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About LearnSOLIDWORKS.com
Hi, my name is Jan-Willem Zuyderduyn, and I live in the
Netherlands. I’m a Lead Product Designer and the founder of
LearnSOLIDWORKS.com.
Since 2009, I’ve been helping SOLIDWORKS users improve their
modeling skills by developing practical, step-by-step SOLIDWORKS
courses. As an official SOLIDWORKS Solution Partner and the
author of over 100 SOLIDWORKS eBooks and videos (with over
120,000 downloads), I’ve also created 9 SOLIDWORKS Product
Modeling Courses.
I firmly believe that the best way to master SOLIDWORKS is by putting knowledge directly
into practice through modeling real products.
Not only is this method highly efficient, but it’s also much more enjoyable. This is where my
SOLIDWORKS courses stand out from every other SOLIDWORKS course and training class
available.
Sound good? Then I’d like to invite you to attend my free SOLIDWORKSHOP. In this
workshop, I’ll show you how to become a SOLIDWORKS Pro in just days—without boring
practice, expensive training classes, or pointless theory.
Click here to attend Jan’s free SOLIDWORKSHOP.
Click here to learn more about Jan’s SOLIDWORKS courses.
Let’s connect!
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Email: jan@learnsolidworks.com
LinkedIn: learnsolidworks.com/linkedin
Instagram: learnsolidworks.com/instagram
Facebook: learnsolidworks.com/facebook
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TikTok: learnsolidworks.com/tiktok
Happy modeling,
Jan-Willem Zuyderduyn
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How to model a Twisted Lamp in SOLIDWORKS?
In today’s tutorial, you’ll learn how to model a Twisted Lamp in SOLIDWORKS. While the
organic shape of this lamp may appear complex, it's surprisingly easy to model using
SOLIDWORKS.
Happy modeling!
Open a New Part with model units set to millimeters
Go to: File > New > Part
Save the File with the following name: Twisted Lamp.SLDPRT
Create a 2D Sketch on the Top Plane
Select the Top Plane from the Feature tree and click on the sketch icon
Go to: Tools > Sketch Entities > Circle
Draw a circle concentric to the origin
Go to: Tools > Dimensions > Smart
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Click on the circle and assign a diameter of 3 mm, as shown in the image below:
Click on Close sketch
to close the sketch area.
Make an Extrude Boss/Base
Go to: Insert > Boss/Base > Extrude…
or click on Extrude Boss/Base
Select the circular 2D sketch
Go down to the Property Manager > Boss-Extrude > Direction1
Select the Blind option (pre-selected)
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Assign an extrude length
Click OK
of 179 mm, as shown in the image below:
to complete the extrude.
Create a 2D Sketch on the Top Plane
Select the Front Plane from the Feature tree and click on the sketch icon
Go to: Tools > Sketch Entities > Centerline
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Draw a vertical centerline from the midpoint of the horizontal edge, as shown in the image
below:
Go to: Tools > Sketch Entities > Circle
Draw a circle below the centerline
Use the lower end-point of the centerline to complete the circle
Hold the CTRL key, select the center point of the circle and the lower end-point of the
centerline
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Go to the property manager and assign a vertical relation
, as shown in the image below:
Go to: Tools > Dimensions > Smart
Click on the vertical line and assign a length of 2 mm
Click on the circle and assign a diameter of 110 mm, as shown in the image below:
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Click on Close sketch
to close the sketch area.
Make an Extrude Boss/Base – (Extrude Thin)
Go to: Insert > Boss/Base > Extrude…
or click on Extrude Boss/Base
Select the new circular 2D sketch
Go down to the Property Manager > Boss-Extrude > Direction1
Select the Mid Plane option and check the Merge Result checkbox (if unchecked)
Assign an extrude length of 5 mm, as shown in the image below:
Go down in the property manager and check the Thin Feature checkbox
One direction option is pre-selected which creates an outward directed geometry
Click on the Reverse Direction
icon to create an inward directed geometry
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Assign a thin value
Click OK
of 1.5 mm, as shown in the image below:
to complete the extrude operation.
Make a Fillet
Go to: Insert > Features > Fillet/Round
Go to the Property Manager > Fillet Parameter
Select the Asymmetric option
Assign a fillet radius
of 0.75 mm on one side
Assign a fillet radius
of 2.50 mm on the other side
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Go to the modelling area and select the outer circular edge of the thin body, as shown in the
image below:
If the fillet doesn’t apply then go back to the property manager and click the reverse
direction
icon
Go to the modelling area and select the 2nd outer circular edge of the thin body, as shown in
the image below:
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Click OK
to complete the operation.
Make another Fillet
Go to: Insert > Features > Fillet/Round
Go to the Property Manager > Fillet Parameter
Select the Asymmetric option
Assign a fillet radius
of 0.75mm on one side
Assign a fillet radius
of 2.50mm on the other side
Go to the modelling area, select the inner circular edge of the thin body
If the fillet doesn’t apply then go back to the property manager and click on the reverse
direction
icon
Go to the modelling area and select the 2nd inner circular edge of the thin body, as shown in
the image below:
Click OK
to complete the operation.
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Create a Circular Pattern
Go to: Insert > Pattern/Mirror > Circular Pattern
Select the cylindrical face as a reference direction and click on the reverse direction icon
Select the Instance Spacing option
of 6.60 degrees
Assign an angular instance spacing
Assign the Number of instances
27
Go down in the property manager, select the Features and Faces
checkbox
Go to the feature tree and select the Extrude-Thin1, Fillet1 and Fillet2 as shown in the
image below:
Go down at bottom of the property manager and check the Instance To Vary checkbox
Go to the modelling area and click on the 2 mm dimension (D1@Sketch), as shown in the
image below
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Go the property manager and assign the increment of 2.50 mm by double clicking on the
increment value 0.00 mm, as shown in the image below:
Click OK
to complete the operation.
Note: This step may take a bit long time to complete so be patience… 😉😉
Make another Fillet
Go to: Insert > Features > Fillet/Round
Go to the Property Manager > Fillet Parameter
Change the Asymmetric option into Symmetric
Assign a fillet radius
of 1.5 mm
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Go to the modelling area, select the upper and lower circular face of the solid body, as
shown below:
Click OK
to complete the operation.
Change the Appearance
Click on the Appearance
icon (located on right side of the window)
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Go to the color properties and assign a color or material you like, as shown in the image
below:
Click OK
to apply the new appearance
Go to: View > Display
Select the Shaded
possible)
, Shadows In Shaded Mode
, and Ambient Occlusion
(If
The completed Lamp will look like as shown in the image below:
Save the File again
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Congratulations, you’ve just created your own Twisted Lamp in SOLIDWORKS!
I hope you enjoyed this tutorial as much as I enjoyed creating it for you.
Best wishes,
Jan-Willem Zuyderduyn
P.S. Here are two more ways I can assist you:
Free SOLIDWORKSHOP: Join my free workshop to learn the exact formula for becoming a
SOLIDWORKS Pro in just days, instead of the years it usually takes. Click here to register for a
free seat and say goodbye to boring practice, expensive training classes, and pointless
theory.
SOLIDWORKS Courses: Want to learn SOLIDWORKS by modeling incredible vehicles such as
cars, yachts, and airplanes? Click here to see all my product modeling courses. As a thank
you for completing this eBook, use the coupon code thank-you-25 to get €25 off any of my
courses!
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