LESSON PLAN: CREATIVITY AND GENERATING IDEAS Creativity isn’t about your ability to draw a still life or create a short film—creativity is actually more about a way of thinking, one that we can all attain. Creativity is an essential tool in the kit of a successful entrepreneur. In this module, we will help students realize their creative potential through the process of generating ideas and solutions to issues they want to solve. Learning Outcomes ● ● ● ● Identify problems and apply innovative solutions through the mode of ideation Create ways and identify convergence tools to boost your creative process Use various brainstorming techniques to break down your ideas and visualize it Set aside worries about failure and the fear that your idea is a ‘dumb’ one Core Competencies ● ● ● Creativity Ideation Problem Solving Timing & Schedule The ‘Creativity and Generating Ideas’ module is recommended below as two separate 45-60 minute sessions to provide time as a group to run a creativity exercise and complete team brainstorming. After each lesson there is a continuation or followup Workbook assignment; Getting Started with Ideation and Rapid Validation respectively. Icebreaker activity Students form groups of 3-4. Each person in the group finds a physical object in the class they feel connected to. Anything from a book, a plant, a pen, a bag, etc. With your 3-4 items as a group, you must now build a new product or service and create a story to go along with it. Share it with the class in the form of a pitch or a fun skit! Lesson 1 Creativity, Invention & Innovation / Why is creativity important? Be inspired by a few examples of business innovation, have students answer the Creativity questions from the Workbook - 10 min Creativity Lab / Run a skill building activity to practice being creative. Select an activity, acquire props in advance (if required), and brief students on professional decorum to make the activity worthwhile and fun for all - 20 min Ideation Process / Discuss the ideation process, how to bolster ideation, and outline the golden rules for ideation - 15 min loiinnovators.academy Getting Started With Ideation / Download the Getting Started with Ideation Workbook and work through Examples of Innovation and Fill the Gap sections or assign these for the next session. 15 min Assignment: Between Lesson 1 and 2 - Complete the Getting Started with Ideation Workbook and have your students submit a document describing three products or services they love and why. Assessment: Look for creativity, an evidence of learning in the creative process, ideation, and reflective thinking. Lesson 2 Review / Ideation process and the purpose behind it - 5 min The Idea Generator / C omplete an individual brainwriting session (3 min), a team brainstorm session and any/all of the following brainstorming techniques: Storyboarding, Mindmapping, Wishing, and Reframing assumptions. Complete as many of them as you have time for to distill ideas generated into a few top ideas, then to refine one for students to start validating - 20 - 35 min Rapid Validation / Discuss the validation loop, explain each section and then have students take turns explaining their problem to the group, sharing the top ideas, and getting feedback on their solution. Download the Rapid Validation Workbook and work through all three sections. 20 min Assignment: Have your students use at least two brainstorming techniques and evaluate each one. Have them submit their proposed idea, what feedback they received from at least three individuals and how their idea evolved based on the feedback. Assessment: Look for students to demonstrate their ability to break down their ideas and visualize them, and use convergence tools to boost their creative process. Enrichment / Extension Assignment: Validation Interviews - Encourage students to use the sample questions provided in the Rapid Validation section of the Workbook to create a template for their validation interviews. Instruct students to complete their research, perform as many validation interviews with potential customers as they can, and revisit their solution statement with the information they gathered before next session. Teaching Notes Slide Notes (also found in the notes section of the deck) 1: Innovation, broadly speaking, refers to something original, new and important. Innovation fuels social, economic and even political progress. Since it is at the core of everything we do, let’s look at how ideas and creativity make that happen. 2/3: Many people equate the process of creativity with artistry but that is not the case. loiinnovators.academy Creativity is a way of thinking and approaching problems and ideas. Anyone can learn the creativity process and apply it to many situations. Just like any muscle the more we use the creativity tool set the more comfortable you become with the process. 4: Creativity is an avenue we can use to develop new ways to approach problems, engage unlikely partners and generate fresh new ideas. It is especially important during the ideation and brainstorming phases of project development. Think of creativity as a muscle—becoming more creative will require training and discipline, but it’s something we can all get better at with practice. 5: Successful business can be led both by processes of invention and innovation, and it’s important to know what they are, and be able to recognize the creative aspect that goes into developing each one. If you are creating something new that has never been done before, your product or service would be considered an invention. If you are taking something that already exists and making it better, you are practicing innovation. Keep in mind throughout your ideation process; that although inventing and innovating are very different paths of ideation, both can lead to a successful business. 6: Creative and innovative ideas come about in many different ways. Sometimes born through necessity, maybe a desire to make something better, or completely by accident! The stories behind well known products are creative and varied. The idea to build a winter vehicle came to Bombardier after a blizzard in which his young son fell ill and died because he could not be brought to the nearest hospital. http://www.toponymie.gouv.qc.ca/ct/pdf/joseph_armand_bombardier.pdf Wheaties was created when a health clinician spilled wheat gruel on a stove and after trying the transformed wheat flakes, knew many others would agree it tasted better than the sloppy cereal his company was currently selling. https://www.wheaties.com/history/ And, the famous invention by mistake story; Post-it Notes were created when an inventor and colleague collaborated to find a use for the not so sticky glue and a way to bring it to a market - 3M Post-it Notes. https://www.post-it.com/3M/en_US/post-it/contact-us/about-us/ 7: If creativity is what it takes to invent or innovate, where does creativity come from? How can we make it flourish? If time permits, pause on this slide to exercise your creativity muscle with a game or activity. Three options are provided below: Option 1: “Props” - like the game from CBC’s “Whose Line is it Anyway?” show Materials: Gather random items, one per pair of players. How to play: Split into pairs and give them (or have them choose) a different, unusual loiinnovators.academy prop. At the prompting of a host (teacher or student), or a buzzer (timer) the pairs alternate giving short scenes using their prop in a unique way in front of the group. Each pair can give three or four scenes before moving on to the next pair of performers. Notes: YouTube videos can be viewed in advance to get the gist of the game, and students may need to be briefed as to proper decorum while performing. Option 2: “Scenes from a hat” - a popular improv comedy game Materials: Slips of paper, one per audience member, a hat, a selected theme, topic, or question How to play: Select ¼ of the class as actors, ¾ as audience members. Ask audience members for short scene suggestions along the lines of your theme that they would like to see performed. “First drafts of famous movie lines, Explain technology to a grandparent, etc. Select at least 2 per actor of the most funny/appropriate ones and place them in a hat. The host selects one out of the hat at a time. Actors take turns performing their scene. Option 3: “Add, subtract, multiply, divide” - a conceptual idea generator activity Materials: Random items/props (or a list on paper), white boards, or chart paper, and markers Object: Create new products with pieces, parts, or combinations of items (in concept, they don’t have to work yet!) How to play: Students in pairs or groups pick four props from a bag or items from their list and perform the following four operations to form round one. 1. Add two objects together to make something new, do this twice and then create something with the new objects that were created (3. multiply). 2. Subtract: take away part of an object/prop to make it different and use it in a new way. 4. Divide up all the items/props into categories, then take one item from each category and make something new using all the items or props. Students may draw, or sketch the new designs or just write about what the new products would be able to do. If time permits, allow additional rounds with a new set of props or items. Each pair/group can present a ‘most likely to succeed’ product/design to the class at the end of each round or at the end of the activity. Want more ideas? Check out the link for dozens of icebreaker, idea generation, and creative exercises for your class. https://www.sessionlab.com/library/idea_generation 8: To improve our ability to be creative, we need to practice. One of the best ways to encourage creative and innovative thinking is by reading, watching, and listening to diverse perspectives and topics that are new to you. Do some research, explore the market; at this stage, we want to continue making loiinnovators.academy progress in developing a product for your ‘why’ in the last module. 9: We’ve spent the first four modules in the problem exploration phase, or as we’ve called it-- discovering our ‘why.’ Having been exposed to some of the global problems outlined in the UN Sustainable Development Goals in Module 3 and considering the increasing role that social purpose plays in the market as per Module 4, students should have some insight and focus on their problem area(s). Take a moment to review the problems your students defined in module 3 and the social purposes they’d like to pursue in module 4. Are there similarities across the board? What are common pain points? Which point matters most to students? Where will their focus and mission be in this solution? In the rest of this module, we focus on developing potential solutions. At this stage, you may already have some idea of solution(s) you’d like to build a business on. By the end of this module, you will be able to begin to test solutions that work. 10: Ideation is the design process focused on generating ideas. We will be flexing that creativity muscle as we generate business ideas! Anything goes here -- it’s your opportunity to think big and get all of your ideas out there - no matter how crazy they seem. 11: To help keep you on track, here are some of our top tips on how you can have productive ideation sessions: Create a structure and set of outcomes you want to accomplish in advance. This will help ensure you make the most of the time you have A great ideation session starts by getting the right people in the same room. If you don’t have a team yet, consider bringing in your friends, mentors, experts or individuals you’ve identified as your target audience Address and discuss the challenges and outcomes at the beginning to set the foundation and make sure everyone is on the same page Once you’ve generated a ton of ideas, group together similar ideas and discard the outliers. **Consider which ideas are worth discarding is to look for ideas that don’t align with your company values, ideas that don’t align with your company goals, ideas that don’t align with your target audience and/or ideas that aren’t achievable (based on timelines, financial constraints, etc) 12: The four golden rules of ideation (Board of Innovation, 2019): 1. There are no bad ideas: it’s incredibly easy to be tempted by critical thinking at this stage; “this can’t/won’t work” might be a looming thought at many steps along the way, so remind each other that there are no bad ideas at this stage. Afterall, great business concepts are an unusual combination of (not-so) crazy ideas that become meaningful when combined together 2. Write everything down: a key element of the best ideation sessions is that each and every idea be tracked and used as a building block in following loiinnovators.academy 3. 4. 13: sessions, so come prepared with paper, markets, and plenty of post-it notes Go for a hybrid brainstorm: why choose between individual and group brainstorming when you can accomplish both? To avoid groupthink, begin with a few minutes of brainwriting where each person works on their own to write all their ideas before coming together as a group to brainstorm Quantity over quality: selection is important but it doesn’t need to be done during creative exercises like the process of ideation. Go for quantity and worry about quality later. It’s Idea Generator time! Use the ideation process to structure students’ thinking of products that they love, creative ways to fill a gap, doing something unique, reframing their assumptions, and challenging the status quo! Download the Getting Started With Ideation Workbook and take time to work through the Idea Generator. Consider examples of innovation, the current environment, and challenge students to think of how they can fill gaps they see in their environments. It is recommended that ‘Step 1: Brainwriting’ be completed individually as a timed 3 minute activity. Don’t overthink. Just write every idea on your chosen issue. 14: Then, have your students collaborate to work on ‘Step 2: Brainstorming’. Many brainstorming activities are provided in the workbook. Use as many as you have time for! Storyboarding, mindmapping, wishing, reframing assumptions, all work toward the goal of distillation and refinement of your top business idea. So give it a try! We’ve left you with a lot of space in the workbook to brainstorm and organize your ideas how you see fit. 15: The goal of starting to share ideas during and after the brainstorming session is to distill and refine your top business idea(s). Take time to receive and provide constructive feedback and ask questions that challenge the solution. This step continues in rapid validation next. 16: So your students now have an idea or multiple ideas - how can you quickly tell if it is worth pursuing? The goal of rapid validation is to test the theories before a lot of time and money is spent on the idea. Have students form groups of 3-4 if possible and facilitate 10 minutes of discussion. Each participant should explain their problem to the group, share their top idea, and get feedback on their solution. Use the “Rapid Validation of Your Ideas” Workbook Activity as an assignment for each students’ top idea. Have them find out who will buy and use their solution. Send them out to conduct interviews and gather feedback. Ask them to craft a solution statement and repeat! This rapid validation process allows students to quickly modify their idea according to what they learn from their conversations. Remind them that their idea may change drastically by the end of the rapid validation process. loiinnovators.academy 17: It’s completely normal to feel stuck. This feeling, especially at this stage in the process, can come from anywhere; being unsure of which idea to choose, absolute fear of failure, etc. This static feeling is known as ‘analysis paralysis’ and is common for any entrepreneur, regardless of their past lived experience. Overcoming the fear of failure is especially key in getting past this stage. It’s essential that you come to terms with the fact that the only way to know if an idea will work is to give it a try. If your students are feeling really stuck, help them find a few trusted advisors or entrepreneurs who have faced similar decisions to the one they are facing. Sometimes it can be useful to get feedback from others, as they’re less directly affected by the decision. This can free them up to be more objective and to give honest feedback. Guest speakers who are entrepreneurs are valuable at this stage as they can hear and see how problems have been turned into opportunities, work ethic matters, and listening to customers is essential. This can be a source of great confidence for students. 18: Failure is scary, and so we often let our fears of failure and embarrassment hold us back. It’s a totally normal, human thing to do, but we’re here to push boundaries and create something new, so in turn, you’ll have to encourage your students to push out of their comfort zones to get over those fears. Have students write and rewrite their solution statement as they try out their solution with customers and gain valuable insights along the way. Afterall, the only way to know if an idea will work is to give it a try. Go for it! loiinnovators.academy