (Graham and Marvin, 1996: 336). Thus, it is suggested that instead of indulging in futurological statements such as the vanishing of space, and the ‘end’ or ‘death’ of cities, we should rather attempt to conceptualise the new forms of spatial arrangements under the new technological paradigm of cyberspace. Cyberspace, the new space of visual communication, is intrinsically spatial. This assertion is neither based only on the significance of the place-metaphor and its real 20 V. Fourkas - Cyber-Space: Theoretical Approaches 'Typography and Visual Communication: History, Theory, Education' Conference, 26-30 June 2002 virtuality, nor it only means that cyberspace can alter the relational distances between places. It suggests that geography is a constitutive element of cyberspace because, “new communication technologies do not just impact upon places; places and the social processes, and social relationships they embody, also affect how such technological systems are designed, implemented, and used” (Gillespie and Robins, 1989: 7). Thus, cyberspace does not substitute other means of communication and interaction nor it creates new networks: “It adds to telephone and transportation communication, it expands the reach of social networks, and makes it possible for them to interact more actively and in chosen time patterns” (ibid: 363). “Once technologies are available, political and social struggle and actions can redirect their application and change their political effects – just as political and social influences can redirect the shaping of urban politics and the built environments of the urban places” (Graham, 1999: 28). Therefore, what we need is a clear and operative theoretical model, an analytical tool that its functionality will not be restricted by technological or social determinisms, but will cover, portray and explain the complex interplay between physical space and cyberspace. Having that cyberspace is perceived as a spatial system, we should approach it not by treating it as an artefact but as a serious ontological challenge to modern spatial studies. In other words, if the use of virtual place-metaphors or their applications invoke places experiences, this fact has important implications for the development of the socalled information society, and studies of cyberspace should make an effort to respond. Moreover, the present paper underlines the importance of continuity and stresses the need for critical acceptance of either utopian or pessimistic visions regarding the future of human visual communication in relation to the development of cyberspace. This is not to deny that, “the digitalisation of human interaction and social mediation through telecommunications will doubtless have profound influences culturally, economically, and geographically (Adams and Warf, 1997:144). Though, it is vital to note that, contrary to early, simplistic expectations that cyberspatial technologies would eliminate space, rendering geography meaningless through the effortless conquest of distance, “such systems in fact produce new rounds of unevenness, forming new geographies that are imposed upon the relics of the past” (Warf, 1994:373). Besides, rather than simply substituting electronic for physical flows and face-to-face interactions, cyberspace can generate new demands for movement within and between real places, new arrangements for face-to-face meetings and express older human visions. 21 V. 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