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Maya VIVA aa9e84f7e5e543ae9b38a5d7f32752e7

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Maya VIVA
1. Muting lets you isolate and focus on a specific motion. For example, you can mute
the motion of one's hands while walking just to focus on the motion of the legs.
The mute key is present in the graph editor or dope sheet.
2. Break tangent keeps the curve smooth. You can break a tangent manually to
create sharper corners on your curve.
Right click on the tangent --> Break Tangent.
3. Go to "shelf" --> panels --> perspective.
4. Constraint --> motion path --> Attach to the motion path.
5. Select min. two objects --> Modify --> Snap align tool --> Modify objects.
6. Go to "Display" in Menu bar --> Polygons --> Face normal.
7. Yes.
8. • Choose the object, choose frame number in timeline, press "S" on your
keyboard.
• Go to "Key" in Menu bar --> Set key.
9. Range slider is a tool that helps you control the playback range of your animation.
It helps you define the start and end frames of your animation.
10. Click "F8"
Component mode let's you modify objects.
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11. Windows --> Animation Editor --> Graph Editor.
12. •Spleen
• Linear• Clamped
• Stepped
• Stepped Next
• Flat
• Fixes
• Plateau.
13. Clamped.
14. There are three types...• Play once• Continuos loop• Oscillating loop.
15. Right click --> Assign new material, assign material --> Assign Colour by clicking
on the checkered box on the right.
16. Increase frame rate.
17. "Create" in Menu bar --> Cameras --> Choose the camera you want.
18. • Camera.
• Camera and Aim.
• Camera, Aim and Up.
19. Trax Editor
20. Selection Tool: Selects objects and components in the scene and editor windows.
Paint Selection Tool: Selects components in the scene by painting.
21. Workspace --> Reset Current Workspace.
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22. Auto key sets keys automatically when an object is moved.
23. Go to "Create" in Menu bar --> Curve tools --> CV curve tool.
24. Pre infinity: the option you select sets the behaviour of the curve before it's first
key.
Post infinity: the option you select sets the behaviour of the curve after it's last key.
25. The camera moves to fill the cameras view with all the objects in the scene.
Frame all is available in the "Display" menu. (Shift + A)
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