Uploaded by Saul Peralta

Voice Acting

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Voice acting is performing voice-overs to represent a character or provide information to an
audience. Performers are called voice actors/actresses, voice artists or voice talent.
Examples include animated, off-stage, off-screen or non-visible characters in various works
such as feature films, dubbed foreign-language films, animated films, anime, television
shows, video games, cartoons, documentaries, commercials, audiobooks, radio
dramas and comedies, amusement rides, theater productions, puppet shows and audio games.
Voice actors are also heard
through pre-recorded and
automated announcements that
are a part of everyday modern
life in areas such as shops,
elevators, waiting rooms and
public transport. The role of a
voice actor may involve singing,
most often when playing a
fictional character, although a
separate performer is sometimes
enlisted as the character's singing
voice.
Character voices
The voices for animated characters
are provided by voice actors.
For live-action productions, voice
acting often involves reading the
parts of computer programs, radio
dispatchers or other characters who
never actually appear on screen.
With an audio drama, there is more
freedom because there is no need
to match a dub to the original actor
or animated character. Producers
and agencies are often on the
lookout for many styles of voices.
Some voices sound like regular,
natural, everyday people.
Narration
In the context of voice acting,
narration is the use of spoken
commentary to convey a story to
an audience. A narrator is a
personal character or a nonpersonal voice that the creator of
the story develops to deliver
information about the plot. The
voice actor who plays the narrator
is responsible for performing the
scripted lines assigned to them. In
traditional literary narratives (such
as novels, short stories, and
memoirs) narration is a required
story element.
Commercial
One common uses for voice acting is within
commercial advertising. The voice actor is hired to
voice a message associated with the advertisement.
This has different sub-genres such as television,
radio, film, and online advertising. Television
commercials tend to be voiced with a narrow, flat
inflection pattern whereas radio commercials tend to
be voiced with a very wide inflection pattern in an
almost over-the-top style. Voice-over used in
commercial adverts is also the only area of voice
acting where "de-breathing" is used. This means
artificially removing breaths from the recorded voice,
and is done to stop the audience being distracted in
any way from the commercial message that is being
put across.
Translation
Dub localization is the practice
of voice-over translation, in which
voice actors alter a foreign-language
film or television series. Voice-over
translation is an audiovisual
translation technique, in which, unlike
in Dub localization, actor voices are
recorded over the original audio
track. This method of translation is
most often used
in documentaries and news reports to
translate words of foreign-language
interviewees.
Automated dialogue replacement
Automated dialogue replacement (ADR) is the
process of re-recording dialogue by the original
actor after the filming process to improve audio
quality or reflect dialogue changes, also known
as "looping" or a "looping session". ADR is also
used to change original lines recorded on set to
clarify context, improve diction or timing, or to
replace an accented vocal performance. In the
UK, it is also called "post-synchronization" or
"post-sync".
Automated announcements
Voice artists are also used to record the sample fragments played back by a
computer in an automated announcement. At its simplest, each recording
consists of a short phrase which is played back when necessary, such as the
"mind the gap" announcement introduced on the London Underground in
1969. In a more complicated system, such as a speaking clock, the
announcement is re-assembled from fragments such as "minutes past",
"eighteen", and "p.m". Automated announcements can also include on-hold
messages on phone systems and location-specific announcements in tourist
attractions.
AI-generated and AI-modified
voices
Software to modify and generate
human voices has become popular
in the 21st century. AI startup
Dessa created a computergenerated Joe Rogan's voice using
thousands of hours of his podcast
audio, while Ubisoft used speech
synthesis to give thousands of
characters distinguished voices in
the video game Watch Dogs:
Legion, and Google announced in
2020 their solution to generate
human-like speech from text.
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