BRANDS’ HEALTH IN TIMES OF CONTAGION HOW TO RECOGNIZE AND TREAT COMMUNICATION PATHOLOGIES Introduction. what’s your brand’s temperature? (reading time: 4 minutES) How many times have you checked your temperature in the past weeks? Probably, every time you’ve walked into a store, or supermarket, or office. That’s how you do it, to make sure you’re healthy: you check symptoms. This is how it is done, even for Brands’ health. Brands can also fall ill, can lose vitality. Even in their case, we can see this from the symptoms. What are they? The first symptom to evaluate is homologation. As it happened during the first lockdown, when people started talking about #SocialDistancing. Many, too many Brands have started to homologate, for example by distancing the graphic elements of their logos, to symbolize social distancing. Homologation means Confusion: which is a typical disorder of Brands that no longer have a remarkable image, able to make them stand out among their competitors. Look at the 3 spaced logos: which one jumps out at you more? Which one is more remarkable? None, exactly. What’s true for Logos, is also true for Claims. During the first wave of Covid19, many Brands started to talk using the same #hashtags; their speeches were a stringing together of the most popular keywords. The YouTuber MicrosoftSam took advantage of this, to create and share a montage of several commercials aired during that period, pointing out with right sarcasm that Claims are all a bunch of times like these, more than ever, here for you, we’ve always been there for you, we may be apart, but we can stay connected, we’ll get through this together, etc etc. (Check it out here https://youtu.be/vM3J9jDoaTA) Visual Homologation, Copy Homologation: the result of both is the same, a weakening of the specificity, recognizability and memorability of the Brand. Homologation is the first symptom of an unhealthy Brand. A second symptom to check is logorrhoea. In English language, this can also be translated with a slang expression that expresses its pathological nature even more explicitly: Verbal Diarrhea. As in the case of dysentery, Brand’s Logorrhea leads to dehydration, cramps, and general weakening. Brands end up shriveling, moving worse and worse in the media landscape, with a general loss of public grip and effectiveness. How does this symptom manifest itself? With the inability to describe yourself in a single sentence. Try it: if you are not able to describe in one sentence what your Brand wants to do, both in the market and in the world, it means that you have contracted Verbal Diarrhea, an expression that I like to summarize in Brand Viarrhea. The objective of this book is to act as a vaccine against Brand Pathologies, providing, in a quick and painless way, the most effective theoretical and practical tools to get to have a Brand that is bursting with health. Enjoy reading. CHAPTER 1. HOMO S-APP-IENS (reading time: 4 minutes) I confess. I feel a one-way attraction to all things technological. Technology extends our thinking: it turns it into action. A car is the idea of speed, making you fast. An iPhone is the non-surgical idea of homo s-app-iens. What is a homo s-app-iens? It is the human-internet fusion through apps, through the cloud, through always-available digital content. Why not surgical? Because we carry the iPhone in our pockets, rather than implanted in our bodies (for the moment…). Science fiction? No, reality. The one in which most of us live. The one in which our behaviors take shape. That’s right, our behaviors: they have undergone a mutation. Not a biological one, but equally a definitive one. The behavioral evolution that led to homo s-app-iens is complete, and there is no going back. If you want some proof, try reaching a car destination without Google Map, or enjoying a view without posting it on Instagram. Apps have become our second nature, giving us powers we didn’t have before: in the case of Google Map and Instagram, the power to navigate us anywhere and the power to share images of our lives. When did this all start? We should ask Marshall McLuhan, if he were alive. Since he isn’t, he can’t be offended if I turn instead to David Cronenberg and his magnificent Videodrome. In this film (which was inspired by McLuhan), two technologies for de-localizing and simulating reality (the TV and its storage medium, the VCR) alter human perceptions on such a profound level that they even produce an organic mutation. Today, there is much talk of augmented reality as a very recent frontier of visual technology. Yet the idea, and the habit of augmenting concrete reality with something intangible, is ancient. At least as old as the telephone (and, even earlier, the telegraph). When you talk to someone on the phone, is this someone there with you? Isn’t his or her voice an intangible sound content, augmenting your reality? When faced with two rhetorical questions, confirming comes by contract. So let’s face it: our reality was already augmented, since before we were born. And this is not hyperbole: because, even before we were born, our heartbeat was actually already there: audible in Dolby Surround while we were not yet even visible in an ultrasound. Here’s the thing. We are born augmented people: we are already the next evolutionary step that we believe is yet to come. And this point immediately becomes a question: why does homo s-app-iens still lives just like some homo sapiens? Let’s get to the topic of this book, and talk about advertising. We are pervaded by information technology. Indeed, even more: we have become Information Biology ourselves. After all, we already were: at the base of our biology there are packages of information, our genes, our DNA. Evolutionists define human, among other things, as the survival and replication strategy of the package of information that are in our genes. It will also be for this reason, then, that we have become healthy carriers of information, of big data. Today, all our behaviors are technology driven; every action we take is actually an interaction with some information technology device that generates data. Think about when you go for a run to get rid of the cheeseburger you devoured at lunch. What app do you use? Many people use NikePlus. There’s even a dedicated Apple Watch model. Do you remember how Nike Plus got started? (Incidentally, it’s why I started running again, #nerdrunning). In 2006, Nike announced a partnership with Apple to launch a bluetooth sensor that would fit into the sole of certain running shoe models. The sensor tracked athletic performance, and transmitted it to the iPod, which in this way became a running tutor. Mind you, this was a tech design operation, not advertising. Yet, it had a huge impact on the perception of Brand more than any traditional advertising operation then undertaken by Nike. NikePlus is an adamantine example of how technology, and in particular data technology - the technology that makes us human data generators - is the perfect form of advertising for the homo s-app-iens. And that’s exactly what worries me. I worry about the technology going viral, more than the idea of what to do with it. I worry that the medium (call it media, if you prefer) will go viral, more than the end. I worry, most of all, that it is still necessary to explain what “viral” is. OK, let’s start here. CHAPTER 2. VIRAL (reading time: 5 minutes) Viral is an adjective, not a noun.Viral is an effect, not an object: it’s not a thing, it’s a how. When someone asks a creative, or an ad agency, for a “viral” (often meaning a video), they’ve asked the wrong question: so they’re self-condemning to not find the answer they say they’re looking for. It makes no sense to ask for “a viral,” just as it makes no sense to ask for an “award winning commercial.” If anything, we are asking for a content, a creativity that has the right characteristics to spread through a spontaneous contagion among people. Like a virus, indeed. A virus that was born neither with the Internet nor with Social Media. Think of how ancient myths spread, transmitted orally from person to person and from tribe to tribe, infecting entire human geographies. Think of jokes, capable of spreading even across generations: my teenage son tells me, with minimal variations, some jokes that were already circulating “in my day” and that, after 30 years, are still around to infect us. Think about my grandmother: how is it possible that, despite not being an ex-groupie, nor a hard rock fan, she would hum Ta ta taaaa, ta ta taaaaa the riff of Smoke on the water? Mind you - she didn’t know it was a Deep Purple song, written after a fire which broke out during a Frank Zappa concert in Montreaux. My grandmother didn’t know Smoke on the Water at all, yet she was infected by it. Because the virus of contagion works above all thanks to people, who become its vectors and amplifiers: even without being fully aware of it. As we shall see, the virus possesses some fundamental and recurring characteristics that make it irresistible to the cognitive, emotional, social and narrative structure of homo s-app-iens. While we keep this in mind, let’s fast forward to today, with the Internet, Social Media, Smartphones and... boom! The contagion has gone global. Even if the diffusion of cultural, narrative and symbolic content by spontaneous contagion has existed since before the invention of the modem, it is also undeniable that virality has become the protagonist of marketing since technology invaded the lives of homo sapiens, now s-app-iens. In fact, the term “viral” applied to marketing was used for the first time in 1995 by the strategy team of the Chiat/Day creative agency in Los Angeles, for the launch of the first Sony PlayStation. (link to video: https://youtu.be/-IaJNizRmk8) The viral strategy included a highly cyberpunk campaign, aimed at infecting nerds, early adopters, i.e. all those that today we would call influencers, and using them as healthy carriers of the PlayStation virus: an action so viral that the console, after 6 months, was already the market leader. To date, it is the most successful product launch for Sony Entertainment. In addition to this, the term was then popularised in print in the December1996/January 1997 issue of Fast Company magazine, the “world’s leading progressive business media brand, with a unique editorial focus on innovation and technology,” with the article “The Virus of Marketing” (https://www.fastcompany.com/27701/virus-marketing), in which Jeffrey Rayport describes the marketing model that he believes all brands would soon want to apply. A prophetic article, if we think that we were still at Internet 1.0, the paleo-net-olitical era of Internet Explorer and Hotmail. Indeed, Hotmail was one of the first Internet businesses to use a viral technique, adding the tagline “Get your free e-mail at Hotmail” at the bottom of every email sent by its users. This way, every sent email was the bearer of contagion: and in fact in 18 months Hotmail reached 12 million users, marking what at the time was a resounding record and envied by all Internet businesses. Viral contagion has tremendous power in convincing people to believe in something and, consequently, to do something about it. This became clear to everyone in 1999, when the trailer for a posthumous documentary about the Blair Witch began filming. (https://youtu.be/a_Hw4bAUj8A) Here is the summary: 3 student film-makers decide to make a name for themselves by making the first documentary about the legendary Blair Witch. They travel to Burkittsville, Maryland, and begin interviewing the residents, then venture into the forests of the Black Hills, where legend has it that the ancient and evil Blair Witch is still active. At this point the 3 disappear, and nothing more is heard of them. After a year, their equipment is found by chance, along with the footage that shows what happened to them. Something frightening, of course. Since “I was there”, I guarantee that everyone believed in what was, in fact, the first hoax marketing (or mockvertising) campaign of the contemporary age: allowing The Blair Witch Project to raise over $248 million worldwide, against a production budget of $60.000, and to launch the recovered footage genre later imitated by other successes such as Paranormal Activity and Cloverfield. Imagine what might have happened if youtube or social media had already existed in 1999. In fact, don’t imagine it. Instead, remember what happened with the first Deadpool movie.It was late July 2014, when a leak of a test footage made by Tim Miller and Ryan Reynolds for Fox production company (https://youtu.be/2KCAYgNvrxo) appeared on youtube. At the time, there had been much talking of a Deadpool movie for some time, but the project had stalled for various reasons, not the least was the misgivings about what would necessarily become an X-rated superhero movie (Deadpool is a character rich in adult action and humor). Providentially, the leaked video had such a viral success, bouncing like a ping pong ball among millions of social users, as to convince Fox to produce the film, which immediately became a huge box office and critical success, replicated by a sequel. No one knows, because no one has openly admitted it, who is the author of the providential leak that went viral. Meanwhile, the search itself has become a small viral phenomenon, to the point that in July 2019 Ryan Reynolds celebrated the fifth anniversary of the original leak, with the hashtag #LeakAversary, posting on Instagram a corkboard with the entire investigation to find the author. (https://www.instagram.com/p/B0d5PLhBGaB/) Waiting to find out, or to discover that this is also a viral teaser for the next Deadpool movie, what is important to underline is that the viral contagion of the test footage has generated an action from the production company. An idea fully expresses its viral potential when it drives consciences into believing in something that then becomes a motive for action: the viral idea becomes a spring of viral action. CHAPTER 3. THE POWER OF VIRAL VAMPIRES (reading time: 25 minutes) Now it’s time for the big question: how does an idea go viral? Without dragging it too much (this is a manual, not a historical novel), I’ll answer that there are some viral levers: mechanisms that characterise ideas that end up, in one way or another, triggering contagion.Well, what are the most powerful viral levers? In my activity (20+ years) as an advertising creative and a nerdist philosopher, I have arrived at this shortlist of 7: Humor, Shock, Catchphrase, Celebrities/Influencers, Character, Gossip, Innovation. Let’s take a closer look at them. HUMOR On a cultural anthropology exam I once heard the question, “Tell me, why is it that when we laugh, we bare our teeth?” Fortunately, I also heard the answer of the professor who, consistent with the question, showed his dental arches to the student who was experiencing an excess of anxious perspiration: “because that’s how the predator flaunts its ability to bite, even though it doesn’t bite.” Laughter, in short, is an ancestral expression of both our animal nature and our social nature; it is a display of animal energy, which has evolved to “oil” the social aggregation: I could bite you but I don’t, happy? Humor, too, has gradually evolved, and adapted to various historical, cultural, geographical and social contexts, broadening and deepening an irresistible grip on our deepest nature: few things are more contagious than a well-pitched laugh (a yawn, perhaps, but that’s another story). As the authors of The Humor Code write, “when something feels wrong or threatening, but at the same time playful, benign” it unleashes a force that’s in our genes. We laugh, and because we’re expressing a social aggregator, we don’t want to do it alone: so we infect everyone we’re in contact with, offline and online. SHOCK Do you remember Marilyn Manson? I bet you do. Have you ever listened to his music? Maybe you have, maybe you haven’t. Yet, even if you’ve never headbanged to the sound of The Beautiful People, you’re familiar with his persona. You know why? Because he’s shocking, that’s right. In another area of show-biz, Howard Stern launched the so-called “shock jock” style of doing radio broadcasting, seeking emotional shock as his stylistic signature. Even comedians, from Lenny Bruce onwards, have begun to perform a mixture of humor with shock added: because what causes a spike of adrenaline monopolises our attention, activates our cognitive processes and sharpens our senses. Shock, wisely dosed, shakes off our habitual laziness and transforms us into instant marines ready for action. Moreover, shock is an engine of cultural evolution, because it unhinges our habits and takes us out of our comfort zone, preparing us to broaden our point of view and modify our behaviour. For this reason, those who are appropriately shocking are immediately perceived as “ahead of others”, as cool people. That’s why, as soon as we metabolise the shock, we try and spread it: because we also want to be perceived as “ahead of others”, as cool. The viral contagion is underway. CATCHPHRASE Bazinga! They’ve made t-shirts, #hashtags, assorted imitations: even if you’ve never seen The Big Bang Theory, you know it. It doesn’t matter where it comes from, what matters is that it sticks in your mind. Like the Poo po po po po poooo poooo poooo from the stadium, which doesn’t matter if you know it’s the riff from Seven Nation Army by the White Stripes. It’s the power of the catchphrase. Vamos a la playa by Righeira, D’oh by Omer Simpson, The Offer You Can’t Refuse by Coppola’s Godfather, Grumpy Cat on the Internet: catchphrases are recurring contents, which make the easiest, and therefore most easily accessible, texture of our cultural and social reality. We can choose to ignore them or to go deeper, but they are there, and they always present themselves to us. The catchphrases can be texts, images, sounds, music: what they have in common is that they are what Richard Dawkins in The Selfish Gene defines as “memes” - an expression that has in turn become a catchphrase... the internet meme, which is the more accessible and social media friendly version of memes. Memes (double etymology, imitation and memory) are the cultural equivalent of the gene. There is also a natural selection among contents/symbols/ideas to proclaim the victorious ones that will be transmitted from one mind to another through imitation, mutation and memory: like when a content is shared, parodied, re-mixed online and becomes mega-viral. Bazinga! CELEBRITIES/INFLUENCER Gods walk among us. Maybe I am exaggerating , they are not really gods. They are more like stars: they tell us significant stories through their artistic, sporting, even culinary performances. These media deities aren’t a religion, yet we want so badly to believe in them. That’s why celebrities have always been wonderful marketers. Because they possess a charisma, a credibility, an aura capable of seducing millions of people. For now, there is no AI like them: in order to interact with a Brand, the public continues to prefer a star in the flesh, albeit a media one. Even more so, now that celebrities have come down from the sports podium and from the television/cinematographic pedestal, and have become user friendly. No longer stars, who are as distant from the common man as Milan is from Hollywood, they are now influencers, close to anyone with an Instagram or Youtube account. This difference, compared to traditional celebrities, deserves to be emphasised: influencers are not far away. They are everywhere, and they can be anyone. That’s why it’s easy to recognise yourself in them. That’s why they manage to build a huge following. Because they are not the stars of the media pantheon: they are the power users of the digital tribe. They have a daily and constant relationship with myriads of people who are influenced by them and who, in turn, extend the contagion to all their contacts. The community of influence gets broader and broader, at the speed of 5G. CHARACTER He who goes slow... Milan brings him low! Who says so? Commendator Zampetti, father of Sharon of the Boys of the Third C (a Famous Italian TV Show from the eighties)? Maybe. Certainly, it is said by the Milanese Imbruttito, who is Zampetti’s son or digital heir: read See You Later, Guido Micheli’s biography, to be convinced. Both of them are the expression of the Milanese cumenda, all action and no problems: a character that has been transmitted from the stage of clubs to the cinema, to Facebook and YouTube, through the generations. Both are anthropomorphic versions of a place, Milan, and its most pop values. This is the power of character: transforming abstract concepts into living narrative. Because every story revolves around a character. And when the character embodies something that belongs to us, by birth or commuting, then we are part of that story too. Not only as spectators, but also as co-character: we are there together with them, inside their story. With a great desire to pull in the others we know. Just a quick impression of the character with friends at the pub, or a share on social networks, and the viral contagion is immediately irreversible. Taaaaac! GOSSIP Did you see Monica Bellucci and Vincent Cassel at the 2019 Venice Film Festival? Smiles in the spotlight and frost behind the scenes. They haven’t spoken to each other since their separation. You do know, right, that they were married and then divorced? Of course you do. No one is immune to the gossip contagion. August 31 was the anniversary of Lady Diana’s death. Do you know that she spent a “secret” night with Freddy Mercury? You don’t know? But you’d like to know, wouldn’t you? Of course you would. You can’t resist the lure of gossip. According to Robin Dunbar, in his Grooming, Gossip, and the Evolution of Language, gossip originated as the linguistic glue for tribes that were beginning to grow in number. It was impossible to know everyone in person. It was necessary a way to keep up to date on the merits and flaws of everyone, so as to be more aware of the real capabilities of their tribe, in a possible clash with other tribes or animal predators. For the good of the species, all secret, embarrassing, ambiguous, disconcerting information must be spread quickly and effectively. Gossip was the first form of social network of homo sapiens. Nothing strange, then, that when the Internet and digital social networks came on the scene, gossip exploded in all its viral potential. INNOVATION In January 2007, Steve Jobs introduced the first iPhone. As you might expect, I was one of the nerds logging in to follow his keynote, with the same adrenaline in my body as a Marvel fan waiting in line to see Avengers Endgame. Remarkably, even non-nerds had been talking about it for months. The contagion of this tech hype was truly universal. I especially remember the moment when Steve swiped his finger across the screen and, WOW, the songs were flowing smoothly. For the first time in a smartphone, digital content could be touched. That excitement, that adrenaline rush, is exactly the thrill of technological innovation. It is the satisfaction of the vital impulse to what’s new, which man naturally possesses as a spring towards the future. Together with this, it is also the satisfaction of a playful instinct. It’s no coincidence that we talk about Tech Joy: innovations are toys for adults disguised as something socially or professionally useful. Mind you, the new Tesla is truly a car that can do cities some good. Yet, its popularity is not limited to environmentalists, but is due to that infectious WOW in the face of technological innovation. That emotion that fills us, even as adults, with childlike wonder. That awareness of being in front of something magical, according to the famous quote by Arthur C. Clarke (“Any sufficiently advanced technology is indistinguishable from magic”). The real magic of technological innovation is this: to infect us all with an irresistible viral WOW. Humor, Shock, Catchphrase, Celebrities, Character, Gossip, Innovation are so ingrained in our culture, in our DNA, in our cognitive, emotional and narrative fabric, that their effectiveness is inescapable. Especially for homo s-app-iens, who live in both the physical and digital worlds. New information and interaction technologies, particularly social media, amplify the power of viral levers. Their power is overwhelming: to the point that anyone who tries to “vampirize” their viral power to their own advantage would instead inevitably be vampirized. That’s why I call them viral vampires: because they spread a contagion first and foremost on their own behalf, self-referencing, sucking visibility, memorability, and virality out of everyone else. Fortunately, there’s an “unless”: the 7 viral vampires suck blood, “unless” you practice the same arts with which the Hellsing family, in the Japanese anime of the same name, turned the most powerful of vampires into the most powerful of allies. By applying the right training rules, Dracula becomes Alucard (that’s the name of the powerful and invincible allied vampire you see above). What are these rules? Let’s look at them right now. 3.1. THE POWER OF THE HUMOR VAMPIRE Vampire humor has the viral powers of empathy and memorability. That’s why it’s widely used during the Super Bowl, which is a veritable race to go viral. In 2016, one of the commercials that succeeded was Puppy Monkey Baby. (https://www.youtube.com/watch?v=nQcfK9EKfL4) The hilarious doggie, monkey, and baby hybrid, which keeps repeating like a mantra (precisely) “Puppy Monkey Baby,” is actually mesmerising and memorable. This is unlike Mountain Dew: such grotesque fun vampirizes the Brand and product, which inevitably fade into the background. In order to turn the vampire into an ally, and use its power in one’s favour, humor must be treated as a spring to trigger the Brand’s message. The transition must be immediate, not filtered through laughter. Moreover, this spring must not be isolated: on the contrary, it must be embedded in a narrative, written to immediately trigger the message. Humor, laughter, should not be the end, but a means (a spring) put in the right context (the right narrative). It’s what happens with Dollar Shave Club (https://youtu.be/ZUG9qYTJMsI). The video is a narrative in a surreal comic key, and it immediately triggers the Brand Message: unlike Puppy Monkey Baby, here the laughter doesn’t happen instead of Brand, but together with her. In 3 years, their launch video (which cost 4,500 dollars) had a total of 21 million views, and 48 hours after its launch on Youtube, the Brand had already gained 12,000 new customers. Alucard effect achieved. Humor is sometimes looked at with suspicion, or even avoided, by Brands that want to be taken seriously. In reality, since people always prefer to be entertained than informed, a well-calibrated humor predisposes the audience to accept and remember any message. Just like BBDO agency’s 2012 campaign for Aspirin. Like Dollar Shave Club, the comic idea here is the narrative (since this is a press announcement, it takes place in our imagination) around the spring that immediately triggers the product message. Alucard’s power does not water down the seriousness of the pharmaceutical message; on the contrary, it amplifies it, making it more empathetic and memorable. 3.2 THE POWER OF THE SHOCK VAMPIRE The shock vampire possesses the powers of attention and emotion. The adrenaline rush it induces you to watch. Even if it upsets you, you can’t look away: because it activates you emotionally. When the video of a prank in which a devil baby in a wheelchair scared NewYorkers started running on YouTube, it quickly climbed the charts of the most viral videos of the year (it was 2014). The video was called Devil Baby Attack (https://youtu.be/PUKMUZ4tlJg). Truth be told, this horror prank was seen far more than the film it was supposed to promote. The Shock, which the video punctually elicited, just as punctually vampirized Devil’s Due, which ended up becoming one of the most forgotten titles in horror film history. How was the shockvertising of The Blair Witch Project different? First, the shock aroused was purposedriven. The emotion was intentional: it was deliberately intended to create a cognitive gap (what happened to young filmmakers?) that only watching the film could fill. Second, those who had already closed that cognitive gap were in a higher position in the social chain, and could take advantage of it with friends: watching the film raised your coolness level. And those who have a high coolness level, arouse in those around them a desire to emulate: so the contagion spreads. In order to transform the power of shock from vampire to ally, it is therefore necessary to take into account these three factors: emotional intention, coolness level and emulation. Just as the controversial master of all shockvertisers, Oliviero Toscani, did. His photographic campaign of 3 hearts for Benetton in 1996, for example, had the precise intention of making us reflect on how equal we all are, thus giving an ethical and social resonance to the company payoff United Colors of Benetton. Its shock images are intended to arouse strong emotions in us against taboos. A brand that rises above social taboos increases its social reputation and its level of coolness, thus triggering a process of emulation in its public that spreads contagion along with the message. A similar example, more recent and homo s-app-iens-friendly, is Ogilvy&Mather’s award-winning unwomen.org campaign in 2013, in defence of gender equality. In its perfect visual synthesis, it elicits an outrage, an emotion intentionally directed at reflecting on the paradox of a society as much technologically advanced as it is still flawed by severe cultural bias. In addition to a shelf of creative awards, the campaign became the most shared campaign of that year, with 1.2 billion impressions, according to Adweek and Ad Council.The viral powers of shock, when used according to emotional intentionality, coolness level and emulation, allow for the spread of emotionally gripping messages that can push people into action. 3.3. THE POWER OF THE CATCHPHRASE VAMPIRE Like humor, the catchphrase vampire possesses the power of memorability, combined with the power of the remix. Being fundamentally a meme, the catchphrase not only sticks in our memory, but also induces us to make it our own, to imitate it, to change its context: to make our own remix of it. This is what happened to the very popular Buonaseeera by Leo Burnett in 2002 (https://youtu.be/L8NvcCzPtlo) which, as soon as it was on TV, was immediately remixed by radio and TV hosts, various comedians, and ordinary people for several weeks. This ability of the catchphrase to be transmitted in contexts different from the one in which it was born, however, also represents its vampire-like side: it arrives so far away from its origin that it ends up being left behind, forgotten. In fact, the success of Buonaseeera has vampirized that of Brand Fiat Auto, of which it was originally the TV commercial. In order to make the vampire our ally, we must make it useful: the catchphrase must not only make a laugh, it must serve a purpose. Let’s take Dumb Ways to Die (https://youtu.be/IJNR2EpS0jw).The song’s refrain has the utility of making memorable a series of warnings, recounted in the video for the Australian public service, about how to avoid “dying a stupid death” particularly near moving trains. Not only was the public service objective achieved, managing to reduce near-miss accidents by over 30%, but the catchphrase became so viral that the McCann Melbourne agency chose to make an Official Karaoke Edition of the video. The usefulness of the catchphrase doesn’t necessarily have to be practical; it can also be narrative, to trigger the narrative built around the Brand Message. #IHMO the most memorable catchphrase in Advertising history is Whassup? (https://youtu.be/JJmqCKtJnxM) After the airing of the commercial, the catchphrase has become a real pop phenomenon, infecting even movies like Scary Movie, or TV series like The Office. With the characteristic of always evoking a situation of extreme relaxation, decidedly a bit jackass (it’s the slurred version of what’s up), from when we have a beer with friends. This is what the original spot is about: an authentic situation (the campaign claim is True), without advertising hypocrisy, depicting when you have a beer to relax “watching a game, having a Bud”, even better if you’re having a laugh with your friends. When the catchphrase has a practical or narrative utility, which triggers the Brand Message, the remix power of the vampire becomes the power of memorability and contagion of the Brand. 3.4. THE POWER OF CELEBRITY/INFLUENCER VAMPIRE Above you see the most viral selfie ever, taken at the 2014 Oscars by host Ellen DeGeneres, taking advantage of a celebrity-packed night. Below, instead, you see a celebrity marketing activity to promote the then latest Samsung smartphone model. Same celebrities, same situation, same photo: different contagion. Celebrities, like influencers, possess the viral power of desire: as soon as we see them, we wish to be in a relationship with them. If before the relationship was mediated at multiple levels by a television/cinematographic screen, or by a magazine, or by a nightly wait under the windows of the hotel in which he/she is staying, today with social media the relationship is (almost) immediate: thus, desire also flows (almost) immediately, infecting us profusely. And vampirizing everything that comes close to it, even if it’s an already popular brand like Samsung. Is there a way to channel this viral power? Of course, otherwise the chapter would end here. As with other vampires, the celebrity must be chained to a narrative constructed as a spring to trigger the Brand’s message. In particular, the celebrity must be chosen as one chooses the protagonist of a film, evaluating the talents and specific characteristics: the narrative must be tailored to these characteristics. In this way, when the spring is struck, the celebrity transfers its credibility and charisma to the Brand Message. Much of the success of a film depends on the casting: even in advertising, as David Harbour demonstrates for Tide (https://youtu.be/nzX6k_HYgo4). Who better than the actor, best known for playing the down-to-earth, pragmatic, no-nonsense sheriff in Stranger Things, can bring sense to the nonsense thesis that whatever the Brand is, if there’s white or clean it’s a “Tide Ad”? Not only did the spot win the Film Grand Prix and Titanium Lion at the Cannes Film Festival, but it was also the most viral spot of Super Bowl 2018. Coming to Italy, a second example is my Digital Advertising with Tess Masazza for Yves Rocher (https://youtu.be/qAe0VgWtXw4). The narrative was driven precisely by the expressive ability of the protagonist, already known to the public for its format Insopportabilmente donna: so perfect a narrative spring as to make viral the care that Yves Rocher devotes to the expressiveness of the female face and to get the video into the Youtube Ads Leaderboard 2018. If we build a narrative around the celebrity that uses their already viral talents as a trigger for the Brand and their message, we also build their viral desirability. 3.5. THE POWER OF CHARACTER VAMPIRE The powers of the vampire character are recognizability and durability.You can be in the middle of an ocean of people, but if you hear someone say “ué, we never laugh when our profit cries” you recognize him immediately: it is the Milanese Imbruttito (https://youtu.be/kp6P5F_MsD0) When a character is right, you recognize him everywhere and for a long time, even outside his original narrative context. Because, just like the catchphrase (not by chance, they often go in pairs), it too is a meme. The characters are so recognisable that everything else immediately fades into the background. We have a vague awareness that in the video of the Milanese Imbruttito linked above there is a Brand of... what were they, tires? online billing? phones? Character recognition and memorability are stronger than Brand Placement. The most emblematic case is Mr Bean, one of the most famous characters of the last 30 years. Known all over the world, he has overcome geographical and generational barriers and infected everything, online and offline. Even advertising, which has used him extensively to take advantage of his power of recognition and durability. (https://youtu.be/9e0ofZIVeNY)Yet, if we try to remember specifically for which Brand, we can’t focus clearly. Because the character is too powerful, and it vampirizes everything else, relegating it to background noise. How do we make this vampire our ally? Precisely because it’s a meme like the catchphrase, the character also demands to serve a purpose: we need to make it useful. Let’s enjoy one of the most viral characters of recent years: the man in the bathrobe from Old Spice (https://youtu.be/owGykVbfgUE). His monologue, delivered in an absolutely recognisable (and contagious) way, serves to express the usefulness of the character which, not by chance, is called The man your man could smell like: a character designed to seduce women into buying male scented shower gel for their men, and thus make them smell like the character. In 2010 the campaign won the Film Grand Prix at Cannes and a Primetime Emmy Award, as well as having contributed to a substantial increase in sales of Old Spice. The advantages of the vampire character also lie in its power to last.Which we find at work in the extremely long-lived Get A Mac campaign. (https://youtu.be/1rVdbDMS18). The original campaign was a single 3-year television season, lasting from 2006 to 2009: a hilarious series of comedy episodes, all built around the personification of a Mac and a PC. The usefulness of the two characters with respect to the Brand is already explicit in the title: Get A Mac. When we adopt (or build) a character taking into account its usefulness for the Brand, the power of the vampire becomes our ally in the viralization of a recognisable and long-lasting Brand. 3.6. THE POWER OF THE GOSSIP VAMPIRE Gossip has the viral powers of emotion and curiosity in their most animal form. Meaning that we humans, as social animals, are evolutionarily programmed to pry into the affairs of others, and to feel instinctive sympathy or antipathy for one or the other: this is why social media is so totally successful. It’s why gossip has fueled numerous forms of reactive marketing. Like when Carrie Fisher died: Cinnabon saw fit to take advantage of the emotional wave that immediately rose up on social media. The point is that the empathy was aimed at Carrie Fisher: not at those who disguised a cynical product placement as a tribute to Princess Leia. This gossip hack actually expressed its viral power, causing an immediate contagion of emotions, especially on Twitter: unfortunately for Cinnabon, mostly emotions of outrage against the Brand. Another gossip we can’t resist then are the celebrities who fall from grace. Like Charlie Sheen, who went from Hollywood blockbusters to wild parties and rehab clinics. His personal stories, in addition to ending up in Ricky Gervais’ comedy monologues, also ended up in a viral commercial for... what’s the Brand? (https://youtu.be/XnuLK-qYbjc). Emotionally heightened (euphemism for “morbid”) curiosity about the dissolute Charlie Sheen manfully and copiously vampirizes the Brand Direct TV, which can’t hold a candle to such gossip vampire. Yet, it would be enough to apply a spring to the vampire to trigger a Brand message able to raise our level of coolness, and the power of gossip would become our ally to polarize emotions in such a powerful way as to move to actions which are more persistent and effective than a click on like button. For example, the action might be to book a flight to Los Angeles: to hit on Brad Pitt. As the Try Oslo ad for Norwegian Airlines, 2016, suggests. Norwegian Airlines’ genius idea employs gossip about Brangelina’s split as a trigger for its Call to Action. And it does so in such a cool way (it even included a 50% discount for passengers named Jennifer, like Brad Pitt’s former wife Jennifer Aniston) that everyone took it up to raise their own coolness level: symbolically, by spinning it online; and actually, by flying to Los Angeles. Another example is the so-called Feud Gossip, like the one between McDonald’s and Burger King: the latter for Peace One Day, proposed to the historical antagonist to do something together: merge their most famous burgers in a McWhopper. (https://www.youtube.com/watch? v=UCSe70qa21c) That burger never actually saw the light of the oven. Still, the idea of turning the gossip about their historic rivalry into a springboard to do something real together was so cool that the people immediately took it up: again, both on a symbolic level, making the campaign super viral; and on a real level, siding emotionally and commercially with Burger King. When the wave of gossip rises, let’s ride it like a spring to trigger a Call to Action able to raise our level of coolness: its viral power will become our ally in arousing enormous curiosity and sympathy towards our Brand. 3.7. THE POWER OF INNOVATION VAMPIRE (reading time: 3 minutes) A few years ago, an email started going around the agency with a link. It led to an interactive video on youtube, the first of its kind. A great innovation in digital advertising. In short, it went viral. Not only among advertisers, but also among the people. The video was A Hunter Shoots a Bear. (https://youtu.be/4ba1BqJ4S2M) This video demonstrates two things very clearly.The first, is that innovation possesses the viral powers of wonder and play. The second, is that these powers are a powerful vampire. Everyone WOWed at this interactive innovation. Everyone wanted to try it, to play with it. Everyone, or almost everyone, was so amazed, so engrossed in the game, that Brand TippEx and its message remained vampirized. Of all the viral vampires, innovation is the most crucial one today. Because technology is no longer just a tool, a gadget, but has become a behavior. Because it is the hashtag of these last few years, populated by business accelerators, design thinking and the spasmodic search for innovation as a distinctive lever of excellence. We are in the era of homo s-app-iens: culturally, socially, and professionally. Therefore, the powers of the innovation vampire can become the most powerful allies for our business, our Brand, and the impact we want to have on the world. Of course, there is a “as long as”. Innovation becomes our ally as long as we keep behaviors and usefulness in mind. Innovation must trigger a Call to Action, it must serve to make the audience do something. Something related to the Brand and its message. So, first of all, Brands must ask themselves: what do we want our audience to do? what impact do we want to have on their lives? how do we want to change their world? This is what Elon Musk did, when he launched Tesla: he did it literally, launching it into space aboard a SpaceX rocket to the sound of David Bowie’s Starman, and with the words “Don’t Panic” taken from the Hitchhiker’s Guide to the Galaxy by Douglas Adams. (https://youtu.be/aBr2kKAHN6M) This way, with Zero$ of advertising budget, he realized one of the most successful shots in recent advertising history: confirming that a Tesla is not an electric car, it is a piece of our future: a future without road pollution. This is its viral power: its customers want to create this future together with the Brand and its technological innovations. Of which they become advocates with the rest of the world, spreading the contagion. Something very similar happened to another viral innovation, the GoPro micro-cam. (https://youtu.be/wTcNtgA6gHs) Their technology has made subjective point of view videos accessible, and fun. To the point that more and more sportsmen and sportswomen are wearing (at least) one. Snowboarders, cyclists, runners, skydivers, surfers: the GoPro Hero have created a community of heroes, people who live life heroically, intensely. And who put it on display. As with Tesla, it’s not the technology that’s contagious, it’s the action. GoPro has turned the name of its model, Hero, into a viral Call to Action: live like a hero and show it off. When combined with a strategic consideration of behaviors, usefulness and Call to Action, the viral powers of WOW and play transfer from innovation to the action the Brand invites its audiences perform. From viral Branded Content we move to viral Branded Action, and the homo s-appiens is the Viral Actor. CHAPTER 4. VAMPIRE TAMERS (reading time: 4 minutes) Vampires can move alone or in groups. Some possess natural affinities, such as Character and Catchphrase, and reinforce each other. As we saw in the previous chapter, viral vampires have the power: to create empathy; to arouse intense emotions; to stimulate curiosity; to ignite desire; to stick in memory; to capture attention; to be recognized; to re-mix in new and different contexts; to be long lasting.These powers can be activated either individually or combined. The choice should not be random: rather, it should be the result of careful strategic thinking. With the same attention, after having chosen the mix of viral powers, it’s important to apply the rules to train the vampires you intend to awaken. Just as the young Hellsing girl did when she awakened her precious vampire ally Alucard. Let’s spend a few minutes delving into these rules. SPRING Viral powers must never be considered ends, but always means: tools to trigger the ultimate object of viral contagion. Like a spring that takes us immediately, without intermediate steps, to what the Brand wants to tell us, or to what the Brand wants us to do.Do you remember when we in Italy we started to drink, or rather, to enjoy American coffee? I do. Before a given event, that black swill was just black swill: coffee in Italy was espresso, period. What was that event that triggered, like a spring, this new consumption behavior, and this rampant appreciation of American coffee? Brunch. Before influencers, social networks and the internet, Brunch in Milan’s coolest establishments, packed with celebrities, was the field marketing idea that allowed Brand Nescafé to become the new coffee of choice for Milanese and Italian weekend brunches. Emotional Intention. Emotions are contagious, but blind. That’s why they must be guided by an intention that channels their viral power. Anger, Joy, Fear, Hope: whatever the emotion, it is crucial that it is designed to direct us, without deviation, towards a clear and precise goal. As Nike did during Covid19, when it inspired people to get excited about sporting activity, not out of agonism, but out of altruism: Play inside, play for the world. USEFULNESS The emotions unleashed by viral powers don’t have to manifest and then run out. On the contrary, their power must have a utility: narrative, if it serves to get the flow of the branded story going; or practical, if it serves to make something real happen in the physical world outside of the narrative. Have you already thought about what to cook for lunch? Haven’t you? Well, thank goodness for Tasty, then. On his YouTube channel, thry’ve practically reinvented video recipes, creating the typical shot from above video format, with paced editing, fun graphics, and upbeat music. Their video-recipes quickly became wonderful viral content. Why? Because of their usefulness! All the details, creative and productive, are geared to help you memorize and practice the recipe. Like the one for Baked Parmesan Chicken Strips (https://youtu.be/NJ47O2vg2XA). COOLNESS LEVEL The perception that others have of us, especially in the digital sphere, is linked to how cool we feel and how cool we appear. Therefore, any viral power should be considered taking into account its effectiveness in making us cool: in turning us into magnets, able to attract other people who want to become as cool as us. That’s what happens when we post a photo #foodporn. No one would post a less than WOW food photo with that hashtag, right? Certainly not, because that hashtag resonates as a social accreditation regarding our culinary expertise. #Foodporn has become one of the most viral hashtags in social media history because it is an expression and catalyst of our desire to be perceived as super-cool food experts. EMULATION This is the most powerful mechanism of viral contagion. What ignites emotions attracts us, and we want to imitate it, make it our own, and exhibit it to others, who will then be infected by it. When we activate a viral power capable of triggering strong emotions, we take into account the 3 E’s of emotional contagion: Exaggeration (of the emotion), Emulation (contagion by imitation), Exhibition (we share the product of our emulation). This is what happened, for example, with Cadbury chocolate, when it made the Eyebrow Dance TV Spot (https://youtu.be/qGtWmrd4guE), in which two children kill time by choreographically wiggling their eyebrows. Their bizarrely exaggerated performance spurred a number of copycats, who were quick to exhibit their expressive eyebrow skills. Like this girl who went viral on YouTube: https://youtu.be/o0Ub2AG52u0 BEHAVIORS Viral powers are best expressed if they are rooted in our behaviors, social and technological: in the way homo s-app-iens live, act, and communicate. To be effective, the contagion must start with a deep awareness of these behaviors, and then inspire a viral effect more effective than just a click. Richard Schnorr, Digital of Digital Media at the NYPL (New York Public Library), created the wonderful Instanovel initiative in 2018 from a consideration of teenagers’ technological behaviors: if they’re used to gluing their eyes to Instagram instead of a book on the subway, then NYPL puts books on Instagram! As you can well imagine, the initiative has received an enthusiastic reception both in the creative awards circle and among young Insta-readers. This proves that the healthiest creative attitude is not a judgmental one, but a phenomenological one. Not to become the new Edmund Husserl - there would be nothing wrong, of course, if this were a book of Philosophy, instead of Advertising - but we’d better start from the reality of phenomena, of behaviors: in order to understand how to enrich them, how to make them evolve in a memorable, pleasant and useful way for the people and for the Brand. NARRATIVES This is the most obvious of the viral vampire taming rules. Yet it’s the hardest to adhere to, because it requires creative ability, and therefore also a creative professional or agency to hire. Indeed, storytelling is so viral that it moves the audience to action. A bit like McDonald’s Iconic Stacks campaign, which managed to tell a product demo directly in the viewer’s head, using only colorful words. By composing the Burger with our imagination, we anticipate it: so we feel like eating it for real, and we go to a McDonald’s restaurant. The right words, told in the right way, have the performative power to move neurones, to move the imagination, and thus to move us to action: as Winston Churchill did when he used words that could convince the English to resist, to fight; and the fervor he inspired was propagated by viral contagion. CHAPTER 5. ACTION COPYWRITING (reading time: 20 minutes) What can we learn from Winston Churchill, to become viral storytellers? Definitely, the use of rhetorical figures: which are the real narrative and emotional hacks of homo sapiens, and s-app-iens. For example, the Paradox, or juxtaposition of contrasting elements; the Enstrangement, or distortion of the natural meaning of a detail; the Metaphor, or transfer of meaning from one element to another; the Personification, which is a metaphor always directed toward a human element; and the Hyperbole, or unrestrained exaggeration. Here, these five rhetorical figures, which experienced a moment of brilliance within the surrealist aesthetic, are examples of what I call performative rhetoric, that is, capable of igniting the emotional engines of behavior and action through language. And with that the journey through Action Copywriting begins. Get comfortable. The first stage of the journey, the Manifesto you see here on the side.Act or Shut Up: this title sums up the entire program. Words have a performative potential that is not limited to telling stories (no reference is intended here to storytelling, a subject we will perhaps discuss in another book, or when we happen to cross paths online) or informing. Action Copywriting intends to squeeze out of words all their magic of making things happen and activating human behaviors. It is these actions and behaviors that can, and should, go viral, infecting other people to take action and amplify the scope of what they can make happen. The difference between narrative Copywriting and performative Copywriting is that one aims at creating a perception of the Brand (whether personal or corporate) or product, while the other also goes as far as creating and nurturing a Reputation of the Brand, or product. There’s a warning here: in the perimeter of Action Copywriting, Brand Reputation is not simply the analysis of online conversations about it, and the emotional polarization that is associated with it, but it is more precisely what people say about us even when we are not present. Even when the Brand is not soliciting its audience, even when there is no active social media sponsorship, even when the Brand is not doing anything: the Viral Reputation of the Brand is propagated by the people who become Advocates, Viral Actors, and Earned Media (free media coverage because it is earned spontaneously, as opposed to that purchased through sponsorship or purchase of media, and that is called Paid Media). This happens when every word that comes out of the Brand’s mouth is a Word of Action, i.e. a word that is not content, and on the contrary goes as far as expressing a program, a will to act. The so-called Copy Strategy, the communicative strategy, the message that will be the keystone and the engine of the entire communicative architecture, will no longer be just a narrative of the Brand, but will then become the plan of a Branded Action. An action the public can and will want to join. Why? Because the Branded Action will represent a Deep Usefulness Value. Ok, before explaining this last concept, let’s pause a for a moment and take advantage of a quick recap. Here it is, in one sentence: Action Copywriting chooses the right words to express the will of the Brand (corporate or personal) to change things. In favour of whom? Changing things in favour of both, the Brand and its Audience: this is the Deep Usefulness Value, that quid that is useful to both the Brand and its Audience, because it can make the difference for both, here and now. This quid of usefulness is a deep value, precisely because it possesses the depth and breadth to embrace both. To identify it, start by asking yourself So what, who cares?, and keep doing it until the answer is something that can make a real difference (“so what?”), both to the Brand and to the People (“who cares?”). Okay, but what about the performative rhetoric? I mean, it’s not kind to leave Winston Churchill waiting too long. Certainly not, and in fact I’ll state here right away that the 5 rhetorical figures above are the performative tools that every Action Copywriter can and must master, to activate the emotional engines that move us toward achieving deep usefulness values. Let’s see how. PARADOX A milestone in contemporary advertising, and a magnificent example of copywriting by the uber-brilliant David Abbott, the classic campaign for the Economist inserts a paradox in the second line, in the small one where a 42-year-old is still an intern. This paradoxical juxtaposition of two elements that it is not usual to see together creates the emotional aftertaste of the headline “I’ve never read the Economist”. Result? The viral vampire of humor is tamed by the rhetoric of paradox: Of course I want to have a career, but not like that 42-year-old intern. By the way, I’m going out for a minute. I need to go buy the latest issue of the Economist. Wait though, here I want to answer in advance the question I sometimes get asked: yes, Action Copywriting existed even before I codified it as a methodology. After all, there are things you make up, and things you discover. Or were you all floating in mid-air before Universal Gravitation was discovered? ESTRANGEMENT Remember The Persistence of Memory, by Salvador Dali? Here it is. This is one of the most famous examples of surrealist art, and a magnificent example of Visual Enstrangement. It is what happens when an object, a situation, a character or an event assume, in the context in which they are dropped, an overturned expressive value, and a completely changed meaning. As in the ad for Perrier water above, which expressly quotes Dali, creating soft objects, totally enstranged, in order to convey an impelling sensation of unbearable heat. Thus, our emotional resonance in front of this image activates us to drink, almost with a Pavlovian effect: it is so hot that it seems to be in that Perrier ad, let’s buy a bottle of water, come on. Let’s make sure it’s a Perrier. METAPHOR You know when you get the urge to play a video game? It’s kind of like breaking out of the prison of the flesh and into a digital world of gaming, excitement, and fun. It’s kind of like your brain wants to break out and get an hour of air and lightheartedness. There, in that “it’s as if” lies the signal for a metaphor - visual, in this case, underscored by the Claim “Escaping 24:7” - that transfers the meaning of escapism to the brain and thus to video games. The visual metaphor of this ad, which I created at Leo Burnett in 2005 for Nintendo, and which in 2007 was selected by the Louvre Museum for its Musée de la Pubblicité, tickles the emotional engines of anyone who feels the need for mental escapism. Mine too, I must confess: in fact, after the intense days of work spent conceiving, presenting to the client, and supervising the realisation of this ad, I immediately allowed myself a mental escape. With my Nintendo console, of course! PERSONIFICATION If a Tampax were a student, she would already be a graduate. This verbal metaphor transfers the qualities of a human person to the product, which is why it is more than a metaphor, it is a Personification (If you applied yourself as good as a Tampax, you’ll graduate tomorrow). Now, why give a human connotation to an internal tampon? Because, according to the researches that client P&G presented to us in 2005, Italian girls feared that this small object could hurt them. Hence the copy strategy of this Branded Content, with which we managed to soften that psychological rigidity: because if it’s like a person, or rather, like you would be if you applied yourself like it, then it’s no longer an object to be afraid of, but an ally to be trusted. HYPERBOLE How strong are Altoids mints? Are they really as strong as they say they are? Actually they’re even stronger: they are so strong, they had to lock them up in a cage. Here is a masterful hyperbole in perfect Copywriting form, when a detail of the product, or of the Brand, is emphasised to the point of verging on the grotesque, the paradoxical (a mint so small and a strength so great), and moves us to smile. In fact, more than that: it moves us to choose it. Because when we want a mint, we want it to refresh us properly. So, welcome to the hyperbole! May your exaggerated imaginative solicitation activate the viral powers of popularity along with the emotional engines of choice. There, I knew it; my mouth is dry from talking, do you have a mint? Only if it’s Altoids, mind you. VIRAL ACTIONS Viral vampires, tamed as we saw in chapter 4, and guided through Action Copywriting, allow us to build a narrative and emotional structure capable of moving homo s-app-iens to perform an action that infects other people to imitate it: people who will be willing to do more than tap on like, implementing the Brand Action and spreading it among their contacts. This is how we will have a Viral Action, together with its Viral Actors. Our marketing and communication activities, accelerated by the viral powers of the Vampires who have now become our allies, will therefore be more than just Brand Narratives: they will be Branded Actions capable not only of creating a Brand perception, but above all of activating and making our viral Reputation, spread and amplified by the Viral Actors who will function as Spontaneous Media (Earned Media). Since you’ve followed me this far, I imagine now that your question will be: how do we write Viral Actions that activate Viral Actors to spread contagious Brand Reputations? The answer is that a Viral Action consists of 4 key elements: Title; Narrative; Call to Action; Place. Read on so I can show you them in more detail. TITLE The Title is the name of the campaign, which must already contain in nuce the entire Narrative. It must be like the trailer of the idea, whose name (whose title, in fact) must be able to become a catchphrase, a meme, a viral #hashtagh. An example? Will it Blend (https://youtu.be/KWqw5SpITg8). It is a series of videos, started in 2006, where the founder of Blendtec exhibits the power of his blenders, pulverising the most hype objects of the moment. The title, Will it Blend, already contains the entire narrative, and is also a #hashtag made immediately viral by the great many viewers, evolved into Viral Actors, of each episode. NARRATIVES We have already written about narratives in chapter 4, so let’s go a bit deeper in this chapter: it is the Action Copywriting that we have developed for Brand, Corporate or Personal. Lingering on the example of Will it Blend, the narrative here is the result of the Innovation vampire (blends the most innovative gadgets, at the height of their WOW power) and Humor vampire, in order to entertain us with a surreal and hyperbolic parody (respectively, through the performative rhetorical figures of the Enstrangement and Hyperbole: by blending unlikely objects to fine dust) of 1950s American TV salesmen (like the very popular Dan Ackroyd, Bass-o-matic salesman on Saturday Night Live (https://youtu. be/0BQFv83QJ2Y). CALL TO ACTION A Viral Action goes beyond a “click and buy” or a “tap like and get a free something”. Call to Action here is not promotional, but literal: a Call to perform an Action. This is the ultimate goal of any authentic viral action: to act, to accomplish something contagious. Viral powers should be used as a pragmatic means to answer the questions: how do we want to change the world? What are we asking our audience to do in order for this change to be implemented? What is the reputation we want to develop and make viral? Cadbury, during the first phase of the pandemic, answered these questions by removing the words from the iconic pack of its milk chocolate bar to raise awareness about donating words to those who need them the most: London’s elderly who were alone and locked in their homes during the first lockdown. So, the call to action is #DonateYourWords. PLACE The Place is where Viral Actors can perform the Action proposed by the Brand. It can be a physical, digital, narrative, symbolic place, or it can be several different places connected to each other. What matters is that the Action is designed together with the Place where it can best develop and propagate: the Place of viral contagion. Let’s say you’re in the mood for a Burger: since we’ve already written about McDonald’s, we’ll now turn our attention to Burger King, and its Whopper Detour Viral Action (https://youtu.be/Tea-M817hJY). As one juror at Cannes Lions 2019 called it, it’s the “most indirect idea to win the Direct Lion Grand Prix,” since to unlock a 1-cent Whopper you’d have to digitally order it via app, and also physically move to get geolocated near a McDonald’s. This dual viral Place (the Burger King digital app where you can unlock your 1 cent Whopper, along with McDonald’s restaurant) was shared in countless Videos, Stories, and Posts by countless users, who acted as perfect Viral Actors and Earned Media for the Brand. To give you some numbers, know that in addition to the well-deserved creative successes, Whopper Detour developed 3.5 billion impressions (the number of times a piece of content was viewed by users), and generated an ROI (Return On Investment) of 37 to 1. So: Copywriting becomes Action Copywriting, Perception becomes Reputation, Vampires become Allies, Audiences become Actors, Call to Action becomes Viral Call to Action. Advertising then - what does that become? CONCLUSION. CIRCULAR ADVERTISING FOR HEALTHY BRANDS (reading time: 7 minutes) Advertising which tames Viral Vampires through Action Copywriting, in order to promote Brands’ health, is no longer linear. It has become Circular Advertising. It’s Circular, because it is against the waste of budget, time, and especially ideas and words: the latter two, in fact, are the most important renewable resources of homo s-app-iens. Two inexhaustible resources that, if activated in an effective and efficient way, allow to promote Brands’ Health. It’s Circular, also because it creates a synergy between Excellence, Effectiveness and Creative Efficiency. Creative Excellence alone is not enough; yet, even today the Agency market and their clients are fetishists on a leash. Go and attend any creative award jury to have proof of this. Creative Excellence is still today the fetish worshipped by the relative majority of professionals who work trapped in an advertising paradigm that is as sick as are the Brands which that paradigm is no longer able to cure. If we look closely, a sign that heralds a paradigm shift was the inauguration in Cannes of the category to reward Creative Effectiveness in 2011. Nevertheless, even Effectiveness alone is not enough: because you can still embellish it with vanity metrics in order to get a client drunk on the ambrosia of a million likes. Remember that a million likes are not worth a single fist slammed on the table: in other words, having a huge audience is of no use if they just tap like without doing anything else. It’s much more effective, and efficient, to have a small following, but of people all willing to take action. Metrics emptied of pragmatism and action are a second fetish, too often used to satisfy the pathological (in the sense of Brand Sickness) need for reassurance of Brands which are disoriented by the chaotic transition between a paradigm that no longer works and another that still doesn’t work too well. The boundary between what no longer works and what doesn’t work yet is by definition a dysfunctional territory, in which it is necessary to move with great caution, or even more: to make it work, it is necessary to move with method. For this reason, Circular Advertising adds a third element, which is normally considered only in the management of budgets and production plans: Efficiency. A creative idea is truly excellent if it is also effective, and it is effective if it is also efficient. The creative quality is really as such, only if it starts from a mapping of behaviors and emotions of the homo s-app-iens, and from a check-up of the strengths and weaknesses of the Brand. This way, it will be possible to identify the so-what-who-cares (and then-who-cares) that, as we saw above, identifies the perimeter of the Deep Usefulness Value. When creative development starts from what can make a real difference, here and now, for both the Brand and its Audience, then the emotional activation generated through Action Copywriting will be effective. And, since we have as allies the most powerful Viral Vampires of all Advertising, analog and digital, then every like, every impression, every follower, will not be the result of a superficial entertainment; instead it will be the methodical result of a deep emotional activation of persons, who will be willing to do what they feel useful, and that they recognises to be useful for the Brand. Those people will freely adhere to a branded project activated in a transparent manner: this is what happens when healthy Brands establish a healthy relationship with ltheir audience. When your Brand (personal or corporate) is healthy, every resource is expressed to its full potential. Every single word, every visual, every sound: every detail is considered according to its ability to activate the pre- existing emotional resources in the audience, which in this way will become our ally both as a Viral Actor of the Brand’s Viral Reputation and as a spontaneous media resonance tool. This is also because the homo s-appiens is now wary of the promise that a Pepsi is enough to change the world (I’m referring to the flop of the commercial with Kyle Jenner https://youtu.be/U8y9i1gkAFQ).Likewise, homo s-app-iens knows how to reward those who risk their own, like Patagonia did in support of Climate Strike, when they closed all of their stores worldwide for one day (https://www.patagonia.com/actionworks/campaigns/strike-for-climateaction/). This is real Creative Excellence: the one that is beautiful because it works and that works because it is efficient. Just like the Bauhaus‘ Functional Design, applied to the consumer market first by Dieter Rams at Braun, then by Jonathan Ive at Apple. In an iPod from 2001 or in a T3 radio from 1958, every detail is the result of methodical care, to be in the right place, to work in the right way with the least effort by the user. They are both such beautiful designs because they are also efficient in facilitating their use by humans. Similarly, when Advertising becomes Circular, marketing becomes humanistic, meaning that it draws on human qualities of both Audience and Brand. In the Circular Advertising paradigm, both Brand and Audience are groups of homo s-app-iens living in a world accelerated by technology. A healthy Brand does not need to treat people only as customers, but it can activate them as supporters and actors of a branded project aimed at changing the world and improving our lives, here and now. Well, we’ve reached the end of the book. Maybe you’re still wondering why you should do Circular Advertising, identifying Deep Useful Value, taming Viral Vampires and guiding them with Action Copywriting. If you are, here are 5 key reasons: - To activate the emotional potential of your Brand, personal and corporate, so to emotionally activate your audience and customers; - To give value to your Brand values, which otherwise remain trapped in clumsily written briefs, clumsily translated into ineffective creativity; - To be noticed and remembered like Seth Godin’s Purple Cow; - To attract people who are more like us, therefore who are more likely to get involved and more likely to give us satisfaction; - To be asked more often, “how much do I owe you?” by customers who understood and appreciated our value before they were afraid of our price. Most of all you should, and could, do it, because it all adds up to having a Brand bursting with health. When’s your check-up? PAOLO GUGLIELMONI Theoretical Philosopher at the Catholic University of Milan. Visiting Scholar at Cambridge University. Clarinetist at the Conservatory of Piacenza. Essayist and translator for Bompiani. Audiophile, Digital Adoptee, Runner, Nerd. Copywriter and Creative Director in Leo Burnett for 15 years. Awarded at national and international level. ADCI Executive Director. Founder of GeekAdvertising in 2006, to study and use the potential of Technology as a behavior, medium and creative tool. Contract professor on Advertising and Viral Creativity. National and international Lecturer and Keynote Speaker. Included in the 2018 Youtube Ads Leaderboard. Creator of the first Internet of Sonic Buildings in the world, for the City of Piacenza. The only Italian creative included in the Louvre’s collection of advertising art. Founder of RADS_ResponsiveAds, the first open source creative agency in Italy, active on local and global projects. Head of Experience at Healthware International. Creator of Action Copywriting®, the only neuro-marketing validated creative method, to promote health and performance of Brands. He agrees with Dumbledore from Harry Potter that words are our greatest and inexhaustible source of magic. You can find him online at https://www.linkedin.com/in/paologuglielmoni and at https://www.instagram.com/dottorcopy/