PROBLEM SOLVING AND CREATIVITY ● A necessary element of a problem is the presence of an obstacle or block toward the attainment of that goal. Problem-solving happens when an individual strives to eliminate the obstacle that hinders the attainment of the desired goal. ● Problem Solving refers to cognitive processing directed at achieving a goal for which the solver does not initially know a solution method (Mayer 2013). This definition consists of four major elements (Mayer, 1992; Mayer & Wittrock, 2006), namely: 1. Cognitive. Problem solving occurs within the Ex. Ana’s food catering business has been profitable, as there is no competitor. Lately, a new competitor group was put up, offering good services similar to hers. With the presence of the competitor, some clients have shifted to the new provider. Ana inquires about how to sustain her customers’ loyalty. This situation illustrates a problem. Problem-Solving ● A problem arises when there is a difference between where you are now and where you want to be. A distinguishing feature of a problem is that there is a goal to be reached through some action on your part, but how to get there is not immediately apparent. problem solver’s cognitive system and can only be inferred indirectly from the problem solver’s behavior (including introspections, biological and actions changes, during problem-solving). 2. Process. Problem solving involves mental computations in which an operation is applied to a mental representation, sometimes resulting in the creation of a new mental representation. 3. Directed. Problem-solving is aimed at achieving a goal. 4. Personal. Problem solving depends on the existing knowledge of the problem for the solver so what is a problem for one problem solver may not be a problem for someone who already knows a solution method. Types of Problems Approaches to Problem Solving Problems can be classified in many ways. For one, it could either be a well-defined or ill-defined problem. Several approaches have been advanced to explain the problem-solving abilities of individuals (Anderson, 1996). ● Robertson (2015) described a well-defined problem as One is the behaviorist approach, reproducing a previous one that “provides all the information required to solve behavior to solve a problem. A person faced with a problem it.” Jonassen (1997) considered it as a problem situation is likely to use the same solution previously used and requiring the application of a definite number of was effective in the past. concepts, rules, and principles being studied to constrained problem situations. The problem tells you In contrast to the reproductive approach advocated everything you need to know to solve it or whether you by behaviorists, the gestaltist approach to problem solving is a need to work out for yourself what you are supposed to productive do. Likewise, it tells you whether or not there is only one underscored the role of insight in the restructuring of a person’s answer or solution or there are many solutions. representation of the problem. As the individual ponders upon process. Kohler’s experiments with apes how to solve a problem, a flash of an idea comes to mind, ● An ill-defined problem, meanwhile, is one where the which eventually provides the best solution to the problem. This initial state of the problem is given but what the goal situation illustrates the eureka moment, the “moment a person state looks like is not provided (Robertson, 2015). It is realizes or solves something.” typically situated in and emergent from a specific context, where an aspect or aspects of the problem scenario are not well specified, the Problem-solving Cycle problem descriptions are not definite, or the information needed Problem solving is a complex process. It is not a single to solve it is not expressed in the problem statement. skill, but rather an overlapping of some thinking skills, such as The solution to ill-defined problems is multifaceted as logical thinking, lateral thinking, synthesis, analysis, evaluation, there is an interplay of social, political, religious, and sequencing, decision-making, research, and prediction are psychological issues to consider in arriving at the likely to be involved (Teare, 2006). Metacognitive thinking, solution. creativity, and transfer of learning interplay in the process. a group of people could identify the existence of a general problem and agree that it represents an opportunity but still disagree about what their goals should be. Different goals often reflect differences in how people understand the problem. Step 3: Explore possible strategies. This step involves looking back at your goals and finding possible strategies to solve the problems. It entails the recall of procedural knowledge from long-term memory. Two major strategies to use: 1. Heuristic is a “rule of thumb, a mental shortcut that works for solving a problem,” especially those about decision-making tasks. Step 1: Identify the problem and opportunities. Problem solving initially identifies the problem or potential problems. Determining the causes of the problem is necessary to pinpoint the major causes to prioritize in resolving carefully define your goals in the problem situation. This is different from identifying the problem. For a problem situation, Hill climbing ● Means-ends analysis clarity of what is to be done, defined inputs, outputs, results, and preconditions. problems are treated as opportunities, the result is often an The second aspect of the model requires you to ● problem. The elements of an algorithm include serves as an opportunity to do something creative. When Step 2: Define goals. Random trial and error 2. Algorithm is the use of a series of steps to solve a the problem. Considering problems with a positive outlook unexpected solution or invention. ● Step 4: Anticipate outcomes and act. Once the strategy is selected the person must anticipate what outcomes will likely be. The expectation is the solution to the problem. When assured that the goal will be solved, the person acts or implements the planned strategy. Step 5: Look back and learn. What transpired after the planned strategy to solve the problem is proof of its effectiveness. In metacognition, this step planning of the strategy to solve a problem. When the irrelevant information is given more emphasis in the process, it will lead to a wrong solution to the problem. is the evaluation of the actions or solutions implemented. If the results give the correct answer, then the strategy used is good and effective. If the answer is wrong, then metacognitively ask, Creativity in Problem Solving ”What went wrong?” As pointed out in the earlier discussion, mental set, and Barriers to Problem Solving functional fixedness are stumbling blocks in problem solving. These obstacles hamper the consideration of new alternative In the search for alternative strategies to solve the ways to solve a problem. They illustrate the lack of creativity on problem, the individuals find difficulty in coming up with a the part of the person. Theorists agree that creative problem potential solution because of varied reasons. Anderson (1996) solving must be taught and encouraged among learners. listed some of these and they are as follows. What is creativity? Plucker et. al. (2004) defined 1. Mental set. The situation is when the person becomes creativity as “the interaction among aptitude, process, and fixated on the use of a strategy that previously the environment by which an individual or group produces a produced the right solution, but in the new situation, it is perceptible product that is both novel and useful as defined not the application. In metacognitive thinking, this is within a social context.” conditional knowledge. 2. Functional fixedness. This is a phenomenon when Varied theories explain how creativity is developed individuals fail to recognize that objects can have other (Kozbelt et. al., 2010). One is the developmental theory, which purposes, aside from the traditional use they were advocates that creativity develops over time (from potential to made for. achievement). It is mediated by an interaction of a person and 3. Failure to distinguish relevant and irrelevant information. environment. It emphasizes the influence of the place and This happens when a situation arises during the analysis family structure— the role of play and support during the of a problem when an individual cannot discern the transition. relevant from the irrelevant information needed in the Meanwhile, the cognitive theory of creativity states that Transfer of Learning in Problem Solving and Creativity ideational thought processes are foundational to creative Problem solving is made easier if the learner can persons and accomplishment. Individuals who discern remote retrieve declarative knowledge, procedural knowledge, and association, and are good at divergent/convergent thinking conditional knowledge from the long term memory. If the and conceptual combination and metacognitive process are problem solving task requires convergent answers, problem more likely to be more creative. The stages and componential solving can be quite easy if the learner has mastered algorithm process of creativity point out that creative expression process techniques. Nevertheless, even if the problem solving tasks through a series of stages or components. The process can require divergent thinking, if there have been any experiences have linear and recursive elements. in the past that enabled the learner to answer such tasks, solving them could be successfully done. Creativity is the result of several processes (Guilford, 1967): The phenomenon that past experiences in solving 1. Fluency problems are carried over or used in solving new problems is 2. Flexibility referred to as transfer of learning and it is categorized into the 3. Originality following: 4. Elaboration 1. Near transfer and far transfer. When learners apply their knowledge and skills in situations and contexts that are very close to those in which learning occurs, it is near transfer. When learners perform a skill in a context very different from the context in which it was learned, it is far transfer. 2. Positive and negative transfer. When learners can use their prior knowledge or experience in solving a new problem situation, it is a positive transfer. When previous learning or skill obstructs the acquisition of a new skill or Stages of the Creative Process (Boden, 2002; Gabora, 2002; Sadler-Smith, 2015) solving of a problem, it is a negative transfer. 3. Vertical and lateral transfer. When learners use their learning at a lower level to perform a higher-level of Classroom Application of Cognitive Learning Strategies Teachers can benefit from the teaching principles cognitive task, vertical transfer occurs. It is the goal of associated with cognitive learning theories. Along with spiral progressions in the K to 12 curriculum. When the problem solving, Woolfol (2017) recommended the following: learners use the same skill to solve a related but different problem of a comparable level of difficulty 1. Ask the students if they understand the problem. after learning it, lateral transfer happens. 2. Encourage attempts to see the problem from different 4. Neutral or zero transfer. This happens when past angles. learning or prior experience does not enhance or 3. Let the students think; do not just hand them solutions. hinder the acquisition of a new skill or in the solution of 4. Help students develop systematic ways of considering a problem. alternatives. 5. Teach heuristics. Theories explaining how learning is transferred: In teaching creativity, Woolfol (2017) also recommends the ● Theory of identical elements by Thorndike following strategies for teaching learners: maintains that the quality of transfer depends on the identical elements that are common in 1. Accept and encourage divergent thinking. both past and new situations. 2. Tolerate dissent. 3. Encourage students to trust their judgment. ● Theory of generalization by Judd states that skills learned are transferable to other situations. 4. Emphasize that everyone is capable of creativity in some form. 5. Provide time, space, and materials to support creative ● Theory of configuration emphasizes the projects. importance of perception in the transfer of 6. Be a stimulus for creative thinking. learning. 7. Capitalize on new technology. To promote the transfer of learning, the following teaching-learning strategies are helpful (Woolfolk, 2017): 1. Keep families informed about their child’s curriculum so they can support their learning. 2. Give families ideas on how they might encourage their children to practice, extend, or apply what they learn from school. 3. Show connections between learning in school and life outside of school. 4. Partner with families in practicing learning strategies.