Dynamics Thermodynamics–I Dr. Ihab Alsurakji Chapter 12 Kinematics of a Particle Objectives o To introduce the concepts of position, displacement, velocity, and acceleration. o To study particle motion along a straight line. Areas of Mechanics Areas of Mechanics Introduction • Scalars (e.g.) • Vectors (e.g.) – distance – speed – mass – temperature – pure numbers – time – pressure – area, volume – charge – energy – displacement – velocity – acceleration – force – weight (force) – momentum Vectors • Can be represented by an arrow (called the “vector”) • Length of the vector represents the magnitude of the quantity • Symbols for vectors: - (e.g. force) πΉΤ¦ ,or F (bold type) Distance and Displacement Distance is a scalar quantity that refers to "how much ground an object has covered" during its motion. Displacement is a vector quantity that refers to "how far out of place an object is"; it is the object's overall change in position. 7 m = Distance 5 m = Displacement Distance and Displacement Distance Displacement β’ Total length of path travelled β’ Direct distance β’ Must be greater than (or β’ Shortest distance between equal to) magnitude of two points displacement β’ Distance between start and β’ Only equal if path is straight finish points β’ Symbol “d “ β’ Can describe with only one direction β’ Symbol “s” π = π₯πππππ − π₯ππππ‘πππ 7 m = Distance 5 m = Displacement Average Speed and Average Velocity πππ π‘ππππ π π΄π£πππππ πππππ = = π‘πππ π‘ πππ πππππππππ‘ π π΄π£πππππ πππππππ‘π¦ = = π‘πππ π‘ π βπ₯ π₯ − π₯π π£= = = π‘ π‘ π‘ Section 12.2 : Rectilinear Kinematics βRectilinear : Straight line motion βKinematics : Study the geometry of the motion dealing with s, v, a. βRectilinear Kinematics : To identify at any given instant, the particle’s position, velocity, and acceleration. All objects such as rockets, projectiles, or vehicles will be considered as particles “has negligible size and shape” Particles : has mass but negligible size and shape Velocity & Speed β Speed : Distance per unit time β Average speed : ππ π (Always positive scalar ) π£π π ππ£π = = βπ‘ π‘ β Velocity: displacement per unit time β Average velocity : βπ π£ππ£π = βπ‘ ππ β Instantaneous velocity : π£= ππ‘ Acceleration β Acceleration : The rate of change in velocity (πΤπ 2 ) βπ½ = π ′ − π β Average Acceleration: βπ½ πππ£π = βπ‘ β Instantaneous acceleration : βπ£ ππ£ π 2 π π = lim = = 2 βπ‘→0 βπ‘ ππ‘ ππ‘ • If π ′ > π “Acceleration” • If π ′ < π “Deceleration” Relation involving s, v, and a β Position “s” ππ π= ππ‘ ππ → ππ‘ = π ππ ππ£ = π π β Velocity “v” β Acceleration “a” ππ£ π= ππ‘ ππ£ → ππ‘ = π πππ = πππ£ For Constant Acceleration π ππ π = ππ = −π. ππ π = ππ. π π π π Constant Acceleration v t ο² dv = ο² a dt c vo o s t ο² ds = ο² v dt so yields v = vo + act yields s = s o + v ot + (1/2)a ct 2 o v s vo so ο² v dv = ο² a c ds yields v2 = (vo )2 + 2ac(s - so) Velocity as a Function of Time ππ£ ππͺ = ππ‘ ππ£ = ππͺ ππ‘ π£ π£ = π£π + ππͺ π‘ π‘ ΰΆ± ππ£ = ΰΆ± ππͺ ππ‘ π£π 0 so and vo are the initial position and velocity at t = 0. Position as a Function of Time ππ π£= = π£π + ππͺ π‘ ππ‘ π π‘ ΰΆ± ππ = ΰΆ± π£π + ππͺ π‘ ππ‘ π π 0 π π π = π π + π£π π‘ + ππͺ π π so and vo are the initial position and velocity at t = 0. Velocity as a Function of Position πππ£ = ππ ππ π£ π ΰΆ± πππ£ = ΰΆ± ππ ππ π£π π π 1 2 1 2 π£ − π£π = ππ π − π π 2 2 2 2 π£ = π£π + 2ππ π − π π so and vo are the initial position and velocity at t = 0. Example # 1 A particle moves along a straight line such that its position is defined by π = π‘ 3 − 3π‘ 2 + 2 m Determine the velocity of the particle when t = 4 s. Ans. v = 24 m/s. Example # 2 A motorcyclist travels along a straight road at a speed of 27 m/s. When the brakes are applied, the motorcycle decelerates at a rate of -6t m/s2. The distance the motorcycle travels before it stops. Ans. s = 54 m Example # 3 A car moves in a straight line such that for a short time its velocity is defined by v = 3π‘ 2 + 2π‘ ft/s, where t is in seconds. Determine its position and acceleration when t = 3 s. When t = 0, s = o. Ans. s = 36 m a= 20 m/s2 Example # 4 A car starts from rest and moves along a straight line with an acceleration of a = (3π −1/3 ) m/s2. where s is in meters. Determine the car’s acceleration when t = 4 sec. Ans. a= 1.06 m/s2 Example # 5 Ball A is released from rest at a height of 12m at the same time that ball B is thrown upward, 1.5m from the ground. The balls pass one another at a height of 6m. Find the speed at which ball B was thrown upward. Ans. t= 1.106 sec v= 9.5 m/s Example # 6 Ali and Omar are standing at the top of a cliff of height “H”. Both throw a ball with initial speed π£π , Ali straight down and Omar straight up. The speed of the balls when they hit the ground are π£π΄πΏ and π£ππ respectively. Which of the following is true: a) π£π΄πΏ < π£ππ b) π£π΄πΏ = π£ππ c) π£π΄πΏ > π£ππ Summary Time dependent Acceleration Constant Acceleration π (π‘) ππ π£= ππ‘ π£ = π£π + ππΆ π‘ 1 π = π π + π£π π‘ + ππΆ π‘ 2 2 ππ£ π 2 π π= = 2 ππ‘ ππ‘ π£ 2 = π£π2 + 2ππ π − π π πππ = π£ππ£ This applies to a freely falling object: a = g = 9.81 m/sec2 = 32.2 ft/sec2