Name: _______________________________________ Hour: ____ Date: _________________________
All For One: Resource Management
We stumbled across a magical forest, with a magical pond, that turns beans into candy. Your job is to
harvest the beans to get maximum candy. The beans (and candy) belong to all of you. Enjoy!
Objective: Collect 10 beans in order to get a piece of candy
Procedure:
1. You may not talk to anyone during the game or communicate with hand or facial gestures.
2. Music will be played, and while it is playing, you will circle around the pond and take turns
taking beans out of the pond.
3. You may not stop moving during harvesting.
4. You may not put beans back into the pond once you have taken them out.
5. As soon as the music stops, the number of beans left in the pond at that time, doubles up to the
original amount.
6. The game ends when everyone has 10 beans, or the pond is empty
Pre-Lab Questions:
1. What makes a resource renewable? ________________________________________________
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2. What makes a resource non-renewable? ____________________________________________
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3. What do the beans represent? Why? ______________________________________________
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Data:
Round
Beans left in pond
Pieces of candy collected
Name: _______________________________________ Hour: ____ Date: _________________________
4. Did the beans run out? How many rounds did it take? __________________________________
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5. How do you feel about the way the group members managed the beans? __________________
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6. How do you think this reflects our real human society? Why or why not? ___________________
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7. Why do you think more players were added in the middle of the game? What do they
represent? _____________________________________________________________________
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8. Experiences with poor resource management are common. Identify a real-world situation
similar it can be on any scale. Explain how it is similar. _________________________________
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9. Describe how a non-renewable resource can become a renewable resource. ________________
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