Computer User Skills (CUS 411S) Unit 1 Icons used online in this course Icon for extra reading (material on eLearning)-> Icon for Online Learning Content (material on eLearning)-> Icon for extra reading (material on the internet) -> Icon for practical activity -> Icon for assessment -> Videos Practical sections are explained with videos. Where applicable, move your pointer over the images on a slide to activate the video player. Welcome to the course. This course is divided into several lessons, and each lesson will guide you towards becoming proficient in using computers, e-learning and modern-day operating systems through online learning content such as videos, audio and practical exercises. Unit 1- Introduction to the Student Portal, E-learning and Collaboration Software Introduction to the Student Portal Unit 1 - Introduction to the Student Portal, E-learning and Collaboration Software Lesson One Objectives At the end of this lesson you will be able to: • Navigate the Student Portal (MyNUST). Unit 1- Introduction to the Student Portal My NUST Portal link The student portal is an online platform that offers various services to every student registered at the Namibia University of Science and Technology (NUST). The online student portal at NUST is called MyNUST. The My NUST portal is a one-stop link for all student-related services on the NUST website. Unit 1- Introduction to the Student Portal My NUST Portal link The student portal is an online platform that offers various services to every student registered at the Namibia University of Science and Technology (NUST). The online student portal at NUST is called MyNUST. The MyNUST portal is a one-stop link for all student-related services on the NUST website. Unit 1 - Introduction to the Student Portal, Kiosk? Once you click on MyNUST, one of the first services accessible is the Student Kiosk, seen circled in red on the image. The Student Kiosk provides student-specific services such as online registration, demographics, progress reports, course results and examination timetables, to mention a few. Login credentials are normally provided upon registration. Unit 1 - Introduction to the Student Portal, Kiosk – login page. Unit 1 - Introduction to the Student Portal, Step 1 Step 2 E-learning? Another important link accessed through the MyNUST portal is E-learning. Most courses, if not all, at NUST have an online presence. The Computer User Skills (CUS411S) course, for example, is a fully online course, though a blended teaching approach is followed. To access e-learning click on the links as indicated on the image, step 1 and 2. Unit 1 - Introduction to the Student Portal, Login E-learning Login? Study material and related course information can be accessed on e-learning. Additionally, assessments for courses such as CUS411S are conducted on this platform. Each course lecturer or coordinator is responsible for facilitating and maintaining their courses online to ensure students have a seamless experience with their online courses. The image depicts the login page. Each NUST student receives login credentials once registered. The same credentials can also be used to login to any computer at NUST. Unit 1 - Introduction to the Student Portal, E-learning, login page. E-learning Unit 1 – Introduction to the Student Portal, E-learning and Collaboration Software Lesson Two (Part A) Objectives At the end of this lesson you will be able to: • Define the term E-Learning and give examples of its application. • Describe the different modes of e-learning as offline or online. • Classify learning activities as asynchronous or synchronous. • Explain the merits and limitations of using E-Learning as means of training delivery. Unit 1 - …E-learning Introduction to e-learning Access to educational facilities: When we consider the elements of space and time in education, we can easily identify how: for a working-class mother working from 8am to 5pm and having to fend for a family, educational needs and how education is delivered will need to be tailor-made to navigate these challenges. Another scenario can be that of students based in a distant centre and access to education (for example tertiary) may require them relocating.This is a great challenge. • Technology has impacted our lives greatly over the past decades. The way organisations do business and even the way we learn. The growing demand on time, space and skilled training deliverers has put immense pressure on institutions and their education delivery. Technology has been introduced into mainstream education to help alleviate some of these situations that are becoming more prevalent in education in Namibia. We will consider some of these in brief: Costs: In the example provided above about relocation in order to access education we should also bear in mind that costs associated with relocation and then cost of fees may hamper any hope that some people may have • Unit 1 - …E-learning What is e-learning? • The use of technology to facilitate the delivery of learning material (content and activities) that enables the acquisition of skills and knowledge is known as e-learning. • E-learning refers to using technology to increase the effectiveness and accessibility of learning. • E-learning is not intended to replace conventional methods of training such as classroom teaching. Its aim is to create an augmented learning environment where technology is used to deliver a combined range of teaching techniques to maximise the individual’s learning process. • Do you want to improve your Research Methodology skills but don’t have time to do a training course in the evening or over the weekend? Or maybe there are no training opportunities in your home town. You have explored different routes including the local library but have not found up to date information or resources. Unit 1 - …E-learning Conventional Learning Model Unit 1 - …E-learning The Learning Process When you learn you are in the process of acquiring a skill or knowledge. Learning happens in various ways – through courses, conversations, life experiences, personal thought, or working on a project. Learning requires attention. Effective training grabs attention and holds it. Unfortunately, the neural systems in the brain that control attention and store information as memory get tired very quickly (in minutes). Training is patterned to move from one set/unit to another in order to provide the most effective learning model. Let us consider these activities: 1.Listening to a fact e.g. Flour, when mixed with eggs, can be kneaded into dough and cut into shapes for pasta. 2.Relating a concept to that fact e.g. Foods high in carbohydrates help the body generate energy. 3.Visualizing the two together e.g. Sports teams need quick energy that can be provided by carbohydrates, so they often have a meal of pasta prior to games. (How eLearning Works) The same sequence follows learning material and activities provided during training sessions. Topics are structured in a pattern that allows for you to develop your skills progressively and to relate the skills. Unit 1 - …E-learning How does learning take place? Learning takes place in different ways for individuals. Think of your peers: Some prefer to learn by discussion and sharing. Some prefer to learn by practice or experiment. Some prefer to read and understand on their own The traditional mode of learning involves an instructor led environment: Much like the Conventional Model shown above. But we should consider that activities can be used as a means of imparting skills. Think of case studies in business management or experiments in science subjects. They are all learning activities (which may carry marks) but are generally part of the learning cycle and are thus designed to support the acquisition of knowledge (learning). Discussion question Give yourself time to reflect on your studies to date. Have you learnt anything new about how you prefer to learn? Do you think this affects/has affected how learn? Unit 1 - …E-learning E-Learning Implementation Modes E-learning can be implemented in different ways (approaches) for training purposes. Consider the following methods. Purely online: In this scenario, no face-to-face meetings or physically facilitated learning is conducted. All learning and facilitation is done via the computer system. Blended Learning: Combination of computer-based and face-to- face meetings Unit 1 - …E-learning E-learning delivery It can be divided into two major models: Asynchronous learning: Synchronous learning: It involves self-paced learning, with limited or without live instruction from the lecturer. It can be delivered using CD-ROMbased, Network-based, Intranetbased or Internet-based mediums. Is done in real-time with a live instructor facilitating the training. Everyone logs in at a set time and can communicate directly with the instructor and with each other. live instructor Facilitated training. Unit 1 - …E-learning Platforms for E-learning Delivery If we take note that eLearning has a focus on information communication technology as a means to facilitate learning, the question that would beg to be answered is: Are there different ways of providing E-learning? Discussion question Let us attempt to answer the question by looking at the various medium available for delivery of E-learning which includes: DVD/CD-ROM Based delivery Web-based/Online Learning Unit 1 - …E-learning Benefits and limitations of E-learning Benefits of E-learning: • • E-Learning is student centred. The learner is the core of any e- Learning system. Materials and activities are designed with the needs and interests of the learner in mind. Students assume control of their learning experience and use it to suit their specific needs. E-Learning is self-directed and self-paced. Students control the amount of time spent on a particular topic. This allows learners to skip material they already understand or to spend additional time on difficult areas. This individualized approach usually allows learners to complete their education and training faster than in traditional courses. E-Learning is interactive and hands-on. The use of a variety of multimedia increases student involvement and reinforces the learning experience. This leads to increased retention and a stronger grasp of the subject at hand. E-Learning is flexible. Learning can take place anytime and anywhere, as long as the necessary equipment is available. The logistics and expense of face-to-face education and training can be extremely limiting when students are separated by distance. E-Learning also allows physically or otherwise challenged studentsto more fully participate. E-Learning provides consistent and effective training. All of the target learners can participate simultaneously and receive the same information, reducing the variability introduced through multiple sessions indifferent locations Limitations of E-learning: • Computer literacy and access to equipment. Any eLearning system involves basic equipment and a minimum level of computer knowledge in order to perform the tasks required by the system. Some topics are not appropriate for e-Learning. Certain subjects that require physical activity and practice, such as sports and public speaking, are not good candidates for e-Learning. However, eLearning can be a useful companion to traditional education for teaching background and technical information. The flexibility and student-centred nature of e-Learning requires a high level of student responsibility. A successful e-Learning student must bewell organized, self-motivated, and possess good time management skills. Unit 1 – Introduction to the Student Portal, E-learning and Collaboration Software Lesson Two (Part B) Objectives At the end of this lesson you will be able to: Define the term Learning Management system and explain how it may be used to support learning activities. List examples of tools that may be found on a LMS that are used to support learning. Understand and explain how assessment can be facilitated in E- Learning. Unit 1 - …E-learning Learning Management Systems The LMS is made up of the units shown in the diagram above. • Content Repository: Database housing all the files • Content Management Unit: Management unit carrying out the usercommands • Interface: The medium through which the user gets to interact withthe system. Unit 1 - …E-learning Learning Management Systems Features of a LMS The tools and features found on LMS vary from brand to brand, as you will find in extra reading; different LMSs offer different capabilities based on their development background, target clients as well and the platforms they arerunning off. This is a point we can reflect on when we look at accessing an LMS via a cellular phone rather than a PC. The features and tools that you may be able to use on a PC would not be available via some cellular phones. The typical features available on an LMS include: • User Profile: User details and user detail management area showing user management options (passwords & contact details) • Course: Content associated with a particular course this includesActivities & Resources. • Resources: eBooks , Content Pages , Audio files(podcast),videos,animations images etc. • Messaging Service: Area were a user can access messages sent tothem by other users of the LMS. (MAILBOX) • Grade Book: Area were a user can access his/her grades inassessments. Unit 1 - …E-learning Learning Management Systems Unit 1 - …E-learning Learning Management Systems How to Use an LMS The procedure usually involves: 1. Access a computer connected to the LMS via a network or via the internet. 2. Enter your user details (Typically username and security pin or password). 3. Access the course area you wish to study.(usually by just clicking on the course title). 4. Select the activity or content you wish to engage in. Lesson Activity Log into the NUST LMS and see if you can go through the steps mentioned above and observe how content management occurs. You can raise your questions about content management on the LMS Under general Queries. Unit 1 - …E-learning Learning Management Systems Learning in an Online Environment E-learning vs Conventional Learning: The conventional means of learning highlighted above are not present in an online learning environment. The student has a greater responsibility and ability to manage the pace of learning and reflect on the learning material without the limitations of time and space. Unit 1 - …E-learning Learning Management Systems Best Practices in eLearning courses: • The nature of eLearning courses offers a new dimension to learning and communication. A very important aspect of collaboration is brought into consideration. Many of us have heard of social networking and chat rooms available over the internet. These are platforms that may be used to having for social purposes but are now gaining ground in enhancing education and knowledge sharing. • How can we conduct ourselves in an online learning environment such that the information we are seeking or sharing is delivered and understood effectively? • How can we ensure that our participation and education experiences are fruitful and lead us to the attainment of the desired learning outcomes? Message Acknowledgement: When you receive a message, it is appropriate to respond to the message requirements as soon as received else send an acknowledgement of receipt of the message. Participation: Discussion Forums are meant to be a platform for collaboration and interaction and all areas in your E-Learning course that require you to participate in a discussion should be treated with great priority. In some instances, contributions to Discussion Forums are used as an assessment tool. Unit 1 - …E-learning Learning Management Systems Best Practices in e-learning courses: Language & Conduct: It is important to remember that as much as the LMS provides a user with a tailor-made environment to support their learning, it is critical that the sense of community and harmony in language and conduct be practised. This can be done by exercising some of the following: Restraint in the volume of unsolicited communication toother users. Using proper English in all communication on discussionforums. Researching fully topics or ideas before presentation toonline communities. Removing personal content from all forms of communicationon a LMS. Adhering to instructor/Tutor instructions and guidelines. Reporting any form or abuse or infringement on oneslearning rights. Unit 1 - …E-learning Learning Management Systems Collaboration Software Unit 1 – Introduction to the Student Portal, E-learning and Collaboration Software Lesson Three Objectives At the end of this lesson you will be able to: Understand collaboration software and give examples of its application. Login and navigate through different features of Microsoft Teams. Unit 1 - ...Collaboration Software What is it? Collaboration software, also known as collaboration tools, refers to a category of software applications and platforms designed to facilitate and enhance teamwork and communication among individuals or groups. These tools enable people to work together on projects, share information, communicate in real-time, and streamline various aspects of collaboration. 2023 vedantu.com ’.Use of computer for gaming Retrieved from https://www.vedantu.com/computer-science/use-of-computers-inentertainment Unit 1 - ...Collaboration Software Examples? 1. Communication Tools: Email: Basic email clients like Microsoft Outlook or Gmail are often used for communication within organizations. Instant Messaging (IM): Tools like Slack, Microsoft Teams, or WhatsApp Business provide real-time chat and file sharing. Video Conferencing: Platforms such as Zoom, Microsoft Teams, and Google Meet offer video and audio conferencing capabilities 2. File Sharing and Storage: Cloud Storage: Dropbox, Google Drive, and OneDrive allow for easy file sharing and cloud-based storage. The choice of collaboration software depends on the specific needs and objectives of a team or organization. Many organizations use a combination of these tools to create a comprehensive collaborative environment that suits their requirements. 2023 vedantu.com ’.Use of computer for gaming Retrieved from https://www.vedantu.com/computerscience/use-of-computers-inentertainment Unit 1 - ...Collaboration Software Microsoft Teams (MS Teams) MS Teams: • Is a widely used collaboration platform and communication tool developed by Microsoft. It's part of the Microsoft 365 (formerly Office 365) suite of productivity tools and services. Microsoft Teams facilitates teamwork and communication among individuals and groups within organisations. 2023 vedantu.com ’.Use of computer for gaming Retrieved from https://www.vedantu.com/computerscience/use-of-computers-inentertainment Unit 1 - ...Collaboration Software Microsoft Teams (MS Teams) How to login to MS Teams: 1. Open your preferred web browser (e.g., Google Chrome, Mozilla Firefox, Microsoft Edge) and navigate to the Microsoft Teams website at teams.microsoft.com. 2. On the Microsoft Teams homepage, you will see two options: "Sign in" and "Create a team." Click on the "Sign in" button. 3. You will be redirected to the Microsoft sign-in page. Here, you have two options to sign in: a. If you have a Microsoft account (such as Outlook.com, Hotmail, or Xbox Live), enter your email address in the provided field and click "Next." Then enter your password on the following page and click "Sign in." b. If you have a work or school account, click on the "Sign in with a work or school account" link located below the email field. Enter your work or school email address and click "Next." Then provide your password and click "Sign in." 4. If you entered the correct credentials, you'll be logged into Microsoft Teams, and the main interface will be displayed. Alternatively, you can also download and install the Microsoft Teams desktop or mobile application and sign in using the same steps mentioned above. Note: The login process may vary slightly depending on your organization's settings and requirements. If you encounter any issues, it's best to reach out to your IT support or system administrator for assistance. Unit 1 - ...Collaboration Software Microsoft Teams (MS Teams) Key features of MS Teams: • • • • • • Chat and Messaging: Teams allows users to send instant messages and chat in realtime, either one-on-one or in group chats. It supports text-based messaging as well as file sharing, GIFs, and emojis. Video and Audio Conferencing: Teams provides a platform for video and audio meetings. It includes features like screen sharing, meeting recording, and the ability to schedule and join meetings from within the application. Channels: Teams organizes conversations and content into channels, making it easy to categorize discussions and collaborate on specific topics or projects. Each channel can have its own set of members and permissions. Integration with Microsoft 365 Apps: Teams seamlessly integrates with other Microsoft 365 applications like Word, Excel, PowerPoint, and SharePoint, allowing users to edit and collaborate on documents directly within Teams. File Sharing and Collaboration: Users can upload, share, and collaborate on files, documents, and presentations within Teams. The integration with OneDrive and SharePoint ensures that files are easily accessible and can be edited collaboratively. Third-Party App Integrations: Teams supports a wide range of third-party app integrations, allowing users to incorporate tools and services they already use into the Teams platform. This includes apps like Trello, Slack, and many others. er any issues, it's best to reach out to your IT support or system administrator for assistance. Unit 1 - ...Collaboration Software Microsoft Teams (MS Teams) Key features of MS Teams… • • • • • • • Guest Access: Teams allows organizations to invite external collaborators or guests into their Teams environment, enabling secure collaboration with clients, vendors, or partners. Security and Compliance: Microsoft Teams offers enterprise-level security features, including data encryption, multi-factor authentication, and compliance with various industry standards and regulations. Customization and Bots: Teams can be customized with tabs, connectors, and bots to enhance functionality and automate tasks. Customization and Bots: Teams can be customized with tabs, connectors, and bots to enhance functionality and automate tasks. Search and Discovery: Powerful search capabilities enable users to find conversations, files, and information quickly and easily. Mobile Accessibility: Microsoft Teams has mobile apps for iOS and Android devices, allowing users to stay connected and collaborate on the go. Meetings and Webinars: Teams supports large meetings and webinars, making it suitable for both internal team meetings and external presentations or events.IT support or system administrator for assistance. Activity Complete the unit 1 activity once activated by your lecturer. References Please note all references are listed at the end of the course learning units in the file titled “CUS Units Image Credits and References”. The references and or list follow no particular referencing style and are in no particular order.
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