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How to print maps, terrains and landscapes

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Mapping with 3D printing
Terrain models
A 3D terrain model (without buildings) can be obtained simply and for free with the
Terrain2STL web application.
Find a place on the map. Rugged terrain works the best.
On the Location tab, press Center to View. This will show a selection rectangle on the
map.
On the Model Details tab, adjust the size of the selected area by
moving the Box Size slider. The selection can be moved in the map.
However, keep in mind that the resulting model will differ from reality.
On the Water and Base Settings tab, set the desired model base height.
Press the Generate Model button. Then click the Download button and download the
model.
Model Shape
Let’s take a look at how to work with some more complex shapes. Naturally, one of the
basic ideas is to use borders of existing countries. A good start is to successfully obtain
the STL terrain model from the previous step.
How to do it:
Find and download the desired shape in .SVG format. Ideally, it should be on a white or
transparent background. Using Tinkercad create a new design. Create a solid block that
stretches across the entire Workplane. Import the downloaded .SVG file with the shape
using the Import button in the top right corner. When the import is complete, the image is
automatically converted to a 3D object. Change the shape type to “Hole“.
Click the object with the right mouse button and first adjust its height in the Z-axis so
that it is higher than the block. Then, adjust the size of the model by dragging any corner
to fit the block. To keep the aspect ratio hold the Shift key. Select both objects and group
them together with the group button. This will “cut “ the terrain.
Import the terrain model. Adjust the size of the terrain model and place it in the right
place in relation to the carved shape.Deselect the selection of objects by pressing the
mouse outside the print area. Export the object using the Export button in the top right
corner into a .STL format. The model is now ready to be sliced.
City model of the Czech Republic with terrain
Model with Buildings
Open CADMAPPER tool in the browser and click Create a map. Select the desired area up to 1
km² (or larger and buy the model). Select the output format for Autodesk or .dxf file. Include
Topography and 3D Buildings in the output model and choose the height of buildings for which
the height in the map is not defined.
Press the Create button to start generating.
Press the Download button to download a generated zip file that contains the .dxf file.
Prepare SketchUp and install Eneroth Terrain Volume extension The downloaded file is not yet
fully prepared for slicing. What we need to do is to create an object under the terrain. In
addition, we can simply change the
height of buildings in this tool, especially those that have a default value from CADMAPPER. We
will use SketchUp Pro for editing, which is free to download in the trial version.
Eneroth Terrain Volume extension is useful when you want to create a solid object under the
terrain easily. Download this extension as well.
Add extensions using the Window -> Extension Manager. Press the Install Extension button and
select the downloaded file from the previous step.
Now we have everything ready and we can start editing the model.
Run SketchUp, open the downloaded file from CADMAPPER (File -> Open).
On the right side of the application window, expand the Layers section and remove all layers
except buildings, topography and Layer0. Press the “Delete content” icon. The content of the
deleted layers is not easily printable, that’s why we’re deleting them. However, you can play
around with the content of deleted layers and see if something interesting comes out of it – we
won’t be using them in our guide, though.
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3. Click anywhere on the terrain to select it. In the top menu
of the app
select Extensions menu -> Eneroth Terrain Volume. This
solid object under the terrain.
creates a
If you want to change the height of the base or buildings, you must explode the model (select
the whole model, right mouse button, Explode option), and then the Push / Pull tool to increase
or decrease the height of the buildings or the base under the model.
Export the model using File -> Export -> 3D Model.
The file is now ready for 3D printing. Open it in the Slic3r PE and adjust the size to fit the print
area. For an area of 1 km², the approximately square shape of the model is reduced to about
20% of the original size. So we get the model on a scale of cca 1: 5000. We recommend a PLA
material and a layer height 0.15mm.
1:5000
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1:2500
1:1000
Download link: Prague Castle area on PrusaPrinters
Preparing the model for printing and correct orientation
Use Slic3r PE or your favorite slicer tool to generate the gcode file.
Terrain models with at least one straight edge can be printed in two ways, either horizontally or
vertically. Each of these orientations has its pros and cons and for each model, it is necessary to
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decide which orientation to choose. Let’s look at the main differences.
The horizontal position
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This position is natural in the real world. In this position, we are
able to print
almost any model. In the Z-axis, however, we are limited by the
layer. The lowest height of the extruded material is about 0.05mm and the most commonly used
height of the
nozzle diameter is 0.4mm. The relatively large diameter of the nozzle alone causes “drops” on
the peaks. The nozzle diameter also affects edge sharpness.
We recommend selecting a layer height of 0.15mm and a 15% to 20% infill. Pros:
you can print almost any model
there are horizontal lines on the model that represent contour lines (some may consider this a
con)
Cons:
infill is necessary (longer printing time) drops on peaks
there may be strings between the peaks/buildings
The vertical position
In the vertical position, the biggest advantage is that no “drops” of material on the peaks will be
created, and the peaks will be smoother. This makes the surface more detailed and looks much
better. The vertical orientation is suitable for models where there are no areas that make an
angle with the print area less than about 45°. Supports for such models is not a solution we
would recommend.
Vertical orientation is also not suitable for printing city-building models, because almost every
building would have a perimeter wall parallel to the print surface and therefore the model would
be non-printable without supports.
With vertical orientation, it is advisable to choose the most suitable area on which the model will
be placed. Choose the one that will touch the bed with the largest possible area. Use the Place
on the face button to rotate the model.
We recommend selecting a layer height of 0.15mm and a 0% infill. Infill is not needed in most
cases. The printing time will be almost half and you save some material. For best results, use
PLA filament.
Pros:
print without support and infill there is no stringing between peaks
the terrain looks smoother than the horizontal print position
Cons:
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can not be used to print city models
there’s a chance that it will become loose and that the
print will fail
The difference of print in horizontal and vertical orientation is shown in the pictures below.
Our tips for color models:
Use ColorPrint to change the color of the filament depending on the altitude. Learn how to use
ColorPrint in this article.
Print the model with a single filament and paint it afterward. It
depends only on your imagination.
If you already have Original Prusa Multi Material Upgrade 2.0, you can try to create a color
model to distinguish terrain, buildings, waterways and roads.
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Feel free to experiment, try various changes and edits, and don’t forget to share the results in
our forum.
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19 Replies to “How to print maps, terrains and landscapes on a 3D printer”
ken tompkins
for the map in your article. Any
ideas on how that might be done?
Kai
Hello Ken,
I did that by using the Microsoft 3d Builder´s import
feature. For my requirement it did a great Job.
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Komalsingh01 says:
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Ignacio says:
you recommend when printing buildings and
cities?
Ignacio Echeverría says:
Hugo says:
May 23, 2019 at 10:30
I would like to thank you for the Great article, but I have a
question,
please, thank you
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pepino.zvon says:
Hi, when I try to build volume in SketchUP by using: Extensions
menu -> Eneroth Terrain Volume. It did nothing. I tried to
choose one object or all map but it didnt help me. Do you
where can be the problem? Thanks
Per Haglund
says:
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Thanks for the article. I was given a model (.obj) with terrain and
buildings, extracted from a GIS system called CityEngine. It had no
could use Microsoft 3D Builder to make it printable, using Edit ->
Extract down to solve all of the above issues.
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jollystark29 says:
printing maps, terrains and landscape in 3D printing is much needed for travelers especially because it
gives a clear view of any places in a map. in geographical purpose, it has a massive use.
h
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kadamson40 says:
I’ve been trying to get a couple of 3d townscapes printed
through an agency. In both cases the agency identifies
issues with non-manifold edges, boundary edges and
intersecting faces. The problem seems to be the junction
between the building and the base, and between the
pitched roofs and the buildings (which are flat-topped 3d
solids).
Nevertheless my first model printed almost perfectly. My
second one is on a stepped and landscaped base and has
jtturner6 says:
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Sasaki says:
Cool
Log in to Reply
March 18, 2021 at 23:08
I would like to 3D print a model of a golf hole to show the end
result
of a renovation. The problam is I only have a hand drawn
proposed
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topographical map of the planned layout. What is the best way to create a
3D printiable file in this situation?
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MakerPat says:
is it possible to also include the roads in the exported STL ?
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ChelseaHahn says:
I am new to 3D printing and I also thought ‘I cannot imagine
what would I use it for’ first. Now I want to create a 3D map
of Australia as I live and work here I am a freelance writer
at
like geography very much! Your post inspired
me to try my best with maps! Thanks!
bengadget says:
Is there a way to create the city scape with either SketchUp
web, or Fusion 360?
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Fil The
April 4, 2022 at 20:46
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Log in to Reply
GregB says:
Is this up to date? I’m trying to follow the instructions directly but keep getting the error that the
selection must contain exactly one group or component when trying to use the terrain volume.
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Frederick Gragg says:
February 22, 2023 at 07:55
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