BASICS OF AUDIO FILTERS What is an audio filter? This helps eliminate the unwanted noise from the audio signal and improves the tone of the output audio. The audio filters are the electronic circuits designed to amplify a certain range of frequency components. terms are frequently used in context to the audio filters a cutoff frequency is a boundary in a system's frequency response at which energy flowing through the system begins to be reduced rather than passing through. terms are frequently used in context to the audio filters 1) Bandwidth – This is the range of frequencies allowed to pass by the filter. The bandwidth can be defined as the difference in upper and lower cut-off frequency. Sometimes it is also known as Pass Band Bandwidth. The bandwidth determines the frequency response of the filter within the set range of frequencies. Filters types Based on the frequency band allowed to pass by the filters, they are categorized as follows: 1) Highpass Filter 2) Lowpass Filter 3) Bandpass Filter 4) Bandstop Filter 5) Notch Filter Highpass Filter This filter passes all the frequencies above its cutoff frequency and blocks all the frequencies below the cut-off frequency. For the RC network shown, the cut off frequency is related to the resistor and capacitor as follows: fh = 1/ (2πRC) Example: Find the value of the capacitor for a high pass filter, whose cutoff frequency is at 2KHz. Assume the resistor R is 10 KΩ. As we know that the cutoff frequency is given by; Lowpass Filter This filter passes all the frequencies below its cut-off frequency and blocks the frequencies above it. The frequency response of a lowpass filter is as follows: Bandpass Filter This filter only passes a band of frequencies in its cut-off frequency range. The bandpass filter has two cut-off frequencies, one is lower cut off, and another one is upper cut off frequency. Bandstop Filter A bandstop filter passes all the frequencies except a specific range of frequencies. It passes all the frequencies below its lower cut-off and all the frequencies above its higher cut-off but not frequencies ranging between lower and higher cut-off. The higher cut-off and lower cut-off frequencies are deviations of a center frequency for which the gain of the filter circuit is ideally zero (practically minimum). Notch Filter – A notch filter is a bandstop filter with a very narrow stopband. Due to the very narrow stopband, these filters have a very high Quality Factor. True or false If the cut-off frequency will be 160 Hz approximately. The above highpass filter will pass all the frequencies above 160 Hz and reduce the frequencies below it. Choose The filter allows all the frequencies below the cutoff frequency to pass but reduces the frequencies above the cut-off frequency. A. B. C. D. Highpass filter Lowpass filter Bandpass filter Stopband filter The type of filter is----A. B. C. D. Highpass filter Lowpass filter Bandpass filter Stopband filter At lower frequency in HPF, the circuit is ____? A. B. C. D. Open Circuited Short Circuited Break downed None of the above QUALITY VERSUS FILE SIZE Audio file format 19 Sampling rate Bit depth Describes the resolution of the audio data Channels Number of sample taken of a signal in a given time (usually one second) E.g. Stereo has two channels Duration Measured per second Sampling rate 20 The more sample taken per second, the higher the accuracy. Typically measured in kilohertz (KHz). CD audio has 44,100 samples per second (44.1KHz). 8 KHz produces lower quality radio sound. Sampling rate = 2*f max; f : Frequency. Nyquist Rule For Human sound : 22,050Hz We take 2* 22,050 = 44,100 sample/sec Bit depth 21 Also called “sampling resolution” or “word length”. The more bits, the better is the quality of the audio (and a larger file of course). Common bit depths are 8-bit (telephone like), 16-bit (CD quality), and 20, 24, 32, 48-bit depths. Quantization It is better to use a larger number of bits for each quantization interval. For instance, when 16 bits are used, the number of bands/quantization intervals is 216 = 65,536. Thus less poor than 8-bit samples. 16-bit sampling is in fact the norm for sound digitization. Channels 22 Audio file can support one to six channels of audio formats. Mono – one channel Stereo – two channels Some others – three, four channels. More multi-channel formats announce in the coming years. Channel: Mono vs. stereo: • Mono describes a system where all the audio signals are mixed together and routed through a single audio channel. • Stereo sound systems have two independent audio channels, and the signals are reproduced by two channels separated by some distance. • The two sound channels give the illusion that the sound is coming from a certain location. • However, going to mono will reduce the file size by half. Sometimes a well- designed mono system is better than a low quality stereo system. The difference between mono and stereo? Duration 25 recording duration seconds Quality versus File Size 26 The size of a digital recording depends on the sampling rate, resolution and number of channels. S = R (b/8) C D S file size bytes R sampling rate (samples / second) b resolution bits C channels 1 - mono, 2 - stereo D recording duration seconds Introduction to Multimedia Quality versus File Size 27 Higher sampling rate, higher resolution gives higher quality but bigger file size. For example, if we record 10 seconds of stereo music with sampling rate 44.1kHz, 16 bits, the size will be: S = 44100 (16/8) 2 10 = 1,764,000 bytes = 1722.7 Kbytes = 1.68 Mbytes High quality sound files are very big, however, the file size can be reduced by compression. Introduction to Multimedia 28 Exercises Introduction to Multimedia Introduction to Multimedia Computer Music MIDI 32 Computer Music (MIDI) 33 Sound waves, whether occurred natural or man-made, are often very complex, i.e., they consist of many frequencies. Digital sound is relatively straight forward to record complex sound. However, it is quite difficult to generate (or synthesize) complex sound. There is a better way to generate high quality music. This is known as MIDI — Musical Instrument Digital Interface. Introduction to Multimedia Computer Music (MIDI) 35 It is a communication standard developed in the early 1980s for electronic instruments and computers. It specifies the hardware connection between equipments as well as the format in which the data are transferred between the equipments. Common MIDI devices synthesizers, modules. include Introduction to Multimedia electronic music MIDI Hardware 36 An electronic musical instrument or a computer which has MIDI interface should has one or more MIDI ports. The MIDI ports on musical instruments are usually labeled with: IN — for receiving MIDI data; OUT — for outputting MIDI data that are generated by the instrument; THRU — for passing MIDI data coming from IN to the next instrument. MIDI devices can be daisy-chained together. Introduction to Multimedia MIDI Hardware 37 Introduction to Multimedia Multi-port MIDI Interface (2 in/out pairs) OUT A B Lights! Thru switch – connects In to Out, for use without a computer Leave in ‘out’ position! 39 Introduction to Multimedia A IN B USB port Multi-port MIDI Interface (8 in/out pairs) Front MIDI Outputs MIDI Inputs Back USB port 40 Introduction to Multimedia 41 Introduction to Multimedia MIDI Data 42 Unlike digital sound, MIDI data does not encode individual samples. MIDI data encode musical events and commands to control instruments. MIDI data are grouped into MIDI messages. Each MIDI message represents a musical event, e.g., pressing a key, setting a switch or adjusting foot pedals. A sequence of MIDI messages is grouped into a track. Introduction to Multimedia MIDI music 43 Musical instruments are tuned to produce a set of fixed pitches. Octave (0.125) Introduction to Multimedia Octave 44 For example, any two sounds whose frequencies make a 2:1 ratio are said to be separated by an octave and result in a particularly pleasing sound when heard. Similarly two sounds with a frequency ratio of 5:4 are said to be separated by an interval of a third; such sound waves also sound good when played together. Interval Frequency Ratio Examples Octave 2:1 512 Hz and 256 Hz Third Fourth Fifth 5:4 4:3 3:2 320 Hz and 256 Hz 342 Hz and 256 Hz 384 Hz and 256 Hz Introduction to Multimedia MIDI File 46 Music produced by musical instruments can be stored as codes since it produces discrete number of sounds (no. of keys). For a piano of 12 sounds (12 keys): - Code 0-11 (position of a key) : 1 byte - Octave 0-7 (principle sounds): 1 byte - Duration of using a key: 1 byte For a key press it needs 3 bytes. For 20 press/sec: 20 press * 3 bytes/press = 60 bytes/sec Introduction to Multimedia MIDI versus digital audio 47 Introduction to Multimedia You have 30 seconds audio file sampled at a rate of 44.1 KHz and quantized using 8 bits ; calculate the bit rate and the size of mono and stereo versions of this file