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1.001 Teacher Planning & Learning Overview A4

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E D U CATO R ST E P- BY-ST E P G U I D E
Teacher Planning and Learning Overview
The following guide is designed to help teachers plan the learning experience for their students, in alignment with
the Videos for Change Teacher Powerpoint Presentations.
Note: the timings provided in the table below indicate the suggested minimum teacher delivery and student activity required to ensure
a meaningful experience that supports the development of critical competencies (as outlined in the learning outcomes). Videos for
Change can be effectively aligned to the curriculum, across a diverse range of subject areas, and delivered as a full unit of work.
Step
Description
Minimum student
time to complete step
Timing details
1. Introduction
What is Videos for Change?
Why video is such a powerful tool
to create, be heard, and inspire
change.
Total: 40 minutes
Teacher instruction and guided discussion: 40 minutes
2. Getting
Started
Choosing a focus issue and
identifying key elements of an
effective message of change
(audience - think, feel, and do).
Total: 120 minutes
Teacher instruction and guided discussion: 28 minutes
Independent learning (student activity):
• Team Formation: 15 minutes
• Choosing a Social Issue: 20 minutes
• Social Issue Tree - Brainstorming: 20 minutes
• Team Focus (Audience - Think & Feel): 15 minutes
• Team Focus (Audience - Call to Action): 15 minutes
• Video Content: 7 minutes
Copyright © High Resolves 2020 www.videosforchange.org
Step
Description
Minimum student
time to complete step
Timing details
3. Planning
Choosing a style of video,
storyboarding and design
approach.
Total: 120 minutes
Teacher instruction and guided discussion: 35 minutes
Independent learning (student activity):
• Choosing a Style of Video: 13 minutes
• Storyboarding: 50 minutes
• Applying ‘Inspiring Social Change’ Framework to Inform
Final Storyboard/Plan: 20 minutes
• Video Content: 2 minutes
4. Creating
Bringing the story to life and
preparation to enter a
competition.
Total: 300 minutes
Teacher instruction and guided discussion: 55 minutes
Independent learning (student activity):
• Roles & Responsibilities Allocation: 20 minutes
• Filming/Creating Content (Including Tecaher Support as
Required): 220 minutes
• Video Content: 5 minutes
Note: ensuring sufficient allocation of filming/creating
time will be highly dependent on individual team
(student) needs, equipment required, creative approach,
etc.
5. Editing
Bringing all of the technical
elements together to create a
final video to enter a competition.
Total: 180 minutes
Teacher instruction & guided discussion: 29 minutes
Independent learning (student activity):
• Team Review: 15 minutes
• Test Screening (Peer Feedback): 15 minutes
• Editing Processes: 120 minutes
• Video Content: 1 minute
Note: ensuring sufficient allocation of editing time will be
highly dependent on prior knowledge/experience,
software being used, stylistic approach, etc.
Copyright © High Resolves 2020 www.videosforchange.org
Step
Description
Minimum student
time to complete step
Timing details
6. Sharing
Amplifying voice, reach, and
impact.
Total: 80 minutes
Teacher instruction & guided discussion: 20 minutes
Independent learning (student activity):
• Sharing Online (Creating a Thumbnail, Title, Description,
and Tags): 60 minutes
Note: extra time required to host a screening, if
applicable.
7. Reflection
Reflecting on experiences and
celebrating achievements.
Total: 60 minutes
Teacher instruction & guided discussion: 20 minutes
Independent learning (student activity):
• Recording and Sharing Vox Pop Reflections: 40 minutes
Note: extra time required to host a celebration, if
applicable.
Total student activity time (approx.) = 15 hours (900 minutes)
Copyright © High Resolves 2020 www.videosforchange.org
Learning Overview
Videos for Change provides an opportunity for the exploration of authentic youth perspective and voice on critical social issues,
locally and globally. The seven-step learning framework supports students to develop a deeper understanding of issues
impacting their communities, while building critical competencies needed to be effective global citizens and leaders.
The learning journey focuses on creative expression, the formation of a social action narrative, and the use of video to reach
and inspire others to act. The culminating experience of entering a competition provides a platform for sharing videos with the
wider community to amplify student voice and maximise reach and impact beyond direct networks.
Critical competencies:
•
Civic engagement
•
Collaboration
•
Creative thinking
•
Effective communication
•
Critical thinking
•
Empathy
•
Collective leadership
Copyright © High Resolves 2020 www.videosforchange.org
Learning Outcomes
1.
Introduction: Students understand the core components of Videos for Change and explore the power of video as a tool to
inform, raise awareness, and motivate positive social change on a local and global scale.
2. Getting Started: Students choose a social issue that they’re passionate about to be the focus of their video and develop
their understanding of the major causes, effects, and action pathways. They set the foundations for their narrative by
considering what they want their audience to think, feel, and do after watching their video.
3. Planning: Students decide on a creative approach they want to take to the construction of their narrative; choosing a style
of video and engaging in storyboarding processes to bring each element to life.
4. Creating: Students take on key roles and responsibilities to help them effectively engage in the creative processes, which
may involve a live-action approach, animation, or other alternative methods of visual storytelling.
5. Editing: Students use an editing program to piece together their final content and incorporate copyright-free materials
(images, music, sound) to help enhance their story and make their message of change as powerful as possible.
6. Sharing: Students engage in collective reflection processes, including interviews, and challenges to use social media
strategies to help maximise the reach and impact of their videos.
7. Reflection: Students reflect on their learning experience, celebrate their achievements, and build strategies for amplifying
their voice as agents of social change.
Copyright © High Resolves 2020 www.videosforchange.org
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