2121 Century CenturySkills Skillsand ICT Integration in Instruction and Assessment st st LAC Session What comes into you mind when you hear “21 Century Skills Skills”? 21stst Century • It is generally used to refer to certain core competencies such as collaboration, digital literacy, critical thinking and problem solving that advocates believe schools need to teach to help students thrive in today’s world. -Elizabeth Rich Learning Theories • Learning theories have been developed based on perceptions and beliefs regarding how humans learn. • Theories – particularly behaviorism, cognitivism and constructivism – have provided the main influences in learning for a number of decades. Their contributions to education have been significant, and effects of their influence are still prevalent or widely accepted. • However, in conforming to twenty-first century educational standards, other learning theories need to be examined to support the type of learning that is advocated. • Learning in the twenty-first century involves the learner in a more active and rigorous way. New models and theories emerge alongside some traditional ones. Among the strong traditional theories that are relevant in this study are cognitivism, constructivism, reflectivism, and connectivism, as there are elements in these theories that support the teaching and learning principles. Cognitivism • It is credited to Jean Piaget • It is based on the thinking process underlying a behavior. Humans process the information they receive, rather than merely responding to stimuli. • Cognitive information processing is used when the learner is actively involved in finding ways to understand and process information that he or she receives and relate it to what is already known and stored in the memory. • In the classroom, this theory is applied when the learner engages in activities such as discussion and problem solving. Constructivism • Vygotsky • Social interaction and social context are essential for cognitive development • It is based on the belief that learner work to create, interpret, and reorganize knowledge. • Learners participate actively to reconcile the information they receive in the classroom with their existing knowledge, within the cultural and social context in which the ideas occur. Reflectivism • It is not totally different from constructivism. • It is also embedder in constructivism • It extend constructivism a bit further. • Reflection refers to a process in which past experience is recalled and all information regarding the situation is considered and evaluated in order to arrive at a decision. • Constructivism deals more with learning, while reflectivism is more about teaching. Through inquiry, reflectivism brings about flexibility in teaching by helping the teacher examine the successes and failures in facilitating the learner’s knowledge construction. Connectivism • The cognitive, constructive and reflective theories deal with processes within the individual that promote learning. These theories do not deal with learning that occurs outside the individual, that is, learning that is affected by technology. • Learners need to form connections between sources of information and create useful information patterns in order to learn. • The learner not only uses internal networks (the mind) but also external networks (e.g. the internet) to obtain information. • An increase in the ability to communicate and collaborate has occurred with the emergence of new information and communication technologies. Learners are involved in active learning, looking for information and collaborating through networking. Integration of Theories • The 21st century advocates the importance of deep meaning rather than surface meaning. • Teachers have a crucial role to play in facilitating a teaching and learning programme that progresses from surface learning to deep learning. • Surface learning involves recalling of information while deep learning require learners to relate or extend ideas, to form judgments and think critically. • Hence deep learning enables the learners to construct knowledge by adding new information to existing knowledge. Deep learning is further enhanced through technology. The use of ICT is imperative in acquiring 21 st Century skills • The theories presented in this section offer teachers choices in their instructional strategies. They can subscribe to one theory strictly or combine elements from various theories. • The choice of the latter would definitely enhance their teaching. • All the theories discussed in this section have common elements such as collaboration, problem solving and critical thinking. The use of these theories will enable teachers to develop better instructional strategies to engender deep learning by the students. Teachers thus need to develop deep understanding of the concepts underlying these theories to foster deep and active learning. What should teachers do to create leaders of 21st century? • Knowledge (goes beyond the boundaries of academics) • Life skills • Media literacy (ability to use and analyze the media to find information) • Self Management (to foster self reliance and independence in learners) • Meta-cognition (skills of knowing how we monitor and control our style of learning) Traditional view of learnings • Learning is a process of information transfer and reception • Learning is facilitated by breaking contents into isolated units • Learning is a linear process. Instructional Environment for 21st century skills • Relevant to students outside the classroom • Student is highly engaged • Students has a choice and voice in his/her learning • Student takes ownership for own learning • Includes higher order thinking skills creativity and innovation Instructional Environment for 21st century skills 20th Century Classroom • Teacher centered • Textbook driven • Focus is on memorization of facts • Learners work in isolation • Litercy in 3Rs: Reading, Writing and Mathematics 21st Century Classroom • Student centered • Research driven • Focus is on what students know and can do • Learners work in collaboration • Literacy is 3Cs – critical thinking, creativity and communication skills Instructional Environment for 21st century skills 20th Century Classroom 21st Century Classroom • Prints is the primary vehicle of learning • Lesson is focused on lower level of Bloom’s Taxonomy – knowledge, comprehension and application • Little or no freedom to the student • Multiple forms of media and projects are used for learning and assessment • Lesson is focused on higher level of Bloom’s Taxonomy – analysis, synthesis and evaluation • Great deal of freedom to the students The 4 Cs of 21st Century Skills • CREATIVITY (thinking outside the box) • CRITICAL THINKING (finding solutions to problems) • COLLABORATION (working with others) • COMMUNICATION COMMUNICATION (conveying ideas) The 4 Cs of 21st Century Skills COLLABORATION COMMUNICATION CRITICAL THINKING CREATIVITY https://www.weforum.org/agenda/2016/03/21st-century-skillsfuture-jobs-students/ What is ICT? • ICT stands for information and communication technology which include digital technology such as computer and internet which are the potential powerful tools for education change and reform DepEd Computerization Program (DCP) DO 78 s. 2010 Objectives • Provide computer laboratory packages to secondary schools; • Integrate ICT in the school system; • Raise the ICT literacy of learners, pupils, students, teachers and school heads • To provide public schools with appropriate technologies that would enhance the teaching-learning process and meet the challenges of the 21st century What is technology integration? • ICT integration is the seamless incorporation of technology to support and enhance student engagement in meaningful learning and for the attainment of curriculum objectives. Technology integration helps achieve 21 st century skills in students • Personal and social responsibility • Planning, critical thinking, reasoning and creativity • Strong communication skills both for interpersonal and presentation needs • Visualizing and decision – making • Knowing how and when to use technology and choosing the most appropriate tool for the task. Levels of ICT Integration Simple Integration • Example: Showing pictures in the class using computer projector Middle Integration • There is purposeful use of technology to support key learning areas and the students can manipulate technology • Examples: Teaching graphic designing • Reporting • Showing videos High Integration • Technology is the center of instructional tool. Educational ICT tools can be divided into 3 groups • Input source – visualizer, document camera, pc’s, application system, tablets • Output source – projector, interactive whiteboard, display monitors, television etc. • Others – digital camera, digital recorder, switchers, other technology Barriers to the successful integration of ICT in Teaching and Learning • Lack of computers or ICT equipment • Lack of quality software • Lack of time • Technical problems • Teachers’ attitudes towards computers • Poor funding • Lack of teacher confidence • Resistance to change How to use ICT Effectively? • The effective use of ICT in lesson depends on the awareness of teachers of the potential of ICT in teaching and learning process. ICT skills and competencies – the educator should acquire: • ICT Operation and concepts – teacher demonstrate a sound understanding of ICT operations and concepts • Planning and Designing Learning Environments and Experiences – teachers plan, and design effective learning environment supported by ICT • Teaching, Learning and the Curriculum – teachers implement curriculum plans that includes methods and strategies for applying ICT • Assessment and Evaluation – teachers apply ICT to facilitate a variety of effective assessment • Productivity and Professional Practice – teachers use ICT to enhance their productivity and professional practices • Social, Ethical, Legal and Human Issues – teacher understand the social, ethical, legal and human issues surrounding the use of ICT in instruction Sample Apps for Interactive Learning • www.mentimeter.com • Gimkit.com • www.quizizz.com • Baamboozle.com • Kahoot.com • Annotate.net • Meeting Pulse • Slido.com • Socrative.com • Wooclap.com • Educandy.com • Google Jamboard • Google Forms • Microsoft Powerpoint The acceptance of change is a major requirement for technology integration