Uploaded by doonbuggy

Change list

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Amazing Spider Man:
-Spender cost reduced by 1 (4 to 3)
-Gained, whenever he rolls dice, he gains 1 power for rolling a crit
Black Bolt:
-Mystic Defence up from 2 to 3
-Front side health up from 5 to 6
-Spender reduced from 4 to 3
-Front side lost anti-gravatron field GAINED A king served his people which is a 1 cost bodyguard
-Focus power CHANGED to gain an addition power in power phase
-Whisper (backside spender) gained a dice as well... wtf
Black Cat:
-Builder now also does bleed
-Bad Luck now says they dont get extra dice from crits as well as no modifying
-Steal is now an action
Blade:
-Still terrible because his energy defence is low
-Pursuit added to his throwing glaives attack
Daredevil:
-Physical Def from 3 to 4
-Devils deliverence gained 4 attack dice
-Gained Leadership for Defenders: OPT reroll per number of enemies near you
-Man without fear is now Advance short and use builder after being attacked. Rather than just an attack
back
Doctor Voodoo:
-Builder gained a throw on 2 hits size 2 or less
-Recall Spirit increased cost from 2 to 3
-Brother Daniel now recalls when the Doc is dazed too
Elektra:
-additional physical defense (3 to 4)
-Ancient throwing blades LOST bleed, Is now a gainer
Hela, Queen of Hel:
-Calm Soul reduced power from 2 to 1
-Rain of Hell reduced cost from 4 to 3
-Army of Hel can no longer be used on her builder
-GAINED new ability on healthy side: cost 2, if a character is within 3 walk short, if you are now within 1 do
tricks and traps but also heal for the damage dealt
Malekith, The Accursed:
-LOST 1 health on his front side (10 to 9) and flip side (8 to 7)
-LOST peirce on buider
-Ferocity went up in power from 3 to 4
-Can modify attacks against him now (I know this was errata'd already)
Ronan, The Accuser:
-Gained health on both sides (6 to 7)
Taskmaster:
-Shield throw now ignores cover and is also a gainer
Thanos:
Portals now once per turn
Thor, Prince of Asgard:
-Increased Health on front (6 to 7)
-Hammer throw (the AoE attack) Reduced cost from 6 to 4 and Auto Shocks
-Immune Shock and Stun
Winter Soldier:
-Red fury: Size of the push has been reduced from unlimited to 3
Wong:
-Increase physical defence from 2 to 3
-Hangs out with either Stange now
Cable:
-NEW LEADERSHIP: Each character can reroll 1 attack dice inc skulls. If they do and the enemy is within 3
ignore cover.
-Plus 1 health on front of card (6 to 7)
-Added a 2 dice reroll on builder if character are within 3
Colossus
-X-Slam INCREASED from range 2 to range 3
-Can No longer be pushed by enemy effects
-Move from Small to Medium
Cyclops:
-Optic Blast got a shitty version of shield throw
-Optic Devastation: now removes a power for each wild in the roll
-NEW LEADERSHIP: When you do damage, give a power to someone in 5. A character way gain power this
way only once per turn
Deadpool:
-Removed BANG BANG BANG
-GAINED Stab Stab
-Gained a 2 cost range 2 place
Jean Grey:
-Psyonic Bolt Gained peirce on skulls
-TK force reduced cost from 6 to 5
-Gains 2 power instead of 1 in power phase
Storm:
-Leadership jump is now spend 1
-No longer full cover but instead a reroll of 1 defense dice
Wolverine:
-Extra health on flip side
-Best at what I do reduced from 3 to 2
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