PHYSICS REVIEWER (VECTORS, GRAPHICAL METHOD) Displacement - Straight-line separation of two points in a specified direction - Smallest possible distance Distance - Total path taken FOUR CARDINAL DIRECTIONS - North South East West Rectangular coordinates - Vectors are expressed in terms of (x.y) Polar coordinate - Vectors are expressed in terms of (R, θ) - R: distance from a certain reference point - Θ: angle between the vector and reference axis In adding vectors using the cosine law, what is represented by the angle A in the equation? - angle between the given vectors - angle opposite the missing side In using the law of sines, what is the relationship of the angle in the numerator and the given side at the denominator? - opposite sides In adding vectors, when can we use the sine and cosine law? - If we are adding 2 vectors because the third side will be the resultant What type of quantity will be obtained if we get the cross product of two vectors? - Vector quantity (vector product) Give an example of vector multiplication - Dot/scalar (final answer is a scalar quantity) - Triple scalar (answer is scalar quantity) - Vector/Cross Graphical Method - Method used in adding vectors using ruler and protractor - It’s important to scale In a scalar or dot product, if the unit vector being multiplied or parallel (same unit vector) to each other, what will happen to them? - It will be equal to 1 because when it is parallel, the angle will be equal to 0 and cos0 = 1 (equations: A x B = ABcos0) - If it is perpendicular (different unit vectors), we will get the product of the magnitudes, the terms will be cancelled and becomes 0 Unit Vectors - Vectors with magnitude 1 - Directional vectors In cross product, if we multiply (i x i), what will be the result? - Cross: ABsin0 - Parallel: 0 Resultant - Sum of the vectors What is the operation (dot or cross) performed first in getting the triple scalar product? - Cross then dot What is the angle between two vectors if the magnitude of the vectors are F1 = 4N, and the dot product of the two vector is F1 x F2 = 8N? - 60° - F1 x F2 = F1F2cos0 - 8N = 4N(4N)cos0 - 8N / 16N = cos0 - 0 = arc cos 8N/16N