Fantasy Hockey Draft Kit 2023-2024 Prepared by: Left Wing Lock, Inc. P.O. Box 30131 Bethesda, MD 20824 Email: staff@leftwinglock.com Web: https://leftwinglock.com Most recent update: August 1, 2023 © Left Wing Lock, Inc. 2023. All Rights Reserved. Contents List of Figures 11 1 About This Document 15 1.1 Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1.2 Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 Draft Pick Value 16 2.1 Motivation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 2.2 How Much is the 2nd Overall Pick Worth? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 2.3 The Draft Pick Value Chart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2.4 Revisiting the Trade for 2nd Overall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 3 Auction Drafts 21 3.1 Auction Value Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3.2 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3.3 Auction Drafts: Just Like Standard Drafts But With Money? . . . . . . . . . . . . . . . . . . 22 3.4 Strategy: Part I . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 3.5 Strategy: Part II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 3.5.1 23 Generate Your Player Ranking List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 CONTENTS 3.5.2 3.6 3 Generate Your Price Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Tips and Tricks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 4 Important Trends in the NHL 25 4.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 4.2 Power Play Opportunities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 4.3 Power Play Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4.4 Hitting is Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4.5 Goal Scoring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 4.6 Shots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 5 The Impact of 3-on-3 Overtime 29 5.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 5.2 Number of Shootouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 5.3 Goal Scoring Rates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 5.4 Impact on Fantasy Hockey . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 5.4.1 30 Goals, Assists, and Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Mythbusters 32 6.1 The Sophomore Slump . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 6.2 Playing for a Contract . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 6.2.1 Unrestricted Free Agents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 6.2.2 Restricted Free Agents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Goalies Are Good at the Penalty Kill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 6.3.1 Career Evolution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 6.3.2 Can You Do It Again? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 6.3 CONTENTS 7 Shooting Percentage - Theory 4 40 7.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 7.2 A Quick Discussion on Coin Flips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 7.3 Applying Coin Flip Experiments to NHL Players . . . . . . . . . . . . . . . . . . . . . . . . . 42 7.4 Corey Perry’s 50 Goal Season . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 8 Individual Points Percentage - Theory 45 8.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 8.2 Case Study: Dougie Hamilton . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 8.3 Case Study: Matt Duchene . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 8.4 Case Study: Nicklas Backstrom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 8.5 Case Study: Alex Goligoski . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 8.6 Case Study: Claude Giroux . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 8.7 Case Study: Jiri Hudler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 8.8 Case Study: Eric Staal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 9 Assists: Theory 55 9.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 9.2 Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 9.3 Secondary Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 9.4 Primary Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 10 Projecting A Goalie’s Save Percentage 59 10.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 10.2 The Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 10.2.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 10.2.2 Looking at the League Averages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 CONTENTS 10.2.3 How to Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 When Are We Sure of a Goalie’s Talent Level? 5 60 62 11.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 11.2 Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 11.3 A Word of Caution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 12 The Repeatability of Fantasy Hockey Stats - Part I 67 12.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 12.2 Correlation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 12.2.1 Conceptual Arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 12.2.2 Mathematical Arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 12.3 Putting It Together . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 13 The Repeatability of Fantasy Hockey Stats - Part II 70 13.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 13.2 Hits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 13.3 Blocked Shots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 13.4 Basic Scoring Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 13.4.1 Goals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 13.4.2 Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.5 Power Play Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.5.1 Powerplay Goals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.5.2 Powerplay Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.5.3 Powerplay Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.6 Shorthanded Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 13.6.1 Shorthanded Goals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 CONTENTS 6 13.6.2 Shorthanded Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 13.7 Penalty Minutes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 13.8 Shots on Goals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 13.9 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 13.10 Important Note on Games Played . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 13.10.1 How Do Other Sites Do It? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 13.10.2 How Does Left Wing Lock Do It? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 14 The Motivation for Enhanced Stats 79 14.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 14.2 A Simple Flip of a Coin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 14.2.1 10 Coin Flips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 14.2.2 100 Coin Flips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 14.2.3 1000 Coin Flips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 14.2.4 Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 14.3 NHL Players as Coins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 14.3.1 Phil Kessel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 14.4 Thoughts on Sample Sizes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 14.5 The Motivation for Analyzing Shot Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 15 Getting to Know Enhanced Stats 85 15.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 15.2 Notation and Terminology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 15.2.1 Simple Shot Counting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 15.2.2 Shot Attempts Differential . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 15.2.3 Unblocked Shot Attempts Differential . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 CONTENTS 7 15.2.4 Fluctuations from League Average Performance . . . . . . . . . . . . . . . . . . . . . . 87 15.3 Assumptions of the Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 15.3.1 EV, PP, and PK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 15.3.2 Score Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 16 The ± Statistic - Theory 90 16.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 16.2 Are Past ± Values Predictive? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 16.3 Projecting ± . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 17 Possession & Luck Charts 95 17.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 17.2 Four Types of Teams in the Pluck Chart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 17.3 Bubbles & Colors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 17.4 An Application: When to Trade a Hot Goalie . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 18 Player Usage Charts 101 18.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 18.2 Description of the Charts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 18.3 Interpretation of the Charts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 19 The Relationship Between League Standings and Goal Differential 104 19.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 19.2 The Standings vs. Goal Differential Chart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 19.3 How Many Goals Equal a Win? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 20 Anatomy of a Yahoo Pro League 107 20.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 CONTENTS 8 20.2 Description of Leagues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 20.3 Scoring Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 20.4 Traits of Winning Teams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 20.5 Traits of Average Teams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 20.6 Interpreting the Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 20.7 An FSI Draft Spreadsheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 21 Fantasy Strength Index - FSI 113 21.1 What is it? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 21.2 How is it Created? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 21.2.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 21.2.2 How Do the Other Guys Rank Players? . . . . . . . . . . . . . . . . . . . . . . . . . . 113 21.2.3 Why is the FSI Better? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 21.3 How Do I Use it in My Fantasy Draft? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 21.3.1 Points Leagues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 21.3.2 Category Leagues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 21.3.3 A Real-World Fantasy Draft Example . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 21.3.4 FSI Spreadsheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 22 General Advice for Newcomers 118 22.1 Should I Draft Linemates? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 22.1.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 22.1.2 What Do We Advise? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 22.2 Is the Pre-season Important? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.2.1 Stats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.2.2 Injuries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 CONTENTS 9 22.2.3 Line Combos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.2.4 Contract Holdouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.3 What Happens After Age 27? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.4 Trading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.4.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.4.2 Don’t Send Insulting Trade Offers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 22.4.3 Trade Good Players to Teams That Don’t Need Them . . . . . . . . . . . . . . . . . . 120 22.4.4 Don’t Be Afraid to Overspend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 22.5 The Squeeze Play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 22.6 How Do I Use My Bench Players? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 22.7 Types of Drafts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 22.7.1 Auto-Draft Advice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 22.7.2 Live-Draft Advice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122 23 Using the Left Wing Lock Website 123 23.1 The Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 23.1.1 Starting Goalies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 23.1.2 Line Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 23.1.3 Random Draft Order Generator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 23.1.4 Line Production . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.5 Line Matching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.6 News Feed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.7 Player Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.8 iPhone App . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.9 Email Alerts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.10 Roster Maximizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 CONTENTS 10 23.1.11 Player Rankings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.12 Weekly Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.1.13 Team Pages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 23.2 The Forum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 23.3 Site-wide Chat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 23.4 The Articles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125 List of Figures 2.1 Draft Pick Value Chart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 4.1 Penalties Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 4.2 Power Plays Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4.3 PPG Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4.4 Hits Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4.5 Goals Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 4.6 EVG Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 4.7 SOG Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 4.8 Blocked Shots Per Game (2013-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 5.1 OT & Shootouts (2011-present) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 6.1 Point Production in Sophomores vs. Rookies . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 6.2 Point Production in Non-rookies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 6.3 Goal Production by UFAs in Contract years . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 6.4 Point Production by UFAs in Contract years . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 6.5 Shot Production by UFAs in Contract years . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 6.6 Goal Production by Players Under the Age of 27 . . . . . . . . . . . . . . . . . . . . . . . . . 36 11 LIST OF FIGURES 12 6.7 Goal Production by RFAs in Contract years . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 6.8 Point Production by Players Under the Age of 27 . . . . . . . . . . . . . . . . . . . . . . . . . 36 6.9 Point Production by RFAs in Contract years . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 6.10 Shot Production by Players Under the Age of 27 . . . . . . . . . . . . . . . . . . . . . . . . . 37 6.11 Shot Production by RFAs in Contract years . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 6.12 Career Penalty Kill Save Percentage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 6.13 Change in PKSV% in Consecutive Seasons . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 7.1 The Normal Distribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 8.1 Dougie Hamilton (2012-2013 :: 2021-2022) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 8.2 Matt Duchene (2013-2014 :: 2020-2021) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 8.3 Nicklas Backstrom (2012-2013 :: 2019-2020) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 8.4 Alex Goligoski (2011-2012 :: 2017-2018) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 8.5 Claude Giroux (2008-2009 :: 2016-2017) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 8.6 Jiri Hudler (2008-2009 :: 2014-2015) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 8.7 Eric Staal (2007-2008 :: 2015-2016) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 9.1 Year Over Year Secondary Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 9.2 Year Over Year Primary Assists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 11.1 Simulation of 1000 Bad Goalies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 11.2 Simulation of 1000 Average Goalies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 11.3 Simulation of 1000 Good Goalies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 11.4 Devan Dubnyk, Marc-Andre Fleury, and Michal Neuvirth . . . . . . . . . . . . . . . . . . . . 66 12.1 Scatter Plots for Stat X . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 12.2 Scatter Plots for Stat Y . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 LIST OF FIGURES 13 12.3 Stat X Data with Best Fit Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 12.4 Stat Y Data with Best Fit Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 13.1 Year-to-Year Hits Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 13.2 Year-to-Year Blocked Shots Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 13.3 Year-to-Year Goals Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.4 Year-to-Year Assists Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.5 Year-to-Year PPG Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13.6 Year-to-Year PPA Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 13.7 Year-to-Year PPP Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 13.8 Year-to-Year SHG Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 13.9 Year-to-Year SHA Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 13.10Year-to-Year PIM Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 13.11Year-to-Year SOG Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 13.12Repeatability Data for Fantasy Hockey Stats . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 14.1 Results of a computer simulation of 10 coin flips run one million times. . . . . . . . . . . . . 80 . . . . . . . . . . . 80 . . . . . . . . . . 81 . . . . . . . . . . . . . . 82 14.5 Results of a computer simulation of 273 SOG run one million times. . . . . . . . . . . . . . . 83 14.6 Results of a computer simulation of 3,042 SOG run one million times. . . . . . . . . . . . . . 83 16.1 ± Data in Six Consecutive Seasons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 16.2 ± Data in Six Consecutive Seasons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 16.3 Relationship between future ± and past SHSV . . . . . . . . . . . . . . . . . . . . . . . . . . 92 16.4 Relationship between future ± and past SHSV . . . . . . . . . . . . . . . . . . . . . . . . . . 93 14.2 Results of a computer simulation of 100 coin flips run one million times. 14.3 Results of a computer simulation of 1,000 coin flips run one million times. 14.4 Results of a computer simulation of 60 SOG run one million times. LIST OF FIGURES 14 17.1 Pluck Chart for the 2022-2023 NHL season . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 17.2 Pluck Chart: January 1, 2017 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 17.3 Pluck Chart: April 9, 2017 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 18.1 Standard Player Usage Chart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 19.1 Relationship Between Standings Points and Goal Differential . . . . . . . . . . . . . . . . . . 105 20.1 Yahoo Fantasy Hockey - Rotisserie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 20.2 Yahoo Fantasy Hockey - H2H . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 20.3 FSI Draft Spreadsheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 21.1 2013-2014 Fantasy Hockey Draft Using FSI . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Chapter 1 About This Document 1.1 Welcome the spreadsheets, please contact us so that we can address the mistake quickly. Thank you for purchasing the Left Wing Lock Fan- The easiest way to contact our team and receive a tasy Hockey Draft Kit. You have placed a large response is to email us at: staff@leftwinglock.com. amount of trust in us to help you prepare for your We are also available via phone at: 1-301-842-4370. draft and we are committed to making you a fantasy champion. 1.2 Two questions guide our team as we develop the annual draft kit: Files This draft kit is made up of three parts: • will the information in this kit help you win? • will the information in this kit make you a better manager? 1. A pdf document (Theory) that lays out the theoretical underpinnings for our approach. Read this if you want answers to questions that start with how or why.1 Everything you find in this draft kit will address one of the above two questions. Another guiding principle of ours is that we believe in proof over guessing. We theorize; we test; we test again. The information and analysis that pass these tests makes it into the final draft that you’ll spend your Summer reading. 2. A pdf document (Application) that applies all of the theories to the 2023-2024 season. Read this if you want answers to questions that start with who or what.2 3. Spreadsheets filled with accurate statistical projections. Your focus while reading this draft guide should be on understanding and applying the conclusions of our work. If, at any time, the details get in the way You are currently reading the Theory part of the Left of that goal, please contact us. We love discussing Wing Lock Fantasy Hockey Guide. fantasy hockey and we’d be happy to elaborate on 1 For example: why are goalies with great penalty kill numany of the ideas expressed in this document. Finally, if you come across an error in this document or a number that doesn’t quite look right in bers expected to regress the following season? 2 For example: who are the players expected to have rebound seasons in 2023-2024? What line combinations will the Philadelphia Flyers use in 2023-2024? 15 Chapter 2 Draft Pick Value 2.1 Motivation One of the goals of this annual draft kit is to tackle questions about fantasy hockey that seemingly have no answer (or at least, no answers that have been published in the past). One of these questions that remains unanswered involves determining the value of a draft pick.1 Draft pick value charts have been created in professional sports, with the most well-known example being former Dallas Cowboys coach Jimmy Johnson’s NFL draft pick value chart.2 Eric Tulsky, now of the Carolina Hurricanes, created a version for the NHL.3 These are interesting examples, but none of them are useful to us as fantasy hockey managers. Given that all (or most) players are available to us in a fantasy draft, a 2nd round pick in fantasy hockey is remarkably different from a 2nd round pick in real-life hockey. For this reason, we have set about to create the first ever fantasy hockey draft pick value chart. 2.2 How Much is the 2nd Overall Pick Worth? One of the reasons we were interested in creating this chart stemmed from the wide range of values that fantasy hockey managers assign to draft picks. A simple question (on the surface) was posed to fantasy managers and asked them what combination of draft picks would need to be exchanged in order to receive the 2nd overall pick in return. Table 2.1 reveals a sample of just how differently fantasy managers value that 2nd overall pick. 1 We are specifically talking about draft picks in fantasy hockey. 2 http://www.sbnation.com/nfl/2016/4/28/11494150/nfl-draft-trade-value-chart-explanation-history 3 http://www.broadstreethockey.com/2013/4/25/4262594/nhl-draft-pick-value-trading-up 16 CHAPTER 2. DRAFT PICK VALUE 17 Table 2.1: Suggested Trades for 2nd Overall Pick Trade Scenario A B C D E F G H Receive 2nd 2nd 2nd 2nd 2nd 2nd 2nd 2nd overall overall overall overall overall overall overall overall Send pick pick pick pick pick pick pick pick 1st rounder, 2nd rounder 1st rounder, 3rd rounder 1st rounder, 4th rounder 1st rounder, 5th rounder 1st rounder, 7th rounder 1st rounder, 8th rounder 1st rounder, 10th rounder 2nd rounder, 4th rounder, 10th rounder Most of the trade offers suggested begin with a swap of 1st round picks and then add in a second draft pick on top of that. That extra pick is, of course, what this trade hinges on and it takes on many values ranging from a 2nd round pick all the way up to a 10th round pick. In at least one trade suggestion, the swapping of 1st round picks was not included. With this wide range of subjective value offered up in hypothetical trades, just how is a fantasy manager to know how much that 2nd overall draft pick worth? 2.3 The Draft Pick Value Chart Inspired by the draft pick value charts of the NFL and the NHL, we set about to create the first ever fantasy hockey draft pick value chart. To accomplish this, we simulated several years of fantasy hockey drafts. We used historical average draft position (ADP) values from each season to determine when a typical manager would take a player off the board during the draft. We also made sure our simulation followed logical roster building rules (e.g., draft starting lineup first, make sure each roster has the right number of players at each position, and so on). We also used data from thousands of fantasy hockey leagues to determine the odds of each position being selected in each draft spot (e.g., what are the odds that a fantasy manager selects a defenseman with the 7th overall pick). We ran these simulations thousands of times. We then compiled the results of all of these drafts. We wanted to know things like how many goals (on average) does the 17th overall pick score, what is a typical GAA of a goalie taken with the 64th overall pick, and how many power play points are scored by the player taken 3rd overall. Since we knew exactly which player was chosen in every pick of every draft of every simulation, we were able to compute these stats with relative ease.4 Once we determined the answers to these questions (and many, many more), we were able to determine the impact (quantitatively) of each draft pick in a fantasy hockey draft. The impact of these draft picks was wrapped up into a single number which was then scaled so that the first overall pick is always worth 1000. 4 Here, of course, we used real-life statistics of these players. CHAPTER 2. DRAFT PICK VALUE 18 Figure 2.1 is a plot of our results. Figure 2.1: Draft Pick Value Chart Using this chart is fairly straightforward. You find the value of each draft pick involved in the trade and add up the values on each side of the trade. Going back to the original question of this chapter, we find that the 2nd overall pick has a value of 860. So, in order to make a fair offer to trade for the 2nd overall pick, you need to make sure the picks you offer in return add up to something close to 860. Reading numbers off of the plot is a bit difficult, so we’ve provided a table of data to assist you (see Table 2.2). Keep in mind that this is not a perfect model, but more of a guide to help you understand trade value of draft picks.5 You might also wonder why 12th round picks have virtually no value in this model. The answer is because 12th round pick players in fantasy hockey are easily replaceable on the waiver wire. 5 We used a standard 12-team default league in Yahoo as our guide in these simulations. A league with more scoring categories might see a more severe slope to their plot. A league with more physical categories would see a less severe slope. CHAPTER 2. DRAFT PICK VALUE 19 Table 2.2: Draft Pick Value Chart 2.4 Pick Number Value Pick Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 1000 860 779 721 676 639 608 582 558 537 518 500 484 469 455 442 430 418 408 397 387 378 369 360 352 344 337 330 322 316 309 303 296 290 285 279 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 Value 273 268 263 258 253 248 243 239 234 230 225 221 217 213 209 205 201 197 194 190 186 183 180 176 173 170 166 163 160 157 154 151 148 145 142 139 Pick Number 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 Value 136 134 131 129 126 123 121 118 116 113 111 108 106 104 101 99 97 95 92 90 88 86 84 82 80 77 75 73 71 69 67 65 64 62 60 58 Pick Number 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 Value 56 54 52 51 49 47 45 44 42 40 38 37 35 33 32 30 28 27 25 24 22 21 19 18 16 14 13 12 10 9 7 6 4 3 1 0 Revisiting the Trade for 2nd Overall With our draft pick value chart in hand, we can now evaluate the sample trade offers for the 2nd overall pick suggested to us by fantasy hockey managers. In Table 2.3, we sum the draft pick trade values in each CHAPTER 2. DRAFT PICK VALUE 20 scenario.6 For the sake of discussion, we’ll assume we start out in draft position number 6 (you can repeat the calculation for any other draft position you choose). Table 2.3: Trade Evaluation Trade Scenario Value Received Value Sent A B C D E F G H 860 860 860 860 860 860 860 860 1047 955 873 836 762 731 684 696 Table 2.3 gives us a rough guide that lets us know what a reasonable offer would look like for the 2nd overall pick in the draft (if you held the 6th overall pick). You come out ahead in offers D, E, F, G, and H. Offer C appears to be the most fair offer for both teams. Offers A and B would be considered a loss for you. 6 Again, this is just simple addition of all draft pick trade values involved in the trade. Chapter 3 Auction Drafts 3.1 Auction Value Tool 3.2 Update (August 16): We’ve added an Auction sheet to the main spreadsheet. If you’re in an auction-style league, consider using our Auction Value Tool found in the “Auction” tab of the main spreadsheet. This tool will complete all of the calculations for you that are described in this chapter. The entire process can be completed in seconds! To use the tool, do the following: (1) enter the maximum budget allowed (e.g., 300) for your team in cell H1 of the Auction tab; (2) enter the total number of teams in your league (e.g., 12) in cell H2 of the Auction tab; (3) enter the total number of roster players allowed on a single team (e.g., 15) in cell H3 of the Auction tab. After completing these steps, you will notice that other cells in the Auction tab will auto-fill with data. We recommend that you save the file at this time. Then, go back to the “All” tab in your spreadsheet. You will notice that the very last column to the right labeled as LWLAUC will now present you with the suggested auction values for every player. This column is typically found near column (DT) for Category Leagues and (CN) for Points Leagues. Introduction Most people that are introduced to fantasy sports spend the majority of their time playing in leagues that employ the standard draft format. In the standard draft format, an ordered list of managers is generated (either randomly or by way of rule) and each manager chooses a player from a list of available draftees until all rosters are completely full. Aside from the draft order selection process, the only other real tweak is whether your league chooses to use a snake draft (the managers pick in reverse order in even-numbered rounds) or a linear draft (the managers pick in exactly the same order every round of the draft). While many of you are veterans when it comes to standard drafts in your fantasy leagues, one type of draft that is less familiar is that of the auction draft. If you’ve ever lamented being granted the 7th overall pick (or worse) and realized you can’t own your favorite superstar player (Ovechkin, Crosby, Stamkos, e.g.), an auction draft may hold particular value to you. In an auction draft, each team is assigned a budget (predetermined according to your league’s settings). You use this budget to acquire a full roster of players for your fantasy hockey team. An ordered list of managers is generated (either randomly or by rule) so that the auction process has structure. The first team on the list will initiate the auction by nominat- 21 CHAPTER 3. AUCTION DRAFTS 22 ing a player (any player) to be auctioned (this action is equivalent to this manager bidding on this particular player). The initial bid is typically entered as $1. At this point, all managers in the league may now enter bids on this nominated player. The bidding continues until no manager is willing to outbid the highest current bidding manager. At this time, the highest bidding manager now owns that nominated player. And this manager’s budget is now equal to the original budget minus however much he spent to acquire this first nominated player. shocked to see Nazem Kadri or Elias Lindholm or Martin Jones be the first player nominated in your auction draft. The process continues much like this until all managers have a complete roster. Want to own Alex Ovechkin and Sidney Crosby this year? Go for it; you’re only limited by the amount of money in your budget. Tired of fretting over which round to draft your first goalie? Tired of the manager in the 6th slot always seeming to steal the player you wanted to draft in odd-numbered rounds? Then an auction draft might be just the thing you’re looking for. Can I really own Ovechkin and Crosby? Sure, why not. In one particular auction draft that the Left Wing Lock staff participated, a manager outbid the league on John Tavares, Patrick Kane, Alex Ovechkin, and Steven Stamkos.1 That particular manager used $201 of his $300 budget to acquire these players. He then had $99 to fill out the 16 remaining spots on his roster. That’s the beauty of an auction draft: you control which players will be on your roster. 3.3 Every manager will have two roster players after two rounds, right? Nope, not very likely. Auction drafts are strange beasts and you’ll see managers have five roster players before you even have one; or maybe you’ll be the manager with five players while others have an empty sheet. Anything goes in auction drafts - as long as you still have money in your wallet. Auction Drafts: Just Like Standard Drafts But With 3.4 Money? Strategy: Part I As you learn more about auction drafts, you’ll hear about everyone’s favorite strategies. Some managers don’t like to pay for goalies, so they wait until the end of the draft and grab a couple at the $1 price point. Some managers want to own several superstar players, so they’ll pay heavily for 3-4 of these types and then spread out the remaining budget on latedraft grabs. Some managers avoid superstar players entirely and create a roster of players that are just good enough. While explaining how an auction draft works is fairly straightforward, successfully drafting during an auction draft is another matter. Most of what you know about fantasy drafting you probably learned in standard drafts. For example, you probably show up to your standard drafts with a spreadsheet of projections and player rankings (go Left Wing Lock!) ready to grab the best players in the early rounds. You’ve determined what rounds you’ll target goalies and you know just how long you can wait until the elite deAll of these approaches have their pros and cons, but fensemen are off the board. we’d like to provide a different angle in this draft kit. Our auction draft strategy for you can be summed Forget most of what you’ve learned. up in two words: don’t overpay. In an auction draft, most of your typical strategies 1 Ok, so he didn’t own Ovechkin and Crosby, but you get do not apply. Think Alex Ovechkin or Sidney Crosby will be drafted first overall? Think again. Don’t be the idea. CHAPTER 3. AUCTION DRAFTS 3.5 Strategy: Part II 23 • T - number of teams in your league • R - number of players rostered by each team Hidden within that simple, two-word approach is the • A - available budget fact that you must be willing to prepare for your auction draft. You cannot simply show up with a ranked • Q - available bidding money for the league list of players and think you’ll conquer the world. You won’t; and the results might be painful. You need to spend an afternoon, or an evening, preparing specif- Most of the variables above are self-explanatory, but ically for the auction portion of the draft and the we’ll cover a few of the items that are not obvious. payoff will be a playoff berth. Since you must keep at least $1 available for every roster spot not yet drafted on your team, your availThe following describes an approach to auction draft able budget (A) is always less than your maximum strategy that should keep you from overpaying on any allowable budget (M ). Your available budget can be one player during an auction. thought of as the following: 3.5.1 Generate Your Player Ranking List The first step in preparing for your auction draft is to create a list of ranked players. In a points style league, this would mean your list is sorted by projected fantasy points (according to your specific scoring system). In a categories or rotisserie league, this would mean sorting your list by how much each player contributes overall to winning in your league (later in this draft kit, we describe such an approach called the Fantasy Strength Index, or FSI). A = M − (R × $1) (3.1) The available bidding money for all teams (Q) can be computed as: Q = T × A = T × (M − R) (3.2) With those definitions out of the way, let’s set about determining bid values. First, you need to determine the baseline fantasy value (in fantasy points or FSI value). There will be a total of T × R players drafted in your auction league. You’ll want to go through your list of ranked players (sorted by fantasy points) and determine how many fantasy points the T × R 3.5.2 Generate Your Price Sheet ranked player is projected to generate. Let’s label that number as the baseline fantasy production, or The next step is to formulate a price that you are BFP.2 willing to play for each player in the draft.This step is critical because how else would you know if you are With the baseline number (BFP) in hand, you’ll want overpaying for a player. How you come up with these to create a new column in your spreadsheet. Label prices is up to you, but we recommend the following this column Y . The value for Y is computed as folmethod. lows: First, let’s assign a bunch of labels to the numbers we’ll be discussing in this method. Y = F SI − BF P 2 This (3.3) number will be different for every fantasy league. • M - maximum allowable budget (this is your This number might be 18 fantasy points or 212 fantasy points depending on your point structure. team’s budget, $200 for example) CHAPTER 3. AUCTION DRAFTS 24 Essentially, this creates a metric in which the least valuable player that gets drafted in your auction has an Y value of zero. Next, you will sum all of the Y values together into one number. We’ll call that number F and it would be computed as: F = N X Y (3.4) i=1 Again, this is something Excel does very easily; it simply adds up all of the Y values for the players within your specified range (that should include players ranked from 1 through T × R).3 Next, make a quick calculation using your calculator. Determine the value of λ in this formula: Q λ= F (3.5) Here, λ tells you how much money each fantasy point is worth in your league. It is one of the most important pieces of your preparation for your auction draft. Finally, make another column in your spreadsheet. Label this column as BV (bid value) This will tell you approximately how much to bid on every player in your spreadsheet. To compute this value, use the following formula: BV = Y × λ 3.6 Tips and Tricks Below you’ll find some advice to help you stay on track while you’re in the middle of your auction draft. 1. Don’t Want - Don’t Bid - this one sounds simple enough, but make sure you follow it. Do not bid on any player that you do not want on your roster. You might win!4 2. Track Opponent Rosters - to fully understand your ability to win a bid on a particular player (especially later in the auction) it is critical that you track the remaining available budget of every roster. if you know exactly how much money your opponents have left (and how many players they still need to draft), then you know exactly how high you’ll need to bid on players each step of the way. 3. Stay Out of Bidding Wars - you’ll learn early that bids on some players will grow at almost immeasurable rates. Before you finish blinking, seven more bids have jacked the cost up on a player by another $14. It can become a psychological game of out-bidding the other manager and before you know it, you’ve spent way more on Player X than your spreadsheet allotted. When Player X reaches your BV value, it’s getting near that time to walk away. (3.6) By now, your spreadsheet should have two new columns in it: a Y column which serves as an adjusted FSI column and a BV column which serves as a guide to limit how much you spend on each player in the draft. 3 For brevity, we called T × R just N in our formula. 4 And by win, we mean lose since you didn’t want this player in the first place. Chapter 4 Important Trends in the NHL 4.1 Introduction obstruction-free type of hockey game.1 But, the end result is that power play opportunities are down from 15 years ago and have remained flat for the past After the 2004-2005 lockout, there was an upward decade. This has important consequences for you as spike in the number of obstruction-related penalty a fantasy hockey manager. calls made in NHL games (see Figure 4.1). The increase in penalties resulted in an increase in power The goal of this chapter, then, is to explore the implay opportunities, which in turn, led to an increase pact of this drop on how you draft as a fantasy hockey in goal scoring. manager and how you oversee your league as a fantasy hockey commissioner. 4.2 Power Play Opportunities One of the obvious results that stems from a decrease in penalty calls is a decrease in power play opportunities. But seeing that in printed words is not nearly as powerful as seeing the data represented graphically. Figure 4.2 reveals the massive drop in power play opportunities for NHL teams since the 2007-2008 season. Figure 4.1: Penalties Per Game (2013-present) While the trend has leveled off in recent seasons, the overall drop amounts to nearly 50% over the past 15 years. This drop impacts fantasy hockey in ways you may not have imagined. With power play opportunities down, the fraction of This increase in goal scoring (due to the increase points scored by NHL players that come from the in penalties) would be short-lived. It’s debatable as power play is also down. This puts a premium on to whether the officials slowed their rate of penalty 1 The reality is almost certainly a blend of these hypotheses. calls or if the players adapted and are playing an 25 CHAPTER 4. IMPORTANT TRENDS IN THE NHL Figure 4.2: Power Plays Per Game (2013-present) 26 Figure 4.3: PPG Per Game (2013-present) players who are able to score while playing 5-on-5 4.4 Hitting is Up hockey. Without a mandate from the NHL, there is no expectation that power play scoring will rise in A somewhat confounding result of less penalty calls the near future. in the NHL is the sharp increase in the number of This drop in power play point generation is also im- hits that are laid out in NHL games (see Figure 4.4). portant to fantasy hockey commissioners. Unless your scoring settings were developed in the past few years, then your original design has been impacted significantly. We recommend that commissioners of leagues older than 5-6 years, consider increasing the weight of power play categories compared to where you had them at the league’s onset. 4.3 Power Play Points To be clear, a drop in power play opportunities almost certainly means that overall power play points scored by NHL teams will drop. The only way for this not to be true would be if NHL teams immediately and inexplicably became significantly better at Figure 4.4: Hits Per Game (2013-present) scoring on the power play. This has not happened, of course, and the result is that power play goals are trending in exactly the same manner as power play opportunities; that is, they are down from 15 years The reason for the increase in hits is simple, but not ago and have stayed relatively flat in recent years. at all obvious. NHL teams on the power play largely CHAPTER 4. IMPORTANT TRENDS IN THE NHL 27 play a game of “keep-away” from the team that is shorthanded. The opportunities for physical contact are few in number. With the decrease in power play opportunities, teams are spending more time playing 5-on-5 hockey. It is this increase in even-strength hockey time that results in larger hit totals in the NHL. If you’re in a league that assigns points to each hit laid out by an NHL player, then be aware that players who produce lots of hits have become more valuable in recent years (and be aware that this trend is intimately linked to the number of penalties being called in the NHL and not to a “more physical” NHL). Commissioners of older fantasy hockey leagues should reassess the weights assigned to hits as they’ve become more valuable since you first instituted your scoring system. Figure 4.5: Goals Per Game (2013-present) 4.5 Goal Scoring If you replace power play time with even-strength time, the overall result should lead to less goal scoring in the NHL. This is a clear result from the fact that teams score at a higher rate when they have the manadvantage as opposed to even-strength. But, this also means that the number of even-strength goals is increasing. Figure 4.6 reinforces the advice we lent in Section 4.2; that is, you’ll be better off in fantasy hockey if you place an emphasis on drafting players who have a strong history of scoring at even-strength. 4.6 Shots Finally, two important fantasy hockey statistical categories that remain unchanged in the face of large drops in penalty calls are shots on goal (SOG) and blocked shots (BS). Figure 4.6: EVG Per Game (2013-present) CHAPTER 4. IMPORTANT TRENDS IN THE NHL Figure 4.7: SOG Per Game (2013-present) Figure 4.8: Blocked Shots Per Game (2013-present) 28 Chapter 5 The Impact of 3-on-3 Overtime 5.1 Introduction clare a winner. About 13.5% of NHL games required the shootout to declare a winner. The end result here is that 10.5% of NHL games were decided using the Following the 2014-2015 season, the NHL voted to 4-on-4 overtime format that the NHL used up until approve a number of rule changes. The most im- the 2015-2016 season. portant of these changes (for both hockey fans and fantasy hockey managers) is the switch from a 4-on4 overtime format (followed by a shootout if necessary) to a 3-on-3 overtime format (again, followed by a shootout if necessary). The duration of overtime periods remains unchanged at five minutes. The intent of the rule change is to reduce the number of NHL games that are decided by a shootout. This implies that the NHL finds the shootout to be an unfavorable ending to a hockey game. And thus, we’re left wondering why there is a shootout at all. Alas, this column is not about NHL politics, but instead how you can use these rule changes to your advantage as a fantasy hockey manager. Figure 5.1: OT & Shootouts (2011-present) 5.2 Number of Shootouts We’ll begin the analysis by looking at how this rule change impacted the number of games decided in overtime. Figure 5.1 reveals the breakdown of NHL games that required overtime and shootouts since the 2011-2012 season. Since the rule change, the number of NHL games requiring overtime did not change, nor was this number expected to change.1 But, you can clearly see the impact of the new rule in Figure 5.1. Up until the 2015-2016 season, about half of all games that went 1 There was a small dip in the number of games requiring an Prior to the rule change, about 24% of NHL games overtime, but it was well within the typical annual deviations required overtime (and possibly a shootout) to de- from the norm. 29 CHAPTER 5. THE IMPACT OF 3-ON-3 OVERTIME 30 to overtime ended up in a shootout.2 This number and divide them by the 1047.5 minutes to arrive at dropped to 39% after the introduction of the new 0.177 goals per minute.6 NHL overtime format.3 Going forward, you should use this 39% number as your guide as opposed to the historical 56% number. But what does that mean for fantasy hockey managers? Let’s find out. 5.3 5.4 Impact on Fantasy Hockey Now that we know the 3-on-3 goal scoring rate for the NHL, we can use this information to determine the impact on fantasy hockey leagues. Goal Scoring Rates 5.4.1 Goals, Assists, and Points We can use the number of overtime games requiring a shootout to work backwards and determine how often goals are scored during the 3-on-3 overtime periods. This is significant because 3-on-3 goal scoring rates haven’t been known with any accuracy prior to the 2015-2016 season.4 The most clear path to take here is to consider how many extra goals will be scored in the NHL in future seasons as a result of the increase in overtime goals. Using 11-year averages in the NHL, we know that there will be approximately 289 overtimes per In 2022-2023, there were 302 games requiring an over- season. The 2022-2023 data suggests that 30% of time. Of these 302 games, 117 of them also required these overtimes will lead to a shootout. That means a shootout to determine the game’s winner. We can that 70% of these overtimes will end with an overtime use this information to approximate the number of goal. overtime minutes during the 2022-2023 season. Prior to the 2015-2016 rule change, only 44% of overWe know that 117 of these overtimes lasted the en- times would end with an overtime goal. So, now we tire five minutes. The remaining 185 of these over- have a path for figuring out how many extra goals will times were decided by a goal that happened some- be scored in the new overtime system. We compute where between zero and five minutes. If we make the how many overtime goals were scored under the old assumption that these overtimes, on average, lasted system and subtract those from how many are scored 2.5 minutes, then we arrive at the number of overtime under the new system. The difference ends up being minutes in 2022-2023; that number is 1047.5 minutes. about 64 extra goals scored. We also know how many overtime goals were scored in 2022-2023. There were 185 overtime goals.5 Now it’s a simple task to estimate the goal scoring rate in the NHL for 3-on-3 hockey. We take the 185 goals 2 The actual number was 56%, on average can compute these numbers by taking the value of the black bar and dividing by the value of the orange bar. 4 In the 2015 draft kit, we published a range of numbers provided by various NHL sources that spanned from 0.10 to 0.27. Our own internal estimate for 3-on-3 goal scoring at that time was 0.171 goals/minute. 5 This has to be true since 185 NHL games that went to overtime did not need a shootout. Over the past four seasons, the average number of goals scored in the NHL was 6,734 goals. Thus, the increase in overall goal scoring (as a result of the increase in overtime goals) amounts to about 0.95%.7 Let’s round this up to 1% to make our analysis a little bit easier. 3 You How can you use this for your draft? The number 6 For reference, 5-on-5 goal scoring rate is about 0.075 and the 4-on-4 goal scoring rate is about 0.09. 7 Last year’s seasonal number was 0.76%. Our theoretical estimates in last year’s kit was 0.72%, so we’re feeling pretty good now! CHAPTER 5. THE IMPACT OF 3-ON-3 OVERTIME of goals scored by a team in the NHL is 218 on average. And assists are distributed at a rather consistent rate of 1.71 assists per goal. This means that a typical NHL team is awarded about 591 points (goals + assists) in a season. What does a 1% increase look like for these numbers? That means a team will earn an extra 7 points on the season. Breaking this down into goals and assists (on a per-team basis), we’ll see an extra 2.6 goals and 4.5 assists awarded due to the new overtime rules (some teams will get more than this and some teams will get less, of course). If you know which three players a coach will use in the new overtime format, then you can consider giving them a bump in goals, assists, and points.8 How big of a bump? Well, three players may be splitting around seven points. That’s not a lot. It would be a mistake to expect a huge jump in NHL scoring levels to result from the change in overtime rules. 8 In the team chapters of this document, we post the most frequently used overtime line combinations by each NHL team. 31 Chapter 6 Mythbusters 6.1 The Sophomore Slump Season), we’ve plotted the point production (measured in points per game) of every rookie who played in at least half of his team’s games that season. The One of the most frequently cited laws of hockey is vertical axis (labeled as Sophomore Season) reprethat rookies are prone to slumping in their second sents the point production of those same players durseason in the NHL. Reasons cited for the sophomore ing their 2nd NHL season. Each dot, then, represents slump include: increased workload, added pressure, a single NHL player with the x-coordinate as his point scouting reports, and scheme changes. You’ll find production in his rookie season and the y-coordinate this notion of the sophomore slump on nearly every as his point production in his sophomore season. hockey website you visit: ESPN1 , NHL.com2 , Yahoo3 , Bleacher Report4 , Sportsnet5 , and The Hockey Writers6 to name a handful. With all of these websites and hockey experts discussing the topic, it has to be true, right? If you already know how our team functions, you know we’re not going to accept something as fact just because a lot of people are talking about it. Instead, why don’t we explore this idea of the sophomore slump by analyzing the data to find out if it’s true? Figure 6.1 is a plot containing four seasons worth of data. Along the horizontal axis (labeled as Rookie 1 http://insider.espn.go.com/nhl/insider/story/_/ id/9833178/nhl-does-sophomore-slump-exist 2 http://www.nhl.com/ice/news.htm?id=681241 3 http://sports.yahoo.com/blogs/nhl-puck-daddy/ Figure 6.1: Point Production in Sophomores vs. tomas-hertl-and-the-sophomore-slump-212302302.html 4 http://bleacherreport.com/articles/ Rookies 2194179-nhl-players-most-likely-to-have-a-sophomore-slump-in-2014-15 5 http://www.sportsnet.ca/hockey/nhl/ monahan-bulks-up-wants-to-avoid-sophomore-slump/ 6 http://thehockeywriters.com/ We’ve added a straight line to the graph to indiis-the-sophomore-slump-real/ cate where point production in the sophomore season 32 CHAPTER 6. MYTHBUSTERS 33 matches identically that of the rookie season. Therefore, all players to the upper-left of the black line improved during their sophomore season, while all players to the lower-right of the black line slumped during their sophomore season. The results are mostly random; that is, there are roughly an equal number of players that performed better and players that performed worse. But, there is something really interesting going on with that graph: of all the rookies who scored at least 0.5 points per game in their rookie season, about 80% of them slumped! In order to see this better, hold a piece of paper up to your screen and block out the left-hand side of the graph (players who scored less than 0.5 points per game in their rookie season). See it now? This unblocked data that you see is what makes people believe in the concept of the sophomore slump. Figure 6.2: Point Production in Non-rookies We’re obviously not going to stop here. This chapter is called mythbusters for a reason! If the sophomore slump really exists, then the phenomenon should be unique to sophomores. This statement provides us with an approach to test whether or not the sophomore slump really exists. We will now examine point production data (over the course of four years) for all NHL players who were not rookies. This list of players will include players in their 2nd, 9th, 14th, etc. seasons. We’ll do exactly what we did with the rookie/sophomore graph. We’ll plot point production for these players in one season and then plot the point production from these same players in the very next season. This data also looks mostly random. Again, players in the follow-up season seem to be split between performing better and worse than in the preceding season. But, let’s focus on the players who performed at a high level in the preceding season. Take a piece of paper and block out all data to the left of the 1.0 points per game marker. The players we see (the unblocked players) are those that scored about 80 or more points in this particular season. Now, look at how they are arranged vertically. If you count the dots (and we did!), you’ll find that 80% of these players suffered a drop in performance in the followFigure 6.2 is a plot containing four seasons worth of up year. These players slumped; just like the sophodata. Along the horizontal axis (labeled as Season mores! N ), we’ve plotted the point production (measured in points per game) of every non-rookie who played in Where does that leave us? The sophomore slump, as at least half of his team’s games that season. The promoted by many hockey writers, simply does not vertical axis (labeled as Season N+1 ) represents the exist. If you believe in a sophomore slump, then the point production of those same players during the junior slump and senior slump and “X” slump also very next NHL season. Each dot, then, represents a exist, because apparently most (80%) of the players single NHL player with the x-coordinate as his point in the NHL that perform well in one season tend to production in one season and the y-coordinate as his perform worse in the following season. This is not a slump at all. Instead, it is simple regression to the point production in his very next season. mean and it affects all NHL players in every season. CHAPTER 6. MYTHBUSTERS 6.2 34 Playing for a Contract A frequently published piece of advise in fantasy hockey circles is that managers should target players in the final year of their contract.7891011 The assumption driving this advice is that players perform at a higher level than normal during their contract year. But is this assumption valid? It is true that player performance is driven by a desire for money? To test this idea, we’ve decided to split the analysis into two phases: unrestricted free agents and restricted free agents. 6.2.1 Unrestricted Free Agents A simple approach to testing whether or not unrestricted free agents (UFAs) play better in contract years is to compare their production (points, goals, assists, shots) during the contract year with their career averages. If the “contract year” adage is true, we should see a clear and obvious trend in the data that reveals a performance bump for UFAs during their contract years. Figure 6.3: Goal Production by UFAs in Contract years duction rate as during his career. This line makes the analysis on your end easy: players above the line had UFA seasons where they performed above and beyond their career norms. Players below the line had UFA seasons where they performed below their career norms. To start with, let’s take a look at goal production by The overall pattern here is that UFAs perform worse UFAs during their contract years (as compared to the in their contract year than they do over the course of their careers. That’s not particularly surprising career average). given that most UFAs are of an age that puts them Figure 6.3 is shown in goals per game, so a value outside of their prime production years. In fact, age of 0.2 represents about 16 goals over the course of a alone should have been an indicator to you that UFA season (which would be a lower-limit on fantasy rel- performance does not increase during contract years. evant players in most leagues). The horizontal axis represents the goal production (per game) for play- Yes, there will be the occasional UFA that performs ers during their careers, while the vertical axis repre- at a higher level than normal. T.J. Oshie is one such sents the goal production (per game) for those same example and you can find him near the top of Figure 12 But a few outliers should be expected. Preplayers during their UFA season. We’ve added a di- 6.3. dicting who these outliers will be in advance of your agonal line to the graph that represents a player in fantasy hockey season is next to impossible. In more his UFA season performing at exactly the same procases than not, a UFA will produce fewer goals in 7 https://goo.gl/rx7EHn his contract year than he has, on average, during his 8 https://goo.gl/1Cf3QH 9 https://goo.gl/CymClL 10 https://goo.gl/o3JAak 11 https://goo.gl/VAippH 12 Oshie’s goal production in 2016-2017 was boosted by an incredibly lucky shooting percentage. He shot with a 23.1% success rate - nearly 75% higher than his career average. CHAPTER 6. MYTHBUSTERS 35 career. To be a bit more thorough, we’ll also look at points per game and shots per game for these same UFAs during their contract years. Figure 6.5: Shot Production by UFAs in Contract years ages and this should be the driving principle for you as you consider drafting them. Figure 6.4: Point Production by UFAs in Contract years 6.2.2 Restricted Free Agents Point production follows goal production for UFAs during their contract years. That is, the overall trend is for UFAs to perform at a significantly lower level The biggest difference between unrestricted free during contract years when compared to their career agents (UFAs) and restricted free agents (RFAs) is averages. age. RFAs, as a rule, are nearly always under the age of 27, while UFAs are typically 27 and older (usually Probably the biggest nail in the coffin for the UFA much older). contract year myth is that shot production is noticeably weaker in contract years compared to the av- Since declines in player performance have been linked erages during a player’s career. How often a player with age (in many studies), it makes sense to split shoots the puck is one of the few stats a player has these two groups. It also makes sense that we should control over. Figure 6.5 proves without a doubt that not take the results of our UFA analysis and try to UFAs do not increase their shot output during con- apply them to RFAs; we’re dealing with a completely tract years. different subgroup of NHL players. It is fairly safe to say that the myth of the “contract year” for UFAs has been busted. It would be unwise for you as a fantasy hockey manager to draft UFAs in the hope that they see a contract-driven performance boost. In fact, the opposite is true; most UFAs will perform at rates significantly below their career aver- To explore whether or not RFAs see a performance increase during their contract years, we can’t simply look at an RFA’s contract year performance and compare it to his career averages. The main reason for this is that most players in their low-to-mid 20s see increases in their performance. They shoot the puck CHAPTER 6. MYTHBUSTERS 36 more which leads to more goals and more points. In- cally at goals per game production. The orange dots stead, a better approach is to compare RFAs side-by- represent RFAs in their contract year, while the white side with all NHL players under the age of 27. dots represent all non-RFAs. The norm appears to be that players under the age of 27 can generally expect a boost in goals per game production in a given season compared to their career averages. But, if you look closely at Figure 6.6, you should notice that the RFAs are almost all above the diagonal line. Figure 6.7 plots the same data but removes all of the non-RFA players. Most fantasy relevant RFAs do perform better (as compared to their career averages) during their contract year. So, while many non-RFAs under the age of 27 experience goal production boosts during a given season, most RFAs will experience this boost. Thus, it appears that RFAs do experience an increase in performance that might be regarded as a contract year boost. In the interest of symmetry, we’ll perform a similar analysis on point production and shot production. Figure 6.6: Goal Production by Players Under the Age of 27 Figure 6.8: Point Production by Players Under the Age of 27 Figure 6.7: Goal Production by RFAs in Contract Generally speaking, the performance of RFAs is years boosted during contract years as compared to players Figure 6.6 reveals how all NHL players (below the age in the same age group who are not RFAs. This sugof 27) performed in the most recent season compared gests a possible fantasy hockey draft strategy: given to their career average. This chart is looking specifi- two players of similar talent level and age, choose the CHAPTER 6. MYTHBUSTERS Figure 6.9: Point Production by RFAs in Contract years 37 Figure 6.11: Shot Production by RFAs in Contract years 6.3 Goalies Are Good at the Penalty Kill Watch enough hockey over the years and you’re bound to come across the old hockey adage stating that your goalie has to be your best penalty killer. Andy Murray,13 Terry Murray,14 Ron Wilson, and Dave Allison.15 These are just a handful of (probably many) former NHL coaches that have used some form of the phrase: your goalie has to be your best penalty killer.16 On the surface, the statement seems rather benign and perhaps based in truth. But the adage also presupposes that goalies can actually be good (or bad) at the penalty kill. It is this presupposition that we will explore here. Figure 6.10: Shot Production by Players Under the Age of 27 player who will be entering his RFA contract season. 13 https://goo.gl/h796sW 14 https://goo.gl/Vzqsbs 15 https://nordicquotes.com/author/Dave_Allison/4 16 You may not have heard of Dave Allison. He was brought on to coach the Ottawa Senators 20 games into the 1995-1996 season after the team fired Rick Bowness. Allison would last just 27 games (2-22-3). We’re pretty sure that his firing was not related to his philosophy about the penalty kill; at least we think so. CHAPTER 6. MYTHBUSTERS 6.3.1 Career Evolution One approach to determining whether or not goalies are good (or bad) on the penalty kill is to look at the career save percentage of all NHL goalies while on the penalty kill (PKSV%). The idea here is that if we plot the career save percentage for all NHL goalies, we should be able to easily identify which goalies are good at the penalty kill and which goalies are bad at the penalty kill. 38 on the penalty kill, every NHL goalie fits within a narrow band from 0.860 to 0.884.17 The recent NHL average for PKSV% is 0.872.18 After 2,500 shots, the difference between an average NHL goalie and the “best penalty killing” goalie amounts to 30 extra goals allowed - over the course of eight NHL seasons. To put this to you in a slightly different manner: the difference between the best and average is less than four goals over the course of an entire season.19 Taking it one step further, the difference between the best and the worst amounts to 7.5 goals over the course of a season.20 This result should make it very clear to you that there is no separation in multi-season talent between goalies on the penalty kill.21 6.3.2 Can You Do It Again? If take a look at all NHL goalies who faced at least 200 shots on the penalty kill in the 2017-2018 season, you’ll find that their PKSV% values are considerably spread out.22 Figure 6.12: Career Penalty Kill Save Percentage Sergei Bobrovsky of the Columbus Blue Jackets stopped just 83.1% of the shots he faced on the penalty kill. That was the lowest PKSV% in the league for goalies facing at least 200 penalty kill shots. Figure 6.12 reveals the cumulative PKSV% for all 17 It would take approximately eight seasons for a starting NHL goalies who have played since the 1997-1998 goalie to reach 2,500 shots against on the penalty kill. 18 This is the weighted average of all NHL goalies over the season. The vertical axis is the PKSV% and the horizontal axis is the number of shots a goalie has faced past five seasons. 19 The exact value is 3.75 goals. while on the penalty kill during his career (PKSA). 20 For small values of PKSA (these data points represent goalies who are new to the NHL or played just a few seasons during the time interval we’re analyzing), you’ll see that PKSV% values vary considerably. For these small sample sizes, PKSV% ranges from 0.820 to just North of 0.920. But, more importantly, observe what happens for goalies who face more and more shots on the penalty kill during their careers: their cumulative PKSV% falls in a much more narrow window of values. In fact, after 2,500 shots faced This difference is equivalent to 1.38 extra wins (or 2.76 standings points) over the course of a season. It seems a bit ridiculous to use labels such as best and worst when the difference in talent amounts to a standings improvement of less than three points. 21 Figure 6.12 definitely supports the idea that goalies can post PKSV% values in a single season that differ significantly from their career average. But the fact that these goalies end up with career PKSV% averages nearly inseparable from the league average is proof that the one-season values are nonrepeatable. 22 The choice of 200 shots is not completely arbitrary. It is equivalent to starting at least 42 games for your team, making you the de facto starting goalie. CHAPTER 6. MYTHBUSTERS 39 John Gibson stopped 91.6% of the penalty kill shots Figure 6.13 is the tool we need to answer the questhat he faced for the Anaheim Ducks - good for the tions posed above. It is rather clear from this graph highest PKSV% in the league in 2017-2018.23 that the answers to the questions are: no, Bobrovsky is not bad at the penalty kill; no, Gibson is not good The difference between Bobrovsky and Gibson at the penalty kill; and finally, no, you cannot do it amounted to 17 extra goals allowed by Columbus again. in the 2017-2018 season. Equivalently, this could be looked at as about six standings points.24 Columbus The vertical blue line in Figure 6.13 is a reference line made the playoffs with 97 points (but nearly missed showing you the league average PKSV% over the past as the next closest team had 96 points). Anaheim several seasons. If you look at all of the goalies to the finished with 101 points. That four point swing can right of this line, you’ll find goalies who posted an all be explained by the difference in the PKSV% of above-average single season PKSV%. Use your hand the two netminders. to cover all of the goalies to the left of this blue line. Now, what do you notice about the vertical position Is Bobrovsky bad at the penalty kill? Is Gibson good of most of the goalies to the right of the blue line? at the penalty kill? Yes, that’s right; the majority of these goalies saw a negative change in their PKSV% in the following What does it mean to be good (or bad) at anything? season. That is, the goalies who posted an aboveGenerally, what distinguishes talent (being good or average PKSV% in “Season N” followed that up with bad) from luck is the ability of the individual to re- a below-average performance in the next season. peat the performance over time. Essentially, what we want to know is this: can you do it again? Now, perform the same test on the goalies to the left of the vertical blue line. Cover the goalies on the right side with your hand. Determine the vertical location of most of the goalies to the left of the blue line. These goalies posted below-average PKSV% in “Season N” and then followed that up by posting above-average PKSV% in the next season. If you post a high PKSV% in one season, the most likely result for you in the following season is that your PKSV% will drop. If you post a low PKSV% in one season, the most likely result for you in the following season is that your PKSV% will rise. Figure 6.13: Change in PKSV% in Consecutive Seasons 23 Again, we’re limiting our dataset to goalies who faced at least 200 shots on the penalty kill. 24 Near the end of this document, we explore how a team’s goal differential is related to their overall position in the NHL standings. Goalies are incapable of repeating their performance on the penalty kill from one season to the next. Since penalty kill performance is not repeatable, it follows that goalies are neither good nor bad at the penalty kill.25 Their single-season PKSV% values are largely random. 25 Performances that are non-repeatable are heavily influenced by luck. This does not mean that PKSV% is useless to us. In fact, we can use this luck to our advantage. Be sure to read about PKSV% in the Application part of the draft guide. Chapter 7 Shooting Percentage - Theory 7.1 Introduction If we were limited to passing along only one piece of advice to fantasy hockey managers for their drafts, we would choose the simple, but powerful idea that shooting percentage can be used as a tool to predict future goal scoring production. This one idea would prevent managers from drafting players too high and alert managers to grabbing later round steals. This first half of this chapter will use coin flips as a mathematical model for understanding just how unlikely it is for a player to shoot with a success rate that deviates substantially from his career average. If you’ve used our draft guide in the past, the coin flip discussion will be familiar. In the Applications version of this chapter, we will use data from last season to alert you to players who are the most likely to experience a drop in goal production in 2023-2024. Additionally, we provide several interesting case studies about shooting percentage for you to examine. 7.2 A Quick Discussion on Coin Flips A great way to build the proper context for shooting percentage is to consider the simple flipping of a fair coin. By fair coin, we simply mean that the odds of the coin landing on heads are 50%. What we’d like to explore in this section is how likely or unlikely certain coin flip results are in coin flip experiments of varying number of tosses. Coin flips are inherently random. As such, the results of a coin flip experiment begin to look more and more like a normal distribution as you increase the number of coin flips. Normal distributions are convenient for analysis because we can quickly produce an expectation of results by looking at a simple curve. We’ll eventually use these normal distributions to understand how the shooting percentages (and consequently, the goals) of NHL players behave. Figure 7.1 shows a typical normal distribution. Any random set of results from a coin flip experiment will produce a curve that is normal. What does the curve tell us? The curve tells us the likelihood of seeing particular results from a coin flip experiment (for example, what percentage of coin flips were heads during our experiment). The very middle of the curve would be the average value, which for fair coin flips is 50%. As you move further to the left or right away from 50%, the chance of seeing that particular percentage of heads becomes ever smaller. But that’s just a qualitative understanding of the curve which you probably already knew intuitively. Can’t we do better? We can do much better. The graph below is broken up into sections using vertical lines and each section has a percentage assigned to it. If you look at the sections immediately to left and to the right of the cen- 40 CHAPTER 7. SHOOTING PERCENTAGE - THEORY 41 Figure 7.1: The Normal Distribution ter line (50%), you’ll see that each of these sections have been assigned 34.13%. What do these numbers mean? They mean that 68.3% of all coin flip experiments will have results that fall within these two sections. If you then choose to include the next section to the left and next section to the right (the sections labeled with 13.59%), you can then state that 95.4% of all coin flip experiment results will somewhere within these four sections in the curve. Taking this one step further, if you include the 3rd sections to the left and right of the centerline, you’ll find 99.7% of all results. Right now, this might seem pretty abstract. Where did these sections come from? What does the SD represent that is assigned to each section? The SD refers to standard deviation. Standard deviation is a measure of how spread out your results are in an experiment. For example, imagine you perform two experiments where you are measuring the height of two groups of humans. In the first group/experiment, you record the following results: 185 cm, 175 cm, 170 cm, 195 cm, 192 cm. In the second group/experiment, you record these results: 175 cm, 176 cm, 181 cm, 182 cm, 179 cm. Just by scanning the two sets of data, you should be able to convince yourself qualitatively that the first group of data is more spread out than the second group of data. If we computed the standard deviations of the two data sets, we would find that the first data set had a larger standard deviation. We are now going to run some coin flip experiments. The goal here is to understand how normal distributions completely explain the expected results of coin flip experiments. We’ll start with a coin flip experiment where we flip the coin 10 times. Our goal is to understand how likely (or unlikely) certain results are in this type of experiment. To reach that goal, we’re going to have to do a little math. The math is not difficult and you won’t need to do any calculations yourself (now, or later). But, by the time we get to analyzing shooting percentages, I want you to know where the numbers are coming from. The calculation we’ll perform is computing the standard deviation. The equation looks like this: p SD = N p(1 − p) where N represents the number of coin flips and p is the probability of seeings heads on a single coin flip. For a 10 flip experiment, N would be 10 and p would be 0.5. Putting these values into the equation above yields a standard deviation (SD) of 1.6. Now that we know what the standard deviation is for a 10 flip experiment, we can link the standard deviation to the normal distribution above. In this experiment, five CHAPTER 7. SHOOTING PERCENTAGE - THEORY heads is the most likely result. If we subtract/add one standard deviation from/to five, we get the following values: 3.4 and 6.6. We would say that if our results from the coin flip experiment yield heads somewhere between 3.4 and 6.6 times, then those results fall within one standard deviation of the mean. Linking this to the normal distribution curve from earlier, 68.3% of the time, you’ll get between 3.4 and 6.6 heads in a coin flip experiment of 10 flips. 42 sample sizes are highly unlikely to produce results far from the mean. If you were asked to bet $1000.00 on a coin flipping contest as to what fraction of coin tosses will end up as heads after 1000 flips, you’d be a fool to choose any number that deviated far from 50%. Is it possible that the contest ends with 35% heads? Or 72% heads? Sure; it is possible but it is extremely unlikely. How unlikely? In you ran a bunch of 1000 How about two standard deviations? Two standard coin flipping experiments, 99.7% of the time, you’ll deviations for this experiment would be 3.2 (1.6 x 2). get between 452 heads and 548 heads (that is, 99.7% Starting with the mean value of 5, we arrive at 1.8 of the time, your results will fall within three stanand 8.2 for our two new values. That is, any results dard deviations of the mean). that yield between 1.8 and 8.2 heads are said to fall within two standard deviations of the mean. The And this simple statement forms the basis of most normal distribution curve tells us that 95.4% of the statistical arguments including those within this draft time we run a 10 flip coin experiment, we will get kit. If you sit at your house and flip a coin 1000 times, we cannot tell you how many heads you will get in between 1.8 and 8.2 heads as the result. your experiment. But, we can tell you (using the norSo far so good. We can perform the exact method mal distribution curves) what the most likely results above on 100 flip coin experiments and 1000 flip coin are and which results are extremely unlikely. Simiexperiments. Rather than go through all the dirty larly, we can’t know what shooting percentage Phil work, below you’ll find a table of results for the three Kessel will have in 2023-2024, but we can know the experiments. most likely shooting percentage he will attain (his career shooting percentage). And betting on a significantly different number from his career value is Table 7.1: Coin Flip Experiments equivalent to expecting a coin flip contest to produce heads 300 times on 1000 flips. It is a bet you will lose Flips SD ±1 SD ±2 SD almost every single time. 10 1.6 (3.4 - 6.6) (1.8 - 8.2) 100 5 (45 - 55) (40 - 60) 1000 15.8 (484 - 516) (468 - 532) 7.3 These results above are hugely important to our discussions going forward. In a 10 flip coin experiment, we could see between 34% heads and 66% heads in 68.3% of our experiments. If you increase the number of flips to 100, 68.3% of the experiments will yield between 45% and 55% heads. Further increasing the number of flips to 1000 yields between 48.4% and 51.6% heads. The takeaway here is that as you increase your sample size, the likelihood that you’ll end up with a result close to your mean value is large. Put another way, experiments with small sample sizes can yield widely varying results. Experiments with large Applying Coin Flip Experiments to NHL Players Let’s take our new tool from the coin flip experiments and apply it to NHL players. If you take the top goal scorers (say, the top 200) in the NHL, you’ll find that many of them have shooting percentages at or around 12%. That is, these players (on average) will score a goal on 12% of the shots they take. Much like coin flips landing on heads, a shot on goal has a certain likelihood of going in CHAPTER 7. SHOOTING PERCENTAGE - THEORY the net (becoming a goal). That likelihood for prolific goal scorers is about 12%, whereas for a coin it is 50%. For small sample sizes (such as 10 shots, or even 100 shots), there is a reasonable probability that a player’s shooting percentage will deviate from 12% (much like the total number of heads in a coin flip experiment can deviate from 50%). But, the more and more shots a player takes, it becomes more and more likely that his shooting percentage will approach his talent level (12% in this particular example). It will be your job in your fantasy hockey draft to place your bets on players performing at or near their career shooting percentages. These are the only consistent, winning bets in fantasy hockey. Let’s consider a 12% shooter in the NHL who takes 275 shots in a single season. These kind of numbers correlate well to 1st/2nd line players in the NHL, so it’s important that we understand how these players behave. We can go through the typical standard deviation calculations we described in a previous section and we’ll find out that the standard deviation for this type of player is right around 2%. Recalling that 68.3% of experiment results will yield values within one standard deviation of the mean, we can say that this type of NHL player will have a shooting percentage (for an entire season) between 10% and 14% in 68.3% of the experiments. What I really mean here by experiment is an NHL season (275 shots on goal). Extending this, in 95.4% of his NHL seasons, this type of player will have a shooting percentage between 8% and 16% (two standard deviations from the mean). Since most NHL careers are about 10-15 years, it would be very unlikely for a player with 12% scoring talent to post a shooting percentage outside of the 8%-16% range more than once in his career. It is this concept that forms the basis for why players who post shooting percentages in one season that are wildly different from their career averages are expected to regress toward the mean. In our own studies (completed over a five-year period), players with high oneseason SH% typically have about a 90% chance of experiencing a strong regression. 7.4 43 Corey Perry’s 50 Goal Season In the 2010-2011 season, Corey Perry (who, up until that time, had never scored more than 32 goals in a season) erupted for a 50 goal outburst. Overnight, he became every fantasy hockey manager’s dream pick for the 2011-2012 draft. There was talk of 60 goals. Seriously. Our draft guide that year claimed Perry wouldn’t reach 40 goals in the 2011-2012 season. We were roundly mocked. Let’s apply our coin flip knowledge to 2011-2012 Corey Perry. Perry’s career shooting percentage (or odds that one of his shots on goal becomes a goal) is 13.4%. He typically takes about 252 shots in a season. If you run these numbers using our coin flip methods, you end up with about 2.1% for the standard deviation of his shooting percentage. So, we can make the following claims about Perry’s expected shooting percentage during his career: • 68% of the time, his shooting percentage should be between 11.3% - 15.5% • 95% of the time, his shooting percentage should be between 9.2% - 17.6% • 99% of the time, his shooting percentage should be between 7.1% - 19.7% When Perry scored 50 goals in 2010-2011, he was riding a 17.2% shooting percentage. Our normal distribution curve tell us that was an unlikely result. Perry should produce shooting percentages outside of the 9.2% - 17.6% range in only 5% of the NHL seasons that he plays (basically once in his career). The most likely future performance for Perry would be in the 11.3% - 15.5% range. So when our staff was putting together our projections for the 2011-2012 season, we expected Perry to score between 35-40 goals. In fact, Perry scored 37 goals in 2011-2012 and shot with 13.4% success. This result caught many fantasy hockey managers by surprise - but it shouldn’t CHAPTER 7. SHOOTING PERCENTAGE - THEORY have! In 68% of the seasons played by NHL players, they will shoot within ±2% of their career shooting percentage. 95% of the time, these same players will shoot within ±4% of their career shooting percentage. To base your fantasy hockey seasons on values outside of these ranges can only be described as fantasy suicide. 44 Chapter 8 Individual Points Percentage - Theory 8.1 8.2 Introduction Another metric that we can take advantage of in fantasy hockey is that of Individual Points Percentage (IPP). IPP measures how often a player earns a point while he is on the ice. The calculation for IPP is rather simple; you take the number of points awarded to Player X and divide it by the number of goals scored by Player X’s team while he was on the ice.1 Multiply that fraction by 100 and you have your IPP value. Case Study: Dougie Hamilton In his first season (2021-2022) with the New Jersey Devils, Dougie Hamilton disappointed fantasy managers by generating just 30 points in 62 games. At 0.48 points per game, Hamilton was on pace for just 40 points over the course of a full season—a significant dropoff from the 66 points he had been averaging in recent seasons. Fantasy managers, thinking that Hamilton might not Typical values of IPP are 70% for forwards and 30% produce as much on his new team, let Hamilton slip for defensemen. Of course, elite players will exceed into the 9th round (on average) during the Summer 2 these values. drafts of 2022. Hamilton, in his previous two seaIf Player X scores a goal or assists on a goal, he earns sons had been drafted in the 4th round as one of the a contribution toward his IPP. Since goal scoring and league’s top offensive defensemen. playmaking are considered talents in the NHL, then the IPP serves, on some level, as a metric for player talent. But, since goal scoring and assist generation are both processes that are subject to random fluctuations (luck), the overall IPP of a player is also subject to random fluctuations. And it is these random fluctuations that we will use to our advantage when drafting in fantasy hockey leagues. Similar to SH%, we’re going to try to find players with IPP values way beyond their career norms and use these numbers to predict a regression in points in the 2023-2024 season. 1 The calculation is performed at even-strength. Malkin consistently maintains an IPP in the 75% - 85% range. 2 Evgeni Managers who let Hamilton slip until the 9th round of their drafts were missing a key piece of the puzzle: Hamilton’s IPP. Figure 8.1 shows Hamilton’s IPP over the course of his career (relative to his career average). It is clear from the graph that Hamilton’s production in the 2021-2022 season was muted by bad luck; specifically, Hamilton’s IPP was nearly 30% below his career level. Managers who used the Left Wing Lock draft kit immediately knew what this meant; Hamilton was poised for a bounce-back season in 2022-2023 as his IPP returned to normal levels. Hamilton would not disappoint. He went on to generate 74 points in the 2022-2023 season for a new ca- 45 CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 46 Figure 8.1: Dougie Hamilton (2012-2013 :: 2021-2022) reer high. Hamilton was one of the steals of the 2022 Summer drafts as he finished the season as the fourthhighest scoring defensemen despite being available as late as Round 9 in most drafts. 8.3 Case Study: Matt Duchene Because of this poor season, Duchene was ignored in fantasy drafts in the Summer of 2021. Despite ownership levels of 92% in his previous two seasons, Duchene’s ownership level sat at 0% on opening night.34 Instead of managers drafting Duchene in the 11th or 12th round (as had been the norm in previous seasons), Duchene went largely undrafted because managers expected another season of anemic offensive output from the Nashville forward. But users of the Left Wing Lock draft kit knew otherIn the 2020-2021 season, Matt Duchene generated 3 Left Wing Lock tracks this data on a daily basis during just 13 points in 34 games for a 0.38 points/game draft season each year. pace. It was easily the worst season of his career 4 Duchene’s ownership level was not identically zero. We as Duchene has consistently generated closer to 0.75 know this for sure because the Left Wing Lock team drafted points per game across his career. him in one of our leagues. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 47 Figure 8.2: Matt Duchene (2013-2014 :: 2020-2021) wise. Figure 8.2 displays Duchene’s IPP values over the past eight season. Pay particular attention to his 2020-2021 value, which is nearly 40% below his career average. A wildly different IPP value in a single season is a strong indicator of future changes. Left Wing Lock draft kit clients knew to expect a bounce-back season from Duchene. In September of 2021, we publicly called for managers to stop ignoring Duchene in fantasy drafts and mentioned that we expected him to have a bounce-back season.5 5 https://twitter.com/Left_Wing_Lock/status/ 1439249786163576842 The payoff for managers who trusted in the IPP data was enormous. Duchene had the best season of his career, scoring 86 points in 78 games. This performance was strong enough to leave Duchene ranked 20th overall in point production in the NHL for the 2021-2022 season. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 48 Figure 8.3: Nicklas Backstrom (2012-2013 :: 2019-2020) 8.4 Case Study: Nicklas Backstrom As a result of this low offensive output, Backstrom was hammered by most fantasy hockey ranking systems. Yahoo had him at 115.8 and ESPN had him at 111.6 - making him a mid-to-late 10th round pick in 12-team leagues. In the three previous seasons leading up until 2019-2020, Backstrom had typically been drafted in Rounds 5-8 (with the more recent drafts being the 8th round data as Backstrom had aged out of his most productive years). In the 2019-2020 season, Nicklas Backstrom produced 54 points in 61 games for a 0.88 points/game pace. It was a disappointing season for the Washington center and marked just the third time in his 14-year career that he had a negative ± value for the season. You’d When it came time to draft Backstrom in the 2020have to go back nine years to 2010-2011 to find the 2021 drafts, most fantasy hockey managers followed last time Backstrom generated offense at such a low the herd or so called “wisdom of crowds.” This would level. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY prove to be a costly, yet avoidable, mistake. In our 2020-2021 draft kit, we noted that Backstrom’s IPP value from the 2019-2020 season was suspiciously low. Figure 8.3 is an eight-year view of Backstrom’s IPP values. It’s normal for a player’s IPP value to fluctuate from his career average by 5-10% in a given season. But when you see a fluctuation as great as the one in 2019-2020, it’s your job as a fantasy hockey manager to pounce. We recommended our draft kit clients draft Backstrom earlier than his 10th round ranking at the major fantasy websites. We published notes about him in both the IPP chapter and the Washington Capitals chapter of the Applications PDF. Just before the season was to begin, we also posted our Backstrom advice on Twitter so that a permanent record would be established for people without access to last year’s draft kit.6 49 This would turn out to be a mistake - and a predictable one at that. Figure 8.4 is a seven-year history of Goligoski’s IPP. As is typical, Goligoski’s annual IPP values bounced around slightly above and below his career average (by about 10%). But in 2017-2018 (the year he set a career high in goals), Goligoski’s IPP skyrockets to 36% above his career average. This was your warning sign - and draft kit users from last Summer were alerted to this potential problem in the Arizona Coyotes chapter of the Application book. In 2018-2019, Goligoski saw his goal production drop by 75% and his point production drop by 23%. Managers who used that 15th round pick on Goligoski were left holding the bag on a defenseman who generated very little offense, almost no penalty minutes, and 1.2 shots per game. A 15th round pick isn’t going to kill your fantasy season by any stretch. But imagine having used that 15th round pick on Erik Gustafsson, TJ Brodie, or Vince Dunn.8 Managers who trusted in this idea of IPP were rewarded handsomely in the 2020-2021 season. Backstrom went on to achieve near point-per-game status Case Study: Claude Giroux with 53 points in 55 games making him the 20th best 8.6 point producer in the NHL. He also finished the season ranked 12th overall in power play production. In the fantasy hockey drafts leading up to the 2017Not bad for a guy that all the major sites had ranked 2018 season, Claude Giroux was being selected late as a late-round scrub. in the sixth round. Managers had grown weary as Giroux’s point production had dropped from 86 to 73 to 67 to 58 during a four-year span. His shot 8.5 Case Study: Alex Goligoski production in 2016-2017 reached levels not seen in six years and his shooting percentage dipped to just 7%. Giroux was just 29 years old heading into fantasy Alex Goligoski finished the 2017-2018 season with 14 drafts last Summer, but managers were behaving as power play points and a career-high 12 goals. De- if he were in significant decline. spite offering very little to fantasy hockey managers in peripheral categories, Goligoski found himself be- There were signs, though, that Giroux was not in ing drafted in most leagues entering the 2018-2019 a precipitous drop; instead, he may have been on the receiving end of seriously bad luck in 2016-2017.9 season.7 8 All three of these players would have been available to you Evidently, managers saw his offensive production in at this point in your draft and none of them had IPP warning 2017–2018 as repeatable and worthy of a draft pick. signs. 6 https://twitter.com/Left_Wing_Lock/status/ 1347964032800727041 7 Goligoski does not generate high levels of shots, hits, or penalty minutes. He does block shots but not at an elite level. 9 There were several important factors that played a role in Giroux’s downward turn over the past few seasons. For example, Giroux saw a revolving door of linemates in 2016-2017. He also had two serious surgeries in the Summer preceding that same season. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 50 Figure 8.4: Alex Goligoski (2011-2012 :: 2017-2018) One of these signs was Giroux’s IPP value. Figure 8.5 reveals the career history of Giroux’s IPP values. His career average IPP value heading into the 2017-2018 season was 72.5%. Giroux’s IPP value in 2016-2017 was nearly 30% lower than his career average. This was a clear sign that his point production during that season was an anomaly and that he would likely experience a significant bounce-back season in 2017-2018. As early as August of 2017, we were promoting Giroux on social media (and in our draft kit) as a player who was being selected way too late in drafts.11 Over the course of his career, Giroux had stayed roughly within ± 10% of that average. But something tremendous happened in 2016-2017. Giroux’s IPP value plummeted to 52.9%. Only two players on that Flyers team had lower IPP values that season: Giroux’s massive drop in IPP gave us confidence Dale Weise and Pierre-Edouard Bellamare.10 to continue our public push for managers to draft 10 Weise barely saw any playing time the following season and Bellamare was left unprotected for the expansion draft. 11 https://twitter.com/Left_Wing_Lock/status/ 901151015726088193 CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 51 Figure 8.5: Claude Giroux (2008-2009 :: 2016-2017) Giroux earlier than his sixth round position well into 8.7 Case Study: Jiri Hudler September.12 His case was one of the most extreme examples of an IPP shift that we had come across in a decade and Giroux did not disappoint managers who heeded the call. He finished second in NHL scoring During the 2014-2015 season, Jiri Hudler set personal with 102 points.13 bests in goals (31), assists (45), and points (76). He had a monster season and fantasy hockey managers took notice. Hudler, who was typically drafted in Round 14 prior to the 2014-2015 season, was now be12 https://twitter.com/Left_Wing_Lock/status/ ing selected by the end of the 7th round heading into 905811427344220160 the 2015-2016 season. This average draft position 13 Giroux was one of just three players to surpass 100 points in the 2017-2018 season. Connor McDavid and Nikita (ADP) meant that managers valued him as a top-50 Kucherov were the others. forward for the 2015-2016 season. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 52 That same Summer, our team was sounding the 8.8 Case Study: Eric Staal alarm about Jiri Hudler. In our 2015 draft kit, at our website, and on Twitter, we strongly discouraged managers from drafting Hudler too early.1415 Now we’ll examine a player who posted an unusually We held firm in our conviction even as Hudler’s ADP low IPP value in 2015-2016, indicating that he was likely going to rebound in 2016-2017. continued to move higher. How did we know that Hudler was overvalued in drafts in 2015? We used his historical IPP values as our guide. In Figure 8.6, you’ll see Hudler’s IPP values (relative to his career average of 74%) for seven seasons leading into the 2015 draft. What you see here is a steady ride at, and around, 70% IPP (what you would expect from a typical forward in the NHL). But in 2014-2015, Hudler’s IPP jumps to 90% (about 16 points above his career average). It is clear that Hudler earned points at a rate that exceeded his talent level. Some of these points were the result of a high SH%. But the rest of the points came from assists. And as you’ll find out in the next chapter, too many points from assists can be a warning sign for bad things to come. Given that Hudler had an atypical IPP value in 20142015, we projected him to see a significant drop in production for the 2015-2016 season. Hudler finished the 2015-2016 season with 15 goals and 30 assists, giving him only half the point totals he had in the previous season. His IPP value for 2015-2016 was 71% (a value consistent with his career numbers and on par with typical, non-elite NHL forwards). During the 2015-2016 season, Eric Staal produced just 13 goals and 39 points despite playing in every game of the season.16 These were the lowest numbers posted by Staal since his rookie season in 2003-2004. As a result of these poor numbers, Staal’s pre-season ranking at the major fantasy hockey websites took a beating. His average draft position (ADP) heading into the 2016-2017 season was 164.9 at Yahoo and 125.0 at ESPN. Clearly, fantasy hockey managers were listening to the people in charge of rankings at Yahoo and ESPN. But passing on Staal and letting another manager take him in round 14 would prove to be a significant mistake at your fantasy draft. And this mistake could have been avoided. In our 2016 fantasy hockey draft kit, Staal made a short list of players for whom we expected a big bounce back and his IPP data was the reason why. Staal’s career average IPP sits at about 74% (the same as Jiri Hudler in our earlier example). We’d expect to see Staal’s IPP values fluctuate around that average in any given season. And we’d be especially curious about any seasons in which Staal’s IPP value deviated significantly from that average. Jiri Hudler (in 2015) is the prototypical example of Figure 8.7 reveals Staal’s nine most recent seasons how to use historical IPP values ahead of your fantasy of IPP data heading into the 2016 fantasy hockey draft to guarantee that you avoid overvaluing players. draft. His 2015-2016 IPP value was just 62.8 - nearly 12 units below his career average. This suggested (strongly) that Staal’s weak 2015-2016 was likely to be followed up by a bounce back season in 2016-2017. In 2016-2017, Staal rebounded to produce 28 goals and 37 assists for a total of 65 points (his best season since 2011-2012). With 211 shots on goal and significant power play production, drafting Staal proved to 14 https://leftwinglock.com/articles.php?id=2523& title=Leery-of-Jiri 15 https://twitter.com/Left_Wing_Lock/status/ 641323577829158913 16 Staal actually played in 83 games that season as a result of being traded at the deadline from the Carolina Hurricanes to the New York Rangers. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY 53 Figure 8.6: Jiri Hudler (2008-2009 :: 2014-2015) be a wise choice. If you were able to get him as late chapter in the Applications book where we’ll provide as the 14th round, you likely ended up competing for you with lists of forwards and defensemen who are the championship in your league. likely to see big changes in production for the 20232024 season based on wild swings in their IPP values Eric Staal’s wild IPP deviation of 12 points below his (relative to their career averages). career average should serve as benchmark for you on how to use IPP to find potential bounce back candidates for your fantasy hockey draft.17 Be sure to check out the Individual Points Percentage 17 Staal also benefitted from a lucky 13.3% shooting percentage in 2016-2017. But he would have produced a respectable 23 goals had he shot at his career level. CHAPTER 8. INDIVIDUAL POINTS PERCENTAGE - THEORY Figure 8.7: Eric Staal (2007-2008 :: 2015-2016) 54 Chapter 9 Assists: Theory 9.1 Introduction 1.68 assists awarded per goal in the NHL.4 In the 2013-2014 season, defenseman Duncan Keith posted 55 assists in the 79 games he played for the Chicago Blackhawks. The following season Keith’s average draft position in fantasy leagues was 39, meaning (on average) he was being taken very early in the third round.1 Imagine the disappointment of many fantasy hockey managers when 16 defensemen finished ahead of Keith in assists in the 2014-2015 season.2 If a single assist is awarded on a goal, that assist is considered a primary assist. If there are two assists awarded on a goal, then the first of the two players who touched the puck prior to the goal scorer will be awarded a secondary assist. The player who most recently touched the puck before the goal scorer will earn a primary assist. 9.3 Secondary Assists Should Duncan Keith have been selected so early in fantasy drafts? Could the disappointment of fantasy To better understand what happened to Duncan hockey managers been avoided? Read on to find out. Keith in 2014-2015, it is instructive to focus on his secondary assist data from the 2013-2014 season. In 2013-2014, Keith earned 0.44 secondary assists per game. That number probably sounds great to you 9.2 Definitions if you owned Keith in 2013-2014, but it was a bad omen for owners in 2014-2015. This huge amount of secondary assists per game played put Keith on a list Before we jump into the data, let’s all come to an of players most likely to see a significant drop in point agreement on the types of assists in the NHL. NHL production in 2014-2015. Let’s learn why. scoring judges are free to award between zero and two assists on any ordinary goal.3 On average, there are To understand the problem, we’re going to generate a plot for you that compares the secondary assists 1 Only three defensemen were being taken ahead of Duncan earned by NHL players in one season to the change in Keith in most drafts: P.K. Subban, Erik Karlsson, and Shea secondary assists in the following season.5 Figure 9.1 Weber. 2 The 2014-2015 season saw 15 defensemen outscore Keith on a points-basis. 3 By ordinary goal, we mean those goals that do not include penalty shot goals and shootout goals. 4 It’s worth pointing out here that, on average, there are 0.935 primary assists per goal and 0.745 secondary assists per goal. 5 To be clear, the horizontal axis is the secondary assists 55 CHAPTER 9. ASSISTS: THEORY 56 Figure 9.1: Year Over Year Secondary Assists contains three seasons worth of data for secondary assists. One of the most striking results from the graph (and the one most relevant to our discussion of Duncan Keith) is that most players (about 90%) who earn more than 0.3 secondary assists per game (that’s about 24 secondary assists over the course of a season), see a significant and predictable drop in their secondary assist totals the following season.6 For most players, whether they see a small positive or negative change from season to season in their secondary assist totals is mostly random. But the graph clearly changes around the 0.3 indicator. This is the part of the graph you want to use when preparing for your fantasy hockey draft. The data reveals that high secondary assist totals are not sustainable. That is, players with very high secondary assist totals in one season usually cannot maintain those totals in 7 per game in a season and the vertical axis is the amount (in the following season. %) that this number changed in the following season. 6 Any player who lands below the black horizontal line at zero experienced a drop in the rate at which they produce secondary assists. 7 This is true for about 90% of players that fall into this argument. CHAPTER 9. ASSISTS: THEORY If you’re wondering about the left-most side of Figure 9.1, it’s not nearly as interesting as it looks.8 The reason this part of the graph looks suspicious is the following: players who earn very few secondary assists in one season (think 1-2 secondary assists) will often see large changes in their totals (positive or negative). Why? Because if you only have one or two of a quantity to begin with, then moving up or down by one or two results in a very large percentage change (two is 100% growth over one, zero is -100% growth over one). It’s as simple as that. But wait, you protest! Why doesn’t the graph ever go below -100%? Because once you lose 100% of something, you haven’t got anything else to lose. Many of the players who post more than 0.3 secondary assists per game in one season will see drops as large as 50% in the following season.9 This is exactly what happened to Duncan Keith in 2014-2015. His secondary assists per game dropped from 0.44 in 2013-2014 (second best of all skaters in the NHL) to only 0.20 in 2014-2015 (putting him outside the top 35 defensemen in the NHL).10 Figure 9.1 then suggests an exploit for fantasy hockey managers in the coming season: find players with large (greater than 0.3) secondary assists per game totals from the 2022-2023 season and de-value them in your upcoming fantasy hockey draft. In the corresponding chapter, titled Assists: Application, we’ll reveal which players will experience the biggest drops in 2023-2024 for secondary assists. For now, let’s take a look at primary assists. 8 Actually, it is kind of interesting, it’s just not very useful for fantasy hockey managers. 9 Not all of the players will experience drops that big, but Figure 9.1 clearly shows that many of the players see drops on the order of 25% to 50%. 10 Before you get too clever, it is true that the Chicago Blackhawks experienced a drop of about 15% in their goal scoring from 2013-2014 to 2014-2015. But this drop in goals was nowhere near large enough to explain the drop in Duncan Keith’s secondary assists. 57 9.4 Primary Assists A natural extension of this idea of analyzing secondary assists is to examine primary assists using the same approach. Rather than working through all of the same details, we’ll present the basics here: the data reveals that players with high primary assist rates in one season suffer from drops in the following season. The only real difference between the drops in primary and secondary assists is the cutoff. For secondary assists, we were looking for players with 0.3 secondary assists per game played. With primary assists, that cutoff rises to 0.4 primary assists per game played. Figure 9.2 uses three years of primary assist data to reveal a trend very similar to the one we noticed with secondary assists: player who post high rates (greater than 0.40) in one season frequently experience a drop in their totals in the following season. CHAPTER 9. ASSISTS: THEORY Figure 9.2: Year Over Year Primary Assists 58 Chapter 10 Projecting A Goalie’s Save Percentage 10.1 Background goalie who has faced more than 400 PKSA (shots against while on the penalty kill) has been able to maintain a PKSV% greater than .892. Experienced fantasy hockey managers know that one of the keys to consistently winning at fantasy hockey is having access to accurate player projections. For example, knowing that Mike Smith would post a SV% 10.2 The Method of .910 in 2012-2013 (and not the .930 he posted the year before) would have prevented you from drafting him at too high a position. We actually projected 10.2.1 Introduction Smith at a SV% of .914 that year and our projections were based on methods that had been tested robustly With this data in hand, we can now begin to develop (not just simple hunches). a method for projecting goalie save percentage. First, Our aim with this section of the draft guide is to you need to understand that a goalie’s save percentgive you a starting point on how to create your own age is made up of three distinct units: even-strength projections for the category of goalie save percentage. save percentage (EVSV%), save percentage while on This is generally the category most attributable to a the penalty kill (PKSV%), and save percentage while goalie’s skill level and can, in fact, be used to project on the power play (PPSV%). As a quick warning, be many of the other fantasy hockey categories used for aware that some sites reverse the abbreviations for goalies. We provide you with SV% projections in the PPSV% and PKSV%. If you’re grabbing data from spreadsheets, but we feel it is useful to show you some a website, be sure you know which category you’re actually looking at. basic methods here as well. In an important article1 here at Left Wing Lock, we argued that there is very little (if any) difference in skill level for goalies when their team is on the penalty kill. The two most important conclusions from this article are repeated here: the league average PKSV% (save percentage while on the penalty kill) sits firmly at (or around) .865 season after season and only one With that said, how much does each unit contribute to a goalie’s overall save percentage? To answer that, you need access to data on all shots taken during the three different types of shifts. It turns out, Left Wing Lock has that data going back many seasons.2 For this example, we’ll use data that is appropriate to the 2022-2023 season. From this, we know that 82.0% of all shots are taken at even-strength, 15.0% are taken 1 https://leftwinglock.com/articles.php?id=2360& title=Penalty-Kill-Save-Percentage-PKSV% 2 https://leftwinglock.com/articles.php?id=3329 59 CHAPTER 10. PROJECTING A GOALIE’S SAVE PERCENTAGE 60 while the goalie’s team is on the penalty kill, and the them specifically so that you can see the impact of remaining 3.0% are taken while the goalie’s team is PKSV% on a goalie’s overall SV%. First, here is some on the powerplay. data for each goaltender: 10.2.2 Looking at the League Averages As a quick exercise, we’ll examine how to compute the overall save percentage of a goalie with knowledge of these three units. Our internal data tells us that the league average for EVSV% last season was 0.9123. The PKSV% was 0.8607 and the PPSV% was 0.9089. Thus, to compute the league average for overall save percentage, you would perform a calculation using Equation 4.1. Using the league averages we noted above, you arrive at the following figure: 0.9044. It turns out, that this figure agrees completely with the simple method of adding up all the league saves last season and dividing them by the total number of shots faced. So, we have an internally consistent method here for computing save percentages. If I asked you to make a best guess for a goalie’s save percentage next season (but I didn’t reveal the goalie’s name to you), you should respond with 0.9044. Table 10.1: Data from 2022-2023 Season Goalie Georgiev Sorokin Gustavsson EVSV% PKSV% PPSV% SV% .929 .930 .931 .854 .894 .918 .966 .891 .956 .919 .924 .931 Looking at the data from Table 10.1, all three goalies posted strong (and nearly identical) numbers at even strength and yet their overall SV% values differ considerably. A fundamental issue in becoming a better fantasy hockey manager is understanding that the PKSV% can have a significant impact on the overall SV%. But that’s not enough; it is imperative that you understand the lessons from the PKSV% chapter and realize that PKSV% is not a repeatable talent it is largely driven by luck. With that in mind, and knowing that the league average PKSV% is .8607, you can conclude the following: Filip Gustavsson’s overall SV% was significantly inflated by good luck, while Alexander Georgiev’s overall SV% was significantly muted by bad luck. Ilya Sorokin’s overall SV% was moestly influenced by luck 10.2.3 How to Project on the penalty kill (but nowhere close to the degree of the other two goalies in this comparison). So, if How can we use the above to project a goalie’s save you were going to make decisions about your fantasy percentage for the 2023-2024 season? hockey roster for the upcoming season, the PKSV% is one of the numbers you want to focus on. And, you As a first approximation, we can assume that the want to find a way to correct for this “luck” from the number of shots faced on the different types of shifts previous season. How do you do this? at the league level is a pretty good estimate of what each team will face. Yes, there will be differences, The first thing we can do here is make corrections but your odds of guessing which teams will have more to the PKSV% and PPSV%. We’ll see what each power plays than other teams next season is likely to goalie’s overall save percentage would have looked introduce greater error than this approximation. like had they performed at the league average (for PKSV% and PPSV%). We arrive at the following With that said, we’ll choose three goalies for our exnumbers: ercise: Alexandar Georgiev, Ilya Sorokin, and Filip Gustavsson. These three goalies have 2022-2023 EVSV% values that are nearly identical. We chose CHAPTER 10. PROJECTING A GOALIE’S SAVE PERCENTAGE = (.820) ∗ (EV SV %) + (.150) ∗ (P KSV %) + (.030) ∗ (P P SV %) Table 10.2: Adjusted Save Percentage Goalie Georgiev Sorokin Gustavsson EVSV% PKSV% PPSV% ASV% .929 .930 .931 .861 .861 .861 .909 .909 .909 .918 .919 .921 This is not a bad first step. We simply used the EVSV% from last season, adjusted the PKSV% and PPSV% to league average levels and recomputed the overall expected save percentage. Immediately, one thing becomes clear: had all three goalies performed around the league average in PKSV% last season (i.e. experienced similar levels of luck), their overall save percentages would have been much closer (differing only by one or two units in the third decimal place). But we can do better than this. Last year’s EVSV% is not the best place to start when estimating a goalie’s EVSV%. An enhanced approach would involve using the career EVSV% of each goalie as the starting point. The projections in the goalie spreadsheet that accompany this PDF file use these career numbers as their starting point. You can certainly make goalie save percentage projections more complicated than the method outlined above. But, as a tangible and practical strategy heading into your fantasy hockey draft, this method should provide you with defensible and accurate projections. 61 (10.1) Chapter 11 When Are We Sure of a Goalie’s Talent Level? 11.1 Introduction each goalie facing 10,000 shots. In a 30-team league, you’d need about 250 seasons of data to match that number of shots. One of the key problems with goaltender evaluation is the small sample size. And by small sample size (at this point in the discussion) we’re not referring to how many shots the goalie has faced at this point in his career. By small sample size, we mean how many goalies, for example, have followed the same career trajectory as Sergei Bobrovsky? He posted the following save percentages in his first three seasons: .915, .899, and .932. If we were interested in digging up all NHL goalies who have followed a similar trajectory, how many do you think we would find? No matter the number, it wouldn’t be sufficient to build an analysis upon. To overcome this lack of data, we decided to approach this problem using simulated data. We would programmatically create three different types of goalies (a bad goalie with a .907 SV%, an average goalie with a .914 SV%, and a good goalie with a .921 SV%) and fire a lot of pucks at them. If you consider that a typical starting goalie plays about 60 games and faces about 30 shots per game, then a 5 or 6 year span of a goalie’s career would yield about 10,000 shots against. So, we fired about 10,000 shots at our three goalies. But if we analyzed only one goalie of each type, we’d be opening ourselves up to small sample size problems all over again. Instead, we simulated 1000 careers of each of the three types of goalies with 11.2 Results Below, we’ve plotted the results of the 1000 simulated goalie careers for each of the three types of goalies. The SV% along the vertical axis is cumulative, i.e., it tells you the career SV% of a goalie based on how many shots he has faced up to that point in his career. For convenience, we’ve placed tick marks along the horizontal axis to represent a single season (using the assumption that a goalie plays 60 games and faces 30 shots in each game - neither of which are in any way critical to the outcome of the simuations). So, what is the answer to the original question that prompted this article? We’d focus on the part of the graph where the spread of the data becomes relatively constant. The spread of the data starts to become more narrow at about 1300 shots of data. Anything before that number of shots against and we really have no clue how good a goalie is. Without overcomplicating things, nobody would call you crazy for suggesting that you probably want at least 3000 shots of data before you start making bold claims about a goalie’s talent. 62 CHAPTER 11. WHEN ARE WE SURE OF A GOALIE’S TALENT LEVEL? 63 Figure 11.1: Simulation of 1000 Bad Goalies Consider the 300 shots against part of the graph. 11.3 A Word of Caution Imagine a vertical line running through the data at that mark. The simulation suggests that an average goalie is capable of posting almost any imaginable The best way to illustrate why you should show cauSV% over the course of 300 shots. An average goalie tion in evaluating goalies (both in fantasy hockey and (over a 10-game stretch) can look like a rock star or in analysis of hockey in general) is to plot some reala complete dud. life data along with the simulated data for average goalies. Figure 11.4 shows a simulation of 1000 careers of the average NHL goalie (that is, a goalie with a SV% of .914). As discussed earlier, it takes a large amount of data for the noise to settle down in the simulations and for us to know the talent level of a goalie. CHAPTER 11. WHEN ARE WE SURE OF A GOALIE’S TALENT LEVEL? Figure 11.2: Simulation of 1000 Average Goalies We’ve added real-life data for three NHL goalies: Devan Dubnyk, Marc-Andre Fleury, and Michal Neuvirth. Observe each goalie one at a time. In each case, notice how all three goalies did not look like strong goalies early in their careers. In fact, through 1000 shots, Fleury and Dubnyk looked rather awful. If you were pressed to predict the future of these three goalies after only 1000 shots, you probably would have been very wrong. But it’s not just you, it’s everyone. 64 CHAPTER 11. WHEN ARE WE SURE OF A GOALIE’S TALENT LEVEL? Figure 11.3: Simulation of 1000 Good Goalies 65 CHAPTER 11. WHEN ARE WE SURE OF A GOALIE’S TALENT LEVEL? Figure 11.4: Devan Dubnyk, Marc-Andre Fleury, and Michal Neuvirth 66 Chapter 12 The Repeatability of Fantasy Hockey Stats - Part I 12.1 Introduction One of the most common questions we field during draft season is why don’t we include projections for Stat X, where Stat X is usually ± or something like shorthanded goals (SHG). We love getting questions and this particular question is both interesting and useful in fantasy hockey. We will address this specific type of question here, but we’d like to use this chapter to discuss a topic with a broader appeal: which stats in fantasy hockey are repeatable? In our earlier chapter on penalty kill save percentage, we defined the term non-repeatable. Loosely put, if past data for a particular stat can be used to accurately predict future data for a particular stat, then we say that the stat is repeatable. If accurate predictions cannot be made using past data, the stat is non-repeatable (and is therefore dominated by luck). That’s the essence of repeatability in a nice, tidy black-or-white description. 12.2 Correlation 12.2.1 Conceptual Arguments In Figure 12.1 and Figure 12.2, we present some imaginary data for two fantasy hockey stats which we’ll call Stat X and Stat Y. These are imaginary stats so that we don’t impose any prejudice into the discussion. For each stat, we’ve plotted data from one season (Season N) on the horizontal axis and data from the following season (Season N+1) on the vertical axis. What we’d like to explore here is the following question: does having information about the data from the earlier season help us predict the data we see in the future season? Let’s examine the plots from a qualitative perspective and make some general comments about what It turns out that the universe is not binary. It is we observe. For Stat X, we observe that low values uncommon to be able to use the terms repeatable in Season N+1 correlate with low values in Season or non-repeatable in an absolute sense without some N. And high values in Season N+1 correlate to high grey area. This chapter will set out to describe what values in Season N. Roughly speaking, the better a we mean (mathematically) when we say repeatable or player was at Stat X in Season N, the better he was non-repeatable. It will also allow us to assign a mea- at Stat X in Season N+1. Intuitively, there seems sure to how much “grey” there is for certain fantasy to be some type of relationship here and we can say hockey stats. there is some level of repeatability for Stat X. 67 CHAPTER 12. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART I 68 to expect in the following year. So, we have an intuitive way of seeing how data sets relate to one another, but it would be much more useful to us as fantasy hockey managers if we had some sort of mathematical number or metric that we could use instead. 12.2.2 Figure 12.1: Scatter Plots for Stat X Mathematical Arguments We just made some hand-waving arguments for how much the Season N+1 data depended on the Season N data for two different stats: Stat X and Stat Y. It turns out that there are rigorous mathematical methods for measuring how much one variable depends upon another variable.1 But this is a fantasy hockey draft kit, not a math book, so we’re going to borrow the important results that we need instead of going into a long discussion about them. Imagine drawing a line of best fit through the data for Stat X and another line of best fit through the data in Stat Y. These lines of best fit are shown in black in Figure 12.3 and Figure 12.4. Consider these lines of best fit to be theoretical models that attempt to predict the Season N+1 stats using the Season N stats. While it’s obvious from the plots which model works better at predictions, what isn’t clear is how much better it is. Figure 12.2: Scatter Plots for Stat Y We can all agree that the points for Stat X are closer to the model than the points in Stat Y. This is no coincidence. In fact, this is actually a good way to determine which model is more accurate (that is, better at predicting). We could send a Left Wing Lock staffer into an office and have him measure the distance between each plotted point and the black line for Stat X. He could then be forced to perform the same assignment for Stat Y. Whichever model (black line) ends up with the smallest combined distance between all of the points and the model is the better prediction.2 When we look at Stat Y, the data is not very revealing. Do smaller Season N values mean smaller Season N+1 values? Nope, not really. What about larger values in Season N? The data in Season N doesn’t overwhelmingly give us an indication of what to expect in Season N+1. If you were to make a statement 1 You can read more about this topic by performing a web about Stat Y, you would conclude that one year’s search for the terms coefficient of determination. 2 Math nerds of the world: don’t throw a fit here. I am data doesn’t seem to be a reliable indicator of what CHAPTER 12. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART I 69 And this number will tell you how good your model fits your data. Put a more useful way, this number will tell you how well your Season N+1 data is explained by your Season N data. This number is R2 (pronounced: r-squared) and is known as the coefficient of determination. R2 can take on values from 0 to 1. If all of your data points were found to be in complete alignment with your line of best fit (model), then the R2 value for that model would be 1. That would indicate that your model is perfect and your predictions will always be exactly right. Instead, if your R2 value were 0, your model would be completely useless and have no predictive power whatsoever. Real life situations almost always fall somewhere in between. Figure 12.3: Stat X Data with Best Fit Line Going back to our two sets of data and models (the best line fits in black), we can determine the R2 values. We’ve done this and found that the R2 value for Stat X is 0.95 and for Stat Y is 0.06. Thus, we can claim the following for Stat X : 95% of the Season N+1 Stat X data can be explained by the Season Stat X data. And for Stat Y : 6% of the Season N+1 Stat Y data can be explained by the Season Stat Y data. If you were using projections for a fantasy hockey season based on these models, you would feel more confident with your Stat X numbers than your Stat Y numbers. 12.3 Figure 12.4: Stat Y Data with Best Fit Line It turns out that you can assign a number to these distances measurements3 that we have been discussing. really glossing over the ugly details about how one would actually perform this calculation. For starters, it would include squaring the distances first before adding them together. 3 It’s not correct to call R2 a distance, but this is not the place for a rigorous discussion of the topic. Instead, I want most readers to come away with a conceptual feel for the topic. Putting It Together We can compute a single, numerical value to assess how accurately a model fits the data of a particular fantasy hockey statistic. This value, R2 , will be a powerful tool in understanding which stats are repeatable and which stats are not. Chapter 13 The Repeatability of Fantasy Hockey Stats - Part II 13.1 13.2 Introduction In the previous chapter, we introduced the idea of using R2 as a metric for understanding how accurate we can expect a predictive model to be for a particular statistic. Generally speaking, we can make the following statements about R2 values1 : • 0.0 - 0.3: a weak, or even non-existent, relationship between the variables; • 0.3 - 0.6: a moderate relationship which may or not serve your purpose; We’ll start with a stat that is growing in popularity in the fantasy hockey world: hits. We have a good reason for starting with hits and that’s because we can use them to clearly demonstrate the principle of repeatability. We’ve collected six years of NHL hits data and we’re going to plot it in such a way that we compare data from one season to the data from the season following it. Figure 13.1 reveals the relationship that past hits data has with the projection of future hits data - and it’s a strong one. • 0.6 - 0.9: a strong relationship indicating that the variables are connected; • 0.9 - 1.0: a very strong relationship indicating that the variables are measuring almost the same thing. Armed with this new statistical knowledge, let us apply these concepts to the common stats used in fantasy hockey leagues to determine which stats are repeatable (and therefore, can be predicted with reasonable levels of accuracy). 1 This Hits is a good time to point out that large R2 values don’t necessarily indicate causality. This is not something we’ll come across in fantasy hockey stats, but it’s useful to know in general. What immediately stands out when looking at this plot is that there is a clear relationship between one season’s hits data and the hits data in the season following it. NHL players with low hits totals in one season generally have low hits totals in the following season. NHL players with high hits totals in one season generally have high hits totals in the following season. From a conceptual point of view, this is exactly what we mean when we state that a stat is repeatable. But let’s take this a step further. How strong is the relationship for hits between one season and the following season? We have a method for determining that strength and we call it R2 . We’ve computed 70 CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II 71 Figure 13.1: Year-to-Year Hits Data this value for the hits category to be 0.80. What this means is that of all the variation in hits data for the future, 80% of it can be explained by a linear model using past data.2 portant factor in your drafting decision. What we’re saying here is that our level of certainty in our hits projection is high. This is a great start. Remember, high R2 values mean Blocked Shots that the stat is repeatable. If the stat is repeatable, it 13.3 is dominated by a player’s skill (or behavior) and not by luck. And therefore, the stat can be accurately projected for future seasons. If your league uses hits Another example of a fantasy hockey stat with high as a stat, then our hit projections should be an im- repeatability is blocked shots. In Figure 13.2, we plot data for NHL players over a six season period. Again, 2 If R2 had been 0.32, then 32% of the variation could be a clear relationship is established between data from explained by past data. one season and the season immediately following it. CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II 72 Figure 13.2: Year-to-Year Blocked Shots Data The R2 value for blocked shots has been determined to be 0.86 and is one of the strongest correlations of any stat in fantasy hockey. If you’re drafting players based on their ability to blocked shots, you can do so with great confidence. Notice how the majority of the data points are bunched up along a straight line flowing from the lower-left hand side to the upper-right hand side. This tight bunching of the data (almost forming a straight line) will be seen in most data sets with a high R2 value. 13.4 Basic Scoring Categories 13.4.1 Goals Now we’ll get into some of the more common scoring categories used in fantasy hockey. The results for goals are shown in Figure 13.3. While there is a solid relationship between past goals and future goals, our draft kit does not use past goals to predict future goals (more on this later!). CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II 13.5 Power Play Categories 13.5.1 Powerplay Goals 73 How about power play goals? It turns out that these aren’t very predictable. The results are plotted in Figure 13.5. Figure 13.3: Year-to-Year Goals Data 13.4.2 Assists Figure 13.5: Year-to-Year PPG Data 13.5.2 Powerplay Assists How about power play assists? We can do a little better in this category than we can in power play goals.. The results are plotted in Figure 13.6. Figure 13.4: Year-to-Year Assists Data 13.5.3 Powerplay Points You might notice that the data for assists is more Power play points as a whole are easier to project spread out than the data for goals, indicating a than either of the individual power play categories weaker relationship. And you’re be right; the R2 on their own. The results are plotted in Figure 13.7. value for assists is smaller than that for goals.3 3 In the summary of this chapter, R2 values are listed for most fantasy hockey scoring categories. CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II 74 egory is based on luck. Figure 13.8 shows us why. Figure 13.6: Year-to-Year PPA Data Figure 13.8: Year-to-Year SHG Data 13.6.2 Shorthanded Assists Here is another example of a stat that is entirely unpredictable. Of all stats used in fantasy hockey, shorthanded assists are the least predictive (even worse than ±). It would be unwise to base your fantasy draft strategy on this category and for that reason we do not provide projections for shorthanded assists. Figure 13.9 shows us why. Figure 13.7: Year-to-Year PPP Data 13.6 Shorthanded Categories 13.6.1 Shorthanded Goals The R2 for the shorthanded assists category is 0.02. That means that of all the variation in shorthanded assists data coming in the 2023-2024 season, only 2% of it can be explained by the data from the 2022-2023. Put another way, 98% of the shorthanded assists data in the coming season is unexplained by past data! Do the four shorthanded assists by your favorite right wing last season really mean anything?4 This is a good place to mention that we do not proHere is an example of a stat that is entirely unpre- vide projections for any category with a low R2 value. dictable. There is nothing wrong with using this stat 4 They mean nothing. in fantasy hockey, just understand that the entire cat- CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II Figure 13.9: Year-to-Year SHA Data 75 Figure 13.10: Year-to-Year PIM Data Shots on Goals You might ask: why not? The answer is now straight- 13.8 forward; a low R2 necessarily implies that the stat cannot be projected using past data. Moreover, a low R2 value implies that the stat is determined more by Figure 13.11 reveals the repeatability of the shots on goal (SOG) category in fantasy hockey. The correluck than it is by player skill or player behavior. lation is strong and one we believe to be extremely important. At the risk of stating the obvious, all goals begin as shots on goal. If you can establish a strong theoretical basis for the repeatability of shots on goal, you 13.7 Penalty Minutes can actually improve your ability to project goals. Our team uses this method and this is why our goals While some fantasy hockey leagues are moving away projections are the most accurate on the market year from the penalty minutes (PIM) category, it is still after year. widely used in the fantasy hockey world. It turns out The average R2 value for shots on goal is 0.78, indithat penalty minutes are fairly repeatable. We plot cating a strong relationship between past data and six years of data in Figure 13.10. future data. Unless you have a circumstantial reason If you’re in a league that assigns negative points to to believe a player’s shot totals are moving signifi-5 penalty minutes, this data should still interest you cantly up or down, use past shot data as your guide. greatly. It’s your job as fantasy manager to minimize the impact of negative points from penalty minutes. 5 A good example of circumstances that might lead to And the best way to do that is to have accurate changes in shot totals would be a player moving from the 2nd penalty minute projections in your hands on draft line to the 1st line or a player getting more time on the power day. play. CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II 76 the goals category. Several years of data suggests that about 60% of future goal data is explainable by past goal data. If you were to build a model projecting future goals (using past goal data), your model would be subject to significant variations (∼40%) unexplained by the data of past seasons. To do better than this, you would need to develop a model (that used something other than past goal data as the input) to improve the R2 relationship between the model and the observed data. Can it be done? Yes, in some cases, significant improvements can be made in models that use input data different from simple past data. We’ve been working on these models for a number of years to improve the projections that all draft kit clients receive and some of our biggest gains in R2 have come within Figure 13.11: Year-to-Year SOG Data the Goals and Powerplay Goals categories. We’re happy to report that our projections consistently outperform all other draft kits and our competitive ad13.9 Summary vantage comes from developing models that improve upon these R2 limits.6 We’re also proud to announce Before you can set about making projections of future that we’ve developed a reasonably accurate approach stats, you must test and understand the repeatability to projecting game-winning goals (GWG) that does of these stats. If the repeatability (measured as R2 ) not rely on using past game-winning goals data. is low, then past data is not a reliable indicator of future data thereby making most projection schemes highly inaccurate. In Figure 13.12, the R2 values Important Note on for most statistical categories of fantasy hockey are 13.10 presented in order of their repeatability. Games Played Looking at Figure 13.12 might have you wondering what hope you have of selecting the right players in the upcoming draft. But fear not, there are two important details we have not mentioned yet: 13.10.1 How Do Other Sites Do It? Most major fantasy hockey websites include projections for the number of games played by each player • This non-repeatability of several statistics is in the upcoming season.7 Without much thought, what keeps the game of hockey (and by extenfantasy hockey managers assume these projections sion, fantasy hockey) interesting. It would be are meaningful. As a consequence, the projections boring if everything were predictable. 6 When making apples-to-apples comparisons, our projec• The data presented here only represents the limtions come out on top. 7 CBS, ESPN, Yahoo, and TSN are just a handful of fantasy its on projections of future statistics if you’re using past data of the exact same statistic. hockey websites that build their projections based on a games Take a minute to digest that second point. Consider played number. All of the direct competitors of Left Wing Lock, Inc. build their projections by starting with a games played number. CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II 77 Figure 13.12: Repeatability Data for Fantasy Hockey Stats used by fantasy hockey managers are built upon the projections of games played. To be clear, these sites will first generate a projection for how many games they think Player X will play in the upcoming season. The remaining projections (goals, assists, hits, etc.) are then constructed using this number of games played. On the surface, this approach seems reasonable. If Player X is going to play 66 games and Player Y is going to play 80 games, then you should expect the projections for these players to account for that difference. If the two players are of similar talent levels, then the total projections for Player Y should be larger than those for Player X given the fact that he’ll play 14 more games. There is one major assumption being swept under the rug by all of these websites that build their projections on a games played number: their games played projections are accurate. As it turns out, this assumption is dangerously wrong. Using the same R2 analysis we developed above, we tracked the major sites to see how well their projected games played totals correlated to the actual data in that season. The results, seen in Table 13.1, are terrible. CHAPTER 13. THE REPEATABILITY OF FANTASY HOCKEY STATS - PART II Table 13.1: Games Played Accuracy R2 Site Dobber CBS Yahoo TSN DailyFaceoff 78 look like an extremely weak defensemen in comparison. And as such, these comparisons (using different games played models) are useless.9 0.17 0.14 0.13 0.03 0.015 Of course, many players will not play 82 games. Sickness, injury, and family emergencies all play a role in absence. But we believe the data shows these events are unpredictable. Simply put: past games played data is a poor indicator of future games played data. Don’t believe it? Table 13.2 measures the correlaThe values from Table 13.1, if they were added to tion for two different predictive models: (1) future Figure 13.12, would all find themselves on the far left games played based on last season’s games played toside of the plot. That is, they would be considered tals and (2) future games played based on a player’s useless for building a projection model. three-year average of games played. If you’re building a model to explain future games played and 80% of the future games played data is unexplained by your model... it’s time to delete your model. In the worst case, 98.5% of future games played data remained unexplained by the website’s model.8 13.10.2 Table 13.2: Games Played Correlations Model Single Season Three Year Average R2 0.25 0.17 How Does Left Wing Lock Do With both models, we see weak results. These simple models, however weak, still managed to outperform It? all of the major sites’ accuracy levels for games played projections. Our preferred approach to games played for skaters is to simply evaluate every NHL player on an even playing field. We project every player on a per-game basis, or put alternatively, we evaluate every player as if he were going to play 82 games. It would be a mistake for you to rely on past games played data as you try to forecast player production in an upcoming season. All of the games played projections models that are published provide you with accuracy levels that are on par with the shorthanded A good example of this for 2018-2019 is Shea We- and +/- categories. That is, they are hardly distinber. Our projections are built on the 82-game as- guishable from flipping a coin. Since these websites sumption. Weber is going to miss significant time all use games played projections to build their produe to injury. Some estimates place his return on jections for the other statistical categories (goals, asDecember 15; others have his return as December sists, hits, etc.), the inaccuracy of the games played 31 or even January 15. We all know Weber is go- projections are transferred to each and every one of ing to miss multiple months but no one knows how these categories. many games he will miss. Now, when you’re evaluating players in a spreadsheet, how in the world do you quickly assess the difference between Weber and 9 We’re aware that some folks will blast us at the end of another defensemen when you’re only looking at 50 the season for having projected Weber to score 14 goals and games of projection data for Weber? He’s going to 25 assists in 2018-2019. But honestly, anyone with a 3rd grade 8 Congratulations ping device. to DailyFaceoff on inventing a coin flip- reading level understands what we’re doing here. This is our projection for an 82-game season. If Weber plays half the season, he’d see half the production. Chapter 14 The Motivation for Enhanced Stats 14.1 Background is analyzed. A primary goal of analysis in hockey and fantasy hockey is the ability to use statistics to accurately project the future performance of individual players and teams. Traditional hockey statistics (goals, assists, +/-, etc.) are limited in their ability to achieve this goal, due in large part to their non-repeatability. One alternative approach to hockey analysis would use puck possession as its fundamental metric. That is, if a player or team is dominant, that dominance should be reflected in the amount of time in which they possess the puck. Unfortunately, the NHL does not track nor publish data related to puck possession. In spite of this lack of data, there are methods that can be used to track puck possession. The purpose of this document is to introduce hockey fans (and fantasy hockey managers) to the topic of Enhanced Stats. Briefly, Enhanced Stats involves the use of NHL shot data to analyze individual players and teams. The shot data is used as a proxy for puck possession. Essentially, teams that are able to shoot the puck more often are doing so because they are more frequently in possession of the puck. It turns out that teams that are able to consistently outshoot their opponents typically end up winning games and performing well in the playoffs.1 Thus, shot data can play an integral role in the way the game of hockey 1 http://www.arcticicehockey.com/2010/4/13/1416623/ corsi-and-score-effects Editor’s Note: The type of analysis outlined in this chapter is sometimes referred to as advanced statistics. Readers should be aware that the math involved in Enhanced Stats is limited to basic addition, subtraction, multiplication, and division. The term advanced statistics is misleading (since there is very little math involved) and won’t be used in this document. 14.2 A Simple Flip of a Coin A natural place to start a discussion of statistics is with the simple idea of a coin flip. We’ll consider an ideal coin in which there is a 50% chance of getting a heads result if you flip the coin. What we would like to explore is the following: if we have a set of coin flip results, can we trust these results to be a good predictor of future coin flip results.2 2 Another interesting question to ask here is at what point can you determine whether or not the coin flipping is rigged. If you get six heads after 10 flips, is the coin rigged? What about 60 heads after 100 flips? And 600 heads on 1,000 flips? Be sure to check out the results of our three coin flipping simulations to see the answer. 79 CHAPTER 14. THE MOTIVATION FOR ENHANCED STATS 14.2.1 10 Coin Flips Let’s start with an experiment in which we flip a coin 10 times and record the number of times the coin lands head side up. Since doing this experiment only once doesn’t give us any worthwhile data, we’ll perform this experiment one million times. That is, we’ll flip the coin 10 times and record how many heads we see - and we’ll do this one million times. This type of simulation can be done fairly quickly on a computer and the results are shown below in Fig. 14.1. But before you take a look at these results, try running two or three experiments yourself (remember, each experiment is only 10 flips).3 80 sult, what would you expect to happen in the next 10 flips? What you should take away from these results is that the results of one experiment involving 10 coin clips does not have much predictive benefit on future experiments. Furthermore, using a single experiment as the basis for future projections could lead you to make rather erroneous statements regarding the coin. 14.2.2 100 Coin Flips Next, we’ll change the simulation so that each single experiment involves flipping a coin 100 times. And the simulation will again run one million experiments. The results are shown in Fig. 14.2. How often does an Figure 14.1: Results of a computer simulation of 10 coin flips run one million times. The results of this experiment match common sense: the most likely result is to see five heads. What should also be clear to you (both from personal experience and the results) is that it is not uncommon at all to see four heads or six heads. In fact, even three or seven heads isn’t unrealistic. If you performed this experiment just once and got three heads as the re3 If you don’t have a coin handy, there is a virtual coin flipper available at: http://www.random.org/coins/. Figure 14.2: Results of a computer simulation of 100 coin flips run one million times. experimenter see 40% or 60% heads? Not too often at all. What about 30% or 70% heads? Something has changed. We’ve created more events by flipping the coin 100 times instead of 10 and the spread (or variance) of our results has narrowed. It is becoming less likely for us to see the results that were quite common in the 10 flip experiment. CHAPTER 14. THE MOTIVATION FOR ENHANCED STATS 14.2.3 1000 Coin Flips Let’s run one more simulation. Each experiment this time will involve 1,000 flips of a coin. And the simulation will run one million times. Fig. 14.3 reveals the outcome of the simulation. Now we see a dramatic change in the data: there is virtually no chance at all of seeing a result in which 40% or 60% of the coin flips are heads. And 30% and 70% don’t even show up on the graph. We now have a fairly narrow range of expected results from this simulation.4 14.2.4 in this chapter, we mentioned methods for detection of rigged coins. Fig. 14.3 provides you with that method. If you encounter a coin that yields 420 heads on 1,000 flips (for example), you can be certain that you are dealing with a rigged coin. The odds of seeing so few heads are essentially zero. But who has time to wait around for 1,000 coin flips? According to Fig. 14.2, witnessing 30 heads or less on 100 flips should also raise the alarm. Likewise, 70 heads or more on 100 flips would be a sure sign of a rigged coin. NHL Players as Coins In the previous section, we ran simulations on the flipping of ideal coins - that is, coins with a 50% probability of landing with the head side up. What we’ll do in this section is treat NHL players as coins. Instead of ideal coins though, we’ll be using weighted coins (or biased coins). Here, the probability of landing on one particular side will not be 50%, but will instead be determined by how often that particular player scores goals. 14.3.1 4 Earlier Summary Our original goal was to explore the relationship between sample sizes and their predictive abilities. With only 10 coin flips in your sample size, using the number of heads from a single experiment would be practically useless in determining how that same coin would behave in future experiments. As we increased the sample size to 100 coins, we gained additional predictive power in that our range of expected results narrowed to a window of about 40% - 60% heads. Finally, we boosted our sample size to 1,000 coin flips and the benefit was immediately recognized: expected results narrowed to about 47% - 53%. Given the three simulations above, it is clear which one provides your best chance at predicting future performance: it is the simulation in which you have more data. 14.3 Figure 14.3: Results of a computer simulation of 1,000 coin flips run one million times. 81 Phil Kessel Phil Kessel, a forward now playing for the Pittsburgh Penguins, has a career shooting percentage (SH%) of 10.8%. What exactly does it mean to have a SH% of 10.8%? To explore this idea, we’ll model Phil Kessel as a weighted coin. Instead of using heads and tails, we’ll call the sides of the coin goals and non-goals. Kessel’s coin model works in the following manner: when we flip the coin, there is a 10.8% chance that it CHAPTER 14. THE MOTIVATION FOR ENHANCED STATS 82 will land with the goals side up and an 89.2% chance that it will land with the non-goals side up. We’re going to run three simulations for the Phil Kessel coin: • a 60 flip experiment • a 273 flip experiment • a 3,042 flip experiment. You might be wondering why we have chosen such odd numbers for our experiments. The 60 flip experiment will represent Kessel’s shot total in his first 15 games played in the 2012-2013 season; the 273 flip experiment represents the average number of shots that Figure 14.4: Results of a computer simulation of 60 Kessel takes in an 82-game season; the 3,042 flip ex- SOG run one million times. periment represents the total number of shots Kessel has taken in his NHL career. The first experiment is a fascinating one; Kessel, a seven-time 30+ goal scorer5 , had managed only two goals in his first 15 games of the 2012-2013 season (he had taken 60 shots on goal during this time frame). We’ll use one million identical Kessels and have them take 60 shots on goal each. The results are shown in Fig. 14.4. Notice that the likelihood of Kessel scoring only two goals in a 60 shot span (3.3% SH%) is not that high, but it’s certainly possible. Had you tried using this 60 shot span to make assumptions about Kessel’s future goal scoring, you would have been sadly disappointed. Kessel went on to score 20 goals on 161 shots, giving him a SH% of 12.4% for the season. Much like the 10 flips coin experiment, you can’t use small sample sizes to make accurate projections of future performance. Fantasy hockey managers who traded Phil Kessel early in the 20122013 season became acutely aware of this notion. What happens if we use a shot sample size of 273 shots on goal (recall this is the average number of shots on goal by Kessel over an 82-game span)? Fig. 14.5 provides us with a glimpse of the range of 5 Kessel’s 20 goal shortened season in 2012-2013 projects to 34 goals over 82 games. expected goals scored by Phil Kessel. Taking a look at these results should convince you of one thing: the more shot data you have on a player, the better your ability to project his future shooting percentage. Notice in the 60 shot experiment, that shooting percentages ranging from 0%-20% were in the realm of possibility. In the 273 shot experiment, that range narrows to about 5% - 15%. As it turns out, all of Phil Kessel’s 12 NHL seasons have produced shooting percentages within this exact range. Finally, we look at Phil Kessel’s career numbers. He has taken 3,042 shots over the course of his career. With that data in mind, what happens to the range of expected SH%? It is now only about 5% points wide, ranging from about 8% to 13%. Incidentally, this gives us some insight into the talent level of Phil Kessel: given the 3,042 recorded shots on goal, it would be very unlikely to see him record a SH% outside of the 8% - 13% range for an extended period of time. CHAPTER 14. THE MOTIVATION FOR ENHANCED STATS Figure 14.5: Results of a computer simulation of 273 SOG run one million times. Figure 14.6: Results of a computer simulation of 3,042 SOG run one million times. 14.5 14.4 Thoughts on Sample Sizes It should now be quite clear to you that using small sample sizes gives you virtually no predictive power when projecting the future number of heads in a coin flip experiment or the number of goals scored by an NHL player. In a typical NHL season, approximately five players will score more than 40 goals. That means, for the overwhelming majority of NHL players, the sample size for goals in a season is less than 40. Given what you’ve just learned from the coin experiments, using goal data to project future goal scoring is going to produce inaccurate results. 83 The Motivation for Analyzing Shot Data If the number of goals or shots on goal isn’t enough to form a useful data set, then how can this data set be constructed? The solution is to include all shot data in your data set. By all shot data, we mean goals, shots on goal that were saved, missed shots, and shots that were attempted but ended up being blocked by the opposing team. You might be asking yourself how much you can really gain by switching from a goals analysis to a shots analysis. The question is fair and the answer may surprise you: for Phil Kessel’s 2012-2013 season, instead of having only 20 events (goals) in your sample size, Using shots on goal data should provide a significant you end up with 313 events (all shots combined). And boost. But, it would take an entire season to see how about that 15 game stretch where Kessel scored sample sizes in the 200-300 event range (and that’s only two goals? You’d have 114 events in your sample for the high-end NHL shooters). The problem with if you included all of his shot attempts. projecting the performance of NHL players is now front and center: sample sizes of in-season goal and The method of using all shot data to analyze NHL shot totals are too small to yield useful predictive teams and players will be called Enhanced Stats. An benefits. immediate benefit of using all shot data is that your CHAPTER 14. THE MOTIVATION FOR ENHANCED STATS sample sizes can be grown significantly, thereby allowing you to make more accurate player projections using data over shorter time intervals. In the next chapter, we’ll introduce Enhanced Stats to you and reveal other benefits of the system to assist you in your pursuit of hockey and fantasy hockey analysis. 84 Chapter 15 Getting to Know Enhanced Stats 15.1 Introduction the statistic they are reading about. It is worthwhile to discuss the new notation and terminology here. The idea of using all shots (and not just goals or shots on goals) to analyze NHL teams has been around for decades. Rather than analyze skaters (or teams as a whole), Jim Corsi first used shots to measure the workload of his goalies.1 The first references to this type of analysis being used on skaters was the work done by Vic Ferrari2 in a 2007 article about the Edmonton Oilers.3 This analysis has since evolved into a greater understanding of which players and teams are driving play in the NHL. 15.2.1 Simple Shot Counting We’ll start with the most basic statistic of Enhanced Stats: shot attempts for. Shot attempts for (SAT F ) is simply the total number of shots taken by a player or team. The total number of shots taken by a team (shots for) is found as follows: SAT F = SOG + M S + BS, (15.1) where SOG represents shots on goal (both those that are saved and those that result in goals), M S repre15.2 Notation and Terminology sents shots taken that missed the net, and BS represents shots taken that were blocked by the opposing 5 Currently, modern hockey analysis uses meaningless team. An equivalent metric can be defined for shots names4 to represent the rather meaningful statistics taken by the opposing team. This sum is known as that form the foundation of the field. In an effort to shot attempts against (SAT A) and is computed in avoid this trap, we’ve made the decision to use the the same manner: NHL’s nomenclature. These are names that should SAT A = SOG + M S + BS. (15.2) give readers an immediate clue as to the definition of Together, Eqs. (15.1) and (15.2), form the basis for 1 http://o.canada.com/sports/ most of the statistics used in Enhanced Stats. All count-this-nhl-guru-as-more-than-just-a-number 2 This is the blogger’s pseudonym. future terminology in this document will depend on 3 This site is now private: http://vhockey.blogspot.ca/ these simple definitions. 2007/10/corsi-numbers.html 4 In some instances, they have renamed basic hockey concepts that have existed since the beginning of the game. For example, the term corsi is being used to represent the total number of shots a team has taken. We already have a word for that: it’s called shots. 5 This is a good place to point out that these individual shot definitions are mutually exclusive. That is, for example, a shot cannot be defined as both a missed shot and a blocked shot. Each shot taken falls into no more than one of the three types: shots on goal, missed shots, and blocked shots. 85 CHAPTER 15. GETTING TO KNOW ENHANCED STATS 15.2.2 Shot Attempts Differential A more useful look at shot counting involves looking at a team’s shot production compared to their opponent’s shot production. The shot attempts differential SAT is defined as shot attempts for minus shot attempts against. It is a simple measure of whether or not a team is outshooting their opponent. The shot attempts differential is computed as follows: SAT = SAT F − SAT A. (15.3) Alternatively, one can look at a team’s shot production relative to the total number of shot attempts in a game (or season). By expressing the shot attempts for as a percentage of the total shot attempts for and against, it becomes immediately clear if a team is outshooting their opponents. The shot attempts differential percentage SAT % is defined as: SAT % = 100 × SAT F . SAT F + SAT A (15.4) 86 team calculations. You simply compute the SAT F and SAT A for events while that particular player is on the ice. There is one useful modification you can make when analyzing individual players: correcting for the differences in time-on-ice. Since some players see 25 minutes of ice time and others only see 8 minutes, their shot totals would be wildly different. To account for this, we simply express the shot differential as a rate statistic. We’ve chosen 60 minutes as our time frame. This stat is written as SAT /60 and represents the expected shot attempts differential for a player over a 60 minute interval of time. For reference, the top five skaters (as measured by SAT /60 in the 2022-2023 season) were: • Derek Stepan (CAR) • Stefan Noesen (CAR) • Matthew Tkachuk (FLA) • Paul Stastny (CAR) • Brent Bruns (CAR) A value of 50% for the SAT % would indicate that the team played in a balanced game (or season) as measured from a shot differential perspective. For Remarkably, six of the top seven skaters in the SAT% the 2022-2023 season, the top five teams in SAT % metric come from the Carolina Hurricanes roster.6 were: • Carolina Hurricanes (60%) • Calgary Flames (57%) • Florida Panthers (54%) • New Jersey Devils (54%) • Seattle Kraken (53%) 15.2.3 Unblocked Shot Attempts Differential As mentioned earlier, the core reason for using Enhanced Stats is that they serve as a reasonable proxy for a team’s puck possession. If a team is consistently outshooting an opponent, then that team has possession of the puck more often. An argument has been made 7 that these Enhanced Stats can be used as a proxy for scoring chances and therefore the inclusion of blocked shots is really not necessary at all.8 Given that four of the teams listed above were playoff teams (with two earning over 110 points each in the standings), it would seem that SAT % might be 6 We imposed a requirement that the players appeared in a reasonable approach to discovering teams destined at least 41 games during the season. for playoff success. 7 You can also compute SAT and SAT % for individual players. The formulas are identical to those for the This site is now private: http://vhockey.blogspot.com/ 2007/11/driving-possession.html 8 Furthermore, blocked shot totals suffer from rink bias - an apparent inflation of certain stats by home arena statisticians. CHAPTER 15. GETTING TO KNOW ENHANCED STATS Thus, a simple adjustment can be made to the Enhanced Stats to account for this change. We’ll redefine the basic SAT F and SAT A metrics by removing the blocked shots component. Thus, we have the unblocked shot attempts for and unblocked shot attempts against defined as: U SAT F = SOG + M S (15.5) U SAT A = SOG + M S. (15.6) and With these adjusted definitions for U SAT F and U SAT A, we can easily compute the remaining modified metrics. For completeness, these metrics are: U SAT = U SAT F − U SAT A and U SAT % = 100 × 15.2.4 U SAT F . U SAT F + U SAT A 87 Table 15.1: Data for EVSV% and EVSH% Season 2022-2023 2021-2022 2020-2021 2019-2020 2018-2019 2017-2018 2016-2017 2015-2016 2014-2015 2013-2014 2012-2013 2011-2012 2010-2011 2009-2010 2008-2009 2007-2008 EVSV% EVSH% .912 .914 .915 .917 .917 .920 .921 .923 .922 .921 .920 .921 .921 .919 .919 .920 .088 .086 .085 .083 .083 .080 .079 .077 .078 .079 .080 .079 .079 .081 .081 .080 Imagine if you were to take the EVSV% and EVSH% (15.7) values above and add them together (and, for convenience only, multiply that sum by 1000). It turns out, that the result of this quick calculation is 1000. That is, if you sum the league averages for EVSV% and EVSH% you’ll get the number 1000.10 (15.8) Next, imagine calculating this same sum for each of the 32 NHL teams individually. We’ll post a few of these here for you from the 2022-2023 season: Fluctuations from League Average Performance • Boston Bruins - 1036 • New York Islanders - 1015 • Calgary Flames - 980 During the 2022-2023 season, NHL goalies posted an • Columbus Blue Jackets - 978. average save percentage of .912, while NHL skaters posted a .088 shooting percentage. These numbers These are just a few extreme examples for NHL reflect even-strength hockey only. 9 League averteams. What is particularly interesting about these ages for both save percentage and shooting percentsums is that teams are unable to sustain (for very age over the past 16 years are reported in Table 15.1. 9 Numbers computed using Left Wing Lock internal data. 10 Intuitively, this should make sense to you since every shot on goal must result in either a save or a goal. So, the sum of EVSV% and EVSH% should be 1 (which becomes 1000 after we perform our multiplication of convenience). CHAPTER 15. GETTING TO KNOW ENHANCED STATS long times) sums that stray too far from 1000. In 2008, Tyler Dellow performed a study on these sums that revealed that teams generally regress back to a sum of 1000 given enough time.1112 In Dellow’s simple study he looked at five years of NHL data and broke each season into four quarters. He computed the sums (EVSV% + EVSH%) for each NHL team at the end of the first quarter of each season and then computed the sums again for the remaining portion of each season. The results of the study are stunning: • the 20 best teams from the first quarter had average sums of 1031; • the 20 best teams dropped to 1005 in the remaining three quarters of the year; 88 15.3 Assumptions of the Model 15.3.1 EV, PP, and PK You have probably noticed that both goal scoring rates and shot production rates increase dramatically when a team is on the power play (P P ) as compared to when a team is at even-strength (EV ).13 Likewise, when a team is on the penalty kill (P K), the number of shots they face rises. Rather than allow these lopsided shooting situations to affect the overall shot data, it is common practice to remove this data entirely from the set. Therefore, when we speak of Enhanced Stats, we will always be referring to game situations involving even-strength hockey (more precisely, five skaters vs. five skaters).14 • the 20 worst teams from the first quarter had average sums of 970; • the 20 worst teams jumped to 998 in the remaining three quarters of the year. These sums (EVSV% + EVSH%) will be labeled SHSV. Briefly, these SHSV values provide a measure for how much a team is straying from their expected performance. The take-away is this: a sample of teams with a high average SHSV is likely to see their future performance decline; on the other hand, a sample of teams with a low average SHSV will likely see a rise in their future performance. This idea of changing SHSV values is an example of a statistical phenomenon known as regression toward the mean. Like all other Enhanced Stats, SHSV can be computed for individual players as well. To perform the calculation for an individual player, you want to find the team’s SV% and SH% only for the times when that particular player was on the ice. These two percentages are known as onSV % and onSH% respectively. To be clear, you are not simply using the SH% of the individual player. 11 This site is offline: http://www.mc79hockey.com/?p=2996 original reference to these sums is generally credited to Brian King. 12 The 15.3.2 Score Effects Another aspect of a hockey game that can affect shot differentials is the score. Consider a hockey game that is close in score (perhaps tied) in the third period. Both teams are motivated to score and continue to throw shots at the opposing net in an effort to win. Contrast that game situation with one where a team has a two or three goal lead in the third period. The team with the large lead is likely to employ a defense-first strategy, thereby reducing their shot output. Not only does a defense-first strategy lead to less shots by the team with the lead, it also yields more shots by the team without the lead. The shot reduction by the leading team combined with the shot increase by the lagging team skews any measurement of shot differentials. 13 Teams can generally stop 92% of SOG at even-strength. That number drops to 87% when a team is on the penalty kill. 14 Note that the NHL considers the end moments of a game with a goalie pulled to be a 5-on-5 EV situation (even though one team has six skaters on the ice). The data at Left Wing Lock removes these extra-attacker situations (which occur any time a goalie is pulled) because we believe they don’t accurately reflect what we’re trying to capture when we say “evenstrength” situation. In summary, Enhanced Stats data is computed using 5-on-5 EV situations with all extra-attacker situations removed. CHAPTER 15. GETTING TO KNOW ENHANCED STATS There are a number of ways to account for these effects. The most rigid approach is to remove them from the data set entirely. In this instance, one would compute shot differentials only when the game is tied. But, this approach seems contrary to one of the major advantages of using Enhanced Stats: the benefit of larger sample sizes over small time intervals. An alternative to throwing out all of the non-tied game situation data is to use game data when the score is tied or close.15 A slightly more complicated approach has been suggested recently 16 which adjusts the shot differentials for situations when a game is not tied. This proposal has the benefit that it allows you to keep all of the 5-on-5 data from a game no matter the score. It should be pointed out that the last of these three suggestions appears to have the greatest predictive value (based on testing). This should not surprise you since it is the method with the largest sample size. In the end, whichever score effect adjustment you prefer, know that they ultimately will agree with one another the deeper you get into the season. 15 The term close here refers to game situations when the lead is no more than one goal in the first two periods or the score is tied in the third and overtime periods. 16 http://www.broadstreethockey.com/2012/1/23/ 2722089/score-adjusted-fenwick 89 Chapter 16 The ± Statistic - Theory 16.1 Background ± data for an individual NHL player and we’ll plot more than 1,200 data points! Very few statistical categories in hockey and fantasy hockey elicit more groans than the ± category. No matter what side of the fence you sit on regarding ±, the fact is that it is still used as a standard category by some of the major fantasy hockey providers. As such, it is our duty to help you understand the category in as much detail as possible. 16.2 Are Past ± Values Predictive? The most pressing question one can ask about ± is whether or not the use of past ± values allow you to successfully predict future ± values. Figure 16.1: ± Data in Six Consecutive Seasons The short and simple answer to that question In Figure 16.1, the relationship between the ± valis no. ues of consecutive seasons is revealed. Notice how the data appears to be randomly distributed in this Let’s back that up with some data. We’re going to plot. If the datasets were highly correlated (implying look at ± data from consecutive seasons in the NHL. some type of linear relationship), it would be readily We’ll do this for the most recent six consecutive sea- apparent to us by looking at the plot. Instead, our sons. instincts tell us that future ± values don’t seem to be related to past ± values. Essentially, we’re creating a plot where the x-axis represents ± data from a previous season and the y-axis But, let’s use a little bit more rigor. represents ± data from the very next season. Thus, a single data point on our plot reveals two seasons of Figure 16.1 is staggeringly blunt in its conclusion: 90 CHAPTER 16. THE ± STATISTIC - THEORY 91 future ± values are completely independent of past these same players performed the very next season ± values.1 after posting a ± value of 0 in the previous season. For those of you who read the chapter on the repeatability of fantasy stats, the R-squared value for this ± relationship is 0.08. The key takeaway here is that using past ± values to predict future ± values will be a complete failure. Surprisingly, there are fantasy hockey websites that still pretend that their projected future ± values are meaningful. If you remain unconvinced by these arguments, we ask that you look at one more plot of data. We’re going to be looking at exactly the same data set: the 1,200+ points over the past six consecutive seasons. But this time, we’re going to look at a specific slice of the data. We’re going to focus on every player during this six season interval that posted a ± value of 0 in one of the seasons. What do you notice? You should notice that in the following season, the ± values of these players range anywhere from -30 to +40; that’s a span of 70 units! So even looking at one specific ± value from a season doesn’t give us any hope of predicting what is going to happen in the following season. You can perform your own slices of this data at home. Just use some paper to block out certain regions of the plot and focus on specific ± values on the x-axis. In every situation, you’ll see that the ± values in the vertical direction span a continuous and unpredictable range of values. 16.3 Projecting ± All hope is not lost. After some extensive testing, we have developed a method to assist fantasy hockey managers in their quest to pin down future ± values for NHL players. You should not be surprised after reading the earlier sections in this chapter that this new method does not rely on past ± data at all. Figure 16.2: ± Data in Six Consecutive Seasons Our method for making statements about future ± values involves the use of an enhanced stat known as SHSV.2 The SHSV stat measures (to some degree) how lucky or unlucky a player was at even-strength hockey during the season. As a reminder, to compute SHSV, you simply add the team shooting percentage to the team save percentage while that specific player was on the ice.3 Figure 16.2 reveals that specific slice of data involving players who posted a 0 value in ± during one of the six seasons. Obviously, all of the points along the x-axis are 0, but the y-axis is the interesting part of the plot. Remember, the y-axis reveals to us how To be clear, a player with a very high SHSV value has been on the ice while his team had a high shooting percentage (lots of even-strength goals) and while his team has stopped a lot of pucks from going into the net (few even-strength goals against). A player with a 1 We’re being a little sloppy here. Strictly speaking, we mean there is no linear relationship between future ± values and past ± values. We have not excluded a non-linear relationship between the two - however unlikely that may be. 2 This is the official NHL name for the stat. In previous universes, this has also been known as PDO. 3 Again, these calculations are done at even-strength and, for convenience, the SHSV is multiplied by 1000. CHAPTER 16. THE ± STATISTIC - THEORY 92 Figure 16.3: Relationship between future ± and past SHSV very low SHSV is just the opposite (few even-strength goals for and lots of even-strength goals against). As we noted in our two chapters on enhanced stats, most players will not have consecutive seasons with extreme values of SHSV. That is, since SHSV regresses to the mean, it would be rare for an individual player to have back-to-back seasons with a very high (or very low) SHSV value. another even-strength stat was correlated.4 Let’s see how this worked out. In Figure 16.3, we plot the SHSV values of a player in one season on the x-axis and the change in ± value of that same player from the previous season to the current season. We’re looking for a relationship that suggests that future ± values have some dependence on past SHSV values. The motivation for us to consider SHSV as a possible indicator of ± values was simple. All ± events are just You can see a reasonably strong correlation (Ra measure of goals for and goals against. Nearly every 4 The ± calculation is also influenced by shorthanded ± event occurs at even-strength, so why not test if events, but those make up a small fraction of the overall total. CHAPTER 16. THE ± STATISTIC - THEORY 93 Figure 16.4: Relationship between future ± and past SHSV squared is 0.39) between past SHSV values and the change in a player’s ± value from that season to the next. Looking at Figure 16.3, it is clear that players with very low SHSV values in one season will see double-digit increased in their ± values the following season. Players with very high SHSV values in one season will see double-digit decreases in their ± values the following season. Things remain a little messy in the middle of the chart. That is, players with near-average SHSV values, undergo unpredictable changes in their ± values. That’s ok. The projection of ± values has been elu- sive for years in the fantasy community. But now we have a way of projecting big changes for some NHL players. That’s progress! In Figure 16.4, we take a second look at the data. We’ve removed all the data for players that posted SHSV values near the league average.5 The updated plot uses only the extreme SHSV values from the previous season.6 5 The league average SHSV value is 1000. the purpose of this experiment, we consider extreme SHSV values to be < 980 or > 1020. 6 For CHAPTER 16. THE ± STATISTIC - THEORY Now, this is really interesting. Here we have data with an R-squared value of 0.60. Nearly 90% of the players with extreme SHSV in the previous season saw predictable changes in their future ± values (that is, players with high SHSV experienced big drops in their ± and players with low SHSV experienced big gains). Furthermore, about 70% of the players saw double-digit changes in their ± from one season to the next. Figure 16.4 suggests a method for predicting big changes in ± from one season to the next: find the players with extreme SHSV values in the current season and you’ll know which players will see doubledigit changes in their ± values in the next season. In the Applications version of this chapter, we apply this theory to the 2023-2024 season. 94 Chapter 17 Possession & Luck Charts 17.1 Introduction In a broad sense, two of the most important statistical ideas that you can use to analyze a team are possession and luck. Possession stats tell us which teams are consistently outshooting their opponents.1 Measurements of luck tell us which teams are playing beyond their means. the chart plots possession on the horizontal axis (xaxis) and luck on the vertical axis (y-axis). Specifically, the x-axis is USAT% and the y-axis is SHSV.4 Let’s ignore the bubbles and colors for now and imagine each team is just a dot. If your dot lives on the right hand side of the chart, then your team consistently outshoots their opponents during games. If your dot lives on the left hand side of the chart, then your team is consistently being outshot by their opWith that in mind, we developed a chart a few years ponents during games. ago to analyze hockey teams. We call this chart, the Pluck Chart.2 If your dot lives in the top half of the graph, then your team’s results this season have been boosted by good luck. If your dot lives in the bottom half of the graph, then your team’s results this season have been 17.2 Four Types of Teams in muted by bad luck. the Pluck Chart These charts contain a significant amount of data to process. But we are confident that once you practice with them, you’ll find them extremely useful.3 Easy enough. Now, let’s put it all together. Teams in the upper-left quadrant of the chart are weak possession teams (they are consistently outshot by their opponents) and their results have been boosted by luck. We can call these teams weak & lucky. Examples from this quadrant include the Arizona Coyotes and St. Louis Blues. Figure 17.1 is the 2022-2023 version of the Pluck Chart. We’ll start with a very broad overview and then work ourselves into the fine details. Essentially, Teams in the upper-right quadrant of the chart are strong possession teams (they are consistently out1 Teams that consistently outshoot their opponents, more shooting their opponents) and their results have been often than not, end up in the playoffs. boosted by luck. We can call these teams strong 2 You might notice that this name is a not-so-clever confluence of the words possession and luck. 3 We mean this in two ways. You can use the charts to analyze hockey teams and you can use the charts to gather intel for use in fantasy hockey. 4 USAT% is a measure of whether or not you’re outshooting your opponents at even-strength. SHSV is the sum of your shooting percentage and save percentage at even-strength. 95 CHAPTER 17. POSSESSION & LUCK CHARTS 96 Figure 17.1: Pluck Chart for the 2022-2023 NHL season & lucky. Examples from this quadrant include the Anaheim Ducks and Chicago Blackhawks. Boston Bruins and Toronto Maple Leafs. 94% of all Stanley Cup finalist teams over the past Teams in the lower-right quadrant of the chart are decade came from either the upper-right quadrant or strong possession teams that had their results muted the lower right quadrant of the Pluck Chart.5 by luck. We can call these teams strong & unlucky. Examples from this quadrant include the Cal5 The 2017-2018 Washington Capitals won the Stanley Cup gary Flames and the Los Angeles Kings. Finally, teams in the lower-left quadrant of the chart are weak possession teams that had their results muted by luck. We can call these teams weak & unlucky. Examples from this quadrant include the with a bubble that was technically in the upper-left quadrant (when averaged over the entire regular season). But, a deeper analysis reveals that the Capitals made significant structural changes to their team that resulted in their bubble living in the upper-right quadrant from March 1 through the end of the regular season. This bubble location in the upper-right quadrant continued throughout the 2018 playoffs. CHAPTER 17. POSSESSION & LUCK CHARTS 17.3 Bubbles & Colors 97 17.4 An Application: When to Trade a Hot Goalie So far, we’ve used the Pluck Charts to organize NHL teams into four quadrants based on their possession The team chapters will reveal how to use these charts and luck metrics. But these charts contain much to understand player deployment by modern NHL more information than that. coaches and the impact this deployment has on fantasy hockey production. Each team is labeled as a colored bubble on the chart (not a dot as we noted earlier for simplification). But, we’d like to take a minute here to describe one Both the color and size of the bubble tell us details of the many ways that you can use the league-wide about each team. The color of each bubble, ranging possession and luck chart to your advantage during from dark blue to dark orange, tells us the team’s your fantasy hockey season. even-strength save percentage (EVSV%).6 A color scale to the right of the chart helps you understand This seems to be a good place to discuss what to do the numbers. The idea here is that if your color is with goalies who are dominant in the first half of a far from average, then you’re team has experienced fantasy hockey season. In the 2016-2017 season, Deatypical save percentage numbers at even-strength.7 van Dubnyk posted a SV% of 0.941 and GAA of 1.75 The league average EVSV% has been around .915 the through December 31, 2016. He also had a winning percentage of 66%. Had you owned him from Octopast few seasons. ber through December, you were likely dominating The size of each bubble tells you the team’s even- the goalie categories in your fantasy league. strength shooting percentage (EVSH%). The larger the bubble, the larger the value. League aver- But, if you held onto Dubnyk (instead of trading age shooting percentage (for a team and at even- him), you likely got crushed in the goalie categories strength) is 8.5%. It is uncommon for teams to stray for the remainder of the season. Dubnyk posted a terrible save percentage of 0.908 and GAA of 2.69 from very far from this number for long periods of time. January 1, 2017 through the remainder of the season. Essentially, what is happening here with the bubbles His winning percentage during that time period had is that we’re taking the y-axis value for each team and dropped to 58%. splitting it into two individual components (EVSV% is bubble color and EVSH% is bubble size). And this Why did Dubnyk’s stats drop so catastrophically in the second half of the season? Could this have been simple extension creates a very powerful tool. predicted?910 What action should you have taken as Finally, we’ve drawn a white dotted line from the a Dubnyk owner? upper-left to the lower-right of the chart. Generally speaking, the teams that end up in the playoffs are Let’s take a look at the NHL Pluck Chart (Figure 17.2) for the morning of January 1, 2017. On that the teams that land above the white dotted line.8 morning, the Wild sat in 2nd place in the Western Conference with 50 standings points and just nine losses. Note: in the 2016-2017 season, we used Or6 This is the combined EVSV% of every goalie on the team. ange & White for the Pluck Chart instead of Orange 7 This is a point of contention among hockey followers. Some teams actually do have a great goalie (or a bad goalie). So, this bubble color is catching some of that talent in its metric as well. 8 The white dotted line method correctly predicted 28 of the 32 (88%) playoff teams over the past two seasons. 9 It was predicted in Episode 61 of the Left Wing Lock Fantasy Hockey Podcast. 10 https://leftwinglock.com/articles.php?id=2867& title=Fantasy-Hockey-Podcast-Episode-61 CHAPTER 17. POSSESSION & LUCK CHARTS & Blue. 98 ners. Most managers would have lined up for a chance to get Dubnyk in January; and winning that Minnesota’s bubble can be found way up at the top trade wouldn’t have required getting a star in return. of the chart. It’s a brilliant dark orange indicating that the team is getting very lucky with their evenstrength save percentage. It’s one of the largest bubbles indicating that the team is getting very lucky with the even-strength shooting percentage. And finally, the bubble is on the left hand side of the vertical indicator of 50% puck possession meaning that the Wild were consistently outshot by their opponents. Every piece of information in that January 1, 2017 Pluck Chart is screaming at Dubnyk owners: sell, sell, sell! It would have taken courage, but the only smart decision for Dubnyk owners on January 1 was to trade Dubnyk. Curiously, you could have traded Dubnyk for anything and come out on top since his second half of the season statistics were so terrible. But, given that Dubnyk was posting some of the best goaltending numbers in the NHL at the time, you could have easily traded Dubnyk for an average to above-average goalie and a forward or defenseman upgrade. Do you protest? Why on Earth would you trade the best goalie in the NHL (at the time) for an average or slightly above-average goalie? Why? Because that goalie you traded for would have outperformed Dubnyk in the second half of the season. Additionally, you would have been upgraded at forward or defense in the process. This is how fantasy leagues are won; making the tough decisions that most managers aren’t willing to make. Now, let’s take a look at what happened to the Minnesota bubble by the end of the season. Figure 17.3 reveals that the vertical location of Minnesota dropped from about 1038 to 1018. And since the size of the bubble was hardly changed, the drop was almost entirely related to a drop in save percentage (take notice of how much the color of the bubble has changed). This is a great example of how to use a Pluck Chart mid-season to execute a trade on unsuspecting part- CHAPTER 17. POSSESSION & LUCK CHARTS Figure 17.2: Pluck Chart: January 1, 2017 99 CHAPTER 17. POSSESSION & LUCK CHARTS Figure 17.3: Pluck Chart: April 9, 2017 100 Chapter 18 Player Usage Charts 18.1 Background The vertical axis is labeled as Quality of Competition. In short, this is a measure of how strong of an opponent was on the ice when you were on the The idea for player usage charts was first proposed ice (e.g., were you facing Sidney Crosby or were you by Rob Vollman in 2011. The concept resulted from facing Ryan Reaves). The actual measurement for a desire to visualize (with a single graphic) how a this axis is computed using a metric developed by team’s players were being used on the ice. Consider the Left Wing Lock staff. If you’d like to learn more these charts to be something of a situational aware- about the metric, please contact us. ness at the team and player level. The color of the bubble is a measure of the player’s The charts do not tell you if a player is objectively Relative SAT. SAT is simply a measure (at evengood or bad at hockey. Instead, the charts tell you strength) of how much you outshot your opponent whether or not a player has been effective in the spe- by (it’s negative if you were being outshot). Relative cific role assigned to him by the coaching staff. SAT is computed relative to how your team performs when you aren’t on the ice. A darker orange bubble is used for players with strong Relative SAT num18.2 Description of the Charts bers (these players were effective at driving play; they are considered puck possession players). Blue bubbles (ranging through lighter shades to darker shades) There are several pieces of data that go into a player represent players who struggle when it comes to puck usage chart and it’s easy to get overwhelmed. So, let’s possession (these are players who are on the ice when take this a step at a time and build up our knowledge their teams are being outshot). It is important to realize that the color scale is adjusted for each NHL base before jumping in. team; two players on two different teams that have The horizontal axis is labeled as Offensive Zone the same color bubble may have different Relative Start %. Imagine if you take all the starts of all SAT values. the shifts for a player. Next, imagine removing any shift starts that happen in the neutral zone. You The size of the bubble is a measure of your average are now left with a player’s shifts which start either even-strength time on ice (AEVTOI). Larger bubbles in the offensive zone or the defensive zone (from his indicate more ice time. perspective). The Offensive Zone Start % tells you what fraction of these non-neutral zone shift starts happen in the offensive zone. 101 CHAPTER 18. PLAYER USAGE CHARTS 18.3 Interpretation Charts of 102 the The charts for each team are described in detail in each team chapter. In the first few chapters, we spell out exactly how we’re arriving at each conclusion so that you can get a feel for how these charts work. Figure 18.1 represents a typical player usage chart. The chart is divided into four quadrants (labeled I, II, III, and IV). Each quadrant represents a distinct type of player that is commonly found in the NHL.1 When you look at each chart, you’ll notice a black vertical line and a black horizontal line that represent the center lines of the chart. Players (represented by bubbles) that reside on the right hand side of the chart are more often starting their shifts in the offensive zone, while players on the left hand side of the chart are more often starting their shirts in the defensive zone. The location of your shift start is important for many reasons, with an obvious one being that you are either close to, or far away from, the net you’re trying to score into. For players that reside on the top half of the graph, they are typically seeing ice time against the tougher players on the opposing teams (these minutes are sometimes referred to as tough minutes). Players on the bottom half of the graph typically see ice time against the 3rd or 4th line opponents (these minutes are sometimes referred to as sheltered minutes). Quadrant I (the upper right part of the chart) typically contains players you might refer to as twoway players. They are strong at both ends of the ice. Quadrant II (the lower right part of the chart) contains players that are seeing so called easy minutes since they generally start their shifts in the offensive zone and the competition they face is not strong. Quadrant III (the lower left part of the chart) contains players that generally start their shifts in the defensive zone but face competition that is not 1 This should be considered an idealized representation of what the NHL actually behaves like. The real world is not so black or white. strong. Finally, Quadrant IV (the upper left part of the chart) contains shutdown players who generally start their shifts in the defensive zone and face tougher competitors. CHAPTER 18. PLAYER USAGE CHARTS Figure 18.1: Standard Player Usage Chart 103 Chapter 19 The Relationship Between League Standings and Goal Differential 19.1 Introduction Perhaps the strongest indicator of whether or not a team will make the playoffs is their goal differential. To find the goal differential, you simply take a team’s total goals scored and subtract out the team’s total goals allowed. Generally speaking, teams with a positive goal differential will qualify for the playoffs and teams with a negative goal differential become draft lottery teams.1 There are always exceptions. For example, the Calgary Flames posted a +8 goal differential this past season but missed the playoffs by two standings points. In the 2021-2022 season, both the Vegas Golden Knights (+18) and Vancouver Canucks (+13) missed the playoffs (by 3 and 5 points, respectively) despite having positive goal differentials. In the 20182019 season, the Montreal Canadiens missed the playoffs (by just two points) despite posting a +13 goal differential. In the 2016-2017 season, the Ottawa Senators qualified for the playoffs with a -2 goal differential while the Tampa Bay Lightning did not qualify for the playoffs with a +7 goal differential. In the 2015-2016 season, the Boston Bruins missed the playoffs with a +10 goal differential while the Philadelphia Flyers qualified for the playoffs with a -4 goal differential. The Detroit Red Wings also qualified that season with a -13 goal differential. The relationship is not perfect, but the fact that we can very briefly list the teams that violate the rule is promising. Just six teams (in total) from the six most recent 82-game seasons have missed the playoffs with positive goal differentials. 1 We’re omitting details from the 2019-2020 season here since the regular season was cut short by 15% and the playoff field was expanded under unique circumstances. We’ve also omitted the details from the shortened 2020-2021 season for similar reasons. 104 CHAPTER 19. THE RELATIONSHIP BETWEEN LEAGUE STANDINGS AND GOAL DIFFERENTIAL105 19.2 The Standings vs. Goal Differential Chart Figure 19.1 plots several years of standings points data versus the goal differential data for NHL teams. Now we can easily see a clear relationship between the two: Figure 19.1: Relationship Between Standings Points and Goal Differential 19.3 How Many Goals Equal a Win? One question that arises naturally when you’re projecting how teams will finish in the standings is: how many goals of differential is equivalent to a win? Figure 19.1 can help us answer that question. CHAPTER 19. THE RELATIONSHIP BETWEEN LEAGUE STANDINGS AND GOAL DIFFERENTIAL106 If you find the line of best fit for this dataset, you’ll find that the equation of that line is: y = 0.3684x + 91.867 (19.1) Here, x represents a team’s goal differential and y represents the number of standings points that team will earn. For those of you who remember our discussion of R2 from the Repeatability of Fantasy Hockey Stats chapter, the relationship above has an R2 value of 0.924.2 This equation is then quite useful. For example, if you want to know approximately how many standings points a team will earn if they have a goal differential of zero, simply put a zero into the equation for x. The result is that a team with 0 for a goal differential can be expected to earn approximately 92 points.34 Thus, another way of thinking about things here is that a team that scores at least 92 points in the standings has good odds of qualifying for the playoffs.5 But, let’s get back to that original question: how many goals of differential is equivalent to a win? A win gets you two points in the standings. So, we then just need to figure out how what goal differential creates two extra points in the standings. We simply divide 2 by 0.3684 to produce 5.429. So, if you want your team to get an extra two points in the standings, they are going to need to generate an additional 5.429 goal differential. Want to jump four points in the standings? You’re going to need a +11 goal differential.6 2 R2 values can range from 0 to 1. The higher the value, the stronger the relationship between the two variables. rounding up the 91.867 for convenience. 4 The 91.867 is also known as the y-intercept for those of you wanting to impress your 8th grade math teacher. 5 In the 2022-2023 season, 92 points was the cutoff for qualifying for the playoffs in the Eastern Conference while Western Conference teams needed 95 points. 6 Again, this is just an approximation. If you double 5.429, you end up with 10.86. 3 We’re Chapter 20 Anatomy of a Yahoo Pro League 20.1 Background PRO250 League, $500 to compete in a PRO500 League, $1000 to compete in a PRO1000 League. They’re back! Yahoo Fantasy Hockey offers users the chance to compete in Yahoo Pro Leagues for a chance to win prize money. There are two levels of Yahoo Pro Leagues distinguished only by the cost of the buy-in (and subsequent payouts). This section of the draft kit provides you with a behind the scenes look at how competitors win money in these leagues. Our emphasis will be on Rotisserie style leagues, but many of the tips in this chapter can be applied to Headto-Head (H2H) style Pro Leagues (with the caveat that Head-to-Head leagues are influenced to a greater extent by luck than Rotisserie leagues). You may pay the entry fee using a credit card or other payment method or, if you have sufficient funds available in your Yahoo Sports Fantasy account, once you join a league, your Yahoo Sports Fantasy account balance may be debited for the respective entry amount. You are then entered into a league with 11 other random competitors. The only choice you have over which league you join is the draft date and time (e.g., you can choose to participate in the 8:00 PM draft on September 29). Yahoo Pro Leagues pay out money to the top three finishers in the standings at the end of the season (or The data presented here have been compiled over a the top three playoff teams for H2H leagues). Below, several year period and is found exclusively in this you can find the payout data for the two league types: draft kit. We hope our users will be able to apply this knowledge to dominate the Yahoo Fantasy Hockey Pro League landscape. 20.2 Description of Leagues Table 20.1: Pro League Payouts Yahoo Pro Leagues are available in several flavors: for the 2022-2023 season, payment of an entry fee was required to register a team. The fee to register a team depends on the type of league for which you are registering: $20 to compete in a PRO20 League, $50 to compete in a PRO50 League, $100 to compete in a PRO100 League, $250 to compete in a 107 League PRO20 PRO50 PRO100 PRO250 PRO500 PRO1000 1st 2nd 3rd $120 $300 $600 $1,500 $3,000 $6,000 $70 $180 $360 $900 $1,800 $3,600 $30 $70 $140 $350 $700 $1,400 CHAPTER 20. ANATOMY OF A YAHOO PRO LEAGUE 20.3 Scoring Settings And now for the goalies: The Yahoo Pro Leagues use the default scoring settings on Yahoo. For starters, this means that every league will have 12 managers (any less, and the league is folded before the draft and your money is returned). Rotisserie leagues use the settings shown in Figure 20.1 (note: trade deadline date changes with each season), while H2H leagues use the settings shown in Figure 20.2. The scoring categories are identical, but there are subtle differences in how roster moves can be made. 20.4 Traits of Winning Teams 108 Table 20.2: Goalie Categories 20.5 Category Raw Standings Wins GAA SV% SHO 75.65 2.28 0.921 14.14 9.69 9.77 9.59 10.34 Traits of Average Teams For comparison, we post the raw scoring data for average fantasy hockey managers in Yahoo Pro Leagues. We’ve analyzed thousands of Yahoo Pro Leagues in Let’s start by looking at the scoring categories for an effort to determine how winning managers behave. skaters. Below, we’ll present both the raw data (e.g, how many goals do winning teams score) and the standings data (e.g., how many standings points for the Table 20.4: Skater Categories goals category did the winning team earn) for Yahoo Category Raw Pro Leagues. Goals 187.84 Note that the team with the most goals receives a Assists 323.87 score of 12 in the standings for that category. While +/35.80 the team with the least goals receives 1 point in the Hits 980.67 standings for that category. PPP 161.50 SOG 1922.26 Let’s start by looking at the scoring categories for skaters. And now for the goalies: Table 20.2: Skater Categories Category Goals Assists +/Hits PPP SOG Raw Standings 209.06 358.29 58.99 1089.23 182.13 2112.56 9.68 9.77 8.53 8.82 9.68 10.19 Table 20.5: Goalie Categories Category Raw Wins GAA SV% SHO 63.37 2.47 0.915 9.87 CHAPTER 20. ANATOMY OF A YAHOO PRO LEAGUE 109 Figure 20.1: Yahoo Fantasy Hockey - Rotisserie 20.6 Interpreting the Data difference in standings points is only about 2 (8.53 6.5). The main point here is that large differences in the raw data of categories sometimes result in very A first glance at the data might lead you to believe minor differences in standings points. The +/- catethat there is a huge gulf between winners and av- gory happens to be one of those categories - and that erage managers in the +/- category in Yahoo Pro is great news for all of us since +/- is one of the least Leagues. Winners typically end up at +58.99 and projectable statistics in all of fantasy hockey. average managers usually end up at +35.80. But if One of the biggest differences you can make in adoptyou focus on that large difference, you’ll make an iming a strategy for Yahoo Pro Leagues appears to be portant mistake; the raw data is not the important the selection of your goalies. We have multiple reafactor here. How many standings points does an avsons for this conclusion. First, some of the biggest erage fantasy hockey manager get in the +/- category differences between winners and average managers (or any category for that matter)? 6.5. So, despite happen in the goalie categories (remember, the standbeing outperformed in the +/- category by over 23 ings differences are more important than the raw data units (an actual difference of almost 65%), the actual CHAPTER 20. ANATOMY OF A YAHOO PRO LEAGUE 110 Figure 20.2: Yahoo Fantasy Hockey - H2H differences). Beyond just the data we present here, we’ve also examined the drafting habits of winners of Yahoo Pro Leagues. All of the winning managers in these types of leagues, the most commonly drafted position in the 1st round turned out to be the goalie position. This is no coincidence. A common mistake of managers in fantasy hockey leagues is trying too hard to dominate a particular category. Consider the following scenarios. Which team gets more standings points in a Rotisserie league: Team A with 252 goals (leading their league) or Team B with 221 goals (leading their league)? The answer, of course, is that both teams earn the same number of standings points. One could make the argument that Team A may have “over drafted” the CHAPTER 20. ANATOMY OF A YAHOO PRO LEAGUE goals category at the expense of some other offensive category. Instead of trying to dominate a particular category, we strongly recommend a balanced approach to drafting in Yahoo Pro Leagues. If you notice the average standings points for winners, most of the values are approximately 10 (not 12!). This suggests that a balanced approach where you aim for 3rd place in every category would be sufficient for winning many Yahoo Pro Leagues. This balanced approach is the basis for the FSI (Fantasy Strength Index) ranking system pioneered by Left Wing Lock. Instead of attempting to be best at a few categories and risking progress in others, we suggest being “good enough” in all categories. To this end, we recommend using the FSI system as your drafting system in all Yahoo Pro Leagues. You might not have the sexiest roster at the end of the draft. But if you’ve been diligent in making sure that your team hits the F SI = 100 goal in each category, you should be in a strong position to win money in any Yahoo Pro League. 20.7 An FSI Draft Spreadsheet One of the most useful items you can have at your fantasy hockey draft is a spreadsheet that autocomputes your FSI totals in each category as you draft in real-time. We’ve created a spreadsheet that will perform all of these calculations for you during your draft. The only required input from you is a simple copy/paste of the data for a particular player you’re drafting from the Left Wing Lock draft kit spreadsheet. You’ll also want to input the pick number for your team for the 1st round of the draft. This FSI Draft spreadsheet will compute (on-the-fly) the FSI totals in each scoring category as each round passes by. You’ll be able to keep an eye on each category’s FSI value as you draft and you’ll always know which categories you are ahead/behind in for each round. 111 Remember, in these Yahoo Pro Leagues, an FSI score of 100 in each category is your ultimate goal. Don’t forget that we do not make projections for the +/category in the draft kit and, thus, we do not track your +/- FSI score during your draft. For a reallife demonstration of how such a spreadsheet works during a live fantasy hockey draft, be sure to check out Figure 21.1 in the next chapter. The FSI Draft spreadsheet is available to you (free of charge) in the Draft Kit Portal at the Left Wing Lock website. A preview of this spreadsheet is shown below. Note that all orange boxes require input of some kind. Please contact us if you have any questions on how to use it during your draft. We believe it will provide you with a powerful tracking advantage during your draft. CHAPTER 20. ANATOMY OF A YAHOO PRO LEAGUE Figure 20.3: FSI Draft Spreadsheet 112 Chapter 21 Fantasy Strength Index - FSI 21.1 What is it? • We know how many PIMs you’ll need to beat out 80% of your competitors The Fantasy Strength Index (FSI) is a proprietary player ranking system developed by Left Wing Lock, Inc. The ranking system is strongly data-driven and is customized to your specific scoring system. Leagues that include Hits and SHG would have different rankings from those that include Blocked Shots and TOI. These differences are reflected in the FSI created for your league. • We know the average final standings position of all teams that drafted Alex Ovechkin You might be alarmed by the statements above, but you shouldn’t be; we’re on your team. The above list is a just a small fraction of the data at our disposal as we help you prepare for your fantasy hockey draft. 21.2.2 21.2 How is it Created? How Do the Other Guys Rank Players? Poorly. Believe it or not, the other guys never ask you for your scoring system. No, I’m serious. They believe in the one size fits all draft kit. Your league Every year, our staff compiles data on tens of thou- uses Blocked Shots? Too bad, the other guys don’t sands of fantasy hockey leagues. To give you an idea include those stats in their player rankings. So, how of some of the data we have access to, consider the do they rank players then? following: The standard approach to ranking players used by other sites is to simply compare Player X’s goal • We know how many goals every fantasy hockey totals to the goal totals of the player who scored team scored the most goals last year. For example, Steven Stamkos scored 60 goals in 2011-2012. His ranking • We know the average number of SOG recorded in that category would be 100 (or 1, depending on by every 3rd place team whatever scale you choose to use). Alex Ovechkin scored 38 goals last season and his ranking would be • We know the best, worst, and average GAA for 100*(38/60) which turns out to be 63. This process is repeated for various scoring categories and all of every manager that won a fantasy league 21.2.1 Introduction 113 CHAPTER 21. FANTASY STRENGTH INDEX - FSI the individual categories are added up in the end to determine the rankings of the players. One of the many problems with this approach occurs when the league leader is a statistical outlier. Last season, only two other players scored more than 40 goals. So, this entire scale is based upon the goal scoring of one player in one season. Furthermore, this type of arrangement ignores all of the data from real-life fantasy hockey leagues. Instead of ranking fantasy players based on how they help your fantasy team, this approach ranks fantasy hockey players based on scoring output of one real-life player. Finally, the sites that use this approach never ask you for your scoring system. If they don’t include Hits in their ranking system (but your league use that category), then the rankings are going to be worthless to you. You’ve just wasted $20.00. 114 contribution in the goals category. We get it by taking 100*(60/215) to arrive at 27.9. Note: we multiply by 100 so that each FSI rating is out of a possible total of 100. Therefore, Stamkos’ FSI rating (in the goal category) would be 27.9, and this was the highest FSI rating (in the goal category) of all NHL players last season. Better yet, you have a quick way of knowing what fraction of the total goals you’ll need to win (in this example, you’re at 27.9%). Comparing the 27.9 rating to the 100 rating used by the other guys, you can instantly tell which system is more useful. The 100 score tells you nothing outside of the fact that Stamkos scored the most goals last season (but you already knew this!). The FSI, on the other hand, not only tells you that Stamkos scored the most goals, it tells you how much he contributes to your overall team goal of 215 goals. Our staff uses this process on every NHL player and in every possible scoring category (for skaters and 21.2.3 Why is the FSI Better? goalies alike). There are some subtleties introduced (particularly with some of the goalie categories), The FSI, first and foremost, requires your exact but we won’t hammer you with the details here. scoring system as the input to the system. Any It is enough to understand that we’ve developed a ranking system that does not take your scoring ranking system that uses tens of thousands of fantasy setting into account is worthless to you. league data and, more importantly, is tailored to your specific scoring settings. Because our staff has access to the data noted in Section 26.2.1, we know how many goals your team will need to win the category or finish in 4th place in the category. Likewise, we know many 21.3 How Do I Use it in My assists you’ll need, how strong of a GAA is required, Fantasy Draft? and how many SOG are required for you to win your league. Let’s focus on goals for a moment. Instead of basing our rankings on one player in 21.3.1 Points Leagues the NHL, we choose to use the data on goals from tens of thousands of fantasy hockey leagues. Let’s assume that the average winner of a fantasy hockey A points league is one in which assignment of points league needs 215 goals to win his/her league (that’s a are made to various categories and the winner of the made-up number). That means you need to assemble league is determined by which manager has the most a team that can achieve that number. Stamkos, points at the end of the regular season. These types with his 60 goals, contributes tremendously to this of leagues generally do not have playoff systems and total. But, we’re not interested in superlatives, we the commissioner is responsible for setting up the want to know a mathematical number for Stamkos’ scoring system in such a way that goals count for 2 CHAPTER 21. FANTASY STRENGTH INDEX - FSI 115 points, assists count for 1 point, saves count for 0.2 have an FSI ranking for every scoring category that points, etc. your league chooses. Given the league settings noted above, a skater on your spreadsheet would have an The FSI ranking system for a points league is FSI ranking for G, A, SOG, and PPP. A goalie on fairly straightforward. In your spreadsheets, you’ll your spreadsheet would have an FSI ranking for W, see a column marked as TFSI (total FSI). This is the GAA, and SV%. ranking column and players with the highest TFSI values are the best players to pick in your league. You might be tempted to add these FSI rankAs you draft, you’ll want to fill up your roster (LW, ings together and form a total FSI ranking. But RW, G, etc.) with the players who provide you with we caution you against relying too heavily upon the highest TFSI values. this strategy for the following reason: players with really high FSI rankings in some categories might Be aware that we have removed the +/- cate- have a fairly low ranking in another category. While gory from consideration when developing this TFSI you’re forming your team during the draft, you score. The +/- category is one of the least repeatable don’t care about total FSI rankings, you care about statistics in hockey; that is, knowing a player’s +/- making sure your team is strong in many categories. value in one season provides you with very little So, it is more useful for you to use the individual predictive power in projecting his +/- for the next FSI rankings for the particular categories than it season. is for you to use a total FSI ranking. If you want alternatives, consider using the newly developed PR column in our spreadsheets (it stands for Performance Rating). This performance rating does 21.3.2 Category Leagues the work for you and removes any doubt as to which players are best overall contributors to your league’s Category leagues use scoring systems in which the scoring system. Best of all, it minimizes the impact goal is to do as well as possible in several different that one-category wonders have on most ranking scoring categories. Typically, these types of league systems. are referred to as Rotisserie and/or Head-to-Head leagues. Consider the following example involving a Finally, because of how the FSI is formulated, 12 team league using the categories of G, A, SOG, the ideal scenario is to draft a team with an FSI PPP, W, GAA, and SV%. In a Rotisserie league, score (in each category) that is as close to 100 as the manager accumulating the most G that season possible (in a standard 12-team, 6F, 4D, 2G starting would be given a score of 12 in that category, while position setup). For example, if you draft a team the manager with least number of G would earn a with a starting roster that has a total Goals FSI (or 1. This process is repeated for all of the scoring G FSI) close to 100, your team is likely to finish in categories. The individual scores of each category the top three of that category. If your league has are added up at the end of the season and the less or more than 12 teams, your aim will be to keep manager with the highest overall score is deemed your FSI scores as close to each other as possible. the winner. Head-to-Head leagues work in a similar manner, except that you’ll be competing against one manager each week and the category winner will 21.3.3 A Real-World Fantasy Draft receive 1 point (for each category they win). Example The FSI ranking system for these leagues is far more complicated. Instead of one single FSI ranking Mike, from the staff of Left Wing Lock, joined a (as given in the Points leagues), each player will public league in the Yahoo system this season so CHAPTER 21. FANTASY STRENGTH INDEX - FSI that he could track his draft while employing the FSI ranking system. This particular league was a category league that used the following categories: the skater categories were G, A, +/-, PIM, PPP, SOG and the goalie categories were W, GAA, SV%, and SHO. A draft spreadsheet was created in advance so that Mike could track the FSI contributions of every player during each round. As each player was added to the spreadsheet, the FSI contributions were automatically updated in every category. Thus, if Round 8 came along, Mike would immediately know his strengths/weaknesses in every league category and this would help him make crucial drafting decisions based on logic and data instead of emotion and hunches. We strongly encourage all category league participants to create a similar spreadsheet for their drafts. and PPP might prove problematic. You might notice that Halak’s FSI contributions don’t match those in the spreadsheet. There is a very good reason for this. Mike is expecting to get 134 starts from Luongo and Lehtonen. Thus, he can’t count all of Halak’s totals; he can only count a fraction of them since Halak will only provide 30 starts toward his team totals (164 possible starts - 134 starts leaves 30 starts for Halak). Because he had this spreadsheet doing the math for him, Mike was able to keep his team balanced across many categories in real-time. This is just one of the ways that the FSI ranking system (combined with an FSI spreadsheet at the ready) can help you make on-the-fly decisions during your high energy draft. 21.3.4 If your league imposes caps on the number of games you can use at each position (and that’s probably a smart way to set up your league), then you should only enter the anticipated starting roster into your spreadsheet. In Mike’s league, the starting roster consisted of: 2 C, 2 LW, 2 RW, 4 D, and 2G. Each position was limited by the following caps: 164 C games, 164 LW games, 164 RW games, 328 D games, and 164 G games. Ignoring injury, you should easily reach these caps at the skater positions while using your starting roster. In goal, on the other hand, it would be rare for two goalies to combine for more than 140 starts - therefore, a third goalie needs to be drafted and his stats should be used in determining your total FSI values on draft day. As Mike made each selection, he copied the FSI data from his draft kit spreadsheet into this pre-formatted FSI spreadsheet. Here is how Mike’s draft went (note: only starting roster players are included in the team FSI calculations): Looking at the scoring categories for Mike’s league, it is clear which categories he should be strong in and which categories might give him some trouble. G, A, SOG, W, GAA, SV%, and SHO are projected to be strong categories for Mike based on his draft. While PIM 116 FSI Spreadsheets Starting in 2018-2019, FSI spreadsheets will be included in all Skater Spreadsheet downloads for non-points leagues. The FSI calculator is linked to your projections/rankings spreadsheets so that you can quickly see how you are performing in real-time during your draft. To use the FSI spreadsheet, enter the appropriate values into the orange-highlighted cells. You can simply type in a player’s LWLRANK (from the Projections Sheet) as you draft them and the calculator will auto-populate all of the necessary FSI values for each category, the player’s name, and the player’s position. As you enter more drafted players, the calculator will keep running totals for each of these categories. CHAPTER 21. FANTASY STRENGTH INDEX - FSI Figure 21.1: 2013-2014 Fantasy Hockey Draft Using FSI 117 Chapter 22 General Advice for Newcomers This chapter will serve as a general strategy guide for your draft and some in-season tips. What you read Conventional wisdom pushes you to form the here is certainly not the only approach to drafting duo and pick Player A. But does this duo hold any and playing fantasy hockey, but it is a successful one. advantage? No. Player B, statistically, produces on the same level as Player A. Thus, from a fantasy hockey perspective, there is no benefit to choosing Player A over Player B. But, it gets worse for 22.1 Should I Draft Linemates? conventional wisdom followers. Imagine if Ovechkin suffers an injury. As Ovechkin’s linemate, Player A will typically see a drop in production while 22.1.1 Background Ovechkin is on the IR. An injury to one half of a duo on your fantasy team affects two players. What Drafting line mates, or duos as they are sometimes would have happened if you had drafted Player B called, is oft-cited advice in fantasy hockey circles. A instead? Nothing. Drafting duos provides no statisduo is a pair of forwards that play on the same line in tical advantage over drafting non-duos; moreover, it the NHL. Some examples of well-known duos would actually increases the damage to your team should be Sedin-Sedin and Getzlaf-Perry. The idea here is one of the linemates suffer an injury because those that if the line is dominant, you will reap the rewards two players are intimately tied together. of having both players on your fantasy hockey team. Another interesting reason to avoid drafting linemates (when you don’t have to) is that the ownership of linemates inherently produces more 22.1.2 What Do We Advise? schedule conflicts for your fantasy roster. If you’re in a league that doesn’t place a limit on games played, Drafting duos is not a part of the strategy recom- then drafting linemates may actually work against 1 mended by the Left Wing Lock staff. Imagine that you. you have drafted Alexander Ovechkin in round 1 of your draft and it is now turn for your second pick. You have your eye on two players: Player A and Player B. Both players have nearly identical numbers over the past two seasons, have comparable histories, 1 Thanks to Left Wing Lock user Jeremy G. for writing to and are of the same age. Player A is Ovechkin’s us about this schedule conflict idea. linemate; Player B is not. 118 CHAPTER 22. GENERAL ADVICE FOR NEWCOMERS 22.2 Is the Pre-season Impor- 22.3 tant? 119 What Happens After Age 27? As mentioned in Section ??, skaters over the age of 27 generally begin to show a decline in their shooting percentage and therefore are subject to declines This one is quick and easy: don’t be swayed by in their overall goal scoring output. Note that we solid or poor individual performances during the prewent through every player projection in our spreadseason. They mean virtually nothing when it comes sheet and applied a “tax” on the point production by to regular season performance. For starters, teams players over the age of 27. are not facing tough opponents, line combos are fluid, and some of the team strategies are experimental. Finally, the sample size is simply way too small to be useful. 22.4 Trading 22.2.1 Stats 22.2.2 Injuries One caveat: you SHOULD pay close attention to injuries during the pre-season. And what better place to keep an eye on those than the Left Wing Lock Fantasy Hockey Newsfeed?2 22.2.3 Line Combos Generally speaking, line combinations in the preseason are fluid. You have younger guys battling for positions, but most of the vets don’t see much action. It is difficult to determine where players will end up based on a few pre-season games. Your best option is to pay attention to the Left Wing Lock forum as active discussion of all teams will be at your fingertips.3 22.2.4 Contract Holdouts Be wary of drafting players with extended contract holdouts, especially if they’ve missed camp and preseason. 2 http://leftwinglock.com/news/ 3 http://leftwinglock.com/forum.php 22.4.1 Introduction If you’ve visited our forum lately, you’ll notice that the number one sub-forum at the website is the Trade Advice forum. This is no surprise. Knowing who and when to trade for what is probably the most important, yet least understood, aspect to succeeding at fantasy hockey. No one has all the answers and those who claim to are full of crap. The line you’ll hear over and over again is: buy low and sell high. But this strategy is more easily discussed than it is implemented. This off-season, the staff at Left Wing Lock set out to change that. In an effort to assist you in your trading endeavors, we’ve created two new tools at the website. 22.4.2 Don’t Send Insulting Trade Offers You run the risk of losing the chance of ever trading with that manager for the rest of the season. You might even turn off other managers from trading with you (there is lots of chatter behind the scenes in the leagues I’ve been a part of). Instead, make your first offer (presumably favoring your side) and attach a note with the offer letting the manager know that CHAPTER 22. GENERAL ADVICE FOR NEWCOMERS 120 this is a suggested offer and that other players and 22.5 The Squeeze Play deals are on the table. You don’t want your offer to close off the line of communication; you may need This section covers a trick that can be used right this manager later. at the end of the season by diligent managers. At Left Wing Lock, we call this the squeeze play. This particular trick only works in leagues which put a 22.4.3 Trade Good Players to Teams cap on the number of games played a manager can employ at each roster position. If this applies to That Don’t Need Them you, read on to learn how this trick can help you win your league. If you want good players to come your way in a trade, you’re going to have to give up good players. One Note that some leagues (Yahoo, e.g.) go out of particular strategy that can be effective for a number their way to explain this scenario in their rules of reasons is to trade your good players to teams that section - so it is by no means cheating.4 Other don’t really need them. Now, what teams wouldn’t managers are going to take advantage of this, so you need good players? Well, they all need good players, need to make sure you do too. so what do I really mean here? Imagine you are in a position to trade a very good LW and you’re looking The squeeze play, in a few words, allows a manager for a defenseman in return. If you trade this LW to to play more games at every roster position than a team with bad LWs, then you are going to make the Yahoo caps suggest. In one of the leagues I’m one of your competitors even stronger. The better involved with this season, the league settings allow approach (if you can pull it off) is to trade the LW for the following number of games played: to a team that has solid LWs (but those LWs are not as good as the one you are trading to them). Their • C: 164 team improves - but not as much as the team with weak LWs would have improved. This allows you to • LW: 164 get your defenseman (thereby improving your squad) without improving your competitor’s squad by very • RW: 164 much. • D: 328 • G: 164 22.4.4 Don’t Be Afraid to Overspend Also in this particular league, we have starting roster If you’re trading with a team that has no chance slots for 2 centers, 2 left wings, 2 right wings, 4 of catching you in the standings, you should not be defensemen, and 2 goalies. afraid to overspend to get the player you want. As long as the trade makes your team stronger over- One example of how to make the squeeze play all, overspending can actually be an effective trading happened to me recently at the position of right strategy, particularly when used later in the season. wing. I had already used 163 games at the right wing Trades are not about getting fair value; trades are not position and therefore had one game remaining. I about how good the players are in real life. Trades are then waited for a night when I had two of my right about winning your fantasy league. Make the moves wings playing on the same night. I played both of 4 http://help.yahoo.com/kb/index?locale=en_US&y= that make your team stronger overall and ignore the PROD_ACCT&page=content&id=SLN6836 reactions of all other managers. CHAPTER 22. GENERAL ADVICE FOR NEWCOMERS 121 the right wings that night and I earned points from both, despite only have one game left according to Yahoo. This happened for me on April 2, using Dany Heatley and Corey Perry. I was able to earn 12 total fantasy points instead of the 4 (or 8) I would have earned by only starting one of those players. suffers an injury. Always make sure that your starting players play as many games as possible. Your starting players are your best 6 forwards and best 4 defensemen (on a 10 man roster). It makes no sense to let a lesser quality player use up a game that was intended for a higher quality player. This works for all of the positions. In my particular league, I should be able to pick up 3 extra forward games (one at C, LW, RW), as many as 3 extra defense- men games (to max this out, I’d wait until I had only 1 game remaining and then pick a night when all 4 of my defensemen were starting), and 1 extra goalie game. Thus, it is possible for my team to earn points for 7 extra games played - a total that can make the difference between a 1st and 2nd place finish. Think about that - 7 extra games played is the equivalent of extending your fantasy hockey season by a full day. BUT...in the case of goalies, the situation is slightly different. While again, you should always start your top two goalies in ALL situations, goalies in real hockey never play 82 games. Thus, you will always have leftover, unused games unless you let a bench goalie or two play some games. The amount that you have them play depends on how often your starting goalies play. You may find that you need to allow for anywhere between 10-50 games for your bench goalies during the season. Waiting until the end of the season would be a mistake! Don’t expect the ideal scenario I described above Types of Drafts to just fall into your lap. You’re going to have to 22.7 plan and prepare to have any shot of making this method succeed. But, if you’re willing to put in a 20 minute effort into analyzing your roster with 22.7.1 Auto-Draft Advice some 3rd grade level mathematics, you can find the squeeze points that most fantasy hockey managers If you play in a league which features an Auto-Draft, don’t know about. Good luck! then a computer system will automate the draft selections for all of the teams. While this option is convenient and a time-saver, we recommend that you choose to play in a league with a Live-Draft. The 22.6 How Do I Use My Bench Live-Draft option affords you much more control over the choice of your players and it is usually a lot of fun. Players? In most leagues, you will be required to draft some players who fill up the bench spots on your roster. A common mistake is for managers to use bench players as substitutes on nights for when their starters are not playing. If you are using the standard settings (which caps the number of games you may start a player at 82 games), then you should never use your bench players as substitutes for your starting forwards and defensemen. The only time you should substitute a bench player for a starting forward or defenseman, is when one of your starting players In the event that an Auto-Draft is your only choice, we highly recommend that you pre-rank the players ahead of time. If you choose not to pre-rank your players, Yahoo (or your other FH system) will use their own player rankings to determine your selections. Later in this guide, we’ll detail the pitfalls of this yearÕs Yahoo player rankings. But, in the past, Yahoo has made severe mistakes including allowing retired players to be on the rankings list and confusing Mike Richards with Brad Richards (in 2006-2007, ouch!), to name a few. CHAPTER 22. GENERAL ADVICE FOR NEWCOMERS We’ll provide detailed player rankings at all positions for you later in this guide to help you create an Auto-Draft rankings list. 22.7.2 Live-Draft Advice The single most important piece of advice for a manager participating in a Live-Draft is to show up! It always amazes me how many managers fail to show up to a Live-Draft and leave their team to the mercy of pre-rankings. With that said, read on to understand more about how Live-Drafts work. When you show up to your Live-Draft, you will have an open window on your computer screen which lists the other managers, the players available (players already taken will be greyed-out), and a running list of roster positions you have already filled. Each manager gets two (2) minutes for their selection. The time goes by quickly, especially if a number of managers do not show up. Since the draft is always a snake-draft (reverse order for each round), it is possible for you to have to make two (2) selections in a very short span of time. Be prepared. The Live-Draft format is all click-and- drag, so it is very easy to understand in realtime. We recommend having your pre-ranked players list (either our’s or your own private list) printed out on paper and at your desk while you participate in the draft. It is often helpful to have a cold beer on hand too. A highlighter or red pen is a great tool for crossing out players that have been taken from your wish list. Also, keep a few blank pieces of paper nearby to make notes about what other teams are up to (e.g. Team A has already taken two goalies early, they likely wonÕt pick another until late in the draft). 122 Chapter 23 Using the Left Wing Lock Website Don’t let the purchase of your draft kit be the last 23.1.2 Line Combinations step in your preparation for the draft. There are many resources at the Left Wing Lock website that will assist you in the draft and throughout the season. We publish daily line combinations for all NHL teams. Our line combination data is not a simple depth chart of four lines that you find on most fantasy hockey sites. We start with raw, official NHL data and compute the frequency with which every 23.1 The Tools line combination is used in every game. What does this mean for you? It means you have free access to One of the strongest aspects of our website that sets how every player is used in every situation in every us apart from other fantasy hockey websites is the game. fantasy hockey tools section. Below, we’ll describe But that’s not all. You can now search for line combihow to use each tool to maximum advantage. nations for any game played during the NHL season. And you can search the line combinations for a specific player. 23.1.1 Starting Goalies Since 2006, we have published the starting goalies for all NHL teams on a daily basis. We are the longest-running and most accurate starting goalies website. The goalies are updated throughout the day 23.1.3 Random Draft Order Generator and have an accuracy level of 99.9%. What does this mean? It means we’re not perfect. We will get some goalies wrong (usually due to very late, unannounced changes because of illness). Last season, we missed Need to set a random draft order for your fantasy draft? Use our random draft generator tool. We one goalie out of 2,542 entries. randomize your draft order in a fair and transparent Since the start of 2014-2015, users have been able to manner. The results are immediately emailed to all scroll through to any future (or past) date they want managers in your league to avoid any potential funny to see which goalies are expected to start. business. 123 CHAPTER 23. USING THE LEFT WING LOCK WEBSITE 23.1.4 Line Production Use this tool to find out (on a daily basis) which lines in hockey are producing the most goals. 23.1.5 Line Matching This tool allows you to figure out which opposing players are on the ice when Sidney Crosby is on the ice, for example. Basically, you can find out which lines teams use to face opposing lines. 124 App has had the capacity to send you push notifications for any NHL players you wish to sign up for. 23.1.9 Email Alerts Don’t have an iPhone? Sign up for our email alerts. You’ll receive an email whenever the status of a starting goalie has changed at our website. 23.1.10 Roster Maximizer The roster maximizer tool reveals to you how many schedule conflicts you will introduce to your fantasy 23.1.6 News Feed hockey team by adding another roster player given a set number of starting positions and a known number We publish a near-real-time news feed of all notes of rostered players. The tool has use both during your relevant to fantasy hockey. This includes injury up- fantasy hockey draft and during your fantasy hockey dates, contract updates, trades, illness, roster up- season (waiver wire & trades). dates, and more. 23.1.11 23.1.7 Player Rankings Player Profiles Our player profiles are quickly becoming a hot commodity in the fantasy hockey community. Consider it a one-stop location to find out everything about a particular player: recent stats, season-long stats, line mates, time-on-ice charts, fantasy trade value, and more. We publish fantasy hockey player rankings - customized to your scoring settings - and updated on a daily basis. 23.1.12 Weekly Schedule Want a quick look at the entire weekly NHL schedule in a grid format? How about next week too? This is the tool for you. Find out which teams play the 23.1.8 iPhone App most games in any given week. Additionally, this tool allows you to quickly assess the strength of schedule Our iPhone App, the only starting goalies App on for each team and determine which games are most the mobile market, allows you to receive push no- likely to produce a lot of PIMs. tifications when goalies of your choosing have been confirmed as the starting goalie for today’s games. It also includes a look at the line combinations (EV, 23.1.13 Team Pages PP, & PK) for all NHL teams. Since the start of the 2014-2015 season, the iPhone Similar to the player profiles but for teams instead. CHAPTER 23. USING THE LEFT WING LOCK WEBSITE 23.2 The Forum The forum now has over 10,000 members and over 100,000 posts. This is a great resource for those of you who want/need a community to discuss your fantasy hockey trades, conquests, and frustrations. 23.3 Site-wide Chat Along with your forum account, you’ll have access to a site-wide chat room to discuss anything from whether David Backes will play center or right wing to what you should get your significant other for the holidays. Come join us, we have a great group to interact with. 23.4 The Articles Of course, for the 2023-2024 season, the staff at Left Wing Lock will be providing you with advice articles on fantasy hockey on a daily basis. Whether you’re looking for advice on which players will bring you the most PIMs this week, which goalies have the best match ups, or which star player will start to see a decline in his goal scoring - it will be covered in our Articles section of the website. Feel free to chime in with your comments (your forum login credentials will work for our Articles section too!). 125