Lesson 1
Review of Kinematics
Mechanics
The study of motion, and the related concepts of force and
energy is called Mechanics.
Mechanics is divided into two branches:
a) Kinematics – the study of how objects move
b) Dynamics- the study of the forces producing motion and
why objects move as they do
- 4 fundamental forces, gravity,
electromagnetism, strong nuclear force, weak
nuclear force
Kinematics
Describing how an object moves can be done in the following three
ways:
1) Words:
uniform motion, non-uniform motion, accelerating,
decelerating, fast, slow
2) Equations/Formulae/Formulas:
Words
Uniform Motion
Motion in a straight line at a constant speed, a=0
Non-Uniform Motion
Motion involving changes in speed and direction or both
Position
The distance between an object and a reference point, d
(arrow indicates vector quantity)
Displacement
The change in position of an object (change is shown with a
Δ -delta)
Displacement vs. Distance
Figure P.1a
Scalars vs. Vectors
-Impuse (kgm/s)
-momentum (kgm/s)
Instantaneous Velocity
Velocity at an instant in time
Figure P.1a
Words
Average velocity is total displacement divided by total time
and it takes in to account that velocity is not always uniform
during travel, at times, an object can speed up or slow down or
even stop
Be careful, average velocity is not the calculation of an average
but indicates the velocity over an entire period of travel
The formula is the same as that for instantaneous velocity but
with a modification
The notation v is used in
place of vavg and is said as
v bar
Figure P.1a
Instantaneous and Average Speed
Speed is defined as distance travelled over a time interval
Speed is a scalar, no vector notation is necessary
Speed can also be instantaneous or average just like with
velocity
Instantaneous speed is
v =
𝑑
𝑡
vavg =
𝑑
𝑡
Average speed is
Figure P.1a
Units for velocity and Speed
𝑚
𝑘𝑚
Units are most often 𝑠 , ℎ but other units can also be used
These units are considered derived units because they consist of 2 of the base units (m,
and seconds)
𝑚
We will also see how we can convert from 𝑠 𝑡𝑜
𝑘𝑚
and vice versa
ℎ
Direction for Vectors
Direction is based on the cartesian plane, which involves the intersection of two
number lines
Motion along the x axis, can be considered right or left or it can be considered motion
east or west or motion positive or negative
Motion along the y axis can be considered north or south, positive or negative
Square brackets are used to show direction, for example east is [E], south is [S] etc.
Graphical Analysis
Once a graph is made it can be analyzed in three ways
1) Read – Interpolate (reading inside the data range)
-Extrapolating (outside the data range)
2) Calculate the rate of change - SLOPE
3) Calcuate the AREA
Figure P.1a
Graphical Analysis
Recall, graphical analysis also involves the calculation of
Area, in addition to calculating slopes and reading a graph
The area of an acceleration-time graph is velocity
The area of velocity-time graph is displacement
Graphs
These graphs look
different but they
show the exact same
motion
Average Velocity
Position time graphs can be curved which indicates non-uniform
motion
Non-uniform motion involves changes in speed, direction or
both
Recall, average velocity takes into account that an object may have
sped up or slowed or even stopped in its travel, it is not the
calculation of an average
By determining total displacement divided by the total time,
average velocity can be calculated.
Average Velocity can be determined from a graph by
calculating the slope of a SECANT
A SECANT is simple a line connecting two points, over a
time interval.
Secant
Slope of a secant on a position-time graph represents average velocity (speed on a
distance-time graph)
Select any two points on the secant line to find the slope
x is often used to represent position or distance but we will not use this notaton.
Instantaneous Velocity
Instantaneous velocity is the velocity at a particular instant
in time
To determine instantaneous velocity, calculate the slope
of a TANGENT
A TANGENT is a line that touches only one point on a graph
If a graph is a straight line, then the terms average or
instantaneous are not necessary since they will yield the
same answer which is simple the velocity.
The slope of the tangent is equal to the slope of the curve at
that point.
Tangent
How to Draw a Tangent?
Drawing a tangent can be tricky
Consider the graph below, where the instantaneous velocity at A is to
be determined.
Look at the correct tangent line drawn
Describe how a proper tangent line is drawn
Notice the tangent has the slope of the point and just grazes it
without cutting through the curve
Figure P.1a
Acceleration
Acceleration is the rate of change of velocity
Therefore, it is the slope of a velocity-time graph
Units are m/s/s,
𝑚
-2
2 , ms
𝑠
𝑚
The unit indicates the change in velocity ( ) for every second
𝑠
It is said as metres per second per second
Acceleration is a vector quanity
If velocity changes steadily then it is said to be uniformly
acceleration motion
If velocity changes at a varying rate then acceleration is said to be
non-uniform acceleration
Acceleration and Velocity Direction
Velocity –Time Graph of Uniform and Non-Uniform
Acceleration
STEPS:
Drawing a Displacement-Time Graph from a
Velocity Time Graph
Graphs with Multiple Sections
To calculate displacement from a velocity-time graphs with multiple sections, break
the graph into sections and find the area of each section and then add the areas up
Relationships of Graphs with One Another
The Big 5 Kinematic Equations
To use these equations acceleration must be present
Acceleration must be uniform
Be careful with the use of these previous kinematic equations:
∆𝑑
𝑣=
∆𝑡
or
These equations above
can only be used if there
is NO acceleration
Kinematic Equations
Sample Problems
Sample Problems
Sample Problems Answers
Sample Problems Answers
Sample Problems Answers