How I Made $300+ in Just One Week work, Using Free AI Tools, without marketing In this guidebook, I will share my experience and the steps I took to make over $300 in just one week of work, Utilizing Ai and free tools. With the help of advancements in technology, you too can learn how to leverage AI to your advantage and increase your income. So, let's dive in and explore the world of AI tools and their potential to make money. LO AD S. IN This method involves leveraging AI to generate digital content, which can be refined and subsequently sold on digital asset stores. By utilizing AI to produce music and sound, you can create these assets once and continue selling them over time. In this guide, we focus on using AI to generate music and sound, which can be sold on popular asset stores like Unity and Unreal. First step W SO D O W N We've compiled a list of tools that you'll need to get started, so simply follow the download instructions provided on the guide to get started. Unity , to create asset pack, and publish it for selling https://unity.com/download Virus total : https://www.virustotal.com/gui/url/7280e6f75d646aacb7290e3f8b9b3ad60c627a0e61 4b148e001f19946f4f6578 ● Download unity hub ● Upon opening it for the first time, you will be prompted to download the latest stable editor, so go ahead and download it. IN S. LO AD ● W SO D O W N Unreal , to create asset pack, and publish it for selling https://store.epicgames.com/en-US/download Virus Total https://www.virustotal.com/gui/url/8f81817d4ef679cf98cf7741c634531648fa4b273ab 32b6f22c37241a8a6e343 You need Epic game launcher to download unreal To maximize the number of supported versions for your asset, it is recommended that you download Unreal v4.0. IN S. LO AD N W D O SO W Unreal offers a free asset for Unreal every month, which is worth taking advantage of as you never know when it may come in handy. It's worth noting that some users create multiple accounts to access all the free assets. Additionally, Epic Games also provides free games on a weekly or daily basis, depending on the event. Da Vinci Ressolve https://www.blackmagicdesign.com/products/davinciresolve to create video preview and upload it on youtube for showcase If you already have adobe premier or other video editor tools then you don’t need it. Virus Total https://www.virustotal.com/gui/url/0ba1074a19f29fdef290241aa511b87e23e3863819 6f5d36678dc4e9b2ee3307 LO AD S. IN Audacity https://www.audacityteam.org/download/ to edit an audio file, change hertz, clearing and mixing it Virus Total https://www.virustotal.com/gui/url/d2c5670ffca8f7043b3346757dc388534244efec995 d58894440a85c3fb837a7 W N Mp3tag https://www.mp3tag.de/en/download.html to remove and create audio details tag, like album, author, etc Virus Total https://www.virustotal.com/gui/url/947b1f342636fa1de9bf989a3771ed9a9d057a4b65 6e845117b10beb833afcc3 SO D O Freac https://www.freac.org/downloads-mainmenu-33/362-freac-117 To convert an audio file from MP3 to WAV or vice versa W Virus Total https://www.virustotal.com/gui/url/c906c889745ca25f6b5e3c48f0235261c56d0f5b69 8fd048293369fe06deaae3 OBS Studio https://obsproject.com/download To capture audio and video. Virus Total https://www.virustotal.com/gui/url/edce208d9fa46eeedda2c7ee0697e84f4fb825fee43 e76c665c5cc1cd18bbcc2 Second Step Open a publisher account on Unity and Unreal. D O W N LO AD S. IN Unity W SO If you haven't already, start by creating your Unity ID at https://id.unity.com/. Fill in your details and verify your account via email. LO AD S. IN In order to create your shop profile, you should go to https://publisher.unity.com/ and log in using your Unity ID. Then, simply follow the steps provided to set up your profile. W SO D O W N To showcase your product on a website, you can use the free platform https://sites.google.com/ by filling in all the necessary information. Next is setting up your payment information, Please note that the payment information setup, will not be visible unless you have set up 2FA security on your account. IN S. LO AD N W Proceed to set up your payment and tax info. W SO D O ● The Unity payment is a monthly payment that is automatically deposited into the payment account of your choice. If you opt to use PayPal, the payment will be deposited on either the 15th or 30th of each month. ● Unity take 30% cut for every sale IN Unreal W SO D O W N LO AD S. Visit https://publish.unrealengine.com/v3/welcome and set up your account. ● Hyperwallet is the payment method used by Unreal, with payments being made once every 30 days after the end of the month in which the sale occurred. ● Unreal take 12% of the price. Third step: Choose the digital content you wish to create., in this guide we will focus on sound effect and music SO D O W N LO AD S. IN Sound effect When sound effects are used, AI is often not needed for generating audio. Obtain from an alternate source instead. https://freesound.org/ W ● You need to register an account to use it. ● I choose to use this platform as most of the audio available there has a license that permits resale after modification, with some requiring attribution and others not. To ensure compatibility with both Unity and Unreal, it is necessary to convert all sound files to .wav format since both platforms only accept this file type. IN Open free ac LO AD S. Choose the audio, click on "File" and then "Open", or simply drag and drop the file Then, choose the encoder for Windows WAV file output. W SO D O W N Use mp3tg to clear any audio tag Put on your audio tag, usually I just input name, album, year, genre. Use audacity ,to check audio quality one by one, and edit/mix the audio SO D O W N LO AD S. IN To save your file, select "Export" and then choose "Export as Wav". W save it on same HZ, i prefer it on 44.100 Hz usually To change hz go to "Tracks", select "Resample", and then choose the Hz you want. Tips: ● Make sure to only use sound effect that is clear, not much noise to get approved ● You can split a sound effect into multiple sound effects. ● In unity you can sell sound effect album for around 100+ sound effect, but on unreal it usually need more than 300+ sound effect per album ● Sound effects consist of one type of sound like door opening gunshot, or ambience like sound in forest and jungle. ● If you upload ambience sound effect, make sure it is loopable mean when audio set on repeat listener won’t notice it’s repeating ● I usually put price range from $7-$9,99 per album package in both unity and unreal Music You can generate music for free using ai, a few platform i use https://soundraw.io/ https://my.soundful.com/ https://ecrettmusic.com/ W SO D O W N LO AD S. IN In this example, I'm using Soundraw to create Music. Choose your preferred music and feel free to make modifications as desired. When you're satisfied, save the music. If you want to save it for free, you can use Obs studio. IN S. LO AD Before playing the audio from the site, ensure that you disable all sources except for desktop audio and then click on the "start recording" button. W N After creating the sound effect, the next step is to convert it to WAV format, remove any existing tags, create new tags, and manually edit each file using Audacity. W SO D O Tips: ● When creating a music album, consider using a theme such as cyberpunk, horror, medieval, ancient Egypt, or others. ● I compiled around 200 songs into an album and am selling it for approximately $20. Fourth step Produce a video preview for the music album , in example i use davinci resolve W N LO AD S. IN Drag the file to the editing tab SO D O Add some visual flair to your album by placing an image in the designated image bar, or make it even more impressive by adding an equalizer. W To timestamp each new piece of music in your video, use the marker tool. Press the M key for a shortcut to create a marker, which will appear as a blue bookmark on your screen. LO AD S. IN Render the file W N Move to the last tab in the navigation bar and change the file format to MP4. Next, add the file to the rendering queue and click on "Render All" located on the right side of the screen. W SO D O Extract timestamp To save timeline one as a .csv file, simply right-click on it and select "edit index" from the first tab. IN W SO D O W N LO AD S. To create a YouTube timestamp, simply record the exact time in and out of the audio. Ignore the first two digits, which may start at 01 due to a quirk in the Da Vinci. The second part of the timestamp indicates the minutes, followed by the seconds, and so on. Simply put this data in the video's description to create a timestamp. Five step Publish your asset in game store Unity SO D O W N LO AD S. IN To make a new package, visit the Unity publisher site at https://publisher.unity.com/. W After completing all the necessary information, select "upload via Unity editor" as your next step. IN S. LO AD W SO D O W N It will launch Unity, select "Empty 3D Project" and create a new project. Install plugin Asset Store publishing Tools Asset Store Publishing Tools | Utilities Tools IN S. LO AD W SO D O W N Place the asset in Unity and specify the folder location within the browser. It is recommended to duplicate the asset data into the asset folder of your Unity project. Once you've copied or moved the asset data, select "upload" to start the import process. Once the import is complete, you'll need to click "upload" again to finalize the upload. IN S. LO AD N W D O SO W Return to Unity publisher site, refresh the package and you should see the file you uploaded. Than Submit the application ● Approval for Unity can take a considerable amount of time, with my quickest approval taking only two business days and my longest taking three weeks. According to the guidelines, it can take up to 30 business days for approval. LO AD S. IN Unreal D O W N launch Unreal Engine, version 4.0, and create a new project by selecting the "Blank" option. right-click Folder". asset and folders as To create an audio asset, we data and create both the music folders. must input and cue Move all of the audio files to the directory. "wav" W SO To create a new folder, on the left bar and select "New Give it the same name as your then create "WAV" and "CUE" shown in the screenshot. W SO D O W N LO AD S. IN Once the importing is complete, you can create a cue for the audio file by right-clicking on it. To move the cue folder, right-click on it and select "move here". Next, check that you can hear the cue and wave playing to ensure everything is working properly. Finally, save the project t IN S. LO AD N W D O SO W Open Windows Explorer and navigate to the default location at C:\User\Documents\Unreal project, Right click on the folder then compress it. Upload the compressed project, to file sharing Site, i prefer to use Google drive as it’s free, and easy to use. SO D O W N LO AD S. IN Visit https://publish.unrealengine.com/ and select "Add Product". Complete all the required fields. W On this page click on "create new version" and choose a name for your version. I usually go with "1.0", but you can choose any name you like. Make sure to include the link For supported versions and platforms just enable it all. save the project and then submit it for approval. ● In example i use unreal 4.0, to ensure it’s compatible with all unreal version ● Typically, the approval process for Unreal is swift and takes only 1-3 business days. You will receive a response, regardless of whether any revisions are necessary. Last step IN Create new assets as you wait for confirmation or ask for revision. ● I never did any specific marketing on purpose for my asset as unity and unreal do advertise it. And have its own advertisement program like sale etc, i want to see how well it performs the data. It’s not bad. ● The sale you see above is based on the total 1 music package and 6 sound fx packages i created in a week. FYI sell on music package give better result for me ● As you can see this have a lot of potential to upscale and expand, as now we have stable diffusion, mid journey and other image ai, it can be used to generate texture and sell it on higher price range, you can also create simple script for game, using AI,3d asset, animation, texture, test it out than sell it. S. Tips: W SO D O W N LO AD ● It's important to ensure that the quality of your content is top-notch before selling it to asset stores. Make sure to review and refine it as needed. ● Check your email from hyperwallet often, since some time they just locked out your account, to ask for data like id verification. In unreal if your payment is locked in this case only hyperwallet, you will have 60 days to fix it otherwise your publisher acc will get deleted. ● In cases like this, Hyperwallet support typically requires a phone call as email correspondence is not effective. If you are concerned about the cost of the call, you could attempt to disconnect the call while speaking with the operator, as they often initiate a callback. ● If you're struggling to come up with a theme for your product or service, you can take inspiration from your competitors. Additionally, you can also brainstorm ideas with ChatGPT to generate fresh and creative ideas. ● When it comes to sound effects, it's not always necessary to have a completely unique one that hasn't been sold before. At the end of the day, sound effects can be quite generic, and what matters more is the pricing, quality, and the compilation you create. Other Ai tools: ● Nvidia Omniverse https://www.nvidia.com/en-us/omniverse/ ○ Create 3d animation . ● LumaLabs https://lumalabs.ai/ ○ Create 3d asset, using real life object photo. ● Future Tools https://www.futuretools.io/ ○ This site catalog new Ai tools,for you to explore and find one you need