Chapter 13 Predetermined Time Systems Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Ch.13 – Predetermined Time Systems Key Points: • Use predetermined time systems to predict standard times for new jobs or improve methods analysis • They are a database of basic motion times • Consider interactions with other motions • Accurate systems require more effort • Quick, simple systems are less accurate 2 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Predetermined Time Systems PTS – technique for obtaining a standard time (vs. time study, work sampling) via: 1) Analyze and subdivide a task into elemental motions (therbligs) 2) Assign pre-set time values for these elements 3) Summate times to obtain a standard time for whole task (no direct timing) 3 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. History of PTS • • • • • Based on Gilbreths’ therbligs Time added in for each therblig First – Work Factor in 1930’s Now over 200 PTS systems Focus on MTM based ones 4 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. 13.1 Methods Time Measurement (MTM) • Maynard, Stegemerten, Schwab in 1940s • Westinghouse jobs, broken down into elements, rated, timed • Time Measurement Unit (TMU) = 0.00001 hr = 0.0006 min = 0.036 sec • Main variations: tradeoff of speed & accuracy = MTM-1, 2, 3 • Specialized variations for jobs: MTM-C for clerical, MTM-V for machines, MTM-M for magnification Ch.13 5 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Comparison of MTM-1,-2,-3 6 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Accuracy vs. Length of Cycle 7 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Use MTM-2 When: 1) 2) 3) 4) Cycle time > 1,600 TMUs (~ 1 min) Cycle is not highly repetitive No complex finger motions used Ex: dealing a deck of 52 cards • • • Time = Repetitive = Finger motions = 8 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. 9 Elemental Motions 1) GET (G): gain control of object • • • Reach for an object Grasp object (eventually) Release object 2) PUT (P) = move object (when under control) to new location • • Move object to new location Position object to proper location 9 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Variations of GET & PUT • Case = type of grasping or correcting motion, amount of control needed • Distance reached • Weight of object or resistance • Type of PUT – Insertion difficulty (one object into another) – Surface alignment 10 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Cases for GET(G) 11 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Cases for PUT (P) 12 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Clearances (in.) for Insertion vs. Alignment PUT PA PB PC Insertion >0.4 <0.4 Tight fit Alignment >0.25 <0.25 >0.0625 <0.0625 13 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Distance Code Range (in) Code Classification 0-2 2 1-finger 2-6 6 2-wrist 6-12 12 3-forearm 12-18 18 4-arm 18-32* 32 5-torso * >32 → step 14 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Weight Factor • If significant weight moved, additional time is needed • GET Weight (GW) = + 1 TMU for each 2 lbs up to 40 lbs • Values are per hand (20 lb box → 5 TMU) • PUT Weight (PW) = + 1 TMU for each 10 lbs (above 4 lbs) up to 40 lbs • Resistance: Ffriction = 0.4 N 15 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Other Elemental Motions - 1 3) Apply Pressure (A) = 14 TMU • • • Exert muscular force on object Without moving it (otherwise G or P) Ex: push button 4) Regrasp (R) = 6 TMU • • • Change position of object Without relinquishing control (otherwise G) Ex: reorient tool 16 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Other 7 Elemental Motions - 2 5) Eye Action (E) = 7 TMU • • • Recognize an object or Shift line of sight out of normal area of vision Don’t over do, G and P have already 6) Crank (C) = 15 TMU/rev • • • • Hand/fingers move in circular path > ½ rev If < ½ rev, use G and/or P May need GW to overcome stiction May need PW for sticky crank 17 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Other 7 Elemental Motions - 3 7) Steps (S) = 18 TMU/step • • Leg motion to move body, Distance > 12” 8) Foot Motion (F) = 9 TMU • • Short foot motion, to press pedal Distance < 12” 9) Bend & Arise (B) = 61 TMU • • • Vertical displacement of body Squat, stoop, kneel on one knee Kneel on both knees = 2B 18 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. MTM-2 Application 1) 2) 3) 4) 5) Use MTM Methods Analysis Chart Summarize motions by hand (L & R) Add TMUs (no ratings needed) Add allowances Consider special cases 19 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Summary of MTM-2 Data 20 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Insertion vs. Alignment PUT RH TMU P P 21 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Continuous vs. Intermittent Crank Continuous C GB 18 18 GW 10 5 3C 45 3PW 10 3 Total 71 Intermittent C 22 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. 1) Simultaneous Motion • Simo difficult motions require more time • Add a penalty Ch.13 23 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Other Special Cases 2) Principle of limiting motion – For two different motions for each hand – Use the longer time 3) Principle of combined motion – For two combined motion in one hand – Use longer time 4) R is included in C-type motions 24 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Examples Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. 25 Sources of Error • Discreteness – tabular data – No interpolation – Hopefully, this averages out • Synthesis assumes correct process • Need correct application - practice 26 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Ex #1: U-bolt (Cable clamp) assembly 27 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. 28 Ex #2: Flashlight assembly 29 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Comparison of MTM and Time Study 30 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved. Ch. 13 Summary • Use predetermined time systems to predict standard times for new jobs or improve methods analysis • They are a database of basic motion times • Consider interactions with other motions • Accurate systems require more effort • Quick, simple systems are less accurate 31 Ch.13 Copyright {c} 2014 by the McGraw-Hill Companies, Inc. All rights Reserved.